virtualx-engine/platform/windows
MJacred 2c5e2196bd Replace get_rendering_device() call to prevent crashes on OpenGL.
And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
..
doc_classes Enhance icon fallback and their docs for exporters 2023-06-03 19:28:50 -03:00
export Enhance icon fallback and their docs for exporters 2023-06-03 19:28:50 -03:00
console_wrapper_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_windows.cpp [Windows] Detect missing DLL dependencies and list them in the open_dynamic_library error message. 2023-03-27 12:18:15 +03:00
crash_handler_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py Embed natvis debug views in PDB 2023-05-20 00:08:35 +02:00
display_server_windows.cpp Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-18 20:16:03 +03:00
display_server_windows.h Merge pull request #75142 from bruvzg/scr 2023-05-16 10:48:16 +02:00
gl_manager_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gl_manager_windows.h Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis. 2023-01-30 17:00:02 -08:00
godot.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot.natvis added more data structures to Natvis for msdev 2022-09-04 12:06:26 -04:00
godot_console.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_res_wrap.rc [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
joypad_windows.cpp Added guide button to controller db, changed to use secret XInput function. 2023-02-15 01:01:09 -05:00
joypad_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
key_mapping_windows.cpp [Linux/X11] Add some missing keycodes/scancodes. 2023-03-08 12:13:41 +02:00
key_mapping_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
lang_table.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
os_windows.cpp Replace get_rendering_device() call to prevent crashes on OpenGL. 2023-06-06 23:29:36 +02:00
os_windows.h [TLS] Add support for platform-specific CA bundles. 2023-05-12 09:58:23 +02:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_windows_builders.py SCons: Fix separate_debug_symbols option for Windows/MinGW 2022-12-21 13:52:49 +01:00
README.md Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
run_icon.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
SCsub Add console wrapper app to handle console i/o redirection on Windows. 2022-10-31 14:37:49 +02:00
tts_windows.cpp Merge pull request #75881 from bruvzg/win_coinit 2023-04-18 23:40:06 +02:00
tts_windows.h Windows TTS: Use HashMap instead of RBMap for ids 2023-04-11 15:54:21 +02:00
vulkan_context_win.cpp Move code to Windows Vulkan context initialization context 2023-02-17 17:48:18 +01:00
vulkan_context_win.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
windows_terminal_logger.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
windows_terminal_logger.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation