virtualx-engine/editor/project_manager/quick_settings_dialog.h
Yuri Sizov 068c0d2699 Implement a quick settings dialog for the project manager
Currently it allows to adjust language, theme preset,
UI scaling, and network mode.
Project manager has been updated to support
dynamic theme updates.
2024-01-30 17:52:19 +01:00

87 lines
3.6 KiB
C++

/**************************************************************************/
/* quick_settings_dialog.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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/**************************************************************************/
#ifndef QUICK_SETTINGS_DIALOG_H
#define QUICK_SETTINGS_DIALOG_H
#include "scene/gui/dialogs.h"
class Button;
class Label;
class MarginContainer;
class OptionButton;
class PanelContainer;
class VBoxContainer;
class QuickSettingsDialog : public AcceptDialog {
GDCLASS(QuickSettingsDialog, AcceptDialog);
Vector<String> editor_languages;
Vector<String> editor_themes;
Vector<String> editor_scales;
Vector<String> editor_network_modes;
void _fetch_setting_values();
void _update_current_values();
PanelContainer *settings_list_panel = nullptr;
VBoxContainer *settings_list = nullptr;
void _add_setting_control(const String &p_text, Control *p_control);
OptionButton *language_option_button = nullptr;
OptionButton *theme_option_button = nullptr;
OptionButton *scale_option_button = nullptr;
OptionButton *network_mode_option_button = nullptr;
Label *custom_theme_label = nullptr;
void _language_selected(int p_id);
void _theme_selected(int p_id);
void _scale_selected(int p_id);
void _network_mode_selected(int p_id);
void _set_setting_value(const String &p_setting, const Variant &p_value, bool p_restart_required = false);
Label *restart_required_label = nullptr;
Button *restart_required_button = nullptr;
void _request_restart();
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void update_size_limits(const Size2 &p_max_popup_size);
QuickSettingsDialog();
};
#endif // QUICK_SETTINGS_DIALOG_H