b52e47f263
[ci skip]
8409 lines
207 KiB
Text
8409 lines
207 KiB
Text
# Catalan translation of the Godot Engine editor
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# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
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# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
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# This file is distributed under the same license as the Godot source code.
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#
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# Roger Blanco Ribera <roger.blancoribera@gmail.com>, 2016-2017.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"PO-Revision-Date: 2017-11-22 12:05+0000\n"
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"Last-Translator: Roger Blanco Ribera <roger.blancoribera@gmail.com>\n"
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"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
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"godot/ca/>\n"
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"Language: ca\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 2.18-dev\n"
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#: editor/animation_editor.cpp
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msgid "Disabled"
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msgstr "Desactivat"
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#: editor/animation_editor.cpp
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msgid "All Selection"
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msgstr "Tota la Selecció"
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#: editor/animation_editor.cpp
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msgid "Move Add Key"
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msgstr "Mou o Afegeix una Clau"
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#: editor/animation_editor.cpp
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msgid "Anim Change Transition"
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msgstr "Modifica la Transició d'Animació"
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#: editor/animation_editor.cpp
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msgid "Anim Change Transform"
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msgstr "Modifica la Transformació de l'Animació"
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#: editor/animation_editor.cpp
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msgid "Anim Change Value"
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msgstr "Modifica el Valor"
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#: editor/animation_editor.cpp
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msgid "Anim Change Call"
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msgstr "Modifica la Crida"
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#: editor/animation_editor.cpp
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msgid "Anim Add Track"
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msgstr "Afegeix una Pista"
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#: editor/animation_editor.cpp
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msgid "Anim Duplicate Keys"
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msgstr "Duplica les Claus"
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#: editor/animation_editor.cpp
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msgid "Move Anim Track Up"
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msgstr "Mou la Pista Amunt"
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#: editor/animation_editor.cpp
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msgid "Move Anim Track Down"
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msgstr "Mou la Pista Avall"
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#: editor/animation_editor.cpp
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msgid "Remove Anim Track"
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msgstr "Treu la Pista"
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#: editor/animation_editor.cpp
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msgid "Set Transitions to:"
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msgstr "Estableix les Transicions com :"
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#: editor/animation_editor.cpp
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msgid "Anim Track Rename"
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msgstr "Reanomena la Pista"
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#: editor/animation_editor.cpp
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msgid "Anim Track Change Interpolation"
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msgstr "Modifica l'Interpolació de la Pista"
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#: editor/animation_editor.cpp
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msgid "Anim Track Change Value Mode"
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msgstr "Modifica el Valor del Mode de Pista"
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#: editor/animation_editor.cpp
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msgid "Anim Track Change Wrap Mode"
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msgstr "Modifica el Valor del Mode d'Ajustament de Pista"
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#: editor/animation_editor.cpp
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msgid "Edit Node Curve"
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msgstr "Edita la Corba del Node"
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#: editor/animation_editor.cpp
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msgid "Edit Selection Curve"
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msgstr "Edita la Corba de Selecció"
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#: editor/animation_editor.cpp
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msgid "Anim Delete Keys"
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msgstr "Esborra les Claus"
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#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
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#: modules/gridmap/grid_map_editor_plugin.cpp
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msgid "Duplicate Selection"
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msgstr "Duplica la Selecció"
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#: editor/animation_editor.cpp
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msgid "Duplicate Transposed"
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msgstr "Duplica'l Transposat"
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#: editor/animation_editor.cpp
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msgid "Remove Selection"
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msgstr "Treu la Selecció"
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#: editor/animation_editor.cpp
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msgid "Continuous"
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msgstr "Continu"
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#: editor/animation_editor.cpp
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msgid "Discrete"
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msgstr "Discret"
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#: editor/animation_editor.cpp
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msgid "Trigger"
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msgstr "Activador"
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#: editor/animation_editor.cpp
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msgid "Anim Add Key"
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msgstr "Afegeix una Clau"
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#: editor/animation_editor.cpp
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msgid "Anim Move Keys"
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msgstr "Mou les Claus"
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#: editor/animation_editor.cpp
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msgid "Scale Selection"
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msgstr "Escala la Selecció"
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#: editor/animation_editor.cpp
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msgid "Scale From Cursor"
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msgstr "Escala amb el Cursor"
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#: editor/animation_editor.cpp
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msgid "Goto Next Step"
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msgstr "Vés al Pas Següent"
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#: editor/animation_editor.cpp
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msgid "Goto Prev Step"
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msgstr "Vés al Pas Previ"
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#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp
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#: editor/property_editor.cpp
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msgid "Linear"
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msgstr "Lineal"
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#: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp
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msgid "Constant"
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msgstr "Constant"
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#: editor/animation_editor.cpp
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msgid "In"
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msgstr "Entrada"
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#: editor/animation_editor.cpp
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msgid "Out"
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msgstr "Sortida"
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#: editor/animation_editor.cpp
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msgid "In-Out"
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msgstr "Entrada-Sortida"
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#: editor/animation_editor.cpp
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msgid "Out-In"
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msgstr "Sortida-Entrada"
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#: editor/animation_editor.cpp
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msgid "Transitions"
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msgstr "Transicions"
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#: editor/animation_editor.cpp
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msgid "Optimize Animation"
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msgstr "Optimitza l'Animació"
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#: editor/animation_editor.cpp
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msgid "Clean-Up Animation"
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msgstr "Poleix l'Animació"
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#: editor/animation_editor.cpp
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msgid "Create NEW track for %s and insert key?"
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msgstr "Vol crear una NOVA pista per a %s i inserir-hi una clau?"
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#: editor/animation_editor.cpp
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msgid "Create %d NEW tracks and insert keys?"
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msgstr "Vol crear %d noves pistes i inserir-hi claus?"
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#: editor/animation_editor.cpp editor/create_dialog.cpp
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#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp
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#: editor/plugins/light_occluder_2d_editor_plugin.cpp
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#: editor/plugins/mesh_instance_editor_plugin.cpp
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#: editor/plugins/particles_editor_plugin.cpp editor/project_manager.cpp
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#: editor/script_create_dialog.cpp
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msgid "Create"
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msgstr "Crea"
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#: editor/animation_editor.cpp
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msgid "Anim Create & Insert"
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msgstr "Crea i Insereix"
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#: editor/animation_editor.cpp
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msgid "Anim Insert Track & Key"
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msgstr "Insereix una Pista i una Clau"
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#: editor/animation_editor.cpp
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msgid "Anim Insert Key"
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msgstr "Insereix una Clau"
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#: editor/animation_editor.cpp
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msgid "Change Anim Len"
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msgstr "Modifica la durada"
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#: editor/animation_editor.cpp
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msgid "Change Anim Loop"
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msgstr "Modifica la repetició de l'Animació"
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#: editor/animation_editor.cpp
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msgid "Anim Create Typed Value Key"
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msgstr "Crea una Clau de Valor Tipat"
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#: editor/animation_editor.cpp
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msgid "Anim Insert"
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msgstr "Insereix una Animació"
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#: editor/animation_editor.cpp
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msgid "Anim Scale Keys"
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msgstr "Escala les Claus"
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#: editor/animation_editor.cpp
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msgid "Anim Add Call Track"
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msgstr "Afegeix una Pista de Crida"
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#: editor/animation_editor.cpp
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msgid "Animation zoom."
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msgstr "Zoom de l'animació."
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#: editor/animation_editor.cpp
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msgid "Length (s):"
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msgstr "Durada (s):"
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#: editor/animation_editor.cpp
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msgid "Animation length (in seconds)."
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msgstr "Durada de l'Animació (en segons)."
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#: editor/animation_editor.cpp
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msgid "Step (s):"
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msgstr "Pas (s):"
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#: editor/animation_editor.cpp
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msgid "Cursor step snap (in seconds)."
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msgstr "Pas del cursor (s)."
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#: editor/animation_editor.cpp
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msgid "Enable/Disable looping in animation."
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msgstr "Activa/Desactiva el bucle de l'animació."
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#: editor/animation_editor.cpp
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msgid "Add new tracks."
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msgstr "Afegir noves pistes."
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#: editor/animation_editor.cpp
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msgid "Move current track up."
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msgstr "Moure amunt la pista actual."
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#: editor/animation_editor.cpp
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msgid "Move current track down."
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msgstr "Moure avall la pista actual."
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#: editor/animation_editor.cpp
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msgid "Remove selected track."
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msgstr "Treure la pista seleccionada."
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#: editor/animation_editor.cpp
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msgid "Track tools"
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msgstr "Eines de Pista"
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#: editor/animation_editor.cpp
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msgid "Enable editing of individual keys by clicking them."
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msgstr "Activa l'editatge individual de claus en clicar-hi."
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#: editor/animation_editor.cpp
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msgid "Anim. Optimizer"
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msgstr "Optimitzador d'Animació"
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#: editor/animation_editor.cpp
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msgid "Max. Linear Error:"
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msgstr "Error Lineal Max.:"
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#: editor/animation_editor.cpp
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msgid "Max. Angular Error:"
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msgstr "Error Angular Max.:"
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#: editor/animation_editor.cpp
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msgid "Max Optimizable Angle:"
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msgstr "Max. Angle Optimitzable:"
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#: editor/animation_editor.cpp
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msgid "Optimize"
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msgstr "Optimitza"
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#: editor/animation_editor.cpp
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msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
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msgstr ""
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"Selecciona un AnimationPlayer a l'Arbre de l'Escena per editar-ne l'animació."
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#: editor/animation_editor.cpp
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msgid "Key"
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msgstr "Clau"
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#: editor/animation_editor.cpp
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msgid "Transition"
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msgstr "Transició"
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#: editor/animation_editor.cpp
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msgid "Scale Ratio:"
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msgstr "Relació d'Escala:"
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#: editor/animation_editor.cpp
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msgid "Call Functions in Which Node?"
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msgstr "Cridar Funcions en el Node \"Which\"?"
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#: editor/animation_editor.cpp
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msgid "Remove invalid keys"
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msgstr "Treure claus invàlides"
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#: editor/animation_editor.cpp
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msgid "Remove unresolved and empty tracks"
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msgstr "Treu pistes buides o sense resoldre"
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#: editor/animation_editor.cpp
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msgid "Clean-up all animations"
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msgstr "Poleix totes les animacions"
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#: editor/animation_editor.cpp
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msgid "Clean-Up Animation(s) (NO UNDO!)"
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msgstr "Poleix la/les Animació/ns (NO ES POT DESFER!)"
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#: editor/animation_editor.cpp
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msgid "Clean-Up"
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msgstr "Poleix"
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#: editor/array_property_edit.cpp
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msgid "Resize Array"
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msgstr "Redimensiona Matriu"
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#: editor/array_property_edit.cpp
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msgid "Change Array Value Type"
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msgstr "Modifica el Tipus de la Taula"
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#: editor/array_property_edit.cpp
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msgid "Change Array Value"
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msgstr "Modifica el Valor de la Taula"
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#: editor/code_editor.cpp
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msgid "Go to Line"
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msgstr "Vés a la Línia"
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#: editor/code_editor.cpp
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msgid "Line Number:"
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msgstr "Línia:"
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#: editor/code_editor.cpp
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msgid "No Matches"
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msgstr "Cap Coincidència"
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#: editor/code_editor.cpp
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msgid "Replaced %d occurrence(s)."
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msgstr "%d ocurrència/es reemplaçades."
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#: editor/code_editor.cpp
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msgid "Replace"
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msgstr "Reemplaça"
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#: editor/code_editor.cpp
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msgid "Replace All"
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msgstr "Reemplaça-hoTot"
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#: editor/code_editor.cpp
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msgid "Match Case"
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msgstr "Distingeix entre majúscules i minúscules"
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#: editor/code_editor.cpp
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msgid "Whole Words"
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msgstr "Paraules senceres"
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#: editor/code_editor.cpp
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msgid "Selection Only"
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msgstr "Selecció Només"
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#: editor/code_editor.cpp editor/editor_node.cpp
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#: editor/plugins/asset_library_editor_plugin.cpp
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#: editor/plugins/script_editor_plugin.cpp
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#: editor/plugins/script_text_editor.cpp
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#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
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msgid "Search"
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msgstr "Cerca"
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#: editor/code_editor.cpp editor/editor_help.cpp
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msgid "Find"
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msgstr "Troba"
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#: editor/code_editor.cpp
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msgid "Next"
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msgstr "Següent"
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#: editor/code_editor.cpp
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msgid "Not found!"
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msgstr "No s'ha trobat!"
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#: editor/code_editor.cpp
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msgid "Replace By"
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msgstr "Reemplaça per"
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#: editor/code_editor.cpp
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msgid "Case Sensitive"
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msgstr "Majúscules i minúscules"
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#: editor/code_editor.cpp
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msgid "Backwards"
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msgstr "Enrere"
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#: editor/code_editor.cpp
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msgid "Prompt On Replace"
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msgstr "Indica en reemplaçar"
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#: editor/code_editor.cpp
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msgid "Skip"
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msgstr "Omet"
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#: editor/code_editor.cpp
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msgid "Zoom In"
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msgstr "Apropa"
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#: editor/code_editor.cpp
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msgid "Zoom Out"
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msgstr "Allunya"
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#: editor/code_editor.cpp
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msgid "Reset Zoom"
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msgstr "Reinicia el Zoom"
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#: editor/code_editor.cpp editor/script_editor_debugger.cpp
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msgid "Line:"
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msgstr "Línia:"
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#: editor/code_editor.cpp
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msgid "Col:"
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msgstr "Col:"
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#: editor/connections_dialog.cpp
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msgid "Method in target Node must be specified!"
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msgstr "Cal especificar un mètode per al Node objectiu!"
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#: editor/connections_dialog.cpp
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msgid ""
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"Target method not found! Specify a valid method or attach a script to target "
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"Node."
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msgstr ""
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"El mètode objectiu no s'ha trobat! Especifiqueu un mètode vàlid o adjunteu-"
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"li un script."
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#: editor/connections_dialog.cpp
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msgid "Connect To Node:"
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msgstr "Connecta al Node:"
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#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
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#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
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#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
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msgid "Add"
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msgstr "Afegir"
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#: editor/connections_dialog.cpp editor/dependency_editor.cpp
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#: editor/plugins/animation_tree_editor_plugin.cpp
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#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
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#: editor/project_settings_editor.cpp
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msgid "Remove"
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msgstr "Treure"
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#: editor/connections_dialog.cpp
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msgid "Add Extra Call Argument:"
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msgstr "Afegir Argument de Crida Extra:"
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#: editor/connections_dialog.cpp
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msgid "Extra Call Arguments:"
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msgstr "Arguments de Crida Extra:"
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#: editor/connections_dialog.cpp
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msgid "Path to Node:"
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msgstr "Camí al Node:"
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#: editor/connections_dialog.cpp
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msgid "Make Function"
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msgstr "Crea Funció"
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|
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#: editor/connections_dialog.cpp
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msgid "Deferred"
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msgstr "Diferit"
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#: editor/connections_dialog.cpp
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msgid "Oneshot"
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msgstr "Un sol cop"
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|
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#: editor/connections_dialog.cpp editor/dependency_editor.cpp
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#: editor/export_template_manager.cpp
|
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#: editor/plugins/animation_player_editor_plugin.cpp
|
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#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
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#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
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#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
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msgid "Close"
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msgstr "Tanca"
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|
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#: editor/connections_dialog.cpp
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msgid "Connect"
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msgstr "Connecta"
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|
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#: editor/connections_dialog.cpp
|
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msgid "Connect '%s' to '%s'"
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msgstr "Connecta '%s' amb '%s'"
|
||
|
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#: editor/connections_dialog.cpp
|
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msgid "Connecting Signal:"
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msgstr "Connectant Senyal:"
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|
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#: editor/connections_dialog.cpp
|
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msgid "Create Subscription"
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msgstr "Crea Subscripció"
|
||
|
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#: editor/connections_dialog.cpp
|
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msgid "Connect.."
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msgstr "Connecta.."
|
||
|
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#: editor/connections_dialog.cpp
|
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#: editor/plugins/animation_tree_editor_plugin.cpp
|
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msgid "Disconnect"
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msgstr "Desconnecta"
|
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|
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#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
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msgid "Signals"
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||
msgstr "Senyals"
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|
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#: editor/create_dialog.cpp
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msgid "Create New"
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msgstr "Crea Nou"
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#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
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#: editor/filesystem_dock.cpp
|
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msgid "Favorites:"
|
||
msgstr "Favorits:"
|
||
|
||
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
||
msgid "Recent:"
|
||
msgstr "Recents:"
|
||
|
||
#: editor/create_dialog.cpp editor/editor_node.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
|
||
#: editor/quick_open.cpp editor/settings_config_dialog.cpp
|
||
msgid "Search:"
|
||
msgstr "Cerca:"
|
||
|
||
#: editor/create_dialog.cpp editor/editor_help.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
|
||
#: editor/quick_open.cpp
|
||
msgid "Matches:"
|
||
msgstr "Coincidències:"
|
||
|
||
#: editor/create_dialog.cpp editor/editor_help.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Description:"
|
||
msgstr "Descripció:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Search Replacement For:"
|
||
msgstr "Cerca Reemplaçant per a:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Dependencies For:"
|
||
msgstr "Dependències per a:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Scene '%s' is currently being edited.\n"
|
||
"Changes will not take effect unless reloaded."
|
||
msgstr ""
|
||
"S'està editant l'Escena '%s'.\n"
|
||
"Els canvis s'actualitzaran recarregar."
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Resource '%s' is in use.\n"
|
||
"Changes will take effect when reloaded."
|
||
msgstr ""
|
||
"S'està usant el Recurs '%s'.\n"
|
||
"Els canvis s'actualitzaran en recarregar."
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Dependencies"
|
||
msgstr "Dependències"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Resource"
|
||
msgstr "Recurs"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
|
||
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Path"
|
||
msgstr "Camí"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Dependencies:"
|
||
msgstr "Dependències:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Fix Broken"
|
||
msgstr "Arregla Trencats"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Dependency Editor"
|
||
msgstr "Editor de Dependències"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Search Replacement Resource:"
|
||
msgstr "Cerca Recurs Reemplaçant:"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
||
#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
|
||
#: editor/quick_open.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open"
|
||
msgstr "Obre"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Owners Of:"
|
||
msgstr "Propietaris de:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Remove selected files from the project? (no undo)"
|
||
msgstr "Elimina fitxer seleccionats del project? (no es pot desfer)"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid ""
|
||
"The files being removed are required by other resources in order for them to "
|
||
"work.\n"
|
||
"Remove them anyway? (no undo)"
|
||
msgstr ""
|
||
"Els fitxers eliminats son necessaris per a altres recursos.\n"
|
||
"Eliminar de totes formes? (No es pot desfer)"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Cannot remove:\n"
|
||
msgstr "No es pot eliminar:\n"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Error loading:"
|
||
msgstr "Error en carregar:"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Scene failed to load due to missing dependencies:"
|
||
msgstr "No s'ha pogut carregar l'escena. Manquen dependències:"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
||
msgid "Open Anyway"
|
||
msgstr "Obre igualment"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Which action should be taken?"
|
||
msgstr "Amb quina acció s'ha de procedir?"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Fix Dependencies"
|
||
msgstr "Arregla Dependències"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Errors loading!"
|
||
msgstr "Errors de càrrega!"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Permanently delete %d item(s)? (No undo!)"
|
||
msgstr "Eliminar permanentment %d element(s)? (No es pot desfer!)"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Owns"
|
||
msgstr "Posseeix"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Resources Without Explicit Ownership:"
|
||
msgstr "Recursos Sense Propietat Explícita:"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
||
msgid "Orphan Resource Explorer"
|
||
msgstr "Navegador de Recursos Orfes"
|
||
|
||
#: editor/dependency_editor.cpp
|
||
msgid "Delete selected files?"
|
||
msgstr "Esborra fitxers seleccionats?"
|
||
|
||
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
||
#: editor/editor_node.cpp editor/filesystem_dock.cpp
|
||
#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
|
||
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
||
msgid "Delete"
|
||
msgstr "Esborra"
|
||
|
||
#: editor/dictionary_property_edit.cpp
|
||
#, fuzzy
|
||
msgid "Change Dictionary Key"
|
||
msgstr "Modifica el Nom de l'Animació:"
|
||
|
||
#: editor/dictionary_property_edit.cpp
|
||
#, fuzzy
|
||
msgid "Change Dictionary Value"
|
||
msgstr "Modifica el Valor de la Taula"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Thanks from the Godot community!"
|
||
msgstr "Gràcies de la part de la Comunitat del Godot!"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Thanks!"
|
||
msgstr "Gràcies!"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Godot Engine contributors"
|
||
msgstr "Col·laboradors de Godot Engine"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Project Founders"
|
||
msgstr "Fundadors del Projecte"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Lead Developer"
|
||
msgstr "Desenvolupador Principal"
|
||
|
||
#: editor/editor_about.cpp editor/project_manager.cpp
|
||
msgid "Project Manager"
|
||
msgstr "Gestor De Projectes"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Developers"
|
||
msgstr "Desenvolupadors"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Authors"
|
||
msgstr "Autors"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Platinum Sponsors"
|
||
msgstr "Patrocinadors Platinum"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Gold Sponsors"
|
||
msgstr "Patrocinadors Gold"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Mini Sponsors"
|
||
msgstr "Mini Patrocinadors"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Gold Donors"
|
||
msgstr "Donants Gold"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Silver Donors"
|
||
msgstr "Donants Silver"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Bronze Donors"
|
||
msgstr "Donants Bronze"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Donors"
|
||
msgstr "Donants"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "License"
|
||
msgstr "Llicència"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Thirdparty License"
|
||
msgstr "Llicència externa"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid ""
|
||
"Godot Engine relies on a number of thirdparty free and open source "
|
||
"libraries, all compatible with the terms of its MIT license. The following "
|
||
"is an exhaustive list of all such thirdparty components with their "
|
||
"respective copyright statements and license terms."
|
||
msgstr ""
|
||
"El motor Godot es recolza en una sèrie de biblioteques lliures i de codi "
|
||
"obert, totes elles compatibles amb els termes de la llicència MIT. Tot "
|
||
"seguit podeu trobar la llista exhaustiva de tots aquests components externs "
|
||
"amb llurs respectius drets d'autor i termes de llicenciament."
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "All Components"
|
||
msgstr "Tots els Components"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Components"
|
||
msgstr "Components"
|
||
|
||
#: editor/editor_about.cpp
|
||
msgid "Licenses"
|
||
msgstr "Llicències"
|
||
|
||
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
||
msgid "Error opening package file, not in zip format."
|
||
msgstr "Error en obrir el paquet d'arxius. El fitxer no té el format zip."
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
msgid "Uncompressing Assets"
|
||
msgstr "Descomprimint Recursos"
|
||
|
||
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
||
msgid "Package Installed Successfully!"
|
||
msgstr "Paquet instal·lat correctament!"
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Success!"
|
||
msgstr "Èxit!"
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
||
msgid "Install"
|
||
msgstr "Instal·lar"
|
||
|
||
#: editor/editor_asset_installer.cpp
|
||
msgid "Package Installer"
|
||
msgstr "Instal·lador de paquets"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Speakers"
|
||
msgstr "Altaveus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Effect"
|
||
msgstr "Afegir un efecte"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Rename Audio Bus"
|
||
msgstr "Reanomena Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Toggle Audio Bus Solo"
|
||
msgstr "Commuta el bus d'àudio solo"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Toggle Audio Bus Mute"
|
||
msgstr "Silenciar/Desilenciar Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Toggle Audio Bus Bypass Effects"
|
||
msgstr "Commuta els Efectes de Bypass del Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Select Audio Bus Send"
|
||
msgstr "Seleccionar l'enviament del Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Audio Bus Effect"
|
||
msgstr "Afegir Efecte de bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Move Bus Effect"
|
||
msgstr "Moure Efecte de Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Delete Bus Effect"
|
||
msgstr "Eliminar Efecte de Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Audio Bus, Drag and Drop to rearrange."
|
||
msgstr "Bus d'Àudio, reorganitza Arrossegant i Deixant anar."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Solo"
|
||
msgstr "Solitari"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Mute"
|
||
msgstr "Silencia"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Bypass"
|
||
msgstr "Derivació"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Bus options"
|
||
msgstr "Opcions del Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp editor/plugins/tile_map_editor_plugin.cpp
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Duplicate"
|
||
msgstr "Duplicar"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Reset Volume"
|
||
msgstr "Restablir el Volum"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Delete Effect"
|
||
msgstr "Elimina l'Efecte"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Audio Bus"
|
||
msgstr "Afegir Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Master bus can't be deleted!"
|
||
msgstr "El Bus Mestre no es pot pas eliminar!"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Delete Audio Bus"
|
||
msgstr "Elimina Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Duplicate Audio Bus"
|
||
msgstr "Duplicar el Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Reset Bus Volume"
|
||
msgstr "Restablir el Volum del Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Move Audio Bus"
|
||
msgstr "Moure Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Save Audio Bus Layout As.."
|
||
msgstr "Desar el Disseny del Bus d'Àudio com..."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Location for New Layout.."
|
||
msgstr "Ubicació del Nou Disseny..."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Open Audio Bus Layout"
|
||
msgstr "Obre un Disseny de Bus d'Àudio"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "There is no 'res://default_bus_layout.tres' file."
|
||
msgstr "No s'ha trobat cap 'res://default_bus_layout.tres'."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Invalid file, not an audio bus layout."
|
||
msgstr "Fitxer incorrecte. No és un disseny de bus d'àudio."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Add Bus"
|
||
msgstr "Afegir Bus"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Create a new Bus Layout."
|
||
msgstr "Crea un nou Disseny de Bus."
|
||
|
||
#: editor/editor_audio_buses.cpp editor/property_editor.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Load"
|
||
msgstr "Carregar"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Load an existing Bus Layout."
|
||
msgstr "Carregar un Disseny de Bus existent."
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save As"
|
||
msgstr "Desar com a"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Save this Bus Layout to a file."
|
||
msgstr "Desar el Disseny del Bus en un fitxer."
|
||
|
||
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
||
msgid "Load Default"
|
||
msgstr "Carregar Valors predeterminats"
|
||
|
||
#: editor/editor_audio_buses.cpp
|
||
msgid "Load the default Bus Layout."
|
||
msgstr "Carregar el disseny del Bus predeterminat."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name."
|
||
msgstr "Nom no vàlid."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Valid characters:"
|
||
msgstr "Caràcters vàlids:"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing engine class name."
|
||
msgstr ""
|
||
"Nom no vàlid. No pot coincidir amb noms de classe del motor ja existents."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing buit-in type name."
|
||
msgstr ""
|
||
"Nom no vàlid. No pot coincidir amb noms de tipus integrats ja existents."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing global constant name."
|
||
msgstr ""
|
||
"Nom no vàlid. No pot coincidir amb noms de constants globals ja existents."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Invalid Path."
|
||
msgstr "Camí no vàlid."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "File does not exist."
|
||
msgstr "El Fitxer no existeix."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Not in resource path."
|
||
msgstr "Fora del camí dels recursos."
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Add AutoLoad"
|
||
msgstr "Afegir AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Autoload '%s' already exists!"
|
||
msgstr "l'AutoCàrrega '%s' ja existeix!"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Rename Autoload"
|
||
msgstr "Reanomena AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Toggle AutoLoad Globals"
|
||
msgstr "Commuta les Globals d'AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Move Autoload"
|
||
msgstr "Moure AutoCàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Remove Autoload"
|
||
msgstr "Treure Autocàrrega"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Enable"
|
||
msgstr "Activa"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Rearrange Autoloads"
|
||
msgstr "Reorganitza AutoCàrregues"
|
||
|
||
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Path:"
|
||
msgstr "Camí:"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Node Name:"
|
||
msgstr "Nom del node:"
|
||
|
||
#: editor/editor_autoload_settings.cpp editor/project_manager.cpp
|
||
msgid "Name"
|
||
msgstr "Nom"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "Singleton"
|
||
msgstr "Singleton"
|
||
|
||
#: editor/editor_autoload_settings.cpp
|
||
msgid "List:"
|
||
msgstr "Llista:"
|
||
|
||
#: editor/editor_data.cpp
|
||
msgid "Updating Scene"
|
||
msgstr "Actualitzant Escena"
|
||
|
||
#: editor/editor_data.cpp
|
||
msgid "Storing local changes.."
|
||
msgstr "Emmagatzemant canvis locals.."
|
||
|
||
#: editor/editor_data.cpp
|
||
msgid "Updating scene.."
|
||
msgstr "Actualitzant escena.."
|
||
|
||
#: editor/editor_dir_dialog.cpp
|
||
msgid "Please select a base directory first"
|
||
msgstr "Elegiu primer un directori base"
|
||
|
||
#: editor/editor_dir_dialog.cpp
|
||
msgid "Choose a Directory"
|
||
msgstr "Tria un Directori"
|
||
|
||
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
||
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
||
msgid "Create Folder"
|
||
msgstr "Crea una Carpeta"
|
||
|
||
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
||
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "Name:"
|
||
msgstr "Nom:"
|
||
|
||
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
||
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
||
msgid "Could not create folder."
|
||
msgstr "No s'ha pogut crear la carpeta."
|
||
|
||
#: editor/editor_dir_dialog.cpp
|
||
msgid "Choose"
|
||
msgstr "Tria"
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid "Storing File:"
|
||
msgstr "Emmagatzemant Fitxer:"
|
||
|
||
#: editor/editor_export.cpp
|
||
msgid "Packing"
|
||
msgstr "Compressió"
|
||
|
||
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
||
msgid "Template file not found:\n"
|
||
msgstr "no s'ha trobat la Plantilla:\n"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "File Exists, Overwrite?"
|
||
msgstr "Fitxer Existent, Sobreescriure?"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "All Recognized"
|
||
msgstr "Tots Reconeguts"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "All Files (*)"
|
||
msgstr "Tots els Fitxers (*)"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open a File"
|
||
msgstr "Obre un Fitxer"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open File(s)"
|
||
msgstr "Obre Fitxer(s)"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open a Directory"
|
||
msgstr "Obre un Directori"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Open a File or Directory"
|
||
msgstr "Obre un Fitxer o Directori"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
|
||
msgid "Save"
|
||
msgstr "Desa"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Save a File"
|
||
msgstr "Desa un Fitxer"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go Back"
|
||
msgstr "Enrere"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go Forward"
|
||
msgstr "Endavant"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go Up"
|
||
msgstr "Puja"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Refresh"
|
||
msgstr "Refresca"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Toggle Hidden Files"
|
||
msgstr "Commuta Fitxers Ocults"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Toggle Favorite"
|
||
msgstr "Commuta Favorit"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Toggle Mode"
|
||
msgstr "Commuta Mode"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Focus Path"
|
||
msgstr "Enfoca Camí"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Up"
|
||
msgstr "Moure Favorit Amunt"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Down"
|
||
msgstr "Moure Favorit Avall"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Go to parent folder"
|
||
msgstr "Aneu a la carpeta principal"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Directories & Files:"
|
||
msgstr "Directoris i Fitxers:"
|
||
|
||
#: editor/editor_file_dialog.cpp
|
||
msgid "Preview:"
|
||
msgstr "Previsualització:"
|
||
|
||
#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp
|
||
#: scene/gui/file_dialog.cpp
|
||
msgid "File:"
|
||
msgstr "Fitxer:"
|
||
|
||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||
msgid "Must use a valid extension."
|
||
msgstr "Cal utilitzar una extensió vàlida."
|
||
|
||
#: editor/editor_file_system.cpp
|
||
msgid "ScanSources"
|
||
msgstr "Escaneja Fonts"
|
||
|
||
#: editor/editor_file_system.cpp
|
||
msgid "(Re)Importing Assets"
|
||
msgstr "(Re)Important Recursos"
|
||
|
||
#: editor/editor_help.cpp editor/editor_node.cpp
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search Help"
|
||
msgstr "Cerca Ajuda"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Class List:"
|
||
msgstr "Llista de Classes:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Search Classes"
|
||
msgstr "Cerca Classes"
|
||
|
||
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top"
|
||
msgstr "Dalt"
|
||
|
||
#: editor/editor_help.cpp editor/property_editor.cpp
|
||
msgid "Class:"
|
||
msgstr "Classe:"
|
||
|
||
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
||
msgid "Inherits:"
|
||
msgstr "Hereta:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Inherited by:"
|
||
msgstr "Heretat per:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Brief Description:"
|
||
msgstr "Descripció breu:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Members"
|
||
msgstr "Membres"
|
||
|
||
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
|
||
msgid "Members:"
|
||
msgstr "Membres:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Public Methods"
|
||
msgstr "Mètodes Públics"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Public Methods:"
|
||
msgstr "Mètodes públics:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "GUI Theme Items"
|
||
msgstr "Elements del Tema de la GUI"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "GUI Theme Items:"
|
||
msgstr "Elements del Tema de la GUI:"
|
||
|
||
#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp
|
||
msgid "Signals:"
|
||
msgstr "Senyals:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Enumerations"
|
||
msgstr "Enumeracions"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Enumerations:"
|
||
msgstr "Enumeracions:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "enum "
|
||
msgstr "enum "
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Constants"
|
||
msgstr "Constants"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Constants:"
|
||
msgstr "Constants:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Description"
|
||
msgstr "Descripció"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Properties"
|
||
msgstr "Propietats"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Property Description:"
|
||
msgstr "Descripció de la Propietat:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid ""
|
||
"There is currently no description for this property. Please help us by "
|
||
"[color=$color][url=$url]contributing one[/url][/color]!"
|
||
msgstr ""
|
||
"Aquesta proprietat no disposa de cap descripció. Podeu contribuir tot color="
|
||
"$color][url=$url] aportant-ne una[/url][/color]!"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Methods"
|
||
msgstr "Mètodes"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Method Description:"
|
||
msgstr "Descripció del mètode:"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid ""
|
||
"There is currently no description for this method. Please help us by [color="
|
||
"$color][url=$url]contributing one[/url][/color]!"
|
||
msgstr ""
|
||
"Aquest mètode no disposa de cap descripció. Podeu contribuir tot color="
|
||
"$color][url=$url] aportant-ne una[/url][/color]!"
|
||
|
||
#: editor/editor_help.cpp
|
||
msgid "Search Text"
|
||
msgstr "Cerca Text"
|
||
|
||
#: editor/editor_log.cpp
|
||
msgid "Output:"
|
||
msgstr "Sortida:"
|
||
|
||
#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: editor/property_editor.cpp editor/script_editor_debugger.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Clear"
|
||
msgstr "Neteja"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Error saving resource!"
|
||
msgstr "Error en desar recurs!"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save Resource As.."
|
||
msgstr "Desar Recurs com..."
|
||
|
||
#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "I see.."
|
||
msgstr "Vaja..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't open file for writing:"
|
||
msgstr "No s'ha pogut escriure en el fitxer:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Requested file format unknown:"
|
||
msgstr "Format de fitxer desconegut:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error while saving."
|
||
msgstr "Error en desar."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't open '%s'."
|
||
msgstr "No es pot obrir '%s' ."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error while parsing '%s'."
|
||
msgstr "Error en l'anàlisi de '%s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unexpected end of file '%s'."
|
||
msgstr "Inesperat final del fitxer a '%s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Missing '%s' or its dependencies."
|
||
msgstr "Falta '%s' o les seves dependències."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error while loading '%s'."
|
||
msgstr "S'ha produït un error en carregar '% s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Saving Scene"
|
||
msgstr "Desant Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Analyzing"
|
||
msgstr "Analitzant"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Creating Thumbnail"
|
||
msgstr "Creant Miniatura"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This operation can't be done without a tree root."
|
||
msgstr "Aquesta operació no es pot fer sense cap arrel d'arbre."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
|
||
msgstr ""
|
||
"No s'ha pogut desar l'escena. Probablement, no s'han pogut establir totes "
|
||
"les dependències (instàncies)."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Failed to load resource."
|
||
msgstr "No s'ha pogut carregar el recurs."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't load MeshLibrary for merging!"
|
||
msgstr "No s'ha pogut carregar MeshLibrary per combinar les dades!!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error saving MeshLibrary!"
|
||
msgstr "Error en desar MeshLibrary!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't load TileSet for merging!"
|
||
msgstr "No s'ha pogut carregar TileSet per combinar les dades!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error saving TileSet!"
|
||
msgstr "Error en desar TileSet!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Error trying to save layout!"
|
||
msgstr "Error en desar els canvis!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Default editor layout overridden."
|
||
msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Layout name not found!"
|
||
msgstr "No s'ha trobat el nom del Disseny!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Restored default layout to base settings."
|
||
msgstr "S'ha restaurat la configuració predeterminada."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
||
"Please read the documentation relevant to importing scenes to better "
|
||
"understand this workflow."
|
||
msgstr ""
|
||
"Aquest recurs pertany a una escena importada, així que no és editable.\n"
|
||
"Referiu-vos a la documentació rellevant per a la importació d'escenes."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This resource belongs to a scene that was instanced or inherited.\n"
|
||
"Changes to it will not be kept when saving the current scene."
|
||
msgstr ""
|
||
"Aquest recurs pertany a una escena instanciada o heretada.\n"
|
||
"Els canvis efectuats no es conservaran en desar l'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This resource was imported, so it's not editable. Change its settings in the "
|
||
"import panel and then re-import."
|
||
msgstr ""
|
||
"En ser importat, un recurs no és editable. Canvieu-ne la configuració en el "
|
||
"panell d'importació i abansd'importar."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This scene was imported, so changes to it will not be kept.\n"
|
||
"Instancing it or inheriting will allow making changes to it.\n"
|
||
"Please read the documentation relevant to importing scenes to better "
|
||
"understand this workflow."
|
||
msgstr ""
|
||
"En ser una escena importada, no se'n conservaran els canvis. \n"
|
||
"Instanciar o heretar l'escena permetria la seva modificació.\n"
|
||
"Referiu-vos a la documentació rellevant a la importació d'escenes per a més "
|
||
"informació."
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"This is a remote object so changes to it will not be kept.\n"
|
||
"Please read the documentation relevant to debugging to better understand "
|
||
"this workflow."
|
||
msgstr ""
|
||
"Aquest recurs pertany a una escena importada, així que no és editable.\n"
|
||
"Referiu-vos a la documentació rellevant per a la importació d'escenes."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Copy Params"
|
||
msgstr "Copia Paràmetres"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Paste Params"
|
||
msgstr "Enganxa Paràmetres"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Paste Resource"
|
||
msgstr "Enganxa Recurs"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Copy Resource"
|
||
msgstr "Copia Recurs"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Make Built-In"
|
||
msgstr "Crea'l Integrat"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Make Sub-Resources Unique"
|
||
msgstr "Crea SubRecurs Únic"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open in Help"
|
||
msgstr "Obre dins l'Ajuda"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "There is no defined scene to run."
|
||
msgstr "No s'ha definit cap escena per executar."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"No main scene has ever been defined, select one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"No s'ha definit cap escena principal. Seleccioneu-ne una.\n"
|
||
"És possible triar-ne una altra des de \"Configuració del Projecte\" en la "
|
||
"categoria \"aplicació\"."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Selected scene '%s' does not exist, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"L'escena '%s' no existeix. Seleccioneu-ne una de vàlida.\n"
|
||
"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
|
||
"en la categoria \"aplicació\"."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"L'escena '%s' seleccionada no és un fitxer d'escena. Seleccioneu-ne un de "
|
||
"vàlid.\n"
|
||
"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
|
||
"en la categoria \"aplicació\"."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Current scene was never saved, please save it prior to running."
|
||
msgstr ""
|
||
"L'escena actual no s'ha desat encara. Desa l'escena abans d'executar-la."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Could not start subprocess!"
|
||
msgstr "No s'ha pogut començar el subprocés!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Scene"
|
||
msgstr "Obre Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Base Scene"
|
||
msgstr "Obre Escena Base"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quick Open Scene.."
|
||
msgstr "Obertura Ràpida d'Escenes..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quick Open Script.."
|
||
msgstr "Obertura Ràpida d'Scripts..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save & Close"
|
||
msgstr "Desar i Tancar"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save changes to '%s' before closing?"
|
||
msgstr "Desar els canvis a '%s' abans de tancar?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save Scene As.."
|
||
msgstr "Desa Escena com..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "No"
|
||
msgstr "No"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Yes"
|
||
msgstr "Sí"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This scene has never been saved. Save before running?"
|
||
msgstr ""
|
||
"Aquesta Escena no s'ha desat mai encara. Voleu desar-la abans d'executar-la?"
|
||
|
||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done without a scene."
|
||
msgstr "Aquesta operació no es pot dur a terme sense una escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Export Mesh Library"
|
||
msgstr "Exporta Biblioteca de Models"
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "This operation can't be done without a root node."
|
||
msgstr "Aquesta operació no es pot dur a terme sense un node seleccionat."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Export Tile Set"
|
||
msgstr "Exporta el joc de Mosaics (Tiles)"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This operation can't be done without a selected node."
|
||
msgstr "Aquesta operació no es pot dur a terme sense un node seleccionat."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Current scene not saved. Open anyway?"
|
||
msgstr "L'escena actual no s'ha desat. Vol obrir igualment?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Can't reload a scene that was never saved."
|
||
msgstr "No es pot recarregar una escena no desada."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Revert"
|
||
msgstr "Reverteix"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "This action cannot be undone. Revert anyway?"
|
||
msgstr "No es pot desfer aquesta acció. Vol revertir igualament?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quick Run Scene.."
|
||
msgstr "Execució Ràpida de l'Escena..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quit"
|
||
msgstr "Surt"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Exit the editor?"
|
||
msgstr "Voleu Sortir de l'editor?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Project Manager?"
|
||
msgstr "Obre el Gestor de Projectes?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save & Quit"
|
||
msgstr "Desar i Sortir"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save changes to the following scene(s) before quitting?"
|
||
msgstr "Desar els canvis a la(les) escena(es) següent(s) abans de Sortir?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save changes the following scene(s) before opening Project Manager?"
|
||
msgstr ""
|
||
"Desar els canvis a la(les) següent(s) escenes abans d'obrir el Gestor de "
|
||
"Projectes?"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"This option is deprecated. Situations where refresh must be forced are now "
|
||
"considered a bug. Please report."
|
||
msgstr ""
|
||
"Aquesta opció és obsoleta. Es consideren ara errors les situacions on s'ha "
|
||
"de forçar el refrescament. Si us plau reporteu-ho."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Pick a Main Scene"
|
||
msgstr "Tria una Escena Principal"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
||
msgstr ""
|
||
"No es pot habilitar el complement a: '%s' ha fallat l'anàlisi de la "
|
||
"configuració."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
|
||
msgstr ""
|
||
"No s'ha pogut trobar el camp d'script per al complement a: 'res: // addons /"
|
||
"% s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to load addon script from path: '%s'."
|
||
msgstr "Error carregant el script complement des del camí: '%s'."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
||
msgstr ""
|
||
"No s'ha carregat el script d'addon des del camí: El tipus base de '% s' no "
|
||
"és EditorPlugin."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
||
msgstr ""
|
||
"No s'ha carregat el script d'addon des del camí: El script '% s' no és en "
|
||
"el mode d'Eina."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
||
"To make changes to it, a new inherited scene can be created."
|
||
msgstr ""
|
||
"En ser importada automàticament, l'escena '%s' no es pot modificar. Per fer-"
|
||
"hi canvis, creeu una nova escena heretada."
|
||
|
||
#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "Ugh"
|
||
msgstr "Uf..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
||
"open the scene, then save it inside the project path."
|
||
msgstr ""
|
||
"No s'ha pogut carregar l'escena: No es troba dins del camí del projecte. "
|
||
"Utilitzeu 'Importa' per obrir l'escena i deseu-la dins del camí del projecte."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Scene '%s' has broken dependencies:"
|
||
msgstr "Escena '%s' té dependències no vàlides:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Clear Recent Scenes"
|
||
msgstr "Netejar Escenes Recents"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save Layout"
|
||
msgstr "Desar Disseny"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Delete Layout"
|
||
msgstr "Elimina Disseny"
|
||
|
||
#: editor/editor_node.cpp editor/import_dock.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Default"
|
||
msgstr "Predeterminat"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Switch Scene Tab"
|
||
msgstr "Mou-te entre les pestanyes d'Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "%d more files or folders"
|
||
msgstr "%d fitxer(s) o directori(s) més"
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "%d more folders"
|
||
msgstr "%d fitxer(s) més"
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "%d more files"
|
||
msgstr "%d fitxer(s) més"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Dock Position"
|
||
msgstr ""
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Distraction Free Mode"
|
||
msgstr "Mode Lliure de Distraccions"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Toggle distraction-free mode."
|
||
msgstr "Mode Lliure de Distraccions."
|
||
|
||
#: editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "Add a new scene."
|
||
msgstr "Afegir noves pistes."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Scene"
|
||
msgstr "Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Go to previously opened scene."
|
||
msgstr "Vés a l'escena oberta anteriorment."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Next tab"
|
||
msgstr "Pestanya Següent"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Previous tab"
|
||
msgstr "Pestanya Anterior"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Filter Files.."
|
||
msgstr "Filtrat de Fitxers..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Operations with scene files."
|
||
msgstr "Operacions amb fitxers d'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "New Scene"
|
||
msgstr "Nova Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "New Inherited Scene.."
|
||
msgstr "Nova Escena heretada..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Scene.."
|
||
msgstr "Obre Escena..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save Scene"
|
||
msgstr "Desa Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save all Scenes"
|
||
msgstr "Desa Totes les Escenes"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Close Scene"
|
||
msgstr "Tanca l'Escena"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Open Recent"
|
||
msgstr "Obre Recent"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Convert To.."
|
||
msgstr "Converteix a..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "MeshLibrary.."
|
||
msgstr "Biblioteca de Models (MeshLibrary)..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "TileSet.."
|
||
msgstr "Joc de Mosaics (TileSet)..."
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Undo"
|
||
msgstr "Desfés"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
||
#: scene/gui/line_edit.cpp
|
||
msgid "Redo"
|
||
msgstr "Refés"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Revert Scene"
|
||
msgstr "Reverteix Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Miscellaneous project or scene-wide tools."
|
||
msgstr "Eines vàries o d'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Project"
|
||
msgstr "Projecte"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Project Settings"
|
||
msgstr "Configuració del Projecte"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Run Script"
|
||
msgstr "Executa Script"
|
||
|
||
#: editor/editor_node.cpp editor/project_export.cpp
|
||
msgid "Export"
|
||
msgstr "Exporta"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Tools"
|
||
msgstr "Eines"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Quit to Project List"
|
||
msgstr "Surt a la Llista de Projectes"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Debug"
|
||
msgstr "Depurar"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Deploy with Remote Debug"
|
||
msgstr "Desplega amb Depuració Remota"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When exporting or deploying, the resulting executable will attempt to "
|
||
"connect to the IP of this computer in order to be debugged."
|
||
msgstr ""
|
||
"En ser exportat o desplegat, l'executable resultant intenta connectar-se a "
|
||
"l'IP d'aquest equip per iniciar-ne la depuració."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Small Deploy with Network FS"
|
||
msgstr "Desplegament Reduït amb Sistema de Fitxers en Xarxa"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is enabled, export or deploy will produce a minimal "
|
||
"executable.\n"
|
||
"The filesystem will be provided from the project by the editor over the "
|
||
"network.\n"
|
||
"On Android, deploy will use the USB cable for faster performance. This "
|
||
"option speeds up testing for games with a large footprint."
|
||
msgstr ""
|
||
"Amb aquesta opció activada, 'Exportar' o 'Desplegar' generen un executable "
|
||
"reduït.\n"
|
||
"L'Editor proveeix el sistema de fitxers del projecte a través de la xarxa.\n"
|
||
"En sistemes Android, 'Desplegar' utilitzarà el cable USB per millorar-ne el "
|
||
"rendiment. Aquesta opció ajuda a accelerar els cicles de prova i verificació "
|
||
"en jocs de gran mida."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Visible Collision Shapes"
|
||
msgstr "Formes de Col·lisió Visibles"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
||
"running game if this option is turned on."
|
||
msgstr ""
|
||
"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i "
|
||
"3D), son visibles durant l'execució del joc quan s'activa aquesta opció."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Visible Navigation"
|
||
msgstr "Navegació Visible"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"Navigation meshes and polygons will be visible on the running game if this "
|
||
"option is turned on."
|
||
msgstr ""
|
||
"Les malles i polígons de Navegació són visibles durant l'execució del joc "
|
||
"quan s'activa aquesta opció."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Sync Scene Changes"
|
||
msgstr "Sincronitza Canvis en Escenes"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any changes made to the scene in the editor "
|
||
"will be replicated in the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
"En activar aquesta opció, els canvis fets en l'Editor es repliquen en el joc "
|
||
"en execució.\n"
|
||
"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en "
|
||
"millora el rendiment."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Sync Script Changes"
|
||
msgstr "Sincronitza Canvis en Scripts"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any script that is saved will be reloaded on "
|
||
"the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
"En activar aquesta opció, els scripts, en ser desats, es recarreguen en el "
|
||
"joc en execució.\n"
|
||
"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en "
|
||
"millora el rendiment."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Editor"
|
||
msgstr "Editor"
|
||
|
||
#: editor/editor_node.cpp editor/settings_config_dialog.cpp
|
||
msgid "Editor Settings"
|
||
msgstr "Configuració de l'Editor"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Editor Layout"
|
||
msgstr "Disseny de l'Editor"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "Mode Pantalla Completa"
|
||
|
||
#: editor/editor_node.cpp editor/project_export.cpp
|
||
msgid "Manage Export Templates"
|
||
msgstr "Gestionar Plantilles d'Exportació"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Help"
|
||
msgstr "Ajuda"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Classes"
|
||
msgstr "Classes"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Online Docs"
|
||
msgstr "Documentació en línia"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Q&A"
|
||
msgstr "Preguntes i Respostes"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Issue Tracker"
|
||
msgstr "Seguiment d'Incidències"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Community"
|
||
msgstr "Comunitat"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "About"
|
||
msgstr "Quant a"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play the project."
|
||
msgstr "Reprodueix el projecte."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play"
|
||
msgstr "Reprodueix"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Pause the scene"
|
||
msgstr "Pausa l'escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Pause Scene"
|
||
msgstr "Pausa Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Stop the scene."
|
||
msgstr "Atura l'escena."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Stop"
|
||
msgstr "Atura"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play the edited scene."
|
||
msgstr "Reprodueix l'escena editada."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play Scene"
|
||
msgstr "Reprodueix Escena"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play custom scene"
|
||
msgstr "Reprodueix escena personalitzada"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Play Custom Scene"
|
||
msgstr "Reprodueix Escena Personalitzada"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Spins when the editor window repaints!"
|
||
msgstr "Gira en repintar-se la finestra de l'editor!"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Update Always"
|
||
msgstr "Actualitza Sempre"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Update Changes"
|
||
msgstr "Actualitza Canvis"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Disable Update Spinner"
|
||
msgstr "Desactiva l'Indicador d'Actualització"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Inspector"
|
||
msgstr "Inspector"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Create a new resource in memory and edit it."
|
||
msgstr "Crea un nou recurs en memòria i edita'l."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Load an existing resource from disk and edit it."
|
||
msgstr "Carrega un recurs des del disc i edita'l."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Save the currently edited resource."
|
||
msgstr "Desa el recurs editat ara."
|
||
|
||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save As.."
|
||
msgstr "Desa Com..."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Go to the previous edited object in history."
|
||
msgstr "Vés a l'anterior objecte editat de l'historial."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Go to the next edited object in history."
|
||
msgstr "Vés al següent objecte editat de l'historial."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "History of recently edited objects."
|
||
msgstr "Historial d'objectes editats recentment."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Object properties."
|
||
msgstr "Propietats de l'objecte."
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Changes may be lost!"
|
||
msgstr "Es podrien perdre els canvis!"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/project_manager.cpp
|
||
msgid "Import"
|
||
msgstr "Importa"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "FileSystem"
|
||
msgstr "SistemaDeFitxers"
|
||
|
||
#: editor/editor_node.cpp editor/node_dock.cpp
|
||
msgid "Node"
|
||
msgstr "Node"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Output"
|
||
msgstr "Sortida"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Don't Save"
|
||
msgstr "No Desis"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Import Templates From ZIP File"
|
||
msgstr "Importa Plantilles des d'un Fitxer ZIP"
|
||
|
||
#: editor/editor_node.cpp editor/project_export.cpp
|
||
msgid "Export Project"
|
||
msgstr "Exporta Projecte"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Export Library"
|
||
msgstr "Exporta Biblioteca"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Merge With Existing"
|
||
msgstr "Combina amb Existents"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Password:"
|
||
msgstr "Contrasenya:"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open & Run a Script"
|
||
msgstr "Obre i Executa un Script"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "New Inherited"
|
||
msgstr "Nou Heretat"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Load Errors"
|
||
msgstr "Errors de Càrrega"
|
||
|
||
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Select"
|
||
msgstr "Seleccionar"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open 2D Editor"
|
||
msgstr "Obre l'Editor 2D"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open 3D Editor"
|
||
msgstr "Obre l'Editor 3D"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Script Editor"
|
||
msgstr "Editor d'Scripts"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open Asset Library"
|
||
msgstr "Exportar Biblioteca de Recursos"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open the next Editor"
|
||
msgstr "Obre l'Editor Següent"
|
||
|
||
#: editor/editor_node.cpp
|
||
msgid "Open the previous Editor"
|
||
msgstr "Obre l'Editor precedent"
|
||
|
||
#: editor/editor_plugin.cpp
|
||
msgid "Creating Mesh Previews"
|
||
msgstr "Creant Previsualitzacions de Malles"
|
||
|
||
#: editor/editor_plugin.cpp
|
||
msgid "Thumbnail.."
|
||
msgstr "Miniatura.."
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Installed Plugins:"
|
||
msgstr "Connectors Instal·lats:"
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Update"
|
||
msgstr "Actualitza"
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Version:"
|
||
msgstr "Versió:"
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Author:"
|
||
msgstr "Autor:"
|
||
|
||
#: editor/editor_plugin_settings.cpp
|
||
msgid "Status:"
|
||
msgstr "Estat:"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Stop Profiling"
|
||
msgstr "Atura Perfilació"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Start Profiling"
|
||
msgstr "Comença Perfilació"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Measure:"
|
||
msgstr "Mesura:"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Frame Time (sec)"
|
||
msgstr "Duració del Fotograma (s)"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Average Time (sec)"
|
||
msgstr "Temps Mitjà (s)"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Frame %"
|
||
msgstr "% del Fotograma"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Physics Frame %"
|
||
msgstr "Fotograma de Física %"
|
||
|
||
#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp
|
||
msgid "Time:"
|
||
msgstr "Temps:"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Inclusive"
|
||
msgstr "Inclusiu"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Self"
|
||
msgstr "Propi"
|
||
|
||
#: editor/editor_profiler.cpp
|
||
msgid "Frame #:"
|
||
msgstr "Fotograma núm.:"
|
||
|
||
#: editor/editor_run_native.cpp
|
||
msgid "Select device from the list"
|
||
msgstr "Seleccionar un dispositiu de la llista"
|
||
|
||
#: editor/editor_run_native.cpp
|
||
msgid ""
|
||
"No runnable export preset found for this platform.\n"
|
||
"Please add a runnable preset in the export menu."
|
||
msgstr ""
|
||
"No s'ha trobat cap patró d'exportació executable per aquesta plataforma. \n"
|
||
"Afegiu un patró predeterminat en el menú d'exportació."
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Write your logic in the _run() method."
|
||
msgstr "Escriu la lògica en el mètode _run()."
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "There is an edited scene already."
|
||
msgstr "Ja hi ha un escena editada."
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Couldn't instance script:"
|
||
msgstr "No s'ha pogut instanciar l'script:"
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Did you forget the 'tool' keyword?"
|
||
msgstr "Podria mancar la paraula clau 'tool'?"
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Couldn't run script:"
|
||
msgstr "No s'ha pogut executar l'script:"
|
||
|
||
#: editor/editor_run_script.cpp
|
||
msgid "Did you forget the '_run' method?"
|
||
msgstr "Podria mancar el mètode '_run'?"
|
||
|
||
#: editor/editor_settings.cpp
|
||
msgid "Default (Same as Editor)"
|
||
msgstr "Predeterminat (Idèntic a l'Editor)"
|
||
|
||
#: editor/editor_sub_scene.cpp
|
||
msgid "Select Node(s) to Import"
|
||
msgstr "Selecciona Node(s) per Importar"
|
||
|
||
#: editor/editor_sub_scene.cpp
|
||
msgid "Scene Path:"
|
||
msgstr "Camí de l'Escena:"
|
||
|
||
#: editor/editor_sub_scene.cpp
|
||
msgid "Import From Node:"
|
||
msgstr "Importa des del Node:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Re-Download"
|
||
msgstr "Tornar a Descarregar"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Uninstall"
|
||
msgstr "Desinstal·lar"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "(Installed)"
|
||
msgstr "(Instal·lat)"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Download"
|
||
msgstr "Descarregar"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "(Missing)"
|
||
msgstr "(Mancant)"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "(Current)"
|
||
msgstr "(Actual)"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Retrieving mirrors, please wait.."
|
||
msgstr "S'ha produït un error en la connexió. Torneu-ho a provar."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Remove template version '%s'?"
|
||
msgstr "Eliminar la versió \"%s\" de la plantilla ?"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Can't open export templates zip."
|
||
msgstr "No s'ha pogut obrir el zip amb les plantilles d'exportació."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Invalid version.txt format inside templates."
|
||
msgstr "El format de version.txt dins de les plantilles no és vàlid."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid ""
|
||
"Invalid version.txt format inside templates. Revision is not a valid "
|
||
"identifier."
|
||
msgstr ""
|
||
"El format de version.txt dins les plantilles no és vàlid. \"Revision\" no és "
|
||
"un indentificador vàlid."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "No version.txt found inside templates."
|
||
msgstr "No s'ha trobat cap version.txt dins les plantilles."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Error creating path for templates:\n"
|
||
msgstr "Error en crear el camí per a les plantilles:\n"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Extracting Export Templates"
|
||
msgstr "Extraient Plantilles d'Exportació"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Importing:"
|
||
msgstr "Importació:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid ""
|
||
"No download links found for this version. Direct download is only available "
|
||
"for official releases."
|
||
msgstr ""
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't resolve."
|
||
msgstr "No es pot resoldre."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't connect."
|
||
msgstr "No es pot connectar.."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "No response."
|
||
msgstr "Cap resposta."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Req. Failed."
|
||
msgstr "Ha fallat la sol·licitud."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Redirect Loop."
|
||
msgstr "Bucle de redirecció."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Failed:"
|
||
msgstr "Ha fallat:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Can't write file."
|
||
msgstr "No s'ha pogut crear la carpeta."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Download Complete."
|
||
msgstr "Error en la Descàrrega"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Error requesting url: "
|
||
msgstr "Error en desar atles:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Connecting to Mirror.."
|
||
msgstr "Connexió en marxa..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Disconnected"
|
||
msgstr "Desconnecta"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Resolving"
|
||
msgstr "s'està resolent.."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Can't Resolve"
|
||
msgstr "No es pot resoldre."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Connecting.."
|
||
msgstr "Connexió en marxa..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Can't Conect"
|
||
msgstr "No es pot connectar.."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Connected"
|
||
msgstr "Connecta"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Requesting.."
|
||
msgstr "Sol·licitud en marxa..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Downloading"
|
||
msgstr "Descarregar"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Connection Error"
|
||
msgstr "Connexió en marxa..."
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "SSL Handshake Error"
|
||
msgstr "Errors de Càrrega"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Current Version:"
|
||
msgstr "Versió Actual:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Installed Versions:"
|
||
msgstr "Versions instal·lades:"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Install From File"
|
||
msgstr "Instal·lar des d'un Fitxer"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Remove Template"
|
||
msgstr "Eliminar Plantilla"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Select template file"
|
||
msgstr "Selecciona fitxer de plantilla"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
msgid "Export Template Manager"
|
||
msgstr "Gestor de Plantilles d'Exportació"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Download Templates"
|
||
msgstr "Treure la Selecció"
|
||
|
||
#: editor/export_template_manager.cpp
|
||
#, fuzzy
|
||
msgid "Select mirror from list: "
|
||
msgstr "Seleccionar un dispositiu de la llista"
|
||
|
||
#: editor/file_type_cache.cpp
|
||
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
||
msgstr ""
|
||
"No s'ha pogut escriure el fitxer file_type_cache.cch. No es desara el cau de "
|
||
"tipus de fitxers!"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Cannot navigate to '%s' as it has not been found in the file system!"
|
||
msgstr ""
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "View items as a grid of thumbnails"
|
||
msgstr "Veure com a graella de miniatures"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "View items as a list"
|
||
msgstr "Veure com a llista"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid ""
|
||
"\n"
|
||
"Status: Import of file failed. Please fix file and reimport manually."
|
||
msgstr ""
|
||
"\n"
|
||
"Estat: No s'ha pogut importar. Corregeixi el fitxer i torni a importar."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Cannot move/rename resources root."
|
||
msgstr "No es pot moure/reanomenar l'arrel dels recursos."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Cannot move a folder into itself.\n"
|
||
msgstr "No es pot moure un directori dins si mateix:\n"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Error moving:\n"
|
||
msgstr "Error en moure:\n"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Unable to update dependencies:\n"
|
||
msgstr "No s'han pogut actualitzar les dependències:\n"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "No name provided"
|
||
msgstr "Manca Nom"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Provided name contains invalid characters"
|
||
msgstr "El nom conté caràcters que no són vàlids"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "No name provided."
|
||
msgstr "Manca Nom."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Name contains invalid characters."
|
||
msgstr "El Nom conté caràcters que no són vàlids."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "A file or folder with this name already exists."
|
||
msgstr "Ja existeix un Fitxer o Directori amb aquest nom."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Renaming file:"
|
||
msgstr "Reanomenant fitxer:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Renaming folder:"
|
||
msgstr "Reanomenant directori:"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Expand all"
|
||
msgstr "Expandir tot"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Collapse all"
|
||
msgstr "Col·lapsar tot"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Copy Path"
|
||
msgstr "Copia Camí"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Rename.."
|
||
msgstr "Reanomenar.."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Move To.."
|
||
msgstr "Moure cap a..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "New Folder.."
|
||
msgstr "Nou Directori.."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Show In File Manager"
|
||
msgstr "Mostra en el Gestor de Fitxers"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Instance"
|
||
msgstr "Instància"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Edit Dependencies.."
|
||
msgstr "Edita Dependències..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "View Owners.."
|
||
msgstr "Mostra Propietaris..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Previous Directory"
|
||
msgstr "Directori Anterior"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Next Directory"
|
||
msgstr "Directori Següent"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Re-Scan Filesystem"
|
||
msgstr "ReAnalitza Sistema de Fitxers"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Toggle folder status as Favorite"
|
||
msgstr "Modifica l'estat del directori com a Favorit"
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Instance the selected scene(s) as child of the selected node."
|
||
msgstr "Instancia les escenes seleccionades com a filles del node seleccionat."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid ""
|
||
"Scanning Files,\n"
|
||
"Please Wait.."
|
||
msgstr "Analitzant Fitxers..."
|
||
|
||
#: editor/filesystem_dock.cpp
|
||
msgid "Move"
|
||
msgstr "Moure"
|
||
|
||
#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: editor/project_manager.cpp
|
||
msgid "Rename"
|
||
msgstr "Reanomenar"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Add to Group"
|
||
msgstr "Afegir al Grup"
|
||
|
||
#: editor/groups_editor.cpp
|
||
msgid "Remove from Group"
|
||
msgstr "Treure del Grup"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import as Single Scene"
|
||
msgstr "Importar com a Única Escena"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Animations"
|
||
msgstr "Importació amb Animacions Separades"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Materials"
|
||
msgstr "Importar Materials Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects"
|
||
msgstr "Importar Objectes Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects+Materials"
|
||
msgstr "Importar Objectes+Materials Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects+Animations"
|
||
msgstr "Importar Objectes+Animacions Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Materials+Animations"
|
||
msgstr "Importar Materials+Animacions Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import with Separate Objects+Materials+Animations"
|
||
msgstr "Importar Objectes+Materials+Animacions Separadament"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import as Multiple Scenes"
|
||
msgstr "Importar com a Múltiples Escenes"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Import as Multiple Scenes+Materials"
|
||
msgstr "Importar com a Múltiples Escenes+Materials"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Import Scene"
|
||
msgstr "Importa Escena"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Importing Scene.."
|
||
msgstr "Important Escena..."
