2ab7e6daab
Translator credits added manually based on Weblate git log. Adds Catalan, Danish and Norwegian Bokmål initial translations. Those were initially translations for the master branch, merged against the 2.1 template.
6532 lines
167 KiB
Text
6532 lines
167 KiB
Text
# Polish translation of the Godot Engine editor
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# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
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# This file is distributed under the same license as the Godot source code.
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#
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# Adrian Węcławski <weclawskiadrian@gmail.com>, 2016.
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# Daniel Lewan <vision360.daniel@gmail.com>, 2016.
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# Kamil Lewan <lewan.kamil@gmail.com>, 2016.
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# Karol Walasek <coreconviction@gmail.com>, 2016.
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# Mietek Szcześniak <ravaging@go2.pl>, 2016.
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# Rafal Brozio <rafal.brozio@gmail.com>, 2016.
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# siatek papieros <sbigneu@gmail.com>, 2016.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"PO-Revision-Date: 2016-08-16 18:01+0000\n"
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"Last-Translator: Mietek Szcześniak <ravaging@go2.pl>\n"
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"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
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"godot/pl/>\n"
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"Language: pl\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
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"|| n%100>=20) ? 1 : 2;\n"
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"X-Generator: Weblate 2.8-dev\n"
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "Niepoprawny typ argumentu funkcji convert(), użyj stałej TYPE_*."
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#: modules/gdscript/gd_functions.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "Brak miejsca dla bajtów dekodujących, lub zły format."
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#: modules/gdscript/gd_functions.cpp
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msgid "step argument is zero!"
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msgstr "argument kroku jest zerowy!"
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#: modules/gdscript/gd_functions.cpp
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msgid "Not a script with an instance"
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msgstr "Nie jest to skrypt z instancją"
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a script"
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msgstr "Nie bazuje na skrypcie"
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#: modules/gdscript/gd_functions.cpp
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msgid "Not based on a resource file"
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msgstr "Nie bazuje na pliku zasobów"
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (missing @path)"
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msgstr "Niepoprawna instancja formatu słownika (brak @path)"
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (can't load script at @path)"
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msgstr ""
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"Niepoprawna instancja formatu słownika (nie można wczytać skryptu w @path)"
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary format (invalid script at @path)"
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msgstr "Niepoprawna instancja formatu słownika (niepoprawny skrypt w @path)"
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#: modules/gdscript/gd_functions.cpp
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msgid "Invalid instance dictionary (invalid subclasses)"
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msgstr "Niepoprawna instancja słownika (niepoprawne podklasy)"
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#: scene/2d/animated_sprite.cpp
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msgid ""
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"A SpriteFrames resource must be created or set in the 'Frames' property in "
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"order for AnimatedSprite to display frames."
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msgstr ""
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"Aby AnimatedSprite pokazywał poszczególne klatki, pole Frames musi zawierać "
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"odpowiedni zasób SpriteFrames."
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#: scene/2d/canvas_modulate.cpp
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msgid ""
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"Only one visible CanvasModulate is allowed per scene (or set of instanced "
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"scenes). The first created one will work, while the rest will be ignored."
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msgstr ""
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"Tylko jeden CanvasModulate jest dozwolony na scenie (lub zestawie "
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"zinstancjonowanych scen) Tylko pierwszy CanvasModulate zadziała, przy czym "
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"pozostałe będą zignorowane."
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#: scene/2d/collision_polygon_2d.cpp
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msgid ""
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"CollisionPolygon2D only serves to provide a collision shape to a "
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"CollisionObject2D derived node. Please only use it as a child of Area2D, "
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"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
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msgstr ""
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"CollisionPolygon2D służy jedynie do określenia kształtu kolizji dla jednego "
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"z obiektów dziedziczących z CollisionObject2D. Używaj go tylko jako dziecko "
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"obiektów typu Area2D, StaticBody2D, RigidBody2D, KinematicBody2D itd."
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#: scene/2d/collision_polygon_2d.cpp
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msgid "An empty CollisionPolygon2D has no effect on collision."
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msgstr "Pusty CollisionPolygon2D nie ma wpływu na kolizje."
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#: scene/2d/collision_shape_2d.cpp
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msgid ""
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"CollisionShape2D only serves to provide a collision shape to a "
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"CollisionObject2D derived node. Please only use it as a child of Area2D, "
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"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
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msgstr ""
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"CollisionShape2D służy jedynie do określenia kształtu kolizji dla jednego z "
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"obiektów dziedziczących z CollisionObject2D. Używaj go tylko jako dziecko "
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"obiektów typu Area2D, StaticBody2D, RigidBody2D, KinematicBody2D itd."
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#: scene/2d/collision_shape_2d.cpp
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msgid ""
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"A shape must be provided for CollisionShape2D to function. Please create a "
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"shape resource for it!"
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msgstr ""
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"Zasób shape jest niezbędny do działania CollisionPolygon2D. Proszę utworzyć "
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"zasób shape!"
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#: scene/2d/light_2d.cpp
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msgid ""
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"A texture with the shape of the light must be supplied to the 'texture' "
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"property."
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msgstr ""
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"Tekstura z kształtem promieni światła musi być dodana do pola Tekstura."
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#: scene/2d/light_occluder_2d.cpp
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#, fuzzy
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msgid ""
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"An occluder polygon must be set (or drawn) for this occluder to take effect."
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msgstr ""
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"Poligon zasłaniający musi być ustawiony (lub narysowany) aby Occluder "
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"zadziałał."
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#: scene/2d/light_occluder_2d.cpp
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msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
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msgstr "Poligon zasłaniający jest pusty. Proszę narysować poligon!"
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#: scene/2d/navigation_polygon.cpp
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msgid ""
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"A NavigationPolygon resource must be set or created for this node to work. "
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"Please set a property or draw a polygon."
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msgstr ""
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"Zasób typu NavigationPolygon musi być ustawiony lub utworzony, aby ten węzeł "
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"zadziałał."
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#: scene/2d/navigation_polygon.cpp
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msgid ""
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"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
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"node. It only provides navigation data."
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msgstr ""
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"NavigationPolygonInstance musi być dzieckiem lub wnukiem węzła Navigation2D. "
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"Udostępnia on potrzebne dane nawigacyjne."
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#: scene/2d/parallax_layer.cpp
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msgid ""
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"ParallaxLayer node only works when set as child of a ParallaxBackground node."
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msgstr ""
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"Węzeł typu ParallaxLayer zadziała, jeśli będzie dzieckiem węzła "
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"ParallaxBackground."
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#: scene/2d/particles_2d.cpp
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msgid "Path property must point to a valid Particles2D node to work."
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msgstr ""
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"Żeby zadziałało, pole Path musi wskazywać na istniejący węzeł Particles2D."
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#: scene/2d/path_2d.cpp
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msgid "PathFollow2D only works when set as a child of a Path2D node."
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msgstr "PathFollow2D zadziała tylko wtedy, gdy będzie dzieckiem węzeł Path2D."
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#: scene/2d/remote_transform_2d.cpp
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msgid "Path property must point to a valid Node2D node to work."
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msgstr "Żeby zadziałało, pole Path musi wskazywać na istniejący węzeł Node2D."
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#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
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msgid ""
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"A SampleLibrary resource must be created or set in the 'samples' property in "
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"order for SamplePlayer to play sound."
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msgstr ""
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"Zasób typu SampleLibrary musi być dodany jako pole Samples, aby SamplePlayer "
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"mógł odtwarzać dźwięk."
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#: scene/2d/sprite.cpp
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#, fuzzy
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msgid ""
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"Path property must point to a valid Viewport node to work. Such Viewport "
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"must be set to 'render target' mode."
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msgstr ""
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"Aby zadziałało, pole Path musi wskazywać na obiekt Viewport, który ma "
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"zaznaczoną opcję trybu Render Target."
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#: scene/2d/sprite.cpp
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msgid ""
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"The Viewport set in the path property must be set as 'render target' in "
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"order for this sprite to work."
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msgstr ""
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"Pole trybu Render Target musi być ustawione w Viewport wskazywanym przez "
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"pole Path, aby ten Sprite mógł zadziałać."
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#: scene/2d/visibility_notifier_2d.cpp
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msgid ""
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"VisibilityEnable2D works best when used with the edited scene root directly "
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"as parent."
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msgstr ""
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"VisibilityEnable2D działa najlepiej, gdy jest bezpośrednio pod korzeniem "
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"aktualnie edytowanej sceny."
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#: scene/3d/baked_light_instance.cpp
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msgid "BakedLightInstance does not contain a BakedLight resource."
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msgstr ""
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#: scene/3d/body_shape.cpp
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msgid ""
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"CollisionShape only serves to provide a collision shape to a CollisionObject "
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"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
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"KinematicBody, etc. to give them a shape."
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msgstr ""
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"CollisionShape służy jedynie do określenia kształtu kolizji dla jednego z "
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"węzłów dziedziczących z CollisionObject. Używaj go tylko jako dziecko węzłów "
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"typu Area, StaticBody, RigidBody, KinematicBody itd."
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#: scene/3d/body_shape.cpp
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msgid ""
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"A shape must be provided for CollisionShape to function. Please create a "
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"shape resource for it!"
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msgstr ""
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"Kształt musi być określony dla CollisionShape, aby spełniał swoje zadanie. "
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"Utwórz zasób typu CollisionShape w odpowiednim polu obiektu!"
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#: scene/3d/collision_polygon.cpp
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msgid ""
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"CollisionPolygon only serves to provide a collision shape to a "
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"CollisionObject derived node. Please only use it as a child of Area, "
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"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
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msgstr ""
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"CollisionPolygon służy jedynie do określenia kształtu kolizji dla jednego z "
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"obiektów dziedziczących z CollisionObject. Używaj go tylko jako dziecko "
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"obiektów typu Area, StaticBody, RigidBody, KinematicBody itd."
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#: scene/3d/collision_polygon.cpp
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msgid "An empty CollisionPolygon has no effect on collision."
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msgstr "Pusty CollisionPolygon nie wpływa na efekty kolizji."
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#: scene/3d/navigation_mesh.cpp
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msgid "A NavigationMesh resource must be set or created for this node to work."
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msgstr ""
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"Zasób typu NavigationMesh musi być ustawiony w odpowiednim polu, aby ten "
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"węzeł zadziałał."
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#: scene/3d/navigation_mesh.cpp
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msgid ""
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"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
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"It only provides navigation data."
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msgstr ""
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"NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. "
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"Udostępnia on tylko dane nawigacyjne."
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#: scene/3d/scenario_fx.cpp
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msgid ""
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"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
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msgstr ""
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"Tylko jeden WorldEnvironment jest dozwolony na scenę (lub zestaw "
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"zinstancjonowanych scen)."
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#: scene/3d/spatial_sample_player.cpp
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msgid ""
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"A SampleLibrary resource must be created or set in the 'samples' property in "
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"order for SpatialSamplePlayer to play sound."
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msgstr ""
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"Zasób SampleLibrary musi być ustawiony jako wartość właściwości 'samples' "
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"żeby SpatialSamplePlayer odtwarzał dźwięk."
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#: scene/3d/sprite_3d.cpp
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msgid ""
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"A SpriteFrames resource must be created or set in the 'Frames' property in "
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"order for AnimatedSprite3D to display frames."
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msgstr ""
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"Zasób SpriteFrames musi być ustawiony jako wartość właściwości 'Frames' żeby "
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"AnimatedSprite3D wyświetlał klatki."
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#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
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msgid "Cancel"
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msgstr "Anuluj"
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#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
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msgid "OK"
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msgstr "OK"
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#: scene/gui/dialogs.cpp
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msgid "Alert!"
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msgstr "Alarm!"
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#: scene/gui/dialogs.cpp
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msgid "Please Confirm..."
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msgstr "Proszę potwierdzić..."
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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msgid "File Exists, Overwrite?"
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msgstr "Plik istnieje, nadpisać?"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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msgid "All Recognized"
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msgstr "Wszystkie rozpoznane"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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msgid "All Files (*)"
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msgstr "Wszystkie pliki (*)"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
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#: tools/editor/filesystem_dock.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
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msgid "Open"
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msgstr "Otwórz"
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#: scene/gui/file_dialog.cpp
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msgid "Open a File"
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msgstr "Otwórz plik"
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#: scene/gui/file_dialog.cpp
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msgid "Open File(s)"
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msgstr "Otwórz plik(i)"
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#: scene/gui/file_dialog.cpp
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msgid "Open a Directory"
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msgstr "Otwórz katalog"
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#: scene/gui/file_dialog.cpp
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msgid "Open a File or Directory"
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msgstr "Otwórz plik lub katalog"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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#: tools/editor/editor_node.cpp
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#: tools/editor/plugins/animation_player_editor_plugin.cpp
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#: tools/editor/plugins/script_editor_plugin.cpp
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msgid "Save"
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msgstr "Zapisz"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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msgid "Save a File"
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msgstr "Zapisz plik"
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#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
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#: tools/editor/editor_file_dialog.cpp
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msgid "Create Folder"
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msgstr "Utwórz katalog"
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#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
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#: tools/editor/editor_file_dialog.cpp
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#: tools/editor/io_plugins/editor_font_import_plugin.cpp
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#: tools/editor/script_create_dialog.cpp
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msgid "Path:"
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msgstr "Ścieżka:"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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msgid "Directories & Files:"
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msgstr "Katalogi i pliki:"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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#: tools/editor/script_editor_debugger.cpp
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msgid "File:"
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msgstr "Plik:"
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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msgid "Filter:"
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msgstr "Filtr:"
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#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
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#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
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#: tools/editor/plugins/theme_editor_plugin.cpp
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msgid "Name:"
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msgstr "Nazwa:"
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|
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#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
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#: tools/editor/editor_file_dialog.cpp
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msgid "Could not create folder."
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msgstr "Nie można utworzyć katalogu."
|
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|
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#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
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msgid "Must use a valid extension."
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msgstr "Rozszerzenie musi być poprawne."
|
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|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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#: tools/editor/settings_config_dialog.cpp
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msgid "Shift+"
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msgstr "Shift+"
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|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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#: tools/editor/settings_config_dialog.cpp
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msgid "Alt+"
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msgstr "Alt+"
|
||
|
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#: scene/gui/input_action.cpp
|
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msgid "Ctrl+"
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msgstr "Ctrl+"
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||
|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
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#: tools/editor/settings_config_dialog.cpp
|
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msgid "Meta+"
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msgstr "Meta+"
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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msgid "Device"
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msgstr "Urządzenie"
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|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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msgid "Button"
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msgstr "Przycisk"
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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msgid "Left Button."
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msgstr "Lewy przycisk."
|
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|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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msgid "Right Button."
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msgstr "Prawy przycisk."
|
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|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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msgid "Middle Button."
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msgstr "Środkowy przycisk."
|
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|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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msgid "Wheel Up."
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msgstr "Kółko myszy w górę."
|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
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msgid "Wheel Down."
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msgstr "Kółko myszy w dół."
|
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|
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#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
|
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msgid "Axis"
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msgstr "Oś"
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|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Cut"
|
||
msgstr "Wytnij"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
||
msgid "Copy"
|
||
msgstr "Kopiuj"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
|
||
msgid "Paste"
|
||
msgstr "Wklej"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Select All"
|
||
msgstr "Zaznacz wszystko"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Clear"
|
||
msgstr "Wyczyść"
|
||
|
||
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Undo"
|
||
msgstr "Cofnij"
|
||
|
||
#: scene/gui/popup.cpp
|
||
msgid ""
|
||
"Popups will hide by default unless you call popup() or any of the popup*() "
|
||
"functions. Making them visible for editing is fine though, but they will "
|
||
"hide upon running."
|
||
msgstr ""
|
||
"Popup będzie domyślnie ukryty dopóki nie wywołasz popup() lub dowolnej "
|
||
"funkcji popup*(). Ustawienie go jako widoczny jest przydatne do edycji, ale "
|
||
"zostanie ukryty po uruchomieniu."
|
||
|
||
#: scene/main/viewport.cpp
|
||
msgid ""
|
||
"This viewport is not set as render target. If you intend for it to display "
|
||
"its contents directly to the screen, make it a child of a Control so it can "
|
||
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
||
"texture to some node for display."
|
||
msgstr ""
|
||
"Ten Viewport nie jest ustawiony jako Render Target. Jeśli chcesz wyświetlić "
|
||
"jego zawartość na ekranie dodaj go jako dziecko węzła typu Control, aby "
|
||
"otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i "
|
||
"przyporządkuj jego teksturę dla któregoś węzła."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Error initializing FreeType."
|
||
msgstr "Błąd przy inicjalizacji FreeType."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Unknown font format."
|
||
msgstr "Nieznany format fontu."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Error loading font."
|
||
msgstr "Błąd ładowania fonta."
|
||
|
||
#: scene/resources/dynamic_font.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Invalid font size."
|
||
msgstr "Niepoprawny rozmiar fonta."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Disabled"
|
||
msgstr "Wyłączone"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "All Selection"
|
||
msgstr "Wszystkie zaznaczenia"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move Add Key"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
#, fuzzy
|
||
msgid "Anim Change Transition"
|
||
msgstr "Animacja przejścia"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Change Transform"
|
||
msgstr "Animacja transformacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Change Value"
|
||
msgstr "Animacja wartości"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Change Call"
|
||
msgstr "Animacja - wywołanie funkcji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Add Track"
|
||
msgstr "Dodaj ścieżkę animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Duplicate Keys"
|
||
msgstr "Duplikuj klucze"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move Anim Track Up"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move Anim Track Down"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove Anim Track"
|
||
msgstr "Usuń animację"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Set Transitions to:"
|
||
msgstr "Ustaw przejścia na:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Track Rename"
|
||
msgstr "Zmień nazwę animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Track Change Interpolation"
|
||
msgstr "Zmień funkcję interpolacji animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Track Change Value Mode"
|
||
msgstr "Zmień tryb wartości animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
#, fuzzy
|
||
msgid "Edit Node Curve"
|
||
msgstr "Edytuj krzywe"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Edit Selection Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Delete Keys"
|
||
msgstr "Usuń klucze animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Duplicate Selection"
|
||
msgstr "Duplikuj zaznaczone"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Duplicate Transposed"
|
||
msgstr "Duplikuj transponowane"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove Selection"
|
||
msgstr "Usuń zaznaczone"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Continuous"
|
||
msgstr "Ciągłe"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Discrete"
|
||
msgstr "Dyskretne"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Trigger"
|
||
msgstr "Wyzwalacz"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Add Key"
|
||
msgstr "Dodaj klucz animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Move Keys"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Scale Selection"
|
||
msgstr "Skaluj zaznaczone"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Scale From Cursor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Goto Next Step"
|
||
msgstr "Przejdź do następnego kroku"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Goto Prev Step"
|
||
msgstr "Przejdź do poprzedniego kroku"
|
||
|
||
#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
|
||
msgid "Linear"
|
||
msgstr "Liniowe"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Constant"
|
||
msgstr "Stałe"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "In"
|
||
msgstr "We."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Out"
|
||
msgstr "Wy."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "In-Out"
|
||
msgstr "We-Wy"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Out-In"
|
||
msgstr "Wy-We"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Transitions"
|
||
msgstr "Przejścia"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Optimize Animation"
|
||
msgstr "Optymalizuj animację"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-Up Animation"
|
||
msgstr "Wyczyść animację"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Create NEW track for %s and insert key?"
|
||
msgstr "Stworzyć NOWĄ ścieżkę dla %s i wstawić klatkę kluczową?"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Create %d NEW tracks and insert keys?"
|
||
msgstr "Utworzyć NOWĄ ścieżkę i dodać klatkę kluczową?"
|
||
|
||
#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
|
||
msgid "Create"
|
||
msgstr "Utwórz"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Create & Insert"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Insert Track & Key"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Insert Key"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Change Anim Len"
|
||
msgstr "Zmień długość animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Change Anim Loop"
|
||
msgstr "Zmień pętlę animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Create Typed Value Key"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Insert"
|
||
msgstr "Wstaw animację"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Scale Keys"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim Add Call Track"
|
||
msgstr "Dodaj ścieżkę wywołania funkcji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Animation zoom."
|
||
msgstr "Powiększenie animacji."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Length (s):"
|
||
msgstr "Długość:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Animation length (in seconds)."
|
||
msgstr "Długość animacji (w sekundach)."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Step (s):"
|
||
msgstr "Krok:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Cursor step snap (in seconds)."
|
||
msgstr "Krok kursora (sekundy)."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Enable/Disable looping in animation."
|
||
msgstr "Włącz/Wyłącz zapętlenie animacji."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Add new tracks."
|
||
msgstr "Dodaj nowe ścieżki."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move current track up."
|
||
msgstr "Przesuń wybraną ścieżkę do góry."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Move current track down."
|
||
msgstr "Przesuń wybraną ścieżkę w dół."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove selected track."
|
||
msgstr "Usuń wybraną ścieżkę."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Track tools"
|
||
msgstr "Narzędzia ścieżki"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Enable editing of individual keys by clicking them."
|
||
msgstr "Włączenie edycji pojedynczych kluczy poprzez kliknięcie na nie."
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Anim. Optimizer"
|
||
msgstr "Optymalizator animacji"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Max. Linear Error:"
|
||
msgstr "Maks. błąd liniowy:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Max. Angular Error:"
|
||
msgstr "Maks. błąd kątowy:"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Max Optimizable Angle:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Optimize"
|
||
msgstr "Zoptymalizuj"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Key"
|
||
msgstr "Klucz"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Transition"
|
||
msgstr "Przejście"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Scale Ratio:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Call Functions in Which Node?"
|
||
msgstr "Z którego węzła wywołać funkcję?"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove invalid keys"
|
||
msgstr "Usuń wadliwe klucze"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Remove unresolved and empty tracks"
|
||
msgstr ""
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-up all animations"
|
||
msgstr "Wyczyść wszystkie animacje"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
||
msgstr "Oczyść animacje (NIE MOŻNA COFNĄĆ!)"
|
||
|
||
#: tools/editor/animation_editor.cpp
|
||
msgid "Clean-Up"
|
||
msgstr "Oczyść"
|
||
|
||
#: tools/editor/array_property_edit.cpp
|
||
msgid "Resize Array"
|
||
msgstr "Zmień rozmiar Tablicy"
|
||
|
||
#: tools/editor/array_property_edit.cpp
|
||
msgid "Change Array Value Type"
|
||
msgstr "Zmień Typ Tablicy"
|
||
|
||
#: tools/editor/array_property_edit.cpp
|
||
msgid "Change Array Value"
|
||
msgstr "Zmień Wartość Tablicy"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
|
||
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
|
||
#: tools/editor/settings_config_dialog.cpp
|
||
msgid "Search:"
|
||
msgstr "Szukaj:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Sort:"
|
||
msgstr "Sortuj:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Reverse"
|
||
msgstr "Odwróć"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Category:"
|
||
msgstr "Kategoria:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "All"
|
||
msgstr "Wszystko"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Site:"
|
||
msgstr "Źródło:"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Support.."
|
||
msgstr "Wsparcie.."
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Official"
|
||
msgstr "Oficjalny"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Community"
|
||
msgstr "Społeczność"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Testing"
|
||
msgstr "Testowanie"
|
||
|
||
#: tools/editor/asset_library_editor_plugin.cpp
|
||
msgid "Assets ZIP File"
|
||
msgstr ""
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Method List For '%s':"
|
||
msgstr "Lista metod '%s':"
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Call"
|
||
msgstr "Wywołanie"
|
||
|
||
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
|
||
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "Close"
|
||
msgstr "Zamknij"
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Method List:"
|
||
msgstr "Lista metod:"
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Arguments:"
|
||
msgstr "Argumenty:"
|
||
|
||
#: tools/editor/call_dialog.cpp
|
||
msgid "Return:"
|
||
msgstr "Zwraca:"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Go to Line"
|
||
msgstr "Idź do lini"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Line Number:"
|
||
msgstr "Numer linii:"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "No Matches"
|
||
msgstr "Nie znaleziono"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replaced %d Ocurrence(s)."
|
||
msgstr "Zastąpiono %d wystąpień."
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replace"
|
||
msgstr "Zastąp"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replace All"
|
||
msgstr "Zastąp wszystkie"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Match Case"
|
||
msgstr "Uwzględnij wielkość liter"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Whole Words"
|
||
msgstr "Całe słowa"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Selection Only"
|
||
msgstr "Tylko zaznaczenie"
|
||
|
||
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Search"
|
||
msgstr "Szukaj"
|
||
|
||
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
|
||
msgid "Find"
|
||
msgstr "Szukaj"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Next"
|
||
msgstr "Następny"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replaced %d ocurrence(s)."
|
||
msgstr "Zastąpiono %d wystąpień."
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Not found!"
|
||
msgstr "Nie znaleziono!"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Replace By"
|
||
msgstr "Zastąp przez"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Case Sensitive"
|
||
msgstr "Z uwzględnieniem wielkości liter"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Backwards"
|
||
msgstr "Wstecz"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Prompt On Replace"
|
||
msgstr "Zaptytaj przy zastąpieniu"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Skip"
|
||
msgstr "Pomiń"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom In"
|
||
msgstr "Przybliż"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom Out"
|
||
msgstr "Oddal"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Reset Zoom"
|
||
msgstr "Wyzeruj przybliżenie"
|
||
|
||
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Line:"
|
||
msgstr "Linia:"
|
||
|
||
#: tools/editor/code_editor.cpp
|
||
msgid "Col:"
|
||
msgstr "Kolumna:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Method in target Node must be specified!"
|
||
msgstr "Wybierz metodę w wybranym węźle!"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect To Node:"
|
||
msgstr "Podłączanie Do Węzła:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add"
|
||
msgstr "Dodaj"
|
||
|
||
#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Remove"
|
||
msgstr "Usuń"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Add Extra Call Argument:"
|
||
msgstr "Dodaj dodatkowy argument wywołania funkcji:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Extra Call Arguments:"
|
||
msgstr "Dodatkowe argumenty wywołania:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Path to Node:"
|
||
msgstr "Ścieżka do węzła:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Make Function"
|
||
msgstr "Utwórz funkcję"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
#, fuzzy
|
||
msgid "Deferred"
|
||
msgstr "Odroczone"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Oneshot"
|
||
msgstr "Wywołaj raz"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect"
|
||
msgstr "Połącz"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect '%s' to '%s'"
|
||
msgstr "Połącz '%s' z '%s'"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connecting Signal:"
|
||
msgstr "Połączony sygnał:"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Create Subscription"
|
||
msgstr "Utwórz subskrypcje"
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
msgid "Connect.."
|
||
msgstr "Połącz.."
|
||
|
||
#: tools/editor/connections_dialog.cpp
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Disconnect"
|
||
msgstr "Rozłącz"
|
||
|
||
#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
|
||
msgid "Signals"
|
||
msgstr "Sygnały"
|
||
|
||
#: tools/editor/create_dialog.cpp
|
||
msgid "Create New"
|
||
msgstr "Utwórz nowy"
|
||
|
||
#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
|
||
msgid "Matches:"
|
||
msgstr "Pasujące:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Search Replacement For:"
|
||
msgstr "Znajdź i zamień:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependencies For:"
|
||
msgstr "Zależności:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Scene '%s' is currently being edited.\n"
|
||
"Changes will not take effect unless reloaded."
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid ""
|
||
"Resource '%s' is in use.\n"
|
||
"Changes will take effect when reloaded."
|
||
msgstr ""
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependencies"
|
||
msgstr "Zależności"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Resource"
|
||
msgstr "Zasoby"
|
||
|
||
#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
|
||
#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
|
||
msgid "Path"
|
||
msgstr "Ścieżka"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependencies:"
|
||
msgstr "Zależności:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Fix Broken"
|
||
msgstr "Napraw uszkodzone"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Dependency Editor"
|
||
msgstr "Edytor zależnośći"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Search Replacement Resource:"
|
||
msgstr "Szukaj zastępczego zasobu:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Owners Of:"
|
||
msgstr "Właściciele:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid ""
|
||
"The files being removed are required by other resources in order for them to "
|
||
"work.\n"
|
||
"Remove them anyway? (no undo)"
|
||
msgstr ""
|
||
"Usuwany plik jest wymagany przez inne zasoby do działania.\n"
|
||
"Usunąć mimo to? (Nie można tego cofnąć)"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Remove selected files from the project? (no undo)"
|
||
msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Error loading:"
|
||
msgstr "Błąd ładowania:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Scene failed to load due to missing dependencies:"
|
||
msgstr "Scena nie została wczytana z powodu brakujących zależności:"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Open Anyway"
|
||
msgstr "Otwórz Pomimo"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Which action should be taken?"
|
||
msgstr "Jaka działanie powinno zostać podjęte?"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Fix Dependencies"
|
||
msgstr "Napraw zależności"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Errors loading!"
|
||
msgstr "Błędy ładowania!"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Permanently delete %d item(s)? (No undo!)"
|
||
msgstr "Permanentnie usuń %d obiekt(ów) (Nie można tego cofnąć)"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Owns"
|
||
msgstr "Posiada"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Resources Without Explicit Ownership:"
|
||
msgstr "Zasoby bez jawnych właścicieli:"
|
||
|
||
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
||
msgid "Orphan Resource Explorer"
|
||
msgstr "Eksplorator osieroconych zasobów"
|
||
|
||
#: tools/editor/dependency_editor.cpp
|
||
msgid "Delete selected files?"
|
||
msgstr "Usunąć zaznaczone pliki?"
|
||
|
||
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
|
||
#: tools/editor/filesystem_dock.cpp
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Delete"
|
||
msgstr "Usuń"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name."
|
||
msgstr "Niewłaściwa nazwa."
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Valid characters:"
|
||
msgstr "Dopuszczalne znaki:"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing engine class name."
|
||
msgstr ""
|
||
"Niepoprawna nazwa. Nie może być taka sama jak istniejąca klasa silnika."
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing buit-in type name."
|
||
msgstr "Niepoprawna nazwa. Nie może być taka sama jak wbudowany typ."
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid name. Must not collide with an existing global constant name."
|
||
msgstr "Niepoprawna nazwa. Nie może być taka sama jak nazwa globalnej stałej."
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Invalid Path."
|
||
msgstr "Niewłaściwa ścieżka."
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "File does not exist."
|
||
msgstr "Plik nie istnieje."
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Not in resource path."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Add AutoLoad"
|
||
msgstr "Dodaj AutoLoad"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Autoload '%s' already exists!"
|
||
msgstr "Autoload '%s' już istnieje!"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Rename Autoload"
|
||
msgstr "Zmień nazwę Autoload"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Toggle AutoLoad Globals"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Move Autoload"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Remove Autoload"
|
||
msgstr "Usuń Autoload"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Enable"
|
||
msgstr "Włącz"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Rearrange Autoloads"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Node Name:"
|
||
msgstr "Nazwa węzła:"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Name"
|
||
msgstr "Nazwa"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "Singleton"
|
||
msgstr "Singleton"
|
||
|
||
#: tools/editor/editor_autoload_settings.cpp
|
||
msgid "List:"
|
||
msgstr "Lista:"
|
||
|
||
#: tools/editor/editor_data.cpp
|
||
msgid "Updating Scene"
|
||
msgstr "Aktualizowanie Sceny"
|
||
|
||
#: tools/editor/editor_data.cpp
|
||
msgid "Storing local changes.."
|
||
msgstr "Zachowywanie lokalnych zmian.."
|
||
|
||
#: tools/editor/editor_data.cpp
|
||
msgid "Updating scene.."
|
||
msgstr "Aktualizacja sceny .."
|
||
|
||
#: tools/editor/editor_dir_dialog.cpp
|
||
msgid "Choose a Directory"
|
||
msgstr "Wybierz Katalog"
|
||
|
||
#: tools/editor/editor_dir_dialog.cpp
|
||
msgid "Choose"
|
||
msgstr "Wybierz"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Go Back"
|
||
msgstr "Wróć"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Go Forward"
|
||
msgstr "Dalej"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Go Up"
|
||
msgstr "W górę"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Refresh"
|
||
msgstr "Odśwież"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Toggle Hidden Files"
|
||
msgstr "Przełącz ukryte pliki"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Toggle Favorite"
|
||
msgstr "Ustaw jako ulubione"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Toggle Mode"
|
||
msgstr "Przełącz tryby"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Focus Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Up"
|
||
msgstr "Przesuń Ulubiony w górę"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Move Favorite Down"
|
||
msgstr "Przesuń Ulubiony w dół"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
|
||
msgid "Favorites:"
|
||
msgstr "Ulubione:"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Recent:"
|
||
msgstr "Ostatnie:"
|
||
|
||
#: tools/editor/editor_file_dialog.cpp
|
||
msgid "Preview:"
|
||
msgstr "Podgląd:"
|
||
|
||
#: tools/editor/editor_file_system.cpp
|
||
msgid "ScanSources"
|
||
msgstr "Przeszukaj źródła"
|
||
|
||
#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search Help"
|
||
msgstr "Wyszukaj w Pomocy"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Class List:"
|
||
msgstr "List Klas:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Search Classes"
|
||
msgstr "Przeszukaj klasy"
|
||
|
||
#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
|
||
msgid "Class:"
|
||
msgstr "Klasa:"
|
||
|
||
#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Inherits:"
|
||
msgstr "Dziedziczy:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Inherited by:"
|
||
msgstr "Dziedziczone przez:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Brief Description:"
|
||
msgstr "Krótki opis:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Public Methods:"
|
||
msgstr "Metody Publiczne:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Members:"
|
||
msgstr "Członkowie:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "GUI Theme Items:"
|
||
msgstr "Elementy motywu GUI:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Signals:"
|
||
msgstr "Sygnały:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Constants:"
|
||
msgstr "Stałe:"
|
||
|
||
#: tools/editor/editor_help.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Description:"
|
||
msgstr "Opis:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Method Description:"
|
||
msgstr "Opis Metody:"
|
||
|
||
#: tools/editor/editor_help.cpp
|
||
msgid "Search Text"
|
||
msgstr "Wyszukaj w tekście"
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Added:"
|
||
msgstr "Dodane:"
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Removed:"
|
||
msgstr "Usunięte:"
|
||
|
||
#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
|
||
msgid "Error saving atlas:"
|
||
msgstr "Błąd podczas zapisywania atlasu:"
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Could not save atlas subtexture:"
|
||
msgstr "Nie udało się zapisać tekstury atlasu:"
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Storing File:"
|
||
msgstr "Zapisywanie Pliku:"
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Packing"
|
||
msgstr "Pakowanie"
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Exporting for %s"
|
||
msgstr "Exportowanie do %s"
|
||
|
||
#: tools/editor/editor_import_export.cpp
|
||
msgid "Setting Up.."
|
||
msgstr "Konfigurowanie .."
|
||
|
||
#: tools/editor/editor_log.cpp
|
||
msgid " Output:"
|
||
msgstr " Konsola:"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Re-Importing"
|
||
msgstr "Prze-Importowanie"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Importing:"
|
||
msgstr "Importowanie:"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Node From Scene"
|
||
msgstr "Węzeł ze Sceny"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Error saving resource!"
|
||
msgstr "Błąd podczas zapisu zasobu!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Save Resource As.."
|
||
msgstr "Zapisz zasób jako..."
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
|
||
msgid "I see.."
|
||
msgstr "Widzę.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't open file for writing:"
|
||
msgstr "Nie można otworzyć pliku do zapisu:"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Requested file format unknown:"
|
||
msgstr "Nieznany format pliku:"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error while saving."
|
||
msgstr "Błąd podczas zapisywania."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Saving Scene"
|
||
msgstr "Zapisywanie Sceny"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Analyzing"
|
||
msgstr "Analizowanie"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Creating Thumbnail"
|
||
msgstr "Tworzenie Miniatury"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
|
||
msgstr ""
|
||
"Nie udało się zapisać sceny. Najprawdopodobniej pewne zależności nie są "
|
||
"spełnione."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Failed to load resource."
|
||
msgstr "Nie udało się wczytać zasobu."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't load MeshLibrary for merging!"
|
||
msgstr "Nie udało się wczytać MeshLibrary do połączenia!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error saving MeshLibrary!"
|
||
msgstr "Błąd podczas zapisywania MeshLibrary!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't load TileSet for merging!"
|
||
msgstr "Nie udało się wczytać TileSet do połączenia!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error saving TileSet!"
|
||
msgstr "Błąd podczas zapisywania TileSet!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't open export templates zip."
|
||
msgstr "Nie można otworzyć pliku zip szablonów eksportu."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Loading Export Templates"
|
||
msgstr "Ładowanie szablonów eksportu"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error trying to save layout!"
|
||
msgstr "Błąd podczas zapisu layoutu!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Default editor layout overridden."
|
||
msgstr "Domyślny layout edytora został nadpisany."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Layout name not found!"
|
||
msgstr "Nie znaleziono nazwy layoutu!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Restored default layout to base settings."
