117 lines
3.2 KiB
C++
117 lines
3.2 KiB
C++
#ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
|
|
#define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/editor_node.h"
|
|
#include "editor/editor_plugin.h"
|
|
#include "editor/property_editor.h"
|
|
#include "scene/animation/animation_blend_tree.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/graph_edit.h"
|
|
#include "scene/gui/popup.h"
|
|
#include "scene/gui/tree.h"
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
class AnimationNodeBlendTreeEditor : public VBoxContainer {
|
|
|
|
GDCLASS(AnimationNodeBlendTreeEditor, VBoxContainer);
|
|
|
|
Ref<AnimationNodeBlendTree> blend_tree;
|
|
GraphEdit *graph;
|
|
MenuButton *add_node;
|
|
Button *goto_parent;
|
|
|
|
PanelContainer *error_panel;
|
|
Label *error_label;
|
|
|
|
UndoRedo *undo_redo;
|
|
|
|
AcceptDialog *filter_dialog;
|
|
Tree *filters;
|
|
CheckBox *filter_enabled;
|
|
|
|
Map<StringName, ProgressBar *> animations;
|
|
|
|
void _update_graph();
|
|
|
|
struct AddOption {
|
|
String name;
|
|
String type;
|
|
Ref<Script> script;
|
|
AddOption(const String &p_name = String(), const String &p_type = String()) {
|
|
name = p_name;
|
|
type = p_type;
|
|
}
|
|
};
|
|
|
|
Vector<AddOption> add_options;
|
|
|
|
void _add_node(int p_idx);
|
|
void _update_options_menu();
|
|
|
|
static AnimationNodeBlendTreeEditor *singleton;
|
|
|
|
void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, Ref<AnimationNode> p_node);
|
|
void _node_renamed(const String &p_text, Ref<AnimationNode> p_node);
|
|
void _node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node);
|
|
|
|
bool updating;
|
|
|
|
void _connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
|
|
void _disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
|
|
|
|
void _scroll_changed(const Vector2 &p_scroll);
|
|
void _node_selected(Object *p_node);
|
|
void _open_in_editor(const String &p_which);
|
|
void _open_parent();
|
|
void _anim_selected(int p_index, Array p_options, const String &p_node);
|
|
void _delete_request(const String &p_which);
|
|
void _oneshot_start(const StringName &p_name);
|
|
void _oneshot_stop(const StringName &p_name);
|
|
|
|
bool _update_filters(const Ref<AnimationNode> &anode);
|
|
void _edit_filters(const String &p_which);
|
|
void _filter_edited();
|
|
void _filter_toggled();
|
|
Ref<AnimationNode> _filter_edit;
|
|
|
|
void _node_changed(ObjectID p_node);
|
|
|
|
void _removed_from_graph();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
static AnimationNodeBlendTreeEditor *get_singleton() { return singleton; }
|
|
|
|
void add_custom_type(const String &p_name, const Ref<Script> &p_script);
|
|
void remove_custom_type(const Ref<Script> &p_script);
|
|
|
|
virtual Size2 get_minimum_size() const;
|
|
void edit(AnimationNodeBlendTree *p_blend_tree);
|
|
AnimationNodeBlendTreeEditor();
|
|
};
|
|
|
|
class AnimationNodeBlendTreeEditorPlugin : public EditorPlugin {
|
|
|
|
GDCLASS(AnimationNodeBlendTreeEditorPlugin, EditorPlugin);
|
|
|
|
AnimationNodeBlendTreeEditor *anim_tree_editor;
|
|
EditorNode *editor;
|
|
Button *button;
|
|
|
|
public:
|
|
virtual String get_name() const { return "BlendTree"; }
|
|
bool has_main_screen() const { return false; }
|
|
virtual void edit(Object *p_object);
|
|
virtual bool handles(Object *p_object) const;
|
|
virtual void make_visible(bool p_visible);
|
|
|
|
AnimationNodeBlendTreeEditorPlugin(EditorNode *p_node);
|
|
~AnimationNodeBlendTreeEditorPlugin();
|
|
};
|
|
|
|
#endif // ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
|