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Running Custom Script.."
|
||
msgstr "Executant Script Personalitzat..."
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Couldn't load post-import script:"
|
||
msgstr "No s'ha pogut carregar l'script de post-importació:"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Invalid/broken script for post-import (check console):"
|
||
msgstr "L'script de post-importació no és vàlid (comprova el terminal):"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Error running post-import script:"
|
||
msgstr "Error en l'execució de l'script de post-importació:"
|
||
|
||
#: editor/import/resource_importer_scene.cpp
|
||
msgid "Saving.."
|
||
msgstr "Desant..."
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Set as Default for '%s'"
|
||
msgstr "Establir com a valor Predeterminat per a '%s'"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Clear Default for '%s'"
|
||
msgstr "Neteja el valor Predeterminat de '%s'"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid " Files"
|
||
msgstr " Fitxers"
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Import As:"
|
||
msgstr "Importar com a:"
|
||
|
||
#: editor/import_dock.cpp editor/property_editor.cpp
|
||
msgid "Preset.."
|
||
msgstr "Configuració.."
|
||
|
||
#: editor/import_dock.cpp
|
||
msgid "Reimport"
|
||
msgstr "ReImportar"
|
||
|
||
#: editor/multi_node_edit.cpp
|
||
msgid "MultiNode Set"
|
||
msgstr "Establir MultiNode"
|
||
|
||
#: editor/node_dock.cpp
|
||
msgid "Groups"
|
||
msgstr "Grups"
|
||
|
||
#: editor/node_dock.cpp
|
||
msgid "Select a Node to edit Signals and Groups."
|
||
msgstr "Seleccioneu un Node per editar Senyals i Grups."
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Create Poly"
|
||
msgstr "Crea Polígon"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Edit Poly"
|
||
msgstr "Edita Polígon"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
msgid "Insert Point"
|
||
msgstr "Insereix un Punt"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Edit Poly (Remove Point)"
|
||
msgstr "Edita el Polígon (Elimina un Punt)"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
msgid "Remove Poly And Point"
|
||
msgstr "Elimina el Polígon i el Punt"
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#, fuzzy
|
||
msgid "Create a new polygon from scratch"
|
||
msgstr "Crea un nou Polígon del no-res."
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
msgid ""
|
||
"Edit existing polygon:\n"
|
||
"LMB: Move Point.\n"
|
||
"Ctrl+LMB: Split Segment.\n"
|
||
"RMB: Erase Point."
|
||
msgstr ""
|
||
"Edita un Polígon existent:\n"
|
||
"Clic Esquerra: Mou un Punt.\n"
|
||
"Ctrl+Clic Esquerra: Divideix un Segment.\n"
|
||
"Clic Dreta: Elimina un Punt."
|
||
|
||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||
#, fuzzy
|
||
msgid "Delete points"
|
||
msgstr "Elimina el Punt"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Toggle Autoplay"
|
||
msgstr "Reproducció Automàtica"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Animation Name:"
|
||
msgstr "Nom de la Nova Animació:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Anim"
|
||
msgstr "Nova Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Animation Name:"
|
||
msgstr "Modifica el Nom de l'Animació:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Delete Animation?"
|
||
msgstr "Eliminar l'Animació?"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Remove Animation"
|
||
msgstr "Eliminar l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: Invalid animation name!"
|
||
msgstr "ERROR: El Nom de l'Animació no és vàlid!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: Animation name already exists!"
|
||
msgstr "ERROR: Ja existeix aquest nom d'Animació!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Rename Animation"
|
||
msgstr "Reanomenar Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Animation"
|
||
msgstr "Afegir Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Next Changed"
|
||
msgstr "Mesclar Següent Canviat"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Blend Time"
|
||
msgstr "Modifica el Temps de Mescla"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load Animation"
|
||
msgstr "Carrega l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Duplicate Animation"
|
||
msgstr "Duplica l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation to copy!"
|
||
msgstr "ERROR: Cap animació per copiar!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation resource on clipboard!"
|
||
msgstr "ERROR: Cap recurs d'animació al porta-retalls!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Pasted Animation"
|
||
msgstr "Animació Enganxada"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Paste Animation"
|
||
msgstr "Enganxar Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation to edit!"
|
||
msgstr "ERROR: Cap animació per editar!"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from current pos. (A)"
|
||
msgstr ""
|
||
"Reprodueix enrera l'animació seleccionada des de la posició actual. (A)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from end. (Shift+A)"
|
||
msgstr "Reprodueix enrera l'animació seleccionada des del final. (Maj+A)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Stop animation playback. (S)"
|
||
msgstr "Aturar la reproducció de l'animació. (S)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from start. (Shift+D)"
|
||
msgstr "Reproduir l'animació seleccionada des de l'inici. (Maj+D)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from current pos. (D)"
|
||
msgstr "Reproduir l'animació seleccionada des de la posició actual. (D)"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation position (in seconds)."
|
||
msgstr "Posició de l'Animació (en segons)."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Scale animation playback globally for the node."
|
||
msgstr "Escalar globalment la reproducció de l'animació pel node."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Create new animation in player."
|
||
msgstr "Crea una nova animació en el reproductor."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load animation from disk."
|
||
msgstr "Carregar un animació del del disc."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load an animation from disk."
|
||
msgstr "Carregar una animació des del disc."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save the current animation"
|
||
msgstr "Desar l'animació actual"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Display list of animations in player."
|
||
msgstr "Mostrar la llista d'animacions en el reproductor."
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Autoplay on Load"
|
||
msgstr "Reproducció Automàtica en Carregar"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Edit Target Blend Times"
|
||
msgstr "Edita els Temps de Mescla dels Objectius"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Tools"
|
||
msgstr "Eines d'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Copy Animation"
|
||
msgstr "Copiar l'Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Create New Animation"
|
||
msgstr "Crea una Nova Animació"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Name:"
|
||
msgstr "Nom de l'Animació:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Error!"
|
||
msgstr "Error !"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Times:"
|
||
msgstr "Temps de mescla:"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Next (Auto Queue):"
|
||
msgstr "Següent (Enviar a la Cua):"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Cross-Animation Blend Times"
|
||
msgstr "Temps de mescla entre Animacions"
|
||
|
||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Animation"
|
||
msgstr "Animació"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "New name:"
|
||
msgstr "Nou nom:"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Edit Filters"
|
||
msgstr "Edita Filtres"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Scale:"
|
||
msgstr "Escala:"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Fade In (s):"
|
||
msgstr "Fosa d'entrada (s):"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Fade Out (s):"
|
||
msgstr "Fosa de sortida (s):"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend"
|
||
msgstr "Mescla"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Mix"
|
||
msgstr "Mesclar"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Auto Restart:"
|
||
msgstr "Reinici automàtic :"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Restart (s):"
|
||
msgstr "Reinici (s):"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Random Restart (s):"
|
||
msgstr "Reinici aleatori (s):"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Start!"
|
||
msgstr "Inicia!"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Amount:"
|
||
msgstr "Quantitat:"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend:"
|
||
msgstr "Mescla:"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend 0:"
|
||
msgstr "Mescla 0:"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend 1:"
|
||
msgstr "Mescla 1:"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "X-Fade Time (s):"
|
||
msgstr "Durada de la fosa (s):"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Current:"
|
||
msgstr "Actual:"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Add Input"
|
||
msgstr "Afegeix una Entrada"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Clear Auto-Advance"
|
||
msgstr "Neteja l'Autoavenç"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Set Auto-Advance"
|
||
msgstr "Estableix l'Autoavenç"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Delete Input"
|
||
msgstr "Elimina l'Entrada"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation tree is valid."
|
||
msgstr "L'arbre d'animació és vàlid."
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation tree is invalid."
|
||
msgstr "L'arbre d'animació no és vàlid."
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation Node"
|
||
msgstr "Node d'Animació"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "OneShot Node"
|
||
msgstr "Node unSolCop"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Mix Node"
|
||
msgstr "Node de Mescla"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend2 Node"
|
||
msgstr "Node Mescla2"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend3 Node"
|
||
msgstr "Node Mescla3"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend4 Node"
|
||
msgstr "Node Mescla4"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "TimeScale Node"
|
||
msgstr "Node escalaTemps"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "TimeSeek Node"
|
||
msgstr "Node cercaTemps"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Transition Node"
|
||
msgstr "Node de Transició"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Import Animations.."
|
||
msgstr "Importa animacions..."
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Edit Node Filters"
|
||
msgstr "Edita els filtres de Node"
|
||
|
||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Filters.."
|
||
msgstr "Filtres..."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Free"
|
||
msgstr "Allibera"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Contents:"
|
||
msgstr "Continguts:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "View Files"
|
||
msgstr "Veure Fitxers"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't resolve hostname:"
|
||
msgstr "No es pot resoldre l'amfitrió:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Connection error, please try again."
|
||
msgstr "S'ha produït un error en la connexió. Torneu-ho a provar."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Can't connect to host:"
|
||
msgstr "No es pot connectar a l'amfitrió:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "No response from host:"
|
||
msgstr "Cap resposta de l'amfitrió:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Request failed, return code:"
|
||
msgstr "Ha fallat la sol·licitud, codi de devolució:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Request failed, too many redirects"
|
||
msgstr "Ha fallat la sol·licitud. Massa redireccionaments"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Bad download hash, assuming file has been tampered with."
|
||
msgstr "Error en la descàrrega (hash incorrecte). El fitxer fou manipulat."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Expected:"
|
||
msgstr "Esperat:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Got:"
|
||
msgstr "Rebut:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Failed sha256 hash check"
|
||
msgstr "Ha fallat la comprovació del hash sha256"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Asset Download Error:"
|
||
msgstr "Error en la descàrrega de l'Actiu:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Fetching:"
|
||
msgstr "Recollida:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Resolving.."
|
||
msgstr "s'està resolent.."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Error making request"
|
||
msgstr "Error en la sol·licitud"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Idle"
|
||
msgstr "Inactiu"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Retry"
|
||
msgstr "Torneu a provar"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Download Error"
|
||
msgstr "Error en la Descàrrega"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Download for this asset is already in progress!"
|
||
msgstr "Ja s'està baixant aquest actiu!"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "first"
|
||
msgstr "Inici"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "prev"
|
||
msgstr "anterior"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "next"
|
||
msgstr "següent"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "last"
|
||
msgstr "darrer"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "All"
|
||
msgstr "Tot"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Plugins"
|
||
msgstr "Connectors"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Sort:"
|
||
msgstr "Ordena:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Reverse"
|
||
msgstr "Inverteix"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Category:"
|
||
msgstr "Categoria:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Site:"
|
||
msgstr "Lloc:"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Support.."
|
||
msgstr "Suport..."
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Official"
|
||
msgstr "Oficial"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Testing"
|
||
msgstr "Provant"
|
||
|
||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||
msgid "Assets ZIP File"
|
||
msgstr "Arxiu ZIP d'Actius"
|
||
|
||
#: editor/plugins/camera_editor_plugin.cpp
|
||
msgid "Preview"
|
||
msgstr "Previsualització"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Configure Snap"
|
||
msgstr "Configura l'Alineament"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid Offset:"
|
||
msgstr "òfset de la graella:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid Step:"
|
||
msgstr "Pas de la Graella:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Offset:"
|
||
msgstr "òfset de la Rotació:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Step:"
|
||
msgstr "Pas de la Rotació:"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Pivot"
|
||
msgstr "Mou el Pivot"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Action"
|
||
msgstr "Mou l'Acció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move vertical guide"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create new vertical guide"
|
||
msgstr "Crea un nou script"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove vertical guide"
|
||
msgstr "Elimina la Variable"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move horizontal guide"
|
||
msgstr "Mou un Punt de la Corba"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create new horizontal guide"
|
||
msgstr "Crea un nou script"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove horizontal guide"
|
||
msgstr "Treure claus invàlides"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Create new horizontal and vertical guides"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Edit IK Chain"
|
||
msgstr "Edita la Cadena CI"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Edit CanvasItem"
|
||
msgstr "Modifica el elementCanvas"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Anchors only"
|
||
msgstr "Només Ancoratges"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change Anchors and Margins"
|
||
msgstr "Modifica Ancoratges i Marges"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change Anchors"
|
||
msgstr "Modifica Ancoratges"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Paste Pose"
|
||
msgstr "Enganxa Positura"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Select Mode"
|
||
msgstr "Mode de selecció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Drag: Rotate"
|
||
msgstr "Arrossega: gira"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+Drag: Move"
|
||
msgstr "Alt+Arrosegar: Mou"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
||
msgstr ""
|
||
"Premeu 'v' per canviar el Pivot, 'Maj+v' per arrosegar el Pivot (mentre es "
|
||
"mou)."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+RMB: Depth list selection"
|
||
msgstr "Alt+Clic Dret: Selecció detallada per llista"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Mode"
|
||
msgstr "Mode de moviment"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotate Mode"
|
||
msgstr "Mode de Rotació"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid ""
|
||
"Show a list of all objects at the position clicked\n"
|
||
"(same as Alt+RMB in select mode)."
|
||
msgstr ""
|
||
"Mostra la llista de tots els objectes en la posició clicada\n"
|
||
"(Tal com Alt+Clic Dreta en el mode de Selecció)."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Click to change object's rotation pivot."
|
||
msgstr "Clica per modificar el pivot rotacional de l'objecte."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Pan Mode"
|
||
msgstr "Mode d'Escombratge lateral"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Toggles snapping"
|
||
msgstr "Act/Desactiva Acoblament"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Use Snap"
|
||
msgstr "Alinea"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snapping options"
|
||
msgstr "Opcions d'Acoblament"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to grid"
|
||
msgstr "Alinea-ho amb la graella"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Rotation Snap"
|
||
msgstr "Rotació alineada"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Configure Snap..."
|
||
msgstr "Configura l'Alineament..."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap Relative"
|
||
msgstr "Alineament Relatiu"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Pixel Snap"
|
||
msgstr "Alinea-ho amb els Pixels"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Smart snapping"
|
||
msgstr "Alineament intel·ligent"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to parent"
|
||
msgstr "Alinea-ho amb el Pare"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to node anchor"
|
||
msgstr "Alinea-ho amb el node d'ancoratge"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to node sides"
|
||
msgstr "Alinea-ho amb els costats del node"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap to other nodes"
|
||
msgstr "Alinea-ho amb altres nodes"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Snap to guides"
|
||
msgstr "Alinea-ho amb la graella"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Lock the selected object in place (can't be moved)."
|
||
msgstr "Immobilitza l'Objecte."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Unlock the selected object (can be moved)."
|
||
msgstr "Allibera l'Objecte."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Makes sure the object's children are not selectable."
|
||
msgstr "Impossibilita la selecció dels nodes fills."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Restores the object's children's ability to be selected."
|
||
msgstr "Permet la selecció de nodes fills."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make Bones"
|
||
msgstr "Crea els ossos"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear Bones"
|
||
msgstr "Esborra els Ossos"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show Bones"
|
||
msgstr "Mostra els Ossos"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make IK Chain"
|
||
msgstr "Crea una cadena CI"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear IK Chain"
|
||
msgstr "Esborra la cadena CI"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View"
|
||
msgstr "Vista"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Show Grid"
|
||
msgstr "Mostra la graella"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show helpers"
|
||
msgstr "Mostrar els Ajudants"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Show rulers"
|
||
msgstr "Mostra els regles"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Show guides"
|
||
msgstr "Mostra els regles"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Center Selection"
|
||
msgstr "Centra la Selecció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Frame Selection"
|
||
msgstr "Enquadra la Selecció"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Layout"
|
||
msgstr "Desar Disseny"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Keys"
|
||
msgstr "Insereix Claus"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Key"
|
||
msgstr "Insereix una clau"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Key (Existing Tracks)"
|
||
msgstr "Insereix una Clau (Pistes existents)"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Copy Pose"
|
||
msgstr "Còpia la Postura"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear Pose"
|
||
msgstr "Reestableix la Postura"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Drag pivot from mouse position"
|
||
msgstr "Arrossega el pivot des de l la posició del ratolí"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Set pivot at mouse position"
|
||
msgstr "Estableix el pivot a la posició del ratolí"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Multiply grid step by 2"
|
||
msgstr "Multiplica l'increment de la graella per 2"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Divide grid step by 2"
|
||
msgstr "Divideix l'increment de la graella per 2"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Add %s"
|
||
msgstr "Afegeix %s"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Adding %s..."
|
||
msgstr "Afegint %s..."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "Create Node"
|
||
msgstr "Crea un Node"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "Error instancing scene from %s"
|
||
msgstr "Error en instanciar l'escena des de %s"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "OK :("
|
||
msgstr "Buenu, pos molt bé, pos adiós... :("
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance a child at."
|
||
msgstr "No hi ha cap node Pare per instanciar-li un fill."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||
msgid "This operation requires a single selected node."
|
||
msgstr "Aquesta operació requereix un únic node seleccionat."
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change default type"
|
||
msgstr "Modifica el tipus per defecte"
|
||
|
||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid ""
|
||
"Drag & drop + Shift : Add node as sibling\n"
|
||
"Drag & drop + Alt : Change node type"
|
||
msgstr ""
|
||
"Arrossegar i deixar anar + Maj: Afegeix un node com a germà\n"
|
||
"Arrossegar i deixar anar + Maj: Canvia el tipus del node"
|
||
|
||
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
||
msgid "Create Poly3D"
|
||
msgstr "Crea un Poly3D"
|
||
|
||
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
||
msgid "Set Handle"
|
||
msgstr "Estableix la Nansa"
|
||
|
||
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Remove item %d?"
|
||
msgstr "Elimina l'element %d?"
|
||
|
||
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Add Item"
|
||
msgstr "Afegeix un Element"
|
||
|
||
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Remove Selected Item"
|
||
msgstr "Elimina l'Element Seleccionat"
|
||
|
||
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Import from Scene"
|
||
msgstr "Importa des de l'Escena"
|
||
|
||
#: editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Update from Scene"
|
||
msgstr "Actualitza des de l'Escena"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Flat0"
|
||
msgstr "Flat0"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Flat1"
|
||
msgstr "Flat1"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Ease in"
|
||
msgstr "Suavitza l'entrada"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Ease out"
|
||
msgstr "Suavitza la Sortida"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Smoothstep"
|
||
msgstr "pas de Suavització"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Modify Curve Point"
|
||
msgstr "Modifica el Punt de la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Modify Curve Tangent"
|
||
msgstr "Modifica la Tangent de la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Load Curve Preset"
|
||
msgstr "Carrega un ajustament per la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Add point"
|
||
msgstr "Afegeix un punt"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Remove point"
|
||
msgstr "Elimina el punt"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Left linear"
|
||
msgstr "Lineal esquerra"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Right linear"
|
||
msgstr "Lineal dreta"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Load preset"
|
||
msgstr "Carrega un ajustament"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Remove Curve Point"
|
||
msgstr "Elimina un punt de la Corba"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Toggle Curve Linear Tangent"
|
||
msgstr "Tangent Lineal"
|
||
|
||
#: editor/plugins/curve_editor_plugin.cpp
|
||
msgid "Hold Shift to edit tangents individually"
|
||
msgstr "Prem Maj. per editar les tangents individualment"
|
||
|
||
#: editor/plugins/gi_probe_editor_plugin.cpp
|
||
msgid "Bake GI Probe"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/gradient_editor_plugin.cpp
|
||
msgid "Add/Remove Color Ramp Point"
|
||
msgstr "Afegeix/Elimina un Punt en la Rampa de Color"
|
||
|
||
#: editor/plugins/gradient_editor_plugin.cpp
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Modify Color Ramp"
|
||
msgstr "Modifica la Rampa de Color"
|
||
|
||
#: editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item %d"
|
||
msgstr "Element %d"
|
||
|
||
#: editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Items"
|
||
msgstr "Elements"
|
||
|
||
#: editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item List Editor"
|
||
msgstr "Editor de Llistes d'Elements"
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid ""
|
||
"No OccluderPolygon2D resource on this node.\n"
|
||
"Create and assign one?"
|
||
msgstr ""
|
||
"No s'ha trobat cap recurs de tipus OccluderPolygon2D en aquest node.\n"
|
||
"Vol Crear i assignar-ne un ara?"
