virtualx-engine/platform/x11
Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
..
export Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
context_gl_x11.cpp Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
context_gl_x11.h vsync support 2016-06-05 19:14:33 -03:00
detect.py Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
godot_x11.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
joystick_linux.cpp Code cleanup in platform/x11 2016-07-21 21:11:34 +02:00
joystick_linux.h Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
key_mapping_x11.cpp Code cleanup in platform/x11 2016-07-21 21:11:34 +02:00
key_mapping_x11.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_x11.cpp Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
os_x11.h Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
platform_config.h Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
SCsub Better gamepad support 2015-12-18 06:12:53 +01:00