5a9b18b665
-New HTTPRequest node, to make HTTP requests simpler.
85 lines
1.5 KiB
C++
85 lines
1.5 KiB
C++
#ifndef HTTPREQUEST_H
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#define HTTPREQUEST_H
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#include "node.h"
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#include "io/http_client.h"
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class HTTPRequest : public Node {
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OBJ_TYPE(HTTPRequest,Node);
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public:
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enum Result {
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RESULT_SUCCESS,
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//RESULT_NO_BODY,
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RESULT_CHUNKED_BODY_SIZE_MISMATCH,
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RESULT_CANT_CONNECT,
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RESULT_CANT_RESOLVE,
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RESULT_CONNECTION_ERROR,
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RESULT_SSL_HANDSHAKE_ERROR,
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RESULT_NO_RESPONSE,
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RESULT_BODY_SIZE_LIMIT_EXCEEDED,
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RESULT_REQUEST_FAILED,
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RESULT_REDIRECT_LIMIT_REACHED
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};
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private:
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bool requesting;
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String request_string;
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String url;
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int port;
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Vector<String> headers;
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bool validate_ssl;
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bool use_ssl;
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bool request_sent;
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Ref<HTTPClient> client;
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ByteArray body;
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bool use_threads;
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bool got_response;
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int response_code;
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DVector<String> response_headers;
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int body_len;
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int body_size_limit;
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int redirections;
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HTTPClient::Status status;
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bool _update_connection();
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int max_redirects;
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void _redirect_request(const String& p_new_url);
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Error _request();
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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Error request(const String& p_url,const Vector<String>& p_custom_headers=Vector<String>(),bool p_ssl_validate_domain=true); //connects to a full url and perform request
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void cancel_request();
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HTTPClient::Status get_http_client_status() const;
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void set_use_threads(bool p_use);
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bool is_using_threads() const;
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void set_body_size_limit(int p_bytes);
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int get_body_size_limit() const;
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void set_max_redirects(int p_max);
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int get_max_redirects() const;
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HTTPRequest();
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};
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#endif // HTTPREQUEST_H
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