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Create Occluder Polygon"
|
||
msgstr "Crea un Polígon Oclusor"
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Create a new polygon from scratch."
|
||
msgstr "Crea un nou Polígon del no-res."
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Edit existing polygon:"
|
||
msgstr "Edita un polígon existent:"
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "LMB: Move Point."
|
||
msgstr "Clic Esquerra: Mou un Punt."
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Ctrl+LMB: Split Segment."
|
||
msgstr "Ctrl + Clic Esquerra: Divideix el Segment."
|
||
|
||
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "RMB: Erase Point."
|
||
msgstr "Clic Dret: Eliminar un Punt."
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh is empty!"
|
||
msgstr "La malla és buida!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Trimesh Body"
|
||
msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Convex Body"
|
||
msgstr "Crea un Cos Estàtic Convex"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "This doesn't work on scene root!"
|
||
msgstr "No es pot executar en una escena arrel!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Shape"
|
||
msgstr "Crea un forma amb una malla de triangles"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Shape"
|
||
msgstr "Crea una Forma Convexa"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Navigation Mesh"
|
||
msgstr "Crea un malla de Navegació"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "MeshInstance lacks a Mesh!"
|
||
msgstr "MeshInstance manca d'una Malla!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh has not surface to create outlines from!"
|
||
msgstr "La Malla manca d'una superfície on delinear-hi els contorns!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Could not create outline!"
|
||
msgstr "No es pot crear el contorn!"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline"
|
||
msgstr "Crea el Contorn"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh"
|
||
msgstr "Malla"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Static Body"
|
||
msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Static Body"
|
||
msgstr "Crea un Cos Estàtic Convex"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Collision Sibling"
|
||
msgstr "Crea una Col·lisió entre malles de triangles germanes"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Collision Sibling"
|
||
msgstr "Crea col·lisions convexes entre nodes germans"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh.."
|
||
msgstr "Crea una malla de contorn..."
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh"
|
||
msgstr "Crea la Malla de Contorn"
|
||
|
||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Outline Size:"
|
||
msgstr "Mida del Contorn:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and no MultiMesh set in node)."
|
||
msgstr "Manca una malla d'origen (ni s'ha establert cap MultiMesh en el node)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
||
msgstr "Manca una malla d'origen ( i MultiMesh no conté cap malla)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (invalid path)."
|
||
msgstr "La Malla d'origen no és vàlida (camí incorrecte)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (not a MeshInstance)."
|
||
msgstr "La Malla d'origen no és vàlida ( No és una MeshInstance)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (contains no Mesh resource)."
|
||
msgstr "La Malla d'origen no és vàlida ( Li manca un recurs de tipus Malla)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No surface source specified."
|
||
msgstr "Manca una superfície d'origen."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (invalid path)."
|
||
msgstr "La Superfície no és vàlida (camí incorrecte)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no geometry)."
|
||
msgstr "La Superfície d'origen no és vàlida (li manca geometria)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no faces)."
|
||
msgstr "La Superfície d'origen no és vàlida (li manquen cares)."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Parent has no solid faces to populate."
|
||
msgstr "el node Pare no disposa de cares sòlides per omplir."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Couldn't map area."
|
||
msgstr "No es pot cartografiar la zona."
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Source Mesh:"
|
||
msgstr "Selecciona una Malla d'Origen:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Target Surface:"
|
||
msgstr "Selecciona una Superfície Objectiu:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate Surface"
|
||
msgstr "Omple la Superfície"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate MultiMesh"
|
||
msgstr "Omple el MultiMesh"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Target Surface:"
|
||
msgstr "Superfície Objectiu:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Source Mesh:"
|
||
msgstr "Malla d'Origen:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "X-Axis"
|
||
msgstr "Eix X"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Y-Axis"
|
||
msgstr "Eix Y"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Z-Axis"
|
||
msgstr "Eix Z"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh Up Axis:"
|
||
msgstr "Eix Vertical de la Malla:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Rotation:"
|
||
msgstr "Rotació aleatòria:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Tilt:"
|
||
msgstr "Inclinació aleatòria:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Scale:"
|
||
msgstr "Escala aleatòria:"
|
||
|
||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate"
|
||
msgstr "Omple"
|
||
|
||
#: editor/plugins/navigation_mesh_editor_plugin.cpp
|
||
msgid "Bake!"
|
||
msgstr "Calcula!"
|
||
|
||
#: editor/plugins/navigation_mesh_editor_plugin.cpp
|
||
msgid "Bake the navigation mesh.\n"
|
||
msgstr "Cou la malla de navegació.\n"
|
||
|
||
#: editor/plugins/navigation_mesh_editor_plugin.cpp
|
||
msgid "Clear the navigation mesh."
|
||
msgstr "Reestableix la malla de navegació."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Setting up Configuration..."
|
||
msgstr "Establint la Configuració..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Calculating grid size..."
|
||
msgstr "Calculant la mida de la graella..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Creating heightfield..."
|
||
msgstr "Creant un camp de desplaçaments verticals..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Marking walkable triangles..."
|
||
msgstr "Marcant els triangles transitables..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Constructing compact heightfield..."
|
||
msgstr "Construcció d'un camp compacte de desplaçaments verticals..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Eroding walkable area..."
|
||
msgstr "Erosionant l'àrea transitable..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Partitioning..."
|
||
msgstr "Establint Particions..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Creating contours..."
|
||
msgstr "Creant els contorns..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Creating polymesh..."
|
||
msgstr "creant la polyMesh..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Converting to native navigation mesh..."
|
||
msgstr "Convertint-ho en una malla de navegació nativa..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Navigation Mesh Generator Setup:"
|
||
msgstr "Configuració del Generador de Malles de Navegació:"
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Parsing Geometry..."
|
||
msgstr "Analitzant la Geometria..."
|
||
|
||
#: editor/plugins/navigation_mesh_generator.cpp
|
||
msgid "Done!"
|
||
msgstr "Fet!"
|
||
|
||
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Create Navigation Polygon"
|
||
msgstr "Crea un Polígon de Navegació"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Clear Emission Mask"
|
||
msgstr "Esborra la Màscara d'Emissió"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generating AABB"
|
||
msgstr "Generant AABB"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Can only set point into a ParticlesMaterial process material"
|
||
msgstr "Només es poden establir punts en materials de procés ParticlesMaterial"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Error loading image:"
|
||
msgstr "Error en carregar la imatge:"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "No pixels with transparency > 128 in image.."
|
||
msgstr "Cap píxel amb transparència > 128 en la imatge..."
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Set Emission Mask"
|
||
msgstr "Estableix la Màscara d'Emissió"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Generate Visibility Rect"
|
||
msgstr "Genera un Rectangle de Visibilitat"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Load Emission Mask"
|
||
msgstr "Carrega una Màscara d'Emissió"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Particles"
|
||
msgstr "Partícules"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Generated Point Count:"
|
||
msgstr "Recompte de punts generats:"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generation Time (sec):"
|
||
msgstr "Temps de generació (s):"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Emission Mask"
|
||
msgstr "Màscara d'Emissió"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Capture from Pixel"
|
||
msgstr "Captura des d'un Píxel"
|
||
|
||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Emission Colors"
|
||
msgstr "Colors d'Emissió"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry."
|
||
msgstr "El Node no conté cap geometria."
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry (faces)."
|
||
msgstr "El Node no conté cap geometria (cares)."
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "A processor material of type 'ParticlesMaterial' is required."
|
||
msgstr "Un material processador de tipus 'ParticlesMaterial' és obligatori."
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Faces contain no area!"
|
||
msgstr "Les Cares no tenen àrea!"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "No faces!"
|
||
msgstr "Cap Cara!"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generate AABB"
|
||
msgstr "Genera AABB"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emission Points From Mesh"
|
||
msgstr "Crea Punts d'Emissió des d'una Malla"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emission Points From Node"
|
||
msgstr "Crea Punts d'Emissió des d'un Node"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Clear Emitter"
|
||
msgstr "Esborra l'Emissor"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter"
|
||
msgstr "Crea un Emissor"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Points:"
|
||
msgstr "Punts d'Emissió:"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Surface Points"
|
||
msgstr "Punts de la Superfície"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Surface Points+Normal (Directed)"
|
||
msgstr "Punts + Normal (Dirigida)"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Volume"
|
||
msgstr "Volum"
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Source: "
|
||
msgstr "Font d'Emissió: "
|
||
|
||
#: editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generate Visibility AABB"
|
||
msgstr "Genera un AABB de Visibilitat"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove Point from Curve"
|
||
msgstr "Elimina un Punt de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove Out-Control from Curve"
|
||
msgstr "Elimina Out-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove In-Control from Curve"
|
||
msgstr "Elimina In-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point to Curve"
|
||
msgstr "Afegeix un Punt a la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Point in Curve"
|
||
msgstr "Mou un Punt de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move In-Control in Curve"
|
||
msgstr "Mou In-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Out-Control in Curve"
|
||
msgstr "Mou Out-Control de la Corba"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Select Points"
|
||
msgstr "Selecciona Punts"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Shift+Drag: Select Control Points"
|
||
msgstr "Maj.+ Arrossegar: Selecciona Punts de Control"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Click: Add Point"
|
||
msgstr "Clic: Afegeix un Punt"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Right Click: Delete Point"
|
||
msgstr "Clic Dret: Elimina el Punt"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Select Control Points (Shift+Drag)"
|
||
msgstr "Selecciona Punts de Control (Maj.+Arrossegar)"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point (in empty space)"
|
||
msgstr "Afegeix un Punt (en l'espai buit)"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Segment (in curve)"
|
||
msgstr "Parteix el Segment (de la Corba)"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Delete Point"
|
||
msgstr "Elimina el Punt"
|
||
|
||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Close Curve"
|
||
msgstr "Tanca la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Curve Point #"
|
||
msgstr "Punt num. # de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Point Position"
|
||
msgstr "Estableix la Posició del Punt de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve In Position"
|
||
msgstr "Estableix la Posició d'Entrada de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Out Position"
|
||
msgstr "Estableix la Posició de Sortida de la Corba"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Path"
|
||
msgstr "Parteix el Camí"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove Path Point"
|
||
msgstr "Elimina un Punt del Camí"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove Out-Control Point"
|
||
msgstr "Elimina el Punt Out-Control"
|
||
|
||
#: editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove In-Control Point"
|
||
msgstr "Elimina el Punt In-Control"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Create UV Map"
|
||
msgstr "Crea un Mapa UV"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Transform UV Map"
|
||
msgstr "Transforma el Mapa UV"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon 2D UV Editor"
|
||
msgstr "Editor d'UVs de Polígons 2D"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Move Point"
|
||
msgstr "Mou el Punt"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Ctrl: Rotate"
|
||
msgstr "Ctrl: Gira"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift: Move All"
|
||
msgstr "Maj.: Mou'ho tot"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift+Ctrl: Scale"
|
||
msgstr "Maj.+Ctrl: Escala"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Move Polygon"
|
||
msgstr "Mou el Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Rotate Polygon"
|
||
msgstr "Gira el Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Scale Polygon"
|
||
msgstr "Escala el Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp
|
||
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Edit"
|
||
msgstr "Edita"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon->UV"
|
||
msgstr "Polígon -> UV"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "UV->Polygon"
|
||
msgstr "UV->Polígon"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Clear UV"
|
||
msgstr "Esborra UVs"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap"
|
||
msgstr "Alinea"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Enable Snap"
|
||
msgstr "Activa l'Alineament"
|
||
|
||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid"
|
||
msgstr "Graella"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load resource!"
|
||
msgstr "Error: no es pot carregar el recurs!"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Add Resource"
|
||
msgstr "Afegeix un Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Rename Resource"
|
||
msgstr "Reanomena el Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Delete Resource"
|
||
msgstr "Elimina el Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty!"
|
||
msgstr "El porta-retalls de Recursos és buit!"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Load Resource"
|
||
msgstr "Carrega un Recurs"
|
||
|
||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Paste"
|
||
msgstr "Enganxa"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Clear Recent Files"
|
||
msgstr "Esborra la llista de Fitxers recents"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"Close and save changes?\n"
|
||
"\""
|
||
msgstr ""
|
||
"Tancar i desar els canvis?\n"
|
||
"\""
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error while saving theme"
|
||
msgstr "Error en desar el tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error saving"
|
||
msgstr "Error en desar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error importing theme"
|
||
msgstr "Error en importar el tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error importing"
|
||
msgstr "Error en importar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Import Theme"
|
||
msgstr "Importa un Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme As.."
|
||
msgstr "Desa el Tema com a..."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid " Class Reference"
|
||
msgstr " Referència de Classe"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Sort"
|
||
msgstr "Ordena:"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
||
msgid "Move Up"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
||
msgid "Move Down"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Next script"
|
||
msgstr "Script Següent"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Previous script"
|
||
msgstr "Script Anterior"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "File"
|
||
msgstr "Fitxer"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
||
msgid "New"
|
||
msgstr "Nou"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save All"
|
||
msgstr "Desa-ho Tot"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Soft Reload Script"
|
||
msgstr "Recarrega parcialment el Script"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "History Prev"
|
||
msgstr "Anterior en l'Historial"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "History Next"
|
||
msgstr "Següent en l'Historial"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload Theme"
|
||
msgstr "Recarrega el Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme"
|
||
msgstr "Desa el Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme As"
|
||
msgstr "Anomena i Desa el Tema"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close Docs"
|
||
msgstr "Tanca la Documentació"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close All"
|
||
msgstr "Tanca-ho Tot"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close Other Tabs"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
||
msgid "Run"
|
||
msgstr "Executa"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Toggle Scripts Panel"
|
||
msgstr "Panell de Scripts"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Find.."
|
||
msgstr "Cerca..."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Find Next"
|
||
msgstr "Cerca el Següent"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
#, fuzzy
|
||
msgid "Step Over"
|
||
msgstr "Sobrepassa-ho"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Step Into"
|
||
msgstr "Pas endins"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Break"
|
||
msgstr "Atura"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Continue"
|
||
msgstr "Continua"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Keep Debugger Open"
|
||
msgstr "Manté el Depurador Obert"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Debug with external editor"
|
||
msgstr "Depura amb un editor extern"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Open Godot online documentation"
|
||
msgstr "Obre la Documentació en línia"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search the class hierarchy."
|
||
msgstr "Cerca dins la jerarquia de classes."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search the reference documentation."
|
||
msgstr "Cerca dins la documentació de referència."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to previous edited document."
|
||
msgstr "Vés a l'anterior document editat."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to next edited document."
|
||
msgstr "Vés al següent document editat."
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Discard"
|
||
msgstr "Descarta'l"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Create Script"
|
||
msgstr "Crea un Script"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"The following files are newer on disk.\n"
|
||
"What action should be taken?:"
|
||
msgstr ""
|
||
"El disc conté versions més recents dels fitxer següents. \n"
|
||
"Quina acció s'ha de seguir?:"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload"
|
||
msgstr "Tornar a Carregar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid "Resave"
|
||
msgstr "Torna a Desar"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Debugger"
|
||
msgstr "Depurador"
|
||
|
||
#: editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"Built-in scripts can only be edited when the scene they belong to is loaded"
|
||
msgstr ""
|
||
"Només es poden editar els Scripts Integrats amb la seva escena associada "
|
||
"carregada."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Only resources from filesystem can be dropped."
|
||
msgstr "Només es poden dipositar Recursos del sistema de fitxers"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Pick Color"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Convert Case"
|
||
msgstr "Converteix a..."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Uppercase"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Lowercase"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Capitalize"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
||
#: scene/gui/text_edit.cpp
|
||
msgid "Cut"
|
||
msgstr "Talla"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
msgid "Copy"
|
||
msgstr "Copia"
|
||
|
||
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
||
#: scene/gui/text_edit.cpp
|
||
msgid "Select All"
|
||
msgstr "Selecciona-ho Tot"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Delete Line"
|
||
msgstr "Esborra"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Indent Left"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Indent Right"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Toggle Comment"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Clone Down"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Fold Line"
|
||
msgstr "Vés a la Línia"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Unfold Line"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Fold All Lines"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Unfold All Lines"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Complete Symbol"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Trim Trailing Whitespace"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Convert Indent To Spaces"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Convert Indent To Tabs"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Auto Indent"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "Commuta el punt d'Interrupció"
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Remove All Breakpoints"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Goto Next Breakpoint"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Goto Previous Breakpoint"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Convert To Uppercase"
|
||
msgstr "Converteix a..."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
#, fuzzy
|
||
msgid "Convert To Lowercase"
|
||
msgstr "Converteix a..."
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Find Previous"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Replace.."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Goto Function.."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Goto Line.."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/script_text_editor.cpp
|
||
msgid "Contextual Help"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Shader"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Constant"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Constant"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Constant"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Operator"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Operator"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Scalar Operator"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Operator"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Toggle Rot Only"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Function"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Function"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Uniform"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Uniform"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Uniform"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Default Value"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change XForm Uniform"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Texture Uniform"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Cubemap Uniform"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Comment"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add/Remove to Color Ramp"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add/Remove to Curve Map"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Modify Curve Map"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Input Name"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Connect Graph Nodes"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Disconnect Graph Nodes"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Remove Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Move Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Duplicate Graph Node(s)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Delete Shader Graph Node(s)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Error: Cyclic Connection Link"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Error: Missing Input Connections"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Orthogonal"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Aborted."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "X-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Y-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Z-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Plane Transform."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Scaling: "
|
||
msgstr "Escala:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Translating: "
|
||
msgstr "Translació Alineada:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotating %s degrees."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Keying is disabled (no key inserted)."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Animation Key Inserted."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Objects Drawn"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Material Changes"
|
||
msgstr "Actualitza Canvis"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Shader Changes"
|
||
msgstr "Actualitza Canvis"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Surface Changes"
|
||
msgstr "Actualitza Canvis"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Draw Calls"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Vertices"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "FPS"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Align with view"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Normal"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Wireframe"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Overdraw"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Unshaded"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Environment"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Gizmos"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Information"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "View FPS"
|
||
msgstr "Veure Fitxers"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Half Resolution"
|
||
msgstr "Escala la Selecció"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Audio Listener"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Doppler Enable"
|
||
msgstr "Activa"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Left"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Right"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Freelook Forward"
|
||
msgstr "Endavant"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Freelook Backwards"
|
||
msgstr "Enrere"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Up"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Freelook Down"
|
||
msgstr "Roda Avall."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Freelook Speed Modifier"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "preview"
|
||
msgstr "Previsualització:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "XForm Dialog"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Select Mode (Q)\n"
|
||
msgstr "Mètodes públics:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid ""
|
||
"Drag: Rotate\n"
|
||
"Alt+Drag: Move\n"
|
||
"Alt+RMB: Depth list selection"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Move Mode (W)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Mode (E)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Mode (R)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Switch Perspective/Orthogonal view"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Insert Animation Key"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Focus Origin"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Focus Selection"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Align Selection With View"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Tool Select"
|
||
msgstr "Tota la Selecció"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Tool Move"
|
||
msgstr "Moure"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Tool Rotate"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Tool Scale"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Toggle Freelook"
|
||
msgstr "Mode Pantalla Completa"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Configure Snap.."
|
||
msgstr "Configura l'Alineament..."
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Local Coords"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Dialog.."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "1 Viewport"
|
||
msgstr "1 Vista"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports"
|
||
msgstr "2 Vistes"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports (Alt)"
|
||
msgstr "2 Vistes (Alt)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports"
|
||
msgstr "3 Vistes"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports (Alt)"
|
||
msgstr "3 Vistes (Alt)"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "4 Viewports"
|
||
msgstr "4 Vistes"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Origin"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Grid"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Settings"
|
||
msgstr "Configuració"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap Settings"
|
||
msgstr "Configuració de l'Alineament"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate Snap:"
|
||
msgstr "Translació Alineada:"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Snap (deg.):"
|
||
msgstr "Rotació Alineada (graus):"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Snap (%):"
|
||
msgstr "Escala Alineada (%):"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Viewport Settings"
|
||
msgstr "Configuració de la Vista"
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective FOV (deg.):"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Near:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Far:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Change"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate (deg.):"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale (ratio):"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Type"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Pre"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Post"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load frame resource!"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Frame"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty or not a texture!"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Paste Frame"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Empty"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Change Animation Loop"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Change Animation FPS"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "(empty)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animations"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Speed (FPS):"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Loop"
|
||
msgstr "Bucle"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animation Frames"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (Before)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (After)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Move (Before)"
|
||
msgstr "Copia Nodes"
|
||
|
||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Move (After)"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/style_box_editor_plugin.cpp
|
||
msgid "StyleBox Preview:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Set Region Rect"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Snap Mode:"
|
||
msgstr "Mode Imant:"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "<None>"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Pixel Snap"
|
||
msgstr "Alinea-ho amb els Pixels"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Grid Snap"
|
||
msgstr "Alinea-ho a la graella"
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Auto Slice"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Offset:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Step:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Separation:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Texture Region"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Texture Region Editor"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Can't save theme to file:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All Items"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Remove Item"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove All Items"
|
||
msgstr "Treure la Selecció"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Remove All"
|
||
msgstr "Treure"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Edit theme.."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Theme editing menu."
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add Class Items"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Remove Class Items"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Template"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Editor Template"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create From Current Editor Theme"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio1"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio2"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Item"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Check Item"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Checked Item"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Has"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Many"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
||
msgid "Options"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Have,Many,Several,Options!"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 1"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 2"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 3"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
||
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
||
msgid "Type:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Data Type:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Icon"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Style"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Font"
|
||
msgstr "Lletra"
|
||
|
||
#: editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Color"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Erase Selection"
|
||
msgstr "Escalar la Selecció"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Paint TileMap"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Line Draw"
|
||
msgstr "Lineal"
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rectangle Paint"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Bucket Fill"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase TileMap"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase selection"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Find tile"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Transpose"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror X"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror Y"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Paint Tile"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Pick Tile"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 0 degrees"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 90 degrees"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 180 degrees"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 270 degrees"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Could not find tile:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Item name or ID:"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from scene?"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from scene?"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from Scene"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from Scene"
|
||
msgstr ""
|
||
|
||
#: editor/plugins/tile_set_editor_plugin.cpp editor/script_editor_debugger.cpp
|
||
msgid "Error"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Runnable"
|
||
msgstr "Activa"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Delete patch '%s' from list?"
|
||
msgstr "Elimina Pedaç '"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Delete preset '%s'?"
|
||
msgstr "Esborra fitxers seleccionats?"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export templates for this platform are missing/corrupted: "
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Presets"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
||
msgid "Add.."
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Resources"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Export all resources in the project"
|
||
msgstr "Importa actius al projecte."
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export selected scenes (and dependencies)"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export selected resources (and dependencies)"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export Mode:"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Resources to export:"
|
||
msgstr "Cap malla per importar!"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid ""
|
||
"Filters to export non-resource files (comma separated, e.g: *.json, *.txt)"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid ""
|
||
"Filters to exclude files from project (comma separated, e.g: *.json, *.txt)"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Patches"
|
||
msgstr "Coincidències:"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Make Patch"
|
||
msgstr "Camí de Destinació:"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Features"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Custom (comma-separated):"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Feature List:"
|
||
msgstr "Llista de mètodes:"
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Export PCK/Zip"
|
||
msgstr "Exporta"
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export templates for this platform are missing:"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
msgid "Export templates for this platform are missing/corrupted:"
|
||
msgstr ""
|
||
|
||
#: editor/project_export.cpp
|
||
#, fuzzy
|
||
msgid "Export With Debug"
|
||
msgstr "Exporta el joc de Mosaics (Tiles)"
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "The path does not exist."
|
||
msgstr "El Fitxer no existeix."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Please choose a 'project.godot' file."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Your project will be created in a non empty folder (you might want to create "
|
||
"a new folder)."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Please choose a folder that does not contain a 'project.godot' file."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Imported Project"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid " "
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "It would be a good idea to name your project."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Invalid project path (changed anything?)."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Couldn't get project.godot in project path."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Couldn't edit project.godot in project path."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Couldn't create project.godot in project path."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "The following files failed extraction from package:"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "Rename Project"
|
||
msgstr "Exporta Projecte"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Couldn't get project.godot in the project path."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "New Game Project"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Import Existing Project"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Create New Project"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Install Project:"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project Name:"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "Create folder"
|
||
msgstr "Crea una Carpeta"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project Path:"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Browse"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "That's a BINGO!"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Unnamed Project"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "Can't open project"
|
||
msgstr "Connecta.."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Are you sure to open more than one project?"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Can't run project: no main scene defined.\n"
|
||
"Please edit the project and set the main scene in \"Project Settings\" under "
|
||
"the \"Application\" category."
|
||
msgstr ""
|
||
"No s'ha definit cap escena principal. Seleccioneu-ne una.\n"
|
||
"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" "
|
||
"en la categoria \"aplicació\"."
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Can't run project: Assets need to be imported.\n"
|
||
"Please edit the project to trigger the initial import."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Are you sure to run more than one project?"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Remove project from the list? (Folder contents will not be modified)"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"Language changed.\n"
|
||
"The UI will update next time the editor or project manager starts."
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid ""
|
||
"You are about the scan %s folders for existing Godot projects. Do you "
|
||
"confirm?"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Project List"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Scan"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Select a Folder to Scan"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "New Project"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "Templates"
|
||
msgstr "Treure la Selecció"
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Exit"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
msgid "Restart Now"
|
||
msgstr ""
|
||
|
||
#: editor/project_manager.cpp
|
||
#, fuzzy
|
||
msgid "Can't run project"
|
||
msgstr "Connecta.."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Key "
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joy Button"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joy Axis"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Mouse Button"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Invalid action (anything goes but '/' or ':')."
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Action '%s' already exists!"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Rename Input Action Event"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Input Action Event"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Shift+"
|
||
msgstr "Maj +"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Alt+"
|
||
msgstr "Alt +"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Control+"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "Press a Key.."
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Mouse Button Index:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Left Button"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Right Button"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Middle Button"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Up Button"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Down Button"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Button 6"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Button 7"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Button 8"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Button 9"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change"
|
||
msgstr "Modifica"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joypad Axis Index:"
|
||
msgstr "Índex de l'eix de la maneta:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Axis"
|
||
msgstr "Eix"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Joypad Button Index:"
|
||
msgstr "Índex del Botó de la Maneta:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Input Action"
|
||
msgstr "Afegeix una Acció d'Entrada"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Erase Input Action Event"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Event"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Device"
|
||
msgstr "Dispositiu"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Button"
|
||
msgstr "Botó"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Left Button."
|
||
msgstr "Botó Esquerre."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Right Button."
|
||
msgstr "Botó Dret."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Middle Button."
|
||
msgstr "Botó del Mig."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Up."
|
||
msgstr "Roda Amunt."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Wheel Down."
|
||
msgstr "Roda Avall."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Add Global Property"
|
||
msgstr "Afegir Propietat d'Accés (Getter)"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Select a setting item first!"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "No property '%s' exists."
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Setting '%s' is internal, and it can't be deleted."
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Delete Item"
|
||
msgstr "Esborra"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Can't contain '/' or ':'"
|
||
msgstr "Connecta al Node:"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Already existing"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Error saving settings."
|
||
msgstr "No s'ha pogut desar la configuració."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Settings saved OK."
|
||
msgstr "Configuració desada correctament."
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Override for Feature"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Translation"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remove Translation"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Add Remapped Path"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Resource Remap Add Remap"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Change Resource Remap Language"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remove Resource Remap"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remove Resource Remap Option"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Changed Locale Filter"
|
||
msgstr "S'ha Modificat el Filtre de Locale"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Changed Locale Filter Mode"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Project Settings (project.godot)"
|
||
msgstr "Configuració del Projecte (engine.cfg)"
|
||
|
||
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
||
msgid "General"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
||
msgid "Property:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Override For.."
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Input Map"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Action:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Device:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Index:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Localization"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Translations"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Translations:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remaps"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Resources:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Remaps by Locale:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Locale"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Locales Filter"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Show all locales"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Show only selected locales"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
#, fuzzy
|
||
msgid "Filter mode:"
|
||
msgstr "Filtres"
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "Locales:"
|
||
msgstr ""
|
||
|
||
#: editor/project_settings_editor.cpp
|
||
msgid "AutoLoad"
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
#, fuzzy
|
||
msgid "Pick a Viewport"
|
||
msgstr "1 Vista"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Ease In"
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Ease Out"
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Zero"
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Easing In-Out"
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Easing Out-In"
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "File.."
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Dir.."
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Assign"
|
||
msgstr ""
|
||
|
||
#: editor/property_editor.cpp
|
||
#, fuzzy
|
||
msgid "Select Node"
|
||
msgstr "Mètodes públics:"
|
||
|
||
#: editor/property_editor.cpp
|
||
#, fuzzy
|
||
msgid "New Script"
|
||
msgstr "Executa Script"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Make Unique"
|
||
msgstr "Fes-lo Únic"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Show in File System"
|
||
msgstr "Mostra'l en el Sistema de Fitxers"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Convert To %s"
|
||
msgstr "Converteix a %s"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Error loading file: Not a resource!"
|
||
msgstr "S'ha produït un error en llegir el fitxer: No és un recurs!"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Selected node is not a Viewport!"
|
||
msgstr "El Node seleccionat no és una Vista!"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Pick a Node"
|
||
msgstr "Escull un Node"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Bit %d, val %d."
|
||
msgstr "Bit %d, valor %d."
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "On"
|
||
msgstr "Activat"
|
||
|
||
#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
|
||
msgid "Set"
|
||
msgstr "Estableix"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Properties:"
|
||
msgstr "Propietats:"
|
||
|
||
#: editor/property_editor.cpp
|
||
msgid "Sections:"
|
||
msgstr "Seccions:"
|
||
|
||
#: editor/property_selector.cpp
|
||
msgid "Select Property"
|
||
msgstr "Selecciona una Propietat"
|
||
|
||
#: editor/property_selector.cpp
|
||
msgid "Select Virtual Method"
|
||
msgstr "Selecciona un Mètode Virtual"
|
||
|
||
#: editor/property_selector.cpp
|
||
msgid "Select Method"
|
||
msgstr "Selecciona un Mètode"
|
||
|
||
#: editor/pvrtc_compress.cpp
|
||
msgid "Could not execute PVRTC tool:"
|
||
msgstr "No s'ha pogut executar l'eina PVRTC:"
|
||
|
||
#: editor/pvrtc_compress.cpp
|
||
msgid "Can't load back converted image using PVRTC tool:"
|
||
msgstr "No s'ha pogut recarregar la imatge convertida mitjançant l'eina PVRTC:"
|
||
|
||
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
||
msgid "Reparent Node"
|
||
msgstr "Torna a Parentar el Node"
|
||
|
||
#: editor/reparent_dialog.cpp
|
||
msgid "Reparent Location (Select new Parent):"
|
||
msgstr "Reemparentar l'Ubicació (Selecciona un nou Pare):"
|
||
|
||
#: editor/reparent_dialog.cpp
|
||
msgid "Keep Global Transform"
|
||
msgstr "Manté la Transformació Global"
|
||
|
||
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
||
msgid "Reparent"
|
||
msgstr "Canvia el Parentatge"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Run Mode:"
|
||
msgstr "Mode d'Execució:"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Current Scene"
|
||
msgstr "Escena Actual"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Main Scene"
|
||
msgstr "Escena Principal"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Main Scene Arguments:"
|
||
msgstr "Arguments de l'Escena Principal:"
|
||
|
||
#: editor/run_settings_dialog.cpp
|
||
msgid "Scene Run Settings"
|
||
msgstr "Configuració de l'Execució de l'Escena"
|
||
|
||
#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "OK"
|
||
msgstr "D'acord"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance the scenes at."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Error loading scene from %s"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Ok"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Cannot instance the scene '%s' because the current scene exists within one "
|
||
"of its nodes."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Instance Scene(s)"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on the tree root."
|
||
msgstr "Aquesta operació no es pot executar en l'arrel de l'arbre."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Move Node In Parent"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Move Nodes In Parent"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Duplicate Node(s)"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)?"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Can not perform with the root node."
|
||
msgstr "No es pot executar en el node arrel."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on instanced scenes."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Save New Scene As.."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Editable Children"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Load As Placeholder"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Discard Instancing"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Makes Sense!"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes from a foreign scene!"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes the current scene inherits from!"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Remove Node(s)"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
||
"satisfied."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Error saving scene."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Error duplicating scene to save it."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Sub-Resources:"
|
||
msgstr "Recurs"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear Inheritance"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
||
msgid "Open in Editor"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Add Child Node"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Instance Child Scene"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Change Type"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Attach Script"
|
||
msgstr "Executa Script"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Clear Script"
|
||
msgstr "Executa Script"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Merge From Scene"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Save Branch as Scene"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Copy Node Path"
|
||
msgstr "Copia Camí"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Delete (No Confirm)"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Add/Create a New Node"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
||
"exists."
|
||
msgstr ""
|
||
"Instancia l'escena com a Node. Crea una escena heretada si no existís un "
|
||
"node arrel."
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Filter nodes"
|
||
msgstr "Filtres"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Attach a new or existing script for the selected node."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear a script for the selected node."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Remote"
|
||
msgstr "Treure"
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Local"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear Inheritance? (No Undo!)"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_dock.cpp
|
||
msgid "Clear!"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Toggle Spatial Visible"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Toggle CanvasItem Visible"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Node configuration warning:"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"Node has connection(s) and group(s)\n"
|
||
"Click to show signals dock."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"Node has connections.\n"
|
||
"Click to show signals dock."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"Node is in group(s).\n"
|
||
"Click to show groups dock."
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Instance:"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
#, fuzzy
|
||
msgid "Open script"
|
||
msgstr "Obertura Ràpida d'Scripts..."
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"Node is locked.\n"
|
||
"Click to unlock"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"Children are not selectable.\n"
|
||
"Click to make selectable"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Toggle Visibility"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Invalid node name, the following characters are not allowed:"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Rename Node"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Scene Tree (Nodes):"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Node Configuration Warning!"
|
||
msgstr ""
|
||
|
||
#: editor/scene_tree_editor.cpp
|
||
msgid "Select a Node"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Error loading template '%s'"
|
||
msgstr "Error carregant lletra."
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Error - Could not create script in filesystem."
|
||
msgstr "No s'ha pogut crear la carpeta."
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Error loading script from %s"
|
||
msgstr "Error carregant lletra."
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "N/A"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Path is empty"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Path is not local"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid base path"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Directory of the same name exists"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "File exists, will be reused"
|
||
msgstr "Fitxer Existent, Sobreescriure?"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid extension"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Wrong extension chosen"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Invalid Path"
|
||
msgstr "Camí no vàlid."
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Invalid class name"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Invalid inherited parent name or path"
|
||
msgstr "El Nom de la propietat index és invàlid."
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Script valid"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Allowed: a-z, A-Z, 0-9 and _"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Built-in script (into scene file)"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Create new script file"
|
||
msgstr "Crea un nou script"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Load existing script file"
|
||
msgstr "No s'ha pogut instanciar l'script:"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
msgid "Language"
|
||
msgstr ""
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Inherits"
|
||
msgstr "Hereta:"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Class Name"
|
||
msgstr "Classe:"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Template"
|
||
msgstr "Treure la Selecció"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Built-in Script"
|
||
msgstr "Executa Script"
|
||
|
||
#: editor/script_create_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Attach Node Script"
|
||
msgstr "Executa Script"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
#, fuzzy
|
||
msgid "Remote "
|
||
msgstr "Treure"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Bytes:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Warning"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Error:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Source:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Function:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Pick one or more items from the list to display the graph."
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Errors"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Child Process Connected"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Inspect Previous Instance"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Inspect Next Instance"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Stack Frames"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Variable"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Errors:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Stack Trace (if applicable):"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Profiler"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Monitor"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Value"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Monitors"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "List of Video Memory Usage by Resource:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Total:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Video Mem"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Resource Path"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Type"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Format"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Usage"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Misc"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control Type:"
|
||
msgstr ""
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Live Edit Root:"
|
||
msgstr "Arrel per l'Edició en directe:"
|
||
|
||
#: editor/script_editor_debugger.cpp
|
||
msgid "Set From Tree"
|
||
msgstr ""
|
||
|
||
#: editor/settings_config_dialog.cpp
|
||
msgid "Shortcuts"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Light Radius"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change AudioStreamPlayer3D Emission Angle"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera FOV"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera Size"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Sphere Shape Radius"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Box Shape Extents"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Radius"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Height"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Ray Shape Length"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Notifier Extents"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Particles AABB"
|
||
msgstr ""
|
||
|
||
#: editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Probe Extents"
|
||
msgstr ""
|
||
|
||
#: modules/gdnative/gd_native_library_editor.cpp
|
||
#, fuzzy
|
||
msgid "Library"
|
||
msgstr "Biblioteca de Models (MeshLibrary)..."
|
||
|
||
#: modules/gdnative/gd_native_library_editor.cpp
|
||
#, fuzzy
|
||
msgid "Status"
|
||
msgstr "Estat:"
|
||
|
||
#: modules/gdnative/gd_native_library_editor.cpp
|
||
msgid "Libraries: "
|
||
msgstr ""
|
||
|
||
#: modules/gdnative/register_types.cpp
|
||
msgid "GDNative"
|
||
msgstr ""
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||
msgid "Invalid type argument to convert(), use TYPE_* constants."
|
||
msgstr "Argument de tipus invàlid per a convert(), utilitzi constants TYPE_*."
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h
|
||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||
msgid "Not enough bytes for decoding bytes, or invalid format."
|
||
msgstr ""
|
||
"Nombre insuficient de bytes per a descodificar els bytes, o el format és "
|
||
"invàlid."
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "step argument is zero!"
|
||
msgstr "L'argument pas (step) és zero!"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Not a script with an instance"
|
||
msgstr "Script sense instància"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Not based on a script"
|
||
msgstr "No basat en un script"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Not based on a resource file"
|
||
msgstr "No basat en un arxiu de recursos"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary format (missing @path)"
|
||
msgstr "Format del diccionari d'instàncies invàlid (manca @path)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary format (can't load script at @path)"
|
||
msgstr ""
|
||
"Format del diccionari d'instàncies invàlid (no es pot carregar l'script a "
|
||
"@path)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary format (invalid script at @path)"
|
||
msgstr "Format del diccionari d'instàncies invàlid (script invàlid a @path)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Invalid instance dictionary (invalid subclasses)"
|
||
msgstr "Diccionari d'instàncies invàlid (subclasses invàlides)"
|
||
|
||
#: modules/gdscript/gdscript_functions.cpp
|
||
msgid "Object can't provide a length."
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "GridMap Delete Selection"
|
||
msgstr "Elimina Seleccionats"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "GridMap Duplicate Selection"
|
||
msgstr "Duplicar la Selecció"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Floor:"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Grid Map"
|
||
msgstr "Alinea-ho a la graella"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Snap View"
|
||
msgstr "Alinea la Vista"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Previous Floor"
|
||
msgstr "Pestanya Anterior"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Next Floor"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Clip Disabled"
|
||
msgstr "Desactivat"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Clip Above"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Clip Below"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Edit X Axis"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Edit Y Axis"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Edit Z Axis"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Rotate X"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Rotate Y"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Rotate Z"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Back Rotate X"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Back Rotate Y"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Back Rotate Z"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Cursor Clear Rotation"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Create Area"
|
||
msgstr "Crea Nou"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Create Exterior Connector"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Erase Area"
|
||
msgstr ""
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Clear Selection"
|
||
msgstr "Centra la Selecció"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "GridMap Settings"
|
||
msgstr "Configuració de Desplaçament"
|
||
|
||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||
msgid "Pick Distance:"
|
||
msgstr ""
|
||
|
||
#: modules/mono/editor/mono_bottom_panel.cpp
|
||
msgid "Builds"
|
||
msgstr ""
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid ""
|
||
"A node yielded without working memory, please read the docs on how to yield "
|
||
"properly!"
|
||
msgstr ""
|
||
"Node cedit sense memòria de treball. Llegiu la documentació per cedir "
|
||
"(yield) nodes correctament!"
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid ""
|
||
"Node yielded, but did not return a function state in the first working "
|
||
"memory."
|
||
msgstr ""
|
||
"Node cedit, però no ha retornat cap estat de funció en la primera memòria de "
|
||
"treball."
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid ""
|
||
"Return value must be assigned to first element of node working memory! Fix "
|
||
"your node please."
|
||
msgstr ""
|
||
"El valor de retorn s'ha d'assignar al primer element de la memòria de "
|
||
"treball de nodes! Repareu el node."
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid "Node returned an invalid sequence output: "
|
||
msgstr "El node ha retornat un seqüencia de sortida invàlida: "
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid "Found sequence bit but not the node in the stack, report bug!"
|
||
msgstr ""
|
||
"S'ha trobat un bit de seqüencia però cap node en la pila (stack), reporteu "
|
||
"el bug!"
|
||
|
||
#: modules/visual_script/visual_script.cpp
|
||
msgid "Stack overflow with stack depth: "
|
||
msgstr "Pila desbordada (stack overflow) amb profunditat de Pila: "
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Change Signal Arguments"
|
||
msgstr "Edita els Arguments del Senyal:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Argument Type"
|
||
msgstr "Modifica el Tipus d'Argument"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Argument name"
|
||
msgstr "Modifica el nom de l'Argument"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Set Variable Default Value"
|
||
msgstr "Estableix el Valor Predeterminat de la Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Set Variable Type"
|
||
msgstr "Estableix el Tipus de Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Functions:"
|
||
msgstr "Funcions:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Variables:"
|
||
msgstr "Variables:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Name is not a valid identifier:"
|
||
msgstr "El nom no és un identificador vàlid:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Name already in use by another func/var/signal:"
|
||
msgstr "Nom usat en un altra funció/variable/senyal:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Rename Function"
|
||
msgstr "Reanomena Funció"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Rename Variable"
|
||
msgstr "Reanomena Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Rename Signal"
|
||
msgstr "Reanomena Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Function"
|
||
msgstr "Afegir Funció"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Variable"
|
||
msgstr "Afegir Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Signal"
|
||
msgstr "Afegir Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Expression"
|
||
msgstr "Modifica l'Expressió"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Node"
|
||
msgstr "Afegeix un Node"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove VisualScript Nodes"
|
||
msgstr "Elimina els Nodes de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Duplicate VisualScript Nodes"
|
||
msgstr "Duplica els Nodes de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
||
msgstr ""
|
||
"Retn Meta per dipositar un mètode Accessor (Getter). Retén Maj per dipositar "
|
||
"una firma genèrica."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
||
msgstr ""
|
||
"Retén Ctrl per dipositar un mètode Accessor (Getter). Retén Maj per "
|
||
"dipositar una firma genèrica."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Hold %s to drop a simple reference to the node."
|
||
msgstr "Retén Meta per dipositar una referència simple al node."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold Ctrl to drop a simple reference to the node."
|
||
msgstr "Retén Ctrl per dipositar una referència simple al node."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Hold %s to drop a Variable Setter."
|
||
msgstr "Retén Meta per dipositar una variable d'Actualització (Setter)."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Hold Ctrl to drop a Variable Setter."
|
||
msgstr "Retén Ctrl per dipositar una Variable d'Actualització (Setter)."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Preload Node"
|
||
msgstr "Afegir Node de Precàrrega"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Node(s) From Tree"
|
||
msgstr "Afegir Node(s) des d'Arbre"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Getter Property"
|
||
msgstr "Afegir Propietat d'Accés (Getter)"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Add Setter Property"
|
||
msgstr "Afegir Propietat d'Actualització (Setter)"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Base Type"
|
||
msgstr "Modifica el Tipus de Base"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Move Node(s)"
|
||
msgstr "Mou els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove VisualScript Node"
|
||
msgstr "Elimina el Node de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Connect Nodes"
|
||
msgstr "Connecta els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Condition"
|
||
msgstr "Condició"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Sequence"
|
||
msgstr "Seqüència"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Switch"
|
||
msgstr "commutador"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Iterator"
|
||
msgstr "Iterador"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "While"
|
||
msgstr "Mentre"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Return"
|
||
msgstr "Retorn:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Call"
|
||
msgstr "Crida"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Get"
|
||
msgstr "Obtenir"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Script already has function '%s'"
|
||
msgstr ""
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Change Input Value"
|
||
msgstr "Modifica el Valor de l'Entrada"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Can't copy the function node."
|
||
msgstr "No es pot copiar el node de funció."
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Clipboard is empty!"
|
||
msgstr "El porta-retalls és buit!"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Paste VisualScript Nodes"
|
||
msgstr "Enganxa els Nodes de VisualScript"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove Function"
|
||
msgstr "Elimina la Funció"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Edit Variable"
|
||
msgstr "Edita la Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove Variable"
|
||
msgstr "Elimina la Variable"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Edit Signal"
|
||
msgstr "Edita el Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Remove Signal"
|
||
msgstr "Elimina el Senyal"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Editing Variable:"
|
||
msgstr "Edició de la Variable:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Editing Signal:"
|
||
msgstr "Edició del Senyal:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Base Type:"
|
||
msgstr "Tipus Base:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Available Nodes:"
|
||
msgstr "Nodes disponibles:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Select or create a function to edit graph"
|
||
msgstr "Selecciona o crea una funció per editar la corba"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Edit Signal Arguments:"
|
||
msgstr "Edita Arguments del Senyal:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Edit Variable:"
|
||
msgstr "Edita Variable:"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Delete Selected"
|
||
msgstr "Elimina Seleccionats"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Find Node Type"
|
||
msgstr "Troba el Tipus del Node"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Copy Nodes"
|
||
msgstr "Copia Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
msgid "Cut Nodes"
|
||
msgstr "Talla els Nodes"
|
||
|
||
#: modules/visual_script/visual_script_editor.cpp
|
||
#, fuzzy
|
||
msgid "Paste Nodes"
|
||
msgstr "Camí al Node:"
|
||
|
||
#: modules/visual_script/visual_script_flow_control.cpp
|
||
msgid "Input type not iterable: "
|
||
msgstr "Tipus d'entrada no iterable: "
|
||
|
||
#: modules/visual_script/visual_script_flow_control.cpp
|
||
msgid "Iterator became invalid"
|
||
msgstr "L'Iterador ha esdevingut invàlid"
|
||
|
||
#: modules/visual_script/visual_script_flow_control.cpp
|
||
msgid "Iterator became invalid: "
|
||
msgstr "L'Iterador ha esdevingut invàlid: "
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Invalid index property name."
|
||
msgstr "El Nom de la propietat index és invàlid."
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Base object is not a Node!"
|
||
msgstr "L'objecte de Base no és un Node!"
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Path does not lead Node!"
|
||
msgstr "El camí no condueix a cap Node!"
|
||
|
||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||
msgid "Invalid index property name '%s' in node %s."
|
||
msgstr "El nom de la propietat index '%s' és invàlid en el node %s."
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid ": Invalid argument of type: "
|
||
msgstr ": Argument invàlid del tipus: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid ": Invalid arguments: "
|
||
msgstr ": Arguments invàlids: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid "VariableGet not found in script: "
|
||
msgstr "Variable Get no trobada en el script: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid "VariableSet not found in script: "
|
||
msgstr "Variable Set no trobada en el script: "
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid "Custom node has no _step() method, can't process graph."
|
||
msgstr ""
|
||
"El node personalitzat no té cap mètode _step(), no es pot processar la corba."
|
||
|
||
#: modules/visual_script/visual_script_nodes.cpp
|
||
msgid ""
|
||
"Invalid return value from _step(), must be integer (seq out), or string "
|
||
"(error)."
|
||
msgstr ""
|
||
"Valor de retorn de _step() invàlid. Ha de ser un nombre enter (seq out), o "
|
||
"una cadena de text (error)."
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Run in Browser"
|
||
msgstr ""
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
msgid "Run exported HTML in the system's default browser."
|
||
msgstr ""
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Could not write file:\n"
|
||
msgstr "No s'ha pogut crear la carpeta."
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Could not open template for export:\n"
|
||
msgstr "No s'ha pogut crear la carpeta."
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Invalid export template:\n"
|
||
msgstr "Instal·la Plantilles d'Exportació"
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Could not read custom HTML shell:\n"
|
||
msgstr "No s'ha pogut crear la carpeta."
|
||
|
||
#: platform/javascript/export/export.cpp
|
||
#, fuzzy
|
||
msgid "Could not read boot splash image file:\n"
|
||
msgstr "No s'ha pogut crear la carpeta."
|
||
|
||
#: scene/2d/animated_sprite.cpp
|
||
msgid ""
|
||
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
||
"order for AnimatedSprite to display frames."
|
||
msgstr ""
|
||
"Un recurs del tipus SpriteFrames s'ha de crear or especificar en la "
|
||
"propietat \"Fotogrames (Frames)\" perquè AnimatedSprite pugui mostrar els "
|
||
"quadres."
|
||
|
||
#: scene/2d/canvas_modulate.cpp
|
||
msgid ""
|
||
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
||
"scenes). The first created one will work, while the rest will be ignored."
|
||
msgstr ""
|
||
"Només es permet un sol CanvasModulate per escena (o conjunt d'escenes "
|
||
"instanciades). El primer funcionarà, mentre que la resta seran ignorats."
|
||
|
||
#: scene/2d/collision_polygon_2d.cpp
|
||
msgid ""
|
||
"CollisionPolygon2D only serves to provide a collision shape to a "
|
||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionPolygon2D només proporciona formes de col·lisió a nodes derivats de "
|
||
"CollisionObject2D. Utilitzeu-lo només per donar una forma a nodes com "
|
||
"Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc."
|
||
|
||
#: scene/2d/collision_polygon_2d.cpp
|
||
msgid "An empty CollisionPolygon2D has no effect on collision."
|
||
msgstr "Un CollisionPolygon2D buit no té cap efecte en la col·lisió."
|
||
|
||
#: scene/2d/collision_shape_2d.cpp
|
||
msgid ""
|
||
"CollisionShape2D only serves to provide a collision shape to a "
|
||
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionShape2D només proporciona formes de col·lisió nodes de derivats de "
|
||
"CollisionObject2D. Utilitzeu-lo només per donar una forma a nodes com "
|
||
"Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc."
|
||
|
||
#: scene/2d/collision_shape_2d.cpp
|
||
msgid ""
|
||
"A shape must be provided for CollisionShape2D to function. Please create a "
|
||
"shape resource for it!"
|
||
msgstr ""
|
||
"S'ha de proporcionar una forma perquè *CollisionShape2D pugui funcionar. "
|
||
"Creeu-li un recurs de forma (shape)!"
|
||
|
||
#: scene/2d/light_2d.cpp
|
||
msgid ""
|
||
"A texture with the shape of the light must be supplied to the 'texture' "
|
||
"property."
|
||
msgstr ""
|
||
"S'ha de proveir la propietat 'textura' amb una textura amb la forma de la "
|
||
"llum."
|
||
|
||
#: scene/2d/light_occluder_2d.cpp
|
||
msgid ""
|
||
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
||
msgstr ""
|
||
"Cal establir (o dibuixar) un polígon oclusiu perquè aquest oclusor "
|
||
"(occluder) faci efecte."
|
||
|
||
#: scene/2d/light_occluder_2d.cpp
|
||
msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
|
||
msgstr "El polígon oclusiu és buit. Dibuixeu un polígon!"
|
||
|
||
#: scene/2d/navigation_polygon.cpp
|
||
msgid ""
|
||
"A NavigationPolygon resource must be set or created for this node to work. "
|
||
"Please set a property or draw a polygon."
|
||
msgstr ""
|
||
"Cal especificar un recurs de tipus NavigationPolygon per al correcte "
|
||
"funcionament del Node. Si us plau especifiqueu una propietat o dibuixeu un "
|
||
"polígon."
|
||
|
||
#: scene/2d/navigation_polygon.cpp
|
||
msgid ""
|
||
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
||
"node. It only provides navigation data."
|
||
msgstr ""
|
||
"NavigationPolygonInstance ha de ser fill o nét d'un node Navigation2D. Només "
|
||
"proporciona dades de navegació."
|
||
|
||
#: scene/2d/parallax_layer.cpp
|
||
msgid ""
|
||
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
||
msgstr ""
|
||
"Un node ParallaxLayer només funciona quan s'estableix com a fill d'un node "
|
||
"ParallaxBackground."
|
||
|
||
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
||
msgid ""
|
||
"A material to process the particles is not assigned, so no behavior is "
|
||
"imprinted."
|
||
msgstr ""
|
||
|
||
#: scene/2d/path_2d.cpp
|
||
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
||
msgstr ""
|
||
"PathFollow2D només funciona si s'estableix com a fill d'un node Path2D."
|
||
|
||
#: scene/2d/physics_body_2d.cpp
|
||
msgid ""
|
||
"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
|
||
"by the physics engine when running.\n"
|
||
"Change the size in children collision shapes instead."
|
||
msgstr ""
|
||
|
||
#: scene/2d/remote_transform_2d.cpp
|
||
msgid "Path property must point to a valid Node2D node to work."
|
||
msgstr "Cal que la propietat Camí (Path) assenyali un Node2D vàlid."
|
||
|
||
#: scene/2d/visibility_notifier_2d.cpp
|
||
msgid ""
|
||
"VisibilityEnable2D works best when used with the edited scene root directly "
|
||
"as parent."
|
||
msgstr ""
|
||
"Un node VisibilityEnable2D funcionarà millor en ser emparentat directament "
|
||
"amb l'arrel de l'escena."
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVRCamera must have an ARVROrigin node as its parent"
|
||
msgstr ""
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVRController must have an ARVROrigin node as its parent"
|
||
msgstr ""
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid ""
|
||
"The controller id must not be 0 or this controller will not be bound to an "
|
||
"actual controller"
|
||
msgstr ""
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVRAnchor must have an ARVROrigin node as its parent"
|
||
msgstr ""
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid ""
|
||
"The anchor id must not be 0 or this anchor will not be bound to an actual "
|
||
"anchor"
|
||
msgstr ""
|
||
|
||
#: scene/3d/arvr_nodes.cpp
|
||
msgid "ARVROrigin requires an ARVRCamera child node"
|
||
msgstr ""
|
||
|
||
#: scene/3d/collision_polygon.cpp
|
||
msgid ""
|
||
"CollisionPolygon only serves to provide a collision shape to a "
|
||
"CollisionObject derived node. Please only use it as a child of Area, "
|
||
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionPolygon només proporciona formes de col·lisió a nodes derivats de "
|
||
"CollisionObject. Utilitzeu-lo només per donar una forma a nodes com Area, "
|
||
"StaticBody, RigidBody, KinematicBody, etc."
|
||
|
||
#: scene/3d/collision_polygon.cpp
|
||
msgid "An empty CollisionPolygon has no effect on collision."
|
||
msgstr "Un CollisionPolygon buit no afecta les col·lisions."
|
||
|
||
#: scene/3d/collision_shape.cpp
|
||
msgid ""
|
||
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
||
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
||
"KinematicBody, etc. to give them a shape."
|
||
msgstr ""
|
||
"CollisionShape només proporciona formes de col·lisió a nodes derivats de "
|
||
"CollisionObject. Utilitzeu-lo només per donar una forma a nodes com Area, "
|
||
"StaticBody, RigidBody, KinematicBody, etc."
|
||
|
||
#: scene/3d/collision_shape.cpp
|
||
msgid ""
|
||
"A shape must be provided for CollisionShape to function. Please create a "
|
||
"shape resource for it!"
|
||
msgstr ""
|
||
"Cal proveir una forma perquè CollisionShape funcioni. Creeu-li un recurs de "
|
||
"forma!"
|
||
|
||
#: scene/3d/gi_probe.cpp
|
||
msgid "Plotting Meshes"
|
||
msgstr ""
|
||
|
||
#: scene/3d/gi_probe.cpp
|
||
msgid "Finishing Plot"
|
||
msgstr ""
|
||
|
||
#: scene/3d/navigation_mesh.cpp
|
||
msgid "A NavigationMesh resource must be set or created for this node to work."
|
||
msgstr ""
|
||
"Cal crear o establir un recurs de tipus NavigationMesh per al correcte "
|
||
"funcionament d'aquest node."
|
||
|
||
#: scene/3d/navigation_mesh.cpp
|
||
msgid ""
|
||
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
||
"It only provides navigation data."
|
||
msgstr ""
|
||
"NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només "
|
||
"proporciona dades de navegació."
|
||
|
||
#: scene/3d/particles.cpp
|
||
msgid ""
|
||
"Nothing is visible because meshes have not been assigned to draw passes."
|
||
msgstr ""
|
||
|
||
#: scene/3d/physics_body.cpp
|
||
msgid ""
|
||
"Size changes to RigidBody (in character or rigid modes) will be overriden by "
|
||
"the physics engine when running.\n"
|
||
"Change the size in children collision shapes instead."
|
||
msgstr ""
|
||
|
||
#: scene/3d/remote_transform.cpp
|
||
#, fuzzy
|
||
msgid "Path property must point to a valid Spatial node to work."
|
||
msgstr ""
|
||
"Cal que la propietat Camí (Path) assenyali cap a un node Particles2D vàlid."
|
||
|
||
#: scene/3d/scenario_fx.cpp
|
||
msgid ""
|
||
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
||
msgstr ""
|
||
"Només es permet un sol WorldEnvironment per escena ( o conjunt d'escenes "
|
||
"instanciades)."
|
||
|
||
#: scene/3d/sprite_3d.cpp
|
||
msgid ""
|
||
"A SpriteFrames resource must be created or set in the 'Frames' property in "
|
||
"order for AnimatedSprite3D to display frames."
|
||
msgstr ""
|
||
"Cal crear o establir un recurs SpriteFrames en la propietat 'Frames' perquè "
|
||
"AnimatedSprite3D dibuixi els quadres."
|
||
|
||
#: scene/3d/vehicle_body.cpp
|
||
msgid ""
|
||
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
||
"it as a child of a VehicleBody."
|
||
msgstr ""
|
||
|
||
#: scene/gui/color_picker.cpp
|
||
msgid "Raw Mode"
|
||
msgstr ""
|
||
|
||
#: scene/gui/color_picker.cpp
|
||
msgid "Add current color as a preset"
|
||
msgstr ""
|
||
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "Cancel"
|
||
msgstr "Cancel·la"
|
||
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "Alert!"
|
||
msgstr "Ep!"
|
||
|
||
#: scene/gui/dialogs.cpp
|
||
msgid "Please Confirm..."
|
||
msgstr "Confirmeu..."
|
||
|
||
#: scene/gui/popup.cpp
|
||
msgid ""
|
||
"Popups will hide by default unless you call popup() or any of the popup*() "
|
||
"functions. Making them visible for editing is fine though, but they will "
|
||
"hide upon running."
|
||
msgstr ""
|
||
"Les finestres emergents s'oculten per defecte tret que s'invoqui popup() o "
|
||
"qualsevol de les funcions popup*(). És possible fer-les visibles mentre "
|
||
"s'edita, però s'ocultaran durant l'execució."
|
||
|
||
#: scene/gui/scroll_container.cpp
|
||
msgid ""
|
||
"ScrollContainer is intended to work with a single child control.\n"
|
||
"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
|
||
"minimum size manually."
|
||
msgstr ""
|
||
|
||
#: scene/gui/tree.cpp
|
||
msgid "(Other)"
|
||
msgstr ""
|
||
|
||
#: scene/main/scene_tree.cpp
|
||
msgid ""
|
||
"Default Environment as specified in Project Setings (Rendering -> Viewport -"
|
||
"> Default Environment) could not be loaded."
|
||
msgstr ""
|
||
|
||
#: scene/main/viewport.cpp
|
||
msgid ""
|
||
"This viewport is not set as render target. If you intend for it to display "
|
||
"its contents directly to the screen, make it a child of a Control so it can "
|
||
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
||
"texture to some node for display."
|
||
msgstr ""
|
||
"La Vista (Viewport) no és la Destinació de Renderització (render target). "
|
||
"Per mostrar-ne el contingut, especifiqueu-la com a filla d'un Control de "
|
||
"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
|
||
"de Renderització i assigneu-ne la textura interna a algun node."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Error initializing FreeType."
|
||
msgstr "Error inicialitzant FreeType."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Unknown font format."
|
||
msgstr "Format de lletra desconegut."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Error loading font."
|
||
msgstr "Error carregant lletra."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
msgid "Invalid font size."
|
||
msgstr "La mida de la lletra no és vàlida."
