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2d
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Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
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2023-09-17 14:47:29 +02:00 |
3d
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Fix bindings of PhysicsServer3DRenderingServerHandler
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2023-09-20 12:24:32 +02:00 |
animation
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Fix various typos with codespell
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2023-09-18 09:53:39 +02:00 |
audio
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Add a bus_renamed AudioServer signal
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2023-09-15 13:02:03 +03:00 |
debugger
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Fix arg count checks in SceneDebugger
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2023-07-19 18:13:15 +02:00 |
gui
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Merge pull request #81921 from YuriSizov/gui-less-friendliness
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2023-09-20 13:10:00 +02:00 |
main
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Fix ShaderGlobalsOverride property handling
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2023-09-22 10:21:20 +03:00 |
resources
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Merge pull request #81971 from KoBeWi/there_is_only_one_scene
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2023-09-21 14:25:08 +02:00 |
theme
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[Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-12 12:53:06 +02:00 |
property_utils.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Clean up/refactor GraphNode and make it more flexible
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2023-09-07 17:29:06 +02:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |