virtualx-engine/scene/resources
Rémi Verschelde 76005a8e75 Style: Apply clang-format on all files
Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30 22:53:40 +02:00
..
default_theme Fix ColorPicker to use theme constants 2017-07-18 09:43:16 +07:00
animation.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
animation.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
audio_stream_resampled.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
audio_stream_resampled.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_stream_sample.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
audio_stream_sample.h Reworked translation system 2017-06-28 17:01:35 -03:00
bit_mask.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
bit_mask.h Fix two typos from previous commit 2017-05-17 18:45:56 +02:00
bounds.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
bounds.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
box_shape.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
box_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
capsule_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
capsule_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
circle_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
circle_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
color_ramp.cpp -Added .hdr format support 2017-05-28 21:48:05 -03:00
color_ramp.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
concave_polygon_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
concave_polygon_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
concave_polygon_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
concave_polygon_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
convex_polygon_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
convex_polygon_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
curve.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
curve.h Add object type hint for docs 2017-07-19 02:03:34 +07:00
dynamic_font.cpp Several changes to better run in mobile. 2017-07-22 14:08:17 -03:00
dynamic_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dynamic_font_stb.cpp Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
dynamic_font_stb.h Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
environment.cpp Fixes to glow and auto exposure, closes #9797, closes #9106 2017-07-26 00:40:32 -03:00
environment.h Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
font.cpp Good bye chunky fonts, closes #9441 2017-07-25 09:29:27 -03:00
font.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
gibberish_stream.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gibberish_stream.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
material.cpp Merge pull request #9764 from Noshyaar/pr-fix2 2017-07-24 08:07:32 +02:00
material.h Several changes to better run in mobile. 2017-07-22 14:08:17 -03:00
mesh.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
mesh.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
mesh_data_tool.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
mesh_data_tool.h -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
mesh_library.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
mesh_library.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
multimesh.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multimesh.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
packed_scene.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
packed_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
plane_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
polygon_path_finder.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
polygon_path_finder.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
primitive_meshes.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
primitive_meshes.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
ray_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ray_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rectangle_shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rectangle_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
room.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
room.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_format_text.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
scene_format_text.h Reworked translation system 2017-06-28 17:01:35 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
segment_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_graph.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_graph.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
shape.cpp -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
shape.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shape_line_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
shape_line_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sky_box.cpp Several changes to better run in mobile. 2017-07-22 14:08:17 -03:00
sky_box.h Several changes to better run in mobile. 2017-07-22 14:08:17 -03:00
space_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
space_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sphere_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sphere_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
style_box.cpp Fix "vertical" property of StyleBoxLine 2017-07-19 23:30:39 -03:00
style_box.h Added separators using StyleBoxLine, some theme style fixes, added variant icon 2017-07-18 01:09:19 -05:00
surface_tool.cpp -Reorganized all properties of project settings (Sorry, Again). 2017-07-17 22:18:58 -03:00
surface_tool.h -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
texture.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
texture.h Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
theme.cpp Add object type hint for docs 2017-07-23 18:57:03 +07:00
theme.h Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
tile_set.cpp Readd shape_offset as an editor-only and backcompat property 2017-07-01 20:58:35 +03:00
tile_set.h Readd tilemap's shape_transform and bugfixes 2017-07-01 20:56:51 +03:00
video_stream.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
video_stream.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
world.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
world.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
world_2d.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
world_2d.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00