virtualx-engine/core/math
PouleyKetchoupp 48144ed40e Fix physics BVH broadphase update when changing collision layer/mask
The BVH implementation is not checking collision layers on existing
pairs on move like other physics broadphases do.

This is solved by adding a new call to trigger pair callbacks again so
the physics engine can check layers again (specific to the BVH version,
other broadphase implementations just trigger a move like before).
2021-10-21 16:53:41 -07:00
..
a_star.cpp AStar Add error messages 2021-09-21 20:33:12 +02:00
a_star.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
aabb.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
aabb.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
audio_frame.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_frame.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
basis.cpp Improve Basis::get_quaternion error message 2021-09-20 13:05:26 +02:00
basis.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
bsp_tree.cpp Remove do{ } while(0) wrapper around error macros 2021-09-12 15:04:53 +08:00
bsp_tree.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
bvh.h Fix physics BVH broadphase update when changing collision layer/mask 2021-10-21 16:53:41 -07:00
bvh_abb.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
bvh_cull.inc Fix buffer overflow in 2D BVH 2021-10-04 15:15:23 +02:00
bvh_debug.inc Fix buffer overflow in 2D BVH 2021-10-04 15:15:23 +02:00
bvh_integrity.inc Support for Dynamic BVH as 2D Physics broadphase 2021-04-30 15:53:15 -07:00
bvh_logic.inc BVH - fix stale current_tree in deactivate function 2021-05-25 10:43:04 +01:00
bvh_misc.inc Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
bvh_pair.inc Support for Dynamic BVH as 2D Physics broadphase 2021-04-30 15:53:15 -07:00
bvh_public.inc BVH - fix stale current_tree in deactivate function 2021-05-25 10:43:04 +01:00
bvh_refit.inc BVH - fix stale current_tree in deactivate function 2021-05-25 10:43:04 +01:00
bvh_split.inc Fix buffer overflow in 2D BVH 2021-10-04 15:15:23 +02:00
bvh_structs.inc BVH - fix stale current_tree in deactivate function 2021-05-25 10:43:04 +01:00
bvh_tree.h BVH - fix stale current_tree in deactivate function 2021-05-25 10:43:04 +01:00
camera_matrix.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
camera_matrix.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
convex_hull.cpp Fix -Wextra warnings from GCC 11 2021-09-29 15:23:12 +02:00
convex_hull.h Options to clean/simplify convex hull generated from mesh 2021-07-09 17:45:59 -07:00
delaunay.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
disjoint_set.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
disjoint_set.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
expression.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
expression.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
face3.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
face3.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
geometry.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
geometry.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
math_defs.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
math_fieldwise.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
math_fieldwise.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
math_funcs.cpp [3.x] Warn when using the dectime method 2021-09-21 10:03:42 -05:00
math_funcs.h Use global scope round method for rounding 2021-05-21 13:41:27 +02:00
octree.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
octree_definition.inc Fix physics BVH broadphase update when changing collision layer/mask 2021-10-21 16:53:41 -07:00
plane.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
plane.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
quat.cpp [3.x] Add Quat angle_to method 2021-06-18 11:00:44 -04:00
quat.h [3.x] Add Quat angle_to method 2021-06-18 11:00:44 -04:00
quick_hull.cpp Quickhull - reduce warning spam and make hideable 2021-08-10 12:06:46 +01:00
quick_hull.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
random_number_generator.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
random_number_generator.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
random_pcg.cpp Make randomize() use unix time too 2021-04-23 21:50:34 +02:00
random_pcg.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rect2.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
rect2.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
SCsub
transform.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
transform.h Fix Transform::xform(Plane) functions, add Transform unit tests 2021-08-07 08:05:39 +01:00
transform_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
transform_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
triangle_mesh.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
triangle_mesh.h Clean convex hull decomposition code 2021-07-13 11:13:25 -07:00
triangulate.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
triangulate.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
vector2.cpp [3.x] Make is_equal_approx have explicit float and double versions 2021-05-20 06:50:09 -04:00
vector2.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
vector3.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
vector3.h Portal occlusion culling 2021-07-14 11:43:23 +01:00