virtualx-engine/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs
Paul Joannon 139a5df821
Cleanup C# projects, code quality & style
New rules:
- Do not silence CA1805 any more
- Limit where we silence CA1707, CA1711, CA1720
- Enforce severity=warning for IDE0040
- Enforce Allman style braces
- Enforce naming conventions (IDE1006 is still severity=suggestion)

Fixes:
- Fix REFL045, CS1572, CS1573
- Suppress CS0618 when generating `InvokeGodotClassMethod`
- Fix indent when generating GD_constants.cs
- Temporarily silence CS1734 in generated code
- Fix a lot of naming rule violations

Misc.:
- Remove ReSharper comments for RedundantNameQualifier
- Remove suppression attributes for RedundantNameQualifier
- Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
2024-02-27 20:11:24 +01:00

22 lines
541 B
C#

using System;
namespace Godot.SourceGenerators.Sample;
public partial class NestedClass : GodotObject
{
public partial class NestedClass2 : GodotObject
{
public partial class NestedClass3 : GodotObject
{
[Signal]
public delegate void MySignalEventHandler(string str, int num);
[Export] private String _fieldString = "foo";
[Export] private String PropertyString { get; set; } = "foo";
private void Method()
{
}
}
}
}