virtualx-engine/servers/physics_3d
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
joints Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_pair_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_pair_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_pair_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_pair_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_3d_basic.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_3d_basic.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_octree.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_octree.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_3d_sat.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_3d_sat.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
constraint_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gjk_epa.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gjk_epa.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joints_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shape_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shape_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
space_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
space_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
step_3d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
step_3d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00