|
||
|
||
#~ msgid "Cannot navigate to '"
|
||
#~ msgstr "No es pot navegar fins '"
|
||
|
||
#~ msgid ""
|
||
#~ "\n"
|
||
#~ "Source: "
|
||
#~ msgstr ""
|
||
#~ "\n"
|
||
#~ "Font: "
|
||
|
||
#~ msgid "Remove Point from Line2D"
|
||
#~ msgstr "Elimina un Punt de la Línia2D"
|
||
|
||
#~ msgid "Add Point to Line2D"
|
||
#~ msgstr "Afegeix punt a la Línia2D"
|
||
|
||
#~ msgid "Move Point in Line2D"
|
||
#~ msgstr "Mou el Punt de la Línia2D"
|
||
|
||
#~ msgid "Split Segment (in line)"
|
||
#~ msgstr "Parteix el Segment (en la línia)"
|
||
|
||
#~ msgid "Meta+"
|
||
#~ msgstr "Meta +"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Setting '"
|
||
#~ msgstr "Configuració"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Selection -> Duplicate"
|
||
#~ msgstr "Selecció Només"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Selection -> Clear"
|
||
#~ msgstr "Selecció Només"
|
||
|
||
#~ msgid ""
|
||
#~ "Path property must point to a valid Viewport node to work. Such Viewport "
|
||
#~ "must be set to 'render target' mode."
|
||
#~ msgstr ""
|
||
#~ "Cal que la propietat Camí (Path) assenyali un node de Vista (Viewport) "
|
||
#~ "vàlid. Aquest ha de ser especificat en el mode \"destinació de "
|
||
#~ "renderització\" (render target)."
|
||
|
||
#~ msgid ""
|
||
#~ "The Viewport set in the path property must be set as 'render target' in "
|
||
#~ "order for this sprite to work."
|
||
#~ msgstr ""
|
||
#~ "La Vista (Viewport) especificada en la propietat \"Camí\" (Path) ha "
|
||
#~ "d'utilitzar el mode 'Destinació de renderització' (render target) perquè "
|
||
#~ "l'sprite funcioni."
|
||
|
||
#~ msgid "Filter:"
|
||
#~ msgstr "Filtre:"
|
||
|
||
#~ msgid "Method List For '%s':"
|
||
#~ msgstr "Llista de mètodes de '%s':"
|
||
|
||
#~ msgid "Arguments:"
|
||
#~ msgstr "Arguments:"
|
||
|
||
#~ msgid "Return:"
|
||
#~ msgstr "Retorn:"
|
||
|
||
#~ msgid "Added:"
|
||
#~ msgstr "Afegit:"
|
||
|
||
#~ msgid "Removed:"
|
||
#~ msgstr "Eliminat:"
|
||
|
||
#~ msgid "Could not save atlas subtexture:"
|
||
#~ msgstr "No s'ha pogut desar la subtextura de l'atles:"
|
||
|
||
#~ msgid "Exporting for %s"
|
||
#~ msgstr "Exportació per a %s"
|
||
|
||
#~ msgid "Setting Up.."
|
||
#~ msgstr "Instal·lant.."
|
||
|
||
#~ msgid "Error loading scene."
|
||
#~ msgstr "No s'ha pogut carregar l'escena."
|
||
|
||
#~ msgid "Re-Import"
|
||
#~ msgstr "ReImporta"
|
||
|
||
#~ msgid "Please wait for scan to complete."
|
||
#~ msgstr "Espera que s'acabi l'anàlisi."
|
||
|
||
#~ msgid "Current scene must be saved to re-import."
|
||
#~ msgstr "S'ha de desar l'escena abans de reimportar-la."
|
||
|
||
#~ msgid "Save & Re-Import"
|
||
#~ msgstr "Desa i ReImporta"
|
||
|
||
#~ msgid "Re-Importing"
|
||
#~ msgstr "Re-Importació"
|
||
|
||
#~ msgid "Re-Import Changed Resources"
|
||
#~ msgstr "ReImporta Recursos Modificats"
|
||
|
||
#~ msgid "Loading Export Templates"
|
||
#~ msgstr "Carregant Plantilles d'Exportació"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "\n"
|
||
#~ "Status: Needs Re-Import"
|
||
#~ msgstr "Desa i ReImporta"
|
||
|
||
#~ msgid "Same source and destination files, doing nothing."
|
||
#~ msgstr ""
|
||
#~ "Els fitxers d'origen i destinació són els mateixos. No s'ha produït cap "
|
||
#~ "acció."
|
||
|
||
#~ msgid "Same source and destination paths, doing nothing."
|
||
#~ msgstr ""
|
||
#~ "El camí d'origen i destinació es idèntic. No s'ha produït cap acció."
|
||
|
||
#~ msgid "Can't move directories to within themselves."
|
||
#~ msgstr "No es poden moure directoris en si mateixos."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Error moving file:\n"
|
||
#~ msgstr "Error en desar TileSet!"
|
||
|
||
#~ msgid "Pick New Name and Location For:"
|
||
#~ msgstr "Tria un Nou Nom i Ubicació per a:"
|
||
|
||
#~ msgid "No files selected!"
|
||
#~ msgstr "Cap fitxer seleccionat!"
|
||
|
||
#~ msgid "Info"
|
||
#~ msgstr "Informació"
|
||
|
||
#~ msgid "Re-Import.."
|
||
#~ msgstr "ReImporta..."
|
||
|
||
#~ msgid "No bit masks to import!"
|
||
#~ msgstr "Cap màscara de bits per importar!"
|
||
|
||
#~ msgid "Target path is empty."
|
||
#~ msgstr "El camí de Destinació és buit."
|
||
|
||
#~ msgid "Target path must be a complete resource path."
|
||
#~ msgstr "El camí de Destinació ha de ser un camí de recursos complet."
|
||
|
||
#~ msgid "Target path must exist."
|
||
#~ msgstr "El camí de Destinació ha d'existir."
|
||
|
||
#~ msgid "Save path is empty!"
|
||
#~ msgstr "El camí per desar és buit!"
|
||
|
||
#~ msgid "Import BitMasks"
|
||
#~ msgstr "Importa Màscares de Bit"
|
||
|
||
#~ msgid "Source Texture(s):"
|
||
#~ msgstr "Textures Font:"
|
||
|
||
#~ msgid "Target Path:"
|
||
#~ msgstr "Camí de Destinació:"
|
||
|
||
#~ msgid "Accept"
|
||
#~ msgstr "Accepta"
|
||
|
||
#~ msgid "Bit Mask"
|
||
#~ msgstr "Màscara de bits"
|
||
|
||
#~ msgid "No source font file!"
|
||
#~ msgstr "Cap fitxer de lletra font!"
|
||
|
||
#~ msgid "No target font resource!"
|
||
#~ msgstr "Cap recurs de Lletra!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Invalid file extension.\n"
|
||
#~ "Please use .font."
|
||
#~ msgstr ""
|
||
#~ "Extensió de fitxer no vàlida.\n"
|
||
#~ "Utilitzeu .fnt."
|
||
|
||
#~ msgid "Couldn't save font."
|
||
#~ msgstr "No s'ha pogut desar la lletra."
|
||
|
||
#~ msgid "Source Font:"
|
||
#~ msgstr "Lletra:"
|
||
|
||
#~ msgid "Source Font Size:"
|
||
#~ msgstr "Mida de la lletra:"
|
||
|
||
#~ msgid "Dest Resource:"
|
||
#~ msgstr "Recurs Objectiu:"
|
||
|
||
#~ msgid "The quick brown fox jumps over the lazy dog."
|
||
#~ msgstr ""
|
||
#~ "«Dóna amor que seràs feliç!». Això, il·lús veí i company geniüt, ja és un "
|
||
#~ "lluït rètol d'onze kWh."
|
||
|
||
#~ msgid "Test:"
|
||
#~ msgstr "Prova:"
|
||
|
||
#~ msgid "Options:"
|
||
#~ msgstr "Opcions:"
|
||
|
||
#~ msgid "Font Import"
|
||
#~ msgstr "Importa lletra"
|
||
|
||
#~ msgid ""
|
||
#~ "This file is already a Godot font file, please supply a BMFont type file "
|
||
#~ "instead."
|
||
#~ msgstr ""
|
||
#~ "Aquest fitxer ja és un fitxer de lletra de Godot. Proveïu un fitxer de "
|
||
#~ "tipus BMFont."
|
||
|
||
#~ msgid "Failed opening as BMFont file."
|
||
#~ msgstr "No s'ha pogut obrir com a fitxer BMFont."
|
||
|
||
#~ msgid "Invalid font custom source."
|
||
#~ msgstr "Lletra personalitzada no vàlida."
|
||
|
||
#~ msgid "No meshes to import!"
|
||
#~ msgstr "Cap malla per importar!"
|
||
|
||
#~ msgid "Single Mesh Import"
|
||
#~ msgstr "Importa una Malla"
|
||
|
||
#~ msgid "Source Mesh(es):"
|
||
#~ msgstr "Malla/es :"
|
||
|
||
#~ msgid "Surface %d"
|
||
#~ msgstr "Superfície %d"
|
||
|
||
#~ msgid "No samples to import!"
|
||
#~ msgstr "No s'ha trobat cap mostra d'Àudio per importar!"
|
||
|
||
#~ msgid "Import Audio Samples"
|
||
#~ msgstr "Importa Mostra d'Àudio"
|
||
|
||
#~ msgid "Source Sample(s):"
|
||
#~ msgstr "Mostra/es d'Origen:"
|
||
|
||
#~ msgid "Audio Sample"
|
||
#~ msgstr "Mostra d'Àudio"
|
||
|
||
#~ msgid "New Clip"
|
||
#~ msgstr "Nou Clip"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Flags"
|
||
#~ msgstr "Indicadors (flags)"
|
||
|
||
#~ msgid "Bake FPS:"
|
||
#~ msgstr "Fer Bake dels FPS:"
|
||
|
||
#~ msgid "Optimizer"
|
||
#~ msgstr "Optimitzador"
|
||
|
||
#~ msgid "Max Linear Error"
|
||
#~ msgstr "Error Lineal Màxim"
|
||
|
||
#~ msgid "Max Angular Error"
|
||
#~ msgstr "Error Angular Màxim"
|
||
|
||
#~ msgid "Max Angle"
|
||
#~ msgstr "Angle Màxim"
|
||
|
||
#~ msgid "Clips"
|
||
#~ msgstr "Clips"
|
||
|
||
#~ msgid "Start(s)"
|
||
#~ msgstr "Inici/s"
|
||
|
||
#~ msgid "End(s)"
|
||
#~ msgstr "Final/s"
|
||
|
||
#~ msgid "Filters"
|
||
#~ msgstr "Filtres"
|
||
|
||
#~ msgid "Source path is empty."
|
||
#~ msgstr "El camí d'origen és buit."
|
||
|
||
#~ msgid "Couldn't load post-import script."
|
||
#~ msgstr "No s'ha pogut carregar l'script de post-importació."
|
||
|
||
#~ msgid "Invalid/broken script for post-import."
|
||
#~ msgstr "L'script de post-importació no és vàlid ."
|
||
|
||
#~ msgid "Error importing scene."
|
||
#~ msgstr "No s'ha pogut importar l'escena."
|
||
|
||
#~ msgid "Import 3D Scene"
|
||
#~ msgstr "Importa Escena 3D"
|
||
|
||
#~ msgid "Source Scene:"
|
||
#~ msgstr "Escena d'Origen:"
|
||
|
||
#~ msgid "Same as Target Scene"
|
||
#~ msgstr "Igual que l'Escena de Destinació"
|
||
|
||
#~ msgid "Shared"
|
||
#~ msgstr "Compartit"
|
||
|
||
#~ msgid "Target Texture Folder:"
|
||
#~ msgstr "Directori per a Textures escollit:"
|
||
|
||
#~ msgid "Post-Process Script:"
|
||
#~ msgstr "Script de Post-Processat:"
|
||
|
||
#~ msgid "Custom Root Node Type:"
|
||
#~ msgstr "Tipus de Node Arrel Personalitzat:"
|
||
|
||
#~ msgid "Auto"
|
||
#~ msgstr "Auto"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Root Node Name:"
|
||
#~ msgstr "Nom del node:"
|
||
|
||
#~ msgid "The Following Files are Missing:"
|
||
#~ msgstr "Manquen els següents Fitxers:"
|
||
|
||
#~ msgid "Import Anyway"
|
||
#~ msgstr "Importa Igualment"
|
||
|
||
#~ msgid "Import & Open"
|
||
#~ msgstr "Importa i Obre"
|
||
|
||
#~ msgid "Edited scene has not been saved, open imported scene anyway?"
|
||
#~ msgstr ""
|
||
#~ "No s'ha desat l'escena editada. Vol obrir l'escena importada igualment?"
|
||
|
||
#~ msgid "Import Image:"
|
||
#~ msgstr "Importa Imatge:"
|
||
|
||
#~ msgid "Couldn't localize path: %s (already local)"
|
||
#~ msgstr "No s'ha pogut localitzar el camí: %s (ja és local)"
|
||
|
||
#~ msgid "3D Scene Animation"
|
||
#~ msgstr "Animació d'Escenes 3D"
|
||
|
||
#~ msgid "Uncompressed"
|
||
#~ msgstr "Sense Compressió"
|
||
|
||
#~ msgid "Compress Lossless (PNG)"
|
||
#~ msgstr "Compressió sense Pèrdua (PNG)"
|
||
|
||
#~ msgid "Compress Lossy (WebP)"
|
||
#~ msgstr "Compressió amb Pèrdua (WebP)"
|
||
|
||
#~ msgid "Compress (VRAM)"
|
||
#~ msgstr "Compressió (VRAM)"
|
||
|
||
#~ msgid "Texture Format"
|
||
#~ msgstr "Format de Textura"
|
||
|
||
#~ msgid "Texture Compression Quality (WebP):"
|
||
#~ msgstr "Qualitat de Compressió de Textura (WebP):"
|
||
|
||
#~ msgid "Texture Options"
|
||
#~ msgstr "Opcions de Textura"
|
||
|
||
#~ msgid "Please specify some files!"
|
||
#~ msgstr "Cal especificar algun fitxer!"
|
||
|
||
#~ msgid "At least one file needed for Atlas."
|
||
#~ msgstr "Es necessita com a mínim un fitxer per a l'Atles."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid project path, project.godot must not exist."
|
||
#~ msgstr "El camí de Destinació ha d'existir."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid project path, project.godot must exist."
|
||
#~ msgstr "El camí de Destinació ha d'existir."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Tiles"
|
||
#~ msgstr "Fitxer:"
|
||
|
||
#~ msgid "Ctrl+"
|
||
#~ msgstr "Ctrl +"
|
||
|
||
#~ msgid "Close scene? (Unsaved changes will be lost)"
|
||
#~ msgstr "Tanca l'Escena? (Es perdran els canvis sense desar)"
|
||
|
||
#~ msgid ""
|
||
#~ "Open Project Manager? \n"
|
||
#~ "(Unsaved changes will be lost)"
|
||
#~ msgstr ""
|
||
#~ "Vol Obrir el Gestor de Projectes?\n"
|
||
#~ "(Es perdran els canvis sense desar)"
|
||
|
||
#~ msgid "Close Goto Prev. Scene"
|
||
#~ msgstr "Tanca i Vés a l'Escena anterior"
|
||
|
||
#~ msgid "just pressed"
|
||
#~ msgstr "premut"
|
||
|
||
#~ msgid "just released"
|
||
#~ msgstr "alliberat"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Couldn't read the certificate file. Are the path and password both "
|
||
#~ "correct?"
|
||
#~ msgstr ""
|
||
#~ "No s'ha pogut llegir el certificat. Comproveu que tant el camí com la "
|
||
#~ "contrasenya són correctes"
|
||
|
||
#~ msgid "Error creating the signature object."
|
||
#~ msgstr "No s'ha pogut l'objecte signatura."
|
||
|
||
#~ msgid "Error creating the package signature."
|
||
#~ msgstr "No s'ha pogut crear el paquet signatura."
|
||
|
||
#~ msgid ""
|
||
#~ "No export templates found.\n"
|
||
#~ "Download and install export templates."
|
||
#~ msgstr ""
|
||
#~ "No s'ha trobat cap plantilla.\n"
|
||
#~ "Descarregueu i instal·leu alguna plantilla d'exportació."
|
||
|
||
#~ msgid "Custom debug package not found."
|
||
#~ msgstr "No s'ha trobat cap paquet de depuració personalitzat."
|
||
|
||
#~ msgid "Custom release package not found."
|
||
#~ msgstr "No s'ha trobat cap paquet de llançament personalitzat."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid unique name."
|
||
#~ msgstr "Nom no vàlid."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid product GUID."
|
||
#~ msgstr "La mida de la lletra no és vàlida."
|
||
|
||
#~ msgid "Invalid publisher GUID."
|
||
#~ msgstr "GUID d'editor no vàlid."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid background color."
|
||
#~ msgstr "Lletra personalitzada no vàlida."
|
||
|
||
#~ msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
||
#~ msgstr "Imatge Store Logo no vàlida. La mida hauria de ser 50x50 ."
|
||
|
||
#~ msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
||
#~ msgstr "Imatge Logo quadrat 44x44 no vàlida. La mida hauria de ser 44x44."
|
||
|
||
#~ msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
||
#~ msgstr "Imatge Logo quadrat 71x71 no vàlida. La mida hauria de ser 71x71 ."
|
||
|
||
#~ msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
||
#~ msgstr ""
|
||
#~ "Imatge logo quadrat 150x150 no vàlida. La mida hauria de ser 150x150 ."
|
||
|
||
#~ msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
||
#~ msgstr ""
|
||
#~ "Imatge logo quadrat 310x310 no vàlida. La mida hauria de ser 310x310."
|
||
|
||
#~ msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
||
#~ msgstr ""
|
||
#~ "Imatge logo quadrat 310x150 no vàlida. La mida hauria de ser 310x150."
|
||
|
||
#~ msgid "Invalid splash screen image dimensions (should be 620x300)."
|
||
#~ msgstr ""
|
||
#~ "Imatge de la pantalla de presentació no vàlida. La mida hauria de ser "
|
||
#~ "620x300."
|
||
|
||
#~ msgid "Node From Scene"
|
||
#~ msgstr "Node de l'Escena"
|
||
|
||
#~ msgid "Import assets to the project."
|
||
#~ msgstr "Importa actius al projecte."
|
||
|
||
#~ msgid "Export the project to many platforms."
|
||
#~ msgstr "Exporta el projecte a diverses plataformes."
|
||
|
||
#~ msgid "Alerts when an external resource has changed."
|
||
#~ msgstr "Alerta en canviar un recurs extern."
|
||
|
||
#~ msgid "Path property must point to a valid Particles2D node to work."
|
||
#~ msgstr ""
|
||
#~ "Cal que la propietat Camí (Path) assenyali cap a un node Particles2D "
|
||
#~ "vàlid."
|
||
|
||
#~ msgid ""
|
||
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
|
||
#~ "in order for SamplePlayer to play sound."
|
||
#~ msgstr ""
|
||
#~ "Cal crear o especificar un recurs SampleLibrary en la propietat 'samples' "
|
||
#~ "perquè SamplePlayer pugui reproduir so."
|
||
|
||
#~ msgid ""
|
||
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
|
||
#~ "in order for SpatialSamplePlayer to play sound."
|
||
#~ msgstr ""
|
||
#~ "Cal crear o establir un recurs SampleLibrary en la propietat 'samples' "
|
||
#~ "perquè SpatialSamplePlayer pugui reproduir so."
|
||
|
||
#~ msgid "Replaced %d Ocurrence(s)."
|
||
#~ msgstr "Substituïdes %d ocurrència/es."
|
||
|
||
#~ msgid "Save Translatable Strings"
|
||
#~ msgstr "Desa els texts Traduïbles"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Create Android keystore"
|
||
#~ msgstr "Crea una Carpeta"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Organization"
|
||
#~ msgstr "Transició"
|
||
|
||
#, fuzzy
|
||
#~ msgid "State"
|
||
#~ msgstr "Estat:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Password"
|
||
#~ msgstr "Contrasenya:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "at least 6 characters"
|
||
#~ msgstr "Caràcters vàlids:"
|
||
|
||
#~ msgid "Project Export Settings"
|
||
#~ msgstr "Configuració d'Exportació de Projectes"
|
||
|
||
#~ msgid "BakedLightInstance does not contain a BakedLight resource."
|
||
#~ msgstr "BakedLightInstance no conté cap recurs BakedLight."
|
||
|
||
#~ msgid ""
|
||
#~ "Paths cannot start with '/', absolute paths must start with 'res://', "
|
||
#~ "'user://', or 'local://'"
|
||
#~ msgstr ""
|
||
#~ "No es pot començar un camí per '/'. Els camins absoluts han de començar "
|
||
#~ "per 'res://', 'user://' o 'local://'"
|
||
|
||
#~ msgid ""
|
||
#~ "Custom node has no _get_output_port_unsequenced(idx,wmem), but "
|
||
#~ "unsequenced ports were specified."
|
||
#~ msgstr ""
|
||
#~ "El node personalitzat no té _get_output_port_unsequenced(idx,wmem), però "
|
||
#~ "s'han especificat ports sense seqüenciar."
|