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godot_array.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_array.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_basis.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_basis.h
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Implement missing functions in gdnative vector2 and vector3 bindings
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2017-04-15 00:29:43 +02:00 |
godot_color.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_color.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_dictionary.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_dictionary.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_image.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_image.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_input_event.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_input_event.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_node_path.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_node_path.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_plane.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_plane.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_pool_arrays.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_pool_arrays.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_quat.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_quat.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_rect2.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_rect2.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_rect3.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_rect3.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_rid.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_rid.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_string.cpp
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[GDNative] made string functions more C-friendly
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2017-04-11 14:58:59 +02:00 |
godot_string.h
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[GDNative] made string functions more C-friendly
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2017-04-11 14:58:59 +02:00 |
godot_transform.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_transform.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_transform2d.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_transform2d.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_variant.cpp
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_variant.h
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renamed dlscript module to gdnative
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2017-04-09 21:07:53 +02:00 |
godot_vector2.cpp
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gdnative: modify vector2&vector3 functions signature to use value passing instead of ptr.
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2017-04-17 16:43:43 +02:00 |
godot_vector2.h
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gdnative: modify vector2&vector3 functions signature to use value passing instead of ptr.
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2017-04-17 16:43:43 +02:00 |
godot_vector3.cpp
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gdnative: modify vector2&vector3 functions signature to use value passing instead of ptr.
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2017-04-17 16:43:43 +02:00 |
godot_vector3.h
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gdnative: modify vector2&vector3 functions signature to use value passing instead of ptr.
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2017-04-17 16:43:43 +02:00 |