.. |
Attributes
|
Rename slave keyword to puppet
|
2018-09-15 00:06:03 +02:00 |
Extensions
|
Fix C# API assembly build errors in generics
|
2018-10-05 19:39:11 +02:00 |
Interfaces
|
|
|
AABB.cs
|
Remove trailing whitespace
|
2018-11-20 11:15:02 +01:00 |
Array.cs
|
C#: Add marshalling support for IEnumerable and IDictionary
|
2019-04-06 12:14:37 +02:00 |
Basis.cs
|
C#: Basis fixes and cleanup
|
2019-02-23 18:22:30 +01:00 |
Color.cs
|
[Mono] Color - add ColorN(), Colors - add named color properties
|
2018-12-21 15:01:32 +08:00 |
Colors.cs
|
fix capitalization for antiquewhite
|
2018-12-23 08:00:35 +08:00 |
DebuggingUtils.cs
|
Added a Godot TraceListener, which is automatically installed on startup. Fixes that Debug/Trace Assertions are simply swallowed by Godot.
|
2019-03-07 21:00:19 +01:00 |
Dictionary.cs
|
C#: Add marshalling support for IEnumerable and IDictionary
|
2019-04-06 12:14:37 +02:00 |
DynamicObject.cs
|
C#: Add DynamicGodotObject class
|
2019-03-29 00:53:48 +01:00 |
GD.cs
|
Mono: Makes GD.Convert take Variant.Type instead of int
|
2019-04-04 16:07:48 -04:00 |
GodotSynchronizationContext.cs
|
|
|
GodotTaskScheduler.cs
|
|
|
GodotTraceListener.cs
|
Added a Godot TraceListener, which is automatically installed on startup. Fixes that Debug/Trace Assertions are simply swallowed by Godot.
|
2019-03-07 21:00:19 +01:00 |
MarshalUtils.cs
|
C#: Support type hints for exported Arrays
|
2019-04-06 12:14:43 +02:00 |
Mathf.cs
|
Fix division by zero at wrap functions in mono
|
2019-03-07 22:57:12 +03:00 |
MathfEx.cs
|
Fix division by zero at wrap functions in mono
|
2019-03-07 22:57:12 +03:00 |
NodePath.cs
|
C#: Make GD.Range return IEnumerable instead of array
|
2019-02-19 18:46:18 +01:00 |
Object.base.cs
|
C#: Add DynamicGodotObject class
|
2019-03-29 00:53:48 +01:00 |
Plane.cs
|
Remove trailing whitespace
|
2018-11-20 11:15:02 +01:00 |
Quat.cs
|
C#: Basis fixes and cleanup
|
2019-02-23 18:22:30 +01:00 |
Rect2.cs
|
Remove trailing whitespace
|
2018-11-20 11:15:02 +01:00 |
RID.cs
|
C#: Make GD.Range return IEnumerable instead of array
|
2019-02-19 18:46:18 +01:00 |
SignalAwaiter.cs
|
|
|
StringExtensions.cs
|
Remove trailing whitespace
|
2018-11-20 11:15:02 +01:00 |
Transform.cs
|
C#: Basis fixes and cleanup
|
2019-02-23 18:22:30 +01:00 |
Transform2D.cs
|
C#: Basis fixes and cleanup
|
2019-02-23 18:22:30 +01:00 |
Vector2.cs
|
C#: Fix Vector2.AngleToPoint
|
2019-02-23 23:28:31 +01:00 |
Vector3.cs
|
C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor
|
2018-11-20 22:23:09 +01:00 |