virtualx-engine/modules/mono/mono_gd
2018-02-27 11:08:17 +01:00
..
gd_mono.cpp Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-25 20:56:27 +01:00
gd_mono.h Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-25 20:56:27 +01:00
gd_mono_assembly.cpp Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen 2018-02-27 11:08:17 +01:00
gd_mono_assembly.h Mono: Add project export plugin 2018-02-22 13:39:41 +01:00
gd_mono_class.cpp add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
gd_mono_class.h add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
gd_mono_class_member.h Mono: Add properties support in scripts 2018-01-04 21:16:22 +01:00
gd_mono_field.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_field.h Fix build of GDMonoField 2018-01-06 11:06:05 +01:00
gd_mono_header.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_internals.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_internals.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_log.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_log.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_marshal.cpp remove an unneeded marshalling function 2018-01-18 10:33:43 +01:00
gd_mono_marshal.h The marshalling in was also incorrect. 2018-02-26 10:01:21 -05:00
gd_mono_method.cpp [mono] fix signals parameter retrieval 2018-02-21 12:50:05 +01:00
gd_mono_method.h implement signal related methods in csharp_script so signals can be used with emit 2018-02-17 19:37:02 +01:00
gd_mono_property.cpp fix GDMonoProperty::set_value 2018-01-21 12:29:49 +01:00
gd_mono_property.h Mono: Add properties support in scripts 2018-01-04 21:16:22 +01:00
gd_mono_utils.cpp Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-25 20:56:27 +01:00
gd_mono_utils.h add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00