9f479f096c
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
29 lines
1.2 KiB
XML
29 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.0-rc1">
|
|
<brief_description>
|
|
Base input event type for mouse events.
|
|
</brief_description>
|
|
<description>
|
|
Stores general mouse events information.
|
|
</description>
|
|
<tutorials>
|
|
http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask">
|
|
Mouse button mask identifier, one of or a bitwise combination of the BUTTON_MASK_* constants in [@GlobalScope].
|
|
</member>
|
|
<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
|
|
Mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
|
|
</member>
|
|
<member name="position" type="Vector2" setter="set_position" getter="get_position">
|
|
Mouse local position relative to the [Viewport]. If used in [method Control._gui_input] the position is relative to the current [Control] which is under the mouse.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|