75688772b3
* Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too. |
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.. | ||
doc_classes | ||
config.py | ||
editor_scene_exporter_gltf_plugin.cpp | ||
editor_scene_exporter_gltf_plugin.h | ||
editor_scene_importer_gltf.cpp | ||
editor_scene_importer_gltf.h | ||
gltf_accessor.cpp | ||
gltf_accessor.h | ||
gltf_animation.cpp | ||
gltf_animation.h | ||
gltf_buffer_view.cpp | ||
gltf_buffer_view.h | ||
gltf_camera.cpp | ||
gltf_camera.h | ||
gltf_document.cpp | ||
gltf_document.h | ||
gltf_light.cpp | ||
gltf_light.h | ||
gltf_mesh.cpp | ||
gltf_mesh.h | ||
gltf_node.cpp | ||
gltf_node.h | ||
gltf_skeleton.cpp | ||
gltf_skeleton.h | ||
gltf_skin.cpp | ||
gltf_skin.h | ||
gltf_spec_gloss.cpp | ||
gltf_spec_gloss.h | ||
gltf_state.cpp | ||
gltf_state.h | ||
gltf_texture.cpp | ||
gltf_texture.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |