virtualx-engine/modules/mono
Ignacio Etcheverry 6e7da72648 C#: Fix editor unable to play game after IDE PlayRequest
The editor wasn't clearing the debugger agent
settings properly after a processing a play
request from an IDE. This caused consequent play
attempts to fail if not launched from the IDE,
as the game would still attempt and fail to
connect to the debugger.

The concrete cause: Forgetting to clear the
`GODOT_MONO_DEBUGGER_AGENT` environment variable.
2020-08-19 00:14:57 +02:00
..
build_scripts CI: Install master version of psf/black 2020-07-26 19:48:25 +02:00
doc_classes Document Mono-specific classes 2020-06-18 10:32:34 +02:00
editor C#: Fix editor unable to play game after IDE PlayRequest 2020-08-19 00:14:57 +02:00
glue Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard 2020-07-26 20:47:35 +02:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
mono_gd Pop from front to avoid infinite loop with nested classes 2020-07-27 16:36:56 -04:00
utils [macOS, Mono] Fix "Wdeprecated-declarations" build error. 2020-07-10 18:45:12 +03:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
csharp_script.cpp Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard 2020-07-26 20:47:35 +02:00
csharp_script.h Remove multilevel calls 2020-07-24 14:13:58 -03:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
managed_callable.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
managed_callable.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mono_gc_handle.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_types.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Add SCons option to not build C# solutions 2020-05-22 17:44:33 +02:00
signal_awaiter_utils.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
signal_awaiter_utils.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00