cdc9fe154f
When NormalizePath was called with an absolute
path (with drive letter) on Windows, it would
prepend a file path separator to the path, e.g.:
'\C:\Program Files\'.
Apparently this was still accepted as a valid
path by DotNetGlob and it stopped working when
we switched to MSBuildGlob.
(cherry picked from commit
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.. | ||
Godot.NET.Sdk | ||
GodotTools | ||
bindings_generator.cpp | ||
bindings_generator.h | ||
code_completion.cpp | ||
code_completion.h | ||
csharp_project.cpp | ||
csharp_project.h | ||
editor_internal_calls.cpp | ||
editor_internal_calls.h | ||
godotsharp_export.cpp | ||
godotsharp_export.h | ||
script_class_parser.cpp | ||
script_class_parser.h |