199 lines
7.4 KiB
GDScript
199 lines
7.4 KiB
GDScript
static func get_type(property: Dictionary, is_return: bool = false) -> String:
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match property.type:
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TYPE_NIL:
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if property.usage & PROPERTY_USAGE_NIL_IS_VARIANT:
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return "Variant"
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return "void" if is_return else "null"
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TYPE_INT:
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if property.usage & PROPERTY_USAGE_CLASS_IS_ENUM:
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if property.class_name == &"":
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return "<unknown enum>"
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return property.class_name
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TYPE_ARRAY:
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if property.hint == PROPERTY_HINT_ARRAY_TYPE:
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if str(property.hint_string).is_empty():
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return "Array[<unknown type>]"
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return "Array[%s]" % property.hint_string
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TYPE_OBJECT:
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if not str(property.class_name).is_empty():
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return property.class_name
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return type_string(property.type)
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static func get_property_signature(property: Dictionary, is_static: bool = false) -> String:
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var result: String = ""
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if not (property.usage & PROPERTY_USAGE_SCRIPT_VARIABLE):
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printerr("Missing `PROPERTY_USAGE_SCRIPT_VARIABLE` flag.")
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if property.usage & PROPERTY_USAGE_DEFAULT:
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result += "@export "
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if is_static:
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result += "static "
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result += "var " + property.name + ": " + get_type(property)
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return result
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static func get_property_additional_info(property: Dictionary) -> String:
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return 'hint=%s hint_string="%s" usage=%s' % [
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get_property_hint_name(property.hint).trim_prefix("PROPERTY_HINT_"),
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str(property.hint_string).c_escape(),
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get_property_usage_string(property.usage).replace("PROPERTY_USAGE_", ""),
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]
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static func get_method_signature(method: Dictionary, is_signal: bool = false) -> String:
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var result: String = ""
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if method.flags & METHOD_FLAG_STATIC:
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result += "static "
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result += ("signal " if is_signal else "func ") + method.name + "("
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var args: Array[Dictionary] = method.args
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var default_args: Array = method.default_args
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var mandatory_argc: int = args.size() - default_args.size()
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for i in args.size():
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if i > 0:
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result += ", "
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var arg: Dictionary = args[i]
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result += arg.name + ": " + get_type(arg)
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if i >= mandatory_argc:
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result += " = " + var_to_str(default_args[i - mandatory_argc])
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result += ")"
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if is_signal:
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if get_type(method.return, true) != "void":
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printerr("Signal return type must be `void`.")
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else:
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result += " -> " + get_type(method.return, true)
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return result
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static func get_property_hint_name(hint: PropertyHint) -> String:
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match hint:
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PROPERTY_HINT_NONE:
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return "PROPERTY_HINT_NONE"
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PROPERTY_HINT_RANGE:
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return "PROPERTY_HINT_RANGE"
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PROPERTY_HINT_ENUM:
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return "PROPERTY_HINT_ENUM"
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PROPERTY_HINT_ENUM_SUGGESTION:
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return "PROPERTY_HINT_ENUM_SUGGESTION"
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PROPERTY_HINT_EXP_EASING:
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return "PROPERTY_HINT_EXP_EASING"
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PROPERTY_HINT_LINK:
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return "PROPERTY_HINT_LINK"
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PROPERTY_HINT_FLAGS:
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return "PROPERTY_HINT_FLAGS"
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PROPERTY_HINT_LAYERS_2D_RENDER:
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return "PROPERTY_HINT_LAYERS_2D_RENDER"
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PROPERTY_HINT_LAYERS_2D_PHYSICS:
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return "PROPERTY_HINT_LAYERS_2D_PHYSICS"
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PROPERTY_HINT_LAYERS_2D_NAVIGATION:
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return "PROPERTY_HINT_LAYERS_2D_NAVIGATION"
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PROPERTY_HINT_LAYERS_3D_RENDER:
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return "PROPERTY_HINT_LAYERS_3D_RENDER"
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PROPERTY_HINT_LAYERS_3D_PHYSICS:
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return "PROPERTY_HINT_LAYERS_3D_PHYSICS"
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PROPERTY_HINT_LAYERS_3D_NAVIGATION:
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return "PROPERTY_HINT_LAYERS_3D_NAVIGATION"
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PROPERTY_HINT_LAYERS_AVOIDANCE:
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return "PROPERTY_HINT_LAYERS_AVOIDANCE"
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PROPERTY_HINT_FILE:
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return "PROPERTY_HINT_FILE"
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PROPERTY_HINT_DIR:
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return "PROPERTY_HINT_DIR"
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PROPERTY_HINT_GLOBAL_FILE:
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return "PROPERTY_HINT_GLOBAL_FILE"
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PROPERTY_HINT_GLOBAL_DIR:
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return "PROPERTY_HINT_GLOBAL_DIR"
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PROPERTY_HINT_RESOURCE_TYPE:
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return "PROPERTY_HINT_RESOURCE_TYPE"
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PROPERTY_HINT_MULTILINE_TEXT:
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return "PROPERTY_HINT_MULTILINE_TEXT"
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PROPERTY_HINT_EXPRESSION:
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return "PROPERTY_HINT_EXPRESSION"
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PROPERTY_HINT_PLACEHOLDER_TEXT:
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return "PROPERTY_HINT_PLACEHOLDER_TEXT"
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PROPERTY_HINT_COLOR_NO_ALPHA:
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return "PROPERTY_HINT_COLOR_NO_ALPHA"
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PROPERTY_HINT_OBJECT_ID:
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return "PROPERTY_HINT_OBJECT_ID"
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PROPERTY_HINT_TYPE_STRING:
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return "PROPERTY_HINT_TYPE_STRING"
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PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE:
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return "PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE"
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PROPERTY_HINT_OBJECT_TOO_BIG:
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return "PROPERTY_HINT_OBJECT_TOO_BIG"
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PROPERTY_HINT_NODE_PATH_VALID_TYPES:
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return "PROPERTY_HINT_NODE_PATH_VALID_TYPES"
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PROPERTY_HINT_SAVE_FILE:
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return "PROPERTY_HINT_SAVE_FILE"
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PROPERTY_HINT_GLOBAL_SAVE_FILE:
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return "PROPERTY_HINT_GLOBAL_SAVE_FILE"
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PROPERTY_HINT_INT_IS_OBJECTID:
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return "PROPERTY_HINT_INT_IS_OBJECTID"
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PROPERTY_HINT_INT_IS_POINTER:
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return "PROPERTY_HINT_INT_IS_POINTER"
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PROPERTY_HINT_ARRAY_TYPE:
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return "PROPERTY_HINT_ARRAY_TYPE"
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PROPERTY_HINT_LOCALE_ID:
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return "PROPERTY_HINT_LOCALE_ID"
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PROPERTY_HINT_LOCALIZABLE_STRING:
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return "PROPERTY_HINT_LOCALIZABLE_STRING"
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PROPERTY_HINT_NODE_TYPE:
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return "PROPERTY_HINT_NODE_TYPE"
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PROPERTY_HINT_HIDE_QUATERNION_EDIT:
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return "PROPERTY_HINT_HIDE_QUATERNION_EDIT"
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PROPERTY_HINT_PASSWORD:
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return "PROPERTY_HINT_PASSWORD"
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push_error("Argument `hint` is invalid. Use `PROPERTY_HINT_*` constants.")
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return "<invalid hint>"
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static func get_property_usage_string(usage: int) -> String:
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if usage == PROPERTY_USAGE_NONE:
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return "PROPERTY_USAGE_NONE"
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const FLAGS: Array[Array] = [
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[PROPERTY_USAGE_DEFAULT, "PROPERTY_USAGE_DEFAULT"],
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[PROPERTY_USAGE_STORAGE, "PROPERTY_USAGE_STORAGE"],
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[PROPERTY_USAGE_EDITOR, "PROPERTY_USAGE_EDITOR"],
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[PROPERTY_USAGE_INTERNAL, "PROPERTY_USAGE_INTERNAL"],
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[PROPERTY_USAGE_CHECKABLE, "PROPERTY_USAGE_CHECKABLE"],
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[PROPERTY_USAGE_CHECKED, "PROPERTY_USAGE_CHECKED"],
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[PROPERTY_USAGE_GROUP, "PROPERTY_USAGE_GROUP"],
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[PROPERTY_USAGE_CATEGORY, "PROPERTY_USAGE_CATEGORY"],
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[PROPERTY_USAGE_SUBGROUP, "PROPERTY_USAGE_SUBGROUP"],
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[PROPERTY_USAGE_CLASS_IS_BITFIELD, "PROPERTY_USAGE_CLASS_IS_BITFIELD"],
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[PROPERTY_USAGE_NO_INSTANCE_STATE, "PROPERTY_USAGE_NO_INSTANCE_STATE"],
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[PROPERTY_USAGE_RESTART_IF_CHANGED, "PROPERTY_USAGE_RESTART_IF_CHANGED"],
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[PROPERTY_USAGE_SCRIPT_VARIABLE, "PROPERTY_USAGE_SCRIPT_VARIABLE"],
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[PROPERTY_USAGE_STORE_IF_NULL, "PROPERTY_USAGE_STORE_IF_NULL"],
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[PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED, "PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED"],
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[PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE, "PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE"],
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[PROPERTY_USAGE_CLASS_IS_ENUM, "PROPERTY_USAGE_CLASS_IS_ENUM"],
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[PROPERTY_USAGE_NIL_IS_VARIANT, "PROPERTY_USAGE_NIL_IS_VARIANT"],
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[PROPERTY_USAGE_ARRAY, "PROPERTY_USAGE_ARRAY"],
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[PROPERTY_USAGE_ALWAYS_DUPLICATE, "PROPERTY_USAGE_ALWAYS_DUPLICATE"],
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[PROPERTY_USAGE_NEVER_DUPLICATE, "PROPERTY_USAGE_NEVER_DUPLICATE"],
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[PROPERTY_USAGE_HIGH_END_GFX, "PROPERTY_USAGE_HIGH_END_GFX"],
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[PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT, "PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT"],
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[PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT, "PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT"],
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[PROPERTY_USAGE_KEYING_INCREMENTS, "PROPERTY_USAGE_KEYING_INCREMENTS"],
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[PROPERTY_USAGE_DEFERRED_SET_RESOURCE, "PROPERTY_USAGE_DEFERRED_SET_RESOURCE"],
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[PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT, "PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT"],
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[PROPERTY_USAGE_EDITOR_BASIC_SETTING, "PROPERTY_USAGE_EDITOR_BASIC_SETTING"],
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[PROPERTY_USAGE_READ_ONLY, "PROPERTY_USAGE_READ_ONLY"],
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[PROPERTY_USAGE_SECRET, "PROPERTY_USAGE_SECRET"],
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]
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var result: String = ""
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for flag in FLAGS:
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if usage & flag[0]:
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result += flag[1] + "|"
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usage &= ~flag[0]
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if usage != PROPERTY_USAGE_NONE:
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push_error("Argument `usage` is invalid. Use `PROPERTY_USAGE_*` constants.")
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return "<invalid usage flags>"
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return result.left(-1)
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