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On Windows, Blender treats //fileshare/assets/model.blend as a relative path which will not be found. Instead, replace the first two chars with `\\` which when escaped becomes `\\\\`. |
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.. | ||
editor_import_blend_runner.cpp | ||
editor_import_blend_runner.h | ||
editor_scene_exporter_gltf_plugin.cpp | ||
editor_scene_exporter_gltf_plugin.h | ||
editor_scene_importer_blend.cpp | ||
editor_scene_importer_blend.h | ||
editor_scene_importer_fbx.cpp | ||
editor_scene_importer_fbx.h | ||
editor_scene_importer_gltf.cpp | ||
editor_scene_importer_gltf.h |