virtualx-engine/scene
reduz 6e98c4cd50 Refactor VisibilityNotifier3D
* This is the 3D counterpart to #49632
* Implemented a bit different as 3D works using instancing

After merged, both 2D and 3D classes will most likely be renamed in a separate PR to DisplayNotifier2D/3D.
2021-06-16 18:50:39 -03:00
..
2d Refactor VisibilityNotifier 2021-06-16 10:48:57 -03:00
3d Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
animation Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gui Merge pull request #49238 from Paulb23/code_edit_code_folding 2021-06-16 20:11:39 +02:00
main Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
resources Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
register_scene_types.cpp Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #49526 from Chaosus/fix_textureregion_errors 2021-06-13 14:44:50 +02:00
scene_string_names.h Merge pull request #49526 from Chaosus/fix_textureregion_errors 2021-06-13 14:44:50 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00