virtualx-engine/scene
Andrii Doroshenko (Xrayez) 7493bc5530
Make AnimatedTexture.MAX_FRAMES public
The constant is already exposed in GDScript, but not in C++.
This information is useful for implementing animated texture
resource importers via modules.

(cherry picked from commit 528056a3c5)
2020-08-31 15:29:43 +02:00
..
2d
3d
animation
audio
debugger
gui
main
resources Make AnimatedTexture.MAX_FRAMES public 2020-08-31 15:29:43 +02:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub