b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
69 lines
2.8 KiB
XML
69 lines
2.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CameraFeed" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A camera feed gives you access to a single physical camera attached to your device.
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</brief_description>
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<description>
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A camera feed gives you access to a single physical camera attached to your device. When enabled, Godot will start capturing frames from the camera which can then be used. See also [CameraServer].
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[b]Note:[/b] Many cameras will return YCbCr images which are split into two textures and need to be combined in a shader. Godot does this automatically for you if you set the environment to show the camera image in the background.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_datatype" qualifiers="const">
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<return type="int" enum="CameraFeed.FeedDataType" />
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<description>
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Returns feed image data type.
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</description>
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</method>
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<method name="get_id" qualifiers="const">
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<return type="int" />
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<description>
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Returns the unique ID for this feed.
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</description>
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</method>
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<method name="get_name" qualifiers="const">
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<return type="String" />
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<description>
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Returns the camera's name.
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</description>
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</method>
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<method name="get_position" qualifiers="const">
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<return type="int" enum="CameraFeed.FeedPosition" />
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<description>
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Returns the position of camera on the device.
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</description>
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</method>
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</methods>
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<members>
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<member name="feed_is_active" type="bool" setter="set_active" getter="is_active" default="false">
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If [code]true[/code], the feed is active.
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</member>
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<member name="feed_transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D(1, 0, 0, -1, 0, 1)">
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The transform applied to the camera's image.
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</member>
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</members>
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<constants>
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<constant name="FEED_NOIMAGE" value="0" enum="FeedDataType">
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No image set for the feed.
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</constant>
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<constant name="FEED_RGB" value="1" enum="FeedDataType">
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Feed supplies RGB images.
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</constant>
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<constant name="FEED_YCBCR" value="2" enum="FeedDataType">
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Feed supplies YCbCr images that need to be converted to RGB.
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</constant>
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<constant name="FEED_YCBCR_SEP" value="3" enum="FeedDataType">
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Feed supplies separate Y and CbCr images that need to be combined and converted to RGB.
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</constant>
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<constant name="FEED_UNSPECIFIED" value="0" enum="FeedPosition">
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Unspecified position.
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</constant>
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<constant name="FEED_FRONT" value="1" enum="FeedPosition">
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Camera is mounted at the front of the device.
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</constant>
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<constant name="FEED_BACK" value="2" enum="FeedPosition">
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Camera is mounted at the back of the device.
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</constant>
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</constants>
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</class>
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