.. |
rasterizer_rd
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
rasterizer.cpp
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Custom material support seems complete.
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2019-12-12 12:54:09 +01:00 |
rasterizer.h
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
rendering_device.cpp
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Add static Vulkan loader.
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2019-12-12 13:19:45 +01:00 |
rendering_device.h
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
SCsub
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Custom material support seems complete.
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2019-12-12 12:54:09 +01:00 |
shader_language.cpp
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Completed material/2D shader support (missing SCREEN_TEXTURE)
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2019-12-12 12:21:24 +01:00 |
shader_language.h
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Completed material/2D shader support (missing SCREEN_TEXTURE)
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2019-12-12 12:21:24 +01:00 |
shader_types.cpp
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
shader_types.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visual_server_canvas.cpp
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Modified light rendering to make it more compatible.
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2019-12-12 12:01:48 +01:00 |
visual_server_canvas.h
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Custom material support seems complete.
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2019-12-12 12:54:09 +01:00 |
visual_server_globals.cpp
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Drivers, main, servers: Ensure classes match their header filename
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2019-02-12 14:39:47 +01:00 |
visual_server_globals.h
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Custom material support seems complete.
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2019-12-12 12:54:09 +01:00 |
visual_server_light_baker.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visual_server_light_baker.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visual_server_raster.cpp
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A lot of progress with canvas rendering, still far from working.
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2019-12-12 10:50:00 +01:00 |
visual_server_raster.h
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
visual_server_scene.cpp
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
visual_server_scene.h
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
visual_server_viewport.cpp
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
visual_server_viewport.h
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
visual_server_wrap_mt.cpp
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Texture refactor
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2019-12-12 10:05:14 +01:00 |
visual_server_wrap_mt.h
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |