32b43cfeb3
* Most resource types now have unique identifiers. * Applies to text, binary and imported resources. * File formats reference both by text and UID (when available). UID always has priority. * Resource UIDs are 64 bits for better compatibility with the engine. * Can be represented and used textually, example `uuid://dapwmgsmnl28u`. * A special binary cache file is used and exported, containing the mappings. Example of how it looks: ```GDScript [gd_scene load_steps=2 format=3 uid="uid://dw86wq31afig2"] [ext_resource type="PackedScene" uid="uid://bt36ojelx8q6c" path="res://subscene.scn" id="1_t56hs"] ``` GDScript, shaders and other special resource files can't currently provide UIDs, but this should be doable with special keywords on the files. This will be reserved for future PRs.
262 lines
7.7 KiB
C++
262 lines
7.7 KiB
C++
/*************************************************************************/
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/* resource_uid.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "resource_uid.h"
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#include "core/crypto/crypto.h"
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#include "core/io/dir_access.h"
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#include "core/io/file_access.h"
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static constexpr uint32_t char_count = ('z' - 'a');
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static constexpr uint32_t base = char_count + ('9' - '0');
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const char *ResourceUID::CACHE_FILE = "res://.godot/uid_cache.bin";
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String ResourceUID::id_to_text(ID p_id) const {
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if (p_id < 0) {
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return "uid://<invalid>";
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}
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String txt;
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while (p_id) {
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uint32_t c = p_id % base;
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if (c < char_count) {
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txt = String::chr('a' + c) + txt;
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} else {
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txt = String::chr('0' + (c - char_count)) + txt;
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}
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p_id /= base;
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}
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return "uid://" + txt;
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}
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ResourceUID::ID ResourceUID::text_to_id(const String &p_text) const {
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if (!p_text.begins_with("uid://") || p_text == "uid://<invalid>") {
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return INVALID_ID;
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}
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uint32_t l = p_text.length();
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uint64_t uid = 0;
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for (uint32_t i = 6; i < l; i++) {
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uid *= base;
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uint32_t c = p_text[i];
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if (c >= 'a' && c <= 'z') {
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uid += c - 'a';
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} else if (c >= '0' && c <= '9') {
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uid += c - '0' + char_count;
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} else {
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return INVALID_ID;
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}
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}
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return ID(uid & 0x7FFFFFFFFFFFFFFF);
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}
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ResourceUID::ID ResourceUID::create_id() const {
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mutex.lock();
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if (crypto.is_null()) {
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crypto = Ref<Crypto>(Crypto::create());
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}
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mutex.unlock();
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while (true) {
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PackedByteArray bytes = crypto->generate_random_bytes(8);
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ERR_FAIL_COND_V(bytes.size() != 8, INVALID_ID);
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const uint64_t *ptr64 = (const uint64_t *)bytes.ptr();
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ID id = int64_t((*ptr64) & 0x7FFFFFFFFFFFFFFF);
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mutex.lock();
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bool exists = unique_ids.has(id);
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mutex.unlock();
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if (!exists) {
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return id;
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}
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}
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}
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bool ResourceUID::has_id(ID p_id) const {
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MutexLock l(mutex);
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return unique_ids.has(p_id);
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}
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void ResourceUID::add_id(ID p_id, const String &p_path) {
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MutexLock l(mutex);
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ERR_FAIL_COND(unique_ids.has(p_id));
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Cache c;
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c.cs = p_path.utf8();
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unique_ids[p_id] = c;
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changed = true;
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}
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void ResourceUID::set_id(ID p_id, const String &p_path) {
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MutexLock l(mutex);
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ERR_FAIL_COND(!unique_ids.has(p_id));
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CharString cs = p_path.utf8();
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if (strcmp(cs.ptr(), unique_ids[p_id].cs.ptr()) != 0) {
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unique_ids[p_id].cs = cs;
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unique_ids[p_id].saved_to_cache = false; //changed
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changed = true;
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}
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}
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String ResourceUID::get_id_path(ID p_id) const {
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MutexLock l(mutex);
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ERR_FAIL_COND_V(!unique_ids.has(p_id), String());
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const CharString &cs = unique_ids[p_id].cs;
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String s(cs.ptr());
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return s;
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}
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void ResourceUID::remove_id(ID p_id) {
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MutexLock l(mutex);
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ERR_FAIL_COND(!unique_ids.has(p_id));
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unique_ids.erase(p_id);
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}
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Error ResourceUID::save_to_cache() {
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if (!FileAccess::exists(CACHE_FILE)) {
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DirAccessRef d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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d->make_dir_recursive(String(CACHE_FILE).get_base_dir()); //ensure base dir exists
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}
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FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::WRITE);
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if (!f) {
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return ERR_CANT_OPEN;
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}
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MutexLock l(mutex);
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f->store_32(unique_ids.size());
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cache_entries = 0;
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for (OrderedHashMap<ID, Cache>::Element E = unique_ids.front(); E; E = E.next()) {
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f->store_64(E.key());
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uint32_t s = E.get().cs.length();
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f->store_32(s);
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f->store_buffer((const uint8_t *)E.get().cs.ptr(), s);
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E.get().saved_to_cache = true;
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cache_entries++;
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}
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changed = false;
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return OK;
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}
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Error ResourceUID::load_from_cache() {
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FileAccessRef f = FileAccess::open(CACHE_FILE, FileAccess::READ);
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if (!f) {
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return ERR_CANT_OPEN;
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}
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MutexLock l(mutex);
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unique_ids.clear();
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uint32_t entry_count = f->get_32();
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for (uint32_t i = 0; i < entry_count; i++) {
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int64_t id = f->get_64();
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int32_t len = f->get_32();
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Cache c;
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c.cs.resize(len + 1);
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ERR_FAIL_COND_V(c.cs.size() != len + 1, ERR_FILE_CORRUPT); // out of memory
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c.cs[len] = 0;
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int32_t rl = f->get_buffer((uint8_t *)c.cs.ptrw(), len);
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ERR_FAIL_COND_V(rl != len, ERR_FILE_CORRUPT);
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c.saved_to_cache = true;
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unique_ids[id] = c;
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}
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cache_entries = entry_count;
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changed = false;
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return OK;
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}
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Error ResourceUID::update_cache() {
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if (!changed) {
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return OK;
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}
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if (cache_entries == 0) {
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return save_to_cache();
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}
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MutexLock l(mutex);
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FileAccess *f = nullptr;
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for (OrderedHashMap<ID, Cache>::Element E = unique_ids.front(); E; E = E.next()) {
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if (!E.get().saved_to_cache) {
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if (f == nullptr) {
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f = FileAccess::open(CACHE_FILE, FileAccess::READ_WRITE); //append
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if (!f) {
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return ERR_CANT_OPEN;
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}
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f->seek_end();
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}
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f->store_64(E.key());
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uint32_t s = E.get().cs.length();
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f->store_32(s);
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f->store_buffer((const uint8_t *)E.get().cs.ptr(), s);
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E.get().saved_to_cache = true;
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cache_entries++;
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}
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}
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if (f != nullptr) {
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f->seek(0);
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f->store_32(cache_entries); //update amount of entries
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f->close();
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memdelete(f);
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}
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changed = false;
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return OK;
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}
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void ResourceUID::clear() {
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cache_entries = 0;
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unique_ids.clear();
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changed = false;
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}
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void ResourceUID::_bind_methods() {
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ClassDB::bind_method(D_METHOD("id_to_text", "id"), &ResourceUID::id_to_text);
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ClassDB::bind_method(D_METHOD("text_to_id", "text_id"), &ResourceUID::text_to_id);
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ClassDB::bind_method(D_METHOD("create_id"), &ResourceUID::create_id);
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ClassDB::bind_method(D_METHOD("has_id", "id"), &ResourceUID::has_id);
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ClassDB::bind_method(D_METHOD("add_id", "id", "path"), &ResourceUID::add_id);
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ClassDB::bind_method(D_METHOD("set_id", "id", "path"), &ResourceUID::set_id);
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ClassDB::bind_method(D_METHOD("get_id_path", "id"), &ResourceUID::get_id_path);
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ClassDB::bind_method(D_METHOD("remove_id", "id", "path"), &ResourceUID::remove_id);
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BIND_CONSTANT(INVALID_ID)
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}
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ResourceUID *ResourceUID::singleton = nullptr;
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ResourceUID::ResourceUID() {
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ERR_FAIL_COND(singleton != nullptr);
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singleton = this;
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}
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ResourceUID::~ResourceUID() {
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}
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