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All iOS devices since the iPhone 5S support ARMv8 (64-bit). The last iOS version supported on ARMv7 devices is 10.x, which is too old to run Godot 4.0 projects since the minimum supported iOS version is 11.0. |
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godot_ios | ||
godot_ios.xcodeproj | ||
libgodot.iphone.debug.xcframework | ||
libgodot.iphone.release.xcframework | ||
data.pck |