|
||
msgstr "Przywrócono domyślny layout do ustawień bazowych."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Copy Params"
|
||
msgstr "Kopiuj parametry"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Paste Params"
|
||
msgstr "Wklej parametry"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Paste Resource"
|
||
msgstr "Wklej zasób"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Copy Resource"
|
||
msgstr "Kopiuj zasób"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#, fuzzy
|
||
msgid "Make Built-In"
|
||
msgstr "Skrypt wbudowany"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Make Sub-Resources Unique"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open in Help"
|
||
msgstr "Otwórz w Pomocy"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "There is no defined scene to run."
|
||
msgstr "Nie ma zdefiniowanej sceny do uruchomienia."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"No main scene has ever been defined, select one?\n"
|
||
"You can change it later in later in \"Project Settings\" under the "
|
||
"'application' category."
|
||
msgstr ""
|
||
"Nie zdefiniowano głównej sceny, chcesz jakąś wybrać?\n"
|
||
"Można to później zmienić w \"Ustawienia projektu\" w kategorii \"aplikacja\"."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Selected scene '%s' does not exist, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"Wybrana scena '%s' nie istnieje, wybrać poprawną? \n"
|
||
"Można to później zmienić w \"Ustawienia projektu\" w kategorii \"aplikacja\"."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
||
"You can change it later in \"Project Settings\" under the 'application' "
|
||
"category."
|
||
msgstr ""
|
||
"Wybrany plik '%s' nie jest sceną, wybrać poprawny?\n"
|
||
"Można to później zmienić w \"Ustawienia projektu\" w kategorii \"aplikacja\"."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Current scene was never saved, please save it prior to running."
|
||
msgstr ""
|
||
"Aktualna scena nie została zapisana, proszę zapisać scenę przed "
|
||
"uruchomieniem."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Could not start subprocess!"
|
||
msgstr "Nie można było uruchomić podprocesu!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Scene"
|
||
msgstr "Otwórz scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Base Scene"
|
||
msgstr "Otwórz scenę bazową"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Open Scene.."
|
||
msgstr "Szybkie otwieranie sceny.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Open Script.."
|
||
msgstr "Szybkie otwieranie skryptu.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Yes"
|
||
msgstr "Tak"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Close scene? (Unsaved changes will be lost)"
|
||
msgstr "Zamknąć scenę? (Niezapisane zmiany zostaną utracone)"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Scene As.."
|
||
msgstr "Zapisz scenę jako.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "This scene has never been saved. Save before running?"
|
||
msgstr "Ta scena nie została zapisana. Zapisać przed uruchomieniem?"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Please save the scene first."
|
||
msgstr "Proszę najpierw zapisać scenę."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Translatable Strings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export Mesh Library"
|
||
msgstr "Eksportuj bibliotekę Meshów"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export Tile Set"
|
||
msgstr "Eksportuj TileSet"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quit"
|
||
msgstr "Wyjdź"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Exit the editor?"
|
||
msgstr "Zamknąć edytor?"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Current scene not saved. Open anyway?"
|
||
msgstr "Aktualna scena nie została zapisana. Otworzyć mimo to?"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Can't reload a scene that was never saved."
|
||
msgstr "Nie można przeładować sceny która nie została zapisana."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Revert"
|
||
msgstr "Przywróć"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "This action cannot be undone. Revert anyway?"
|
||
msgstr "Tego nie można cofnąć. Przywrócić mimo to?"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Run Scene.."
|
||
msgstr "Szybkie uruchomienie sceny.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Open Project Manager? \n"
|
||
"(Unsaved changes will be lost)"
|
||
msgstr ""
|
||
"Otworzyć Menedżer Projektów?\n"
|
||
"(Niezapisane zmiany zostaną utracone)"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Pick a Main Scene"
|
||
msgstr "Wybierz główną scenę"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
|
||
#, fuzzy
|
||
msgid "Ugh"
|
||
msgstr "Błąd"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
||
"open the scene, then save it inside the project path."
|
||
msgstr ""
|
||
"Błąd podczas ładowania sceny. Musi ona znajdować się wewnątrz folderu "
|
||
"projektu. Użyj narzędzia \"Importuj\" aby zapisać scenę wewnątrz tego "
|
||
"projektu."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Error loading scene."
|
||
msgstr "Błąd ładowania sceny."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Scene '%s' has broken dependencies:"
|
||
msgstr "Scena '%s' ma niespełnione zależności:"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Layout"
|
||
msgstr "Zapisz layout"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Delete Layout"
|
||
msgstr "Usuń layout"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Default"
|
||
msgstr "Domyślny"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Switch Scene Tab"
|
||
msgstr "Przełącz Zakładkę Sceny"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "%d more file(s)"
|
||
msgstr "Pozostało %d plików"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "%d more file(s) or folder(s)"
|
||
msgstr "Pozostało %d plików lub folderów"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Scene"
|
||
msgstr "Scena"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Go to previously opened scene."
|
||
msgstr "Idź do poprzednio otwartej sceny."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Fullscreen Mode"
|
||
msgstr "Pełny ekran"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Distraction Free Mode"
|
||
msgstr "Tryb bez rozproszeń"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Next tab"
|
||
msgstr "Następna zakładka"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Previous tab"
|
||
msgstr "Poprzednia zakładka"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Operations with scene files."
|
||
msgstr "Operacja na plikach sceny."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "New Scene"
|
||
msgstr "Nowa scena"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "New Inherited Scene.."
|
||
msgstr "Nowa odziedziczona scena.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Scene.."
|
||
msgstr "Otwórz scenę.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save Scene"
|
||
msgstr "Zapisz scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save all Scenes"
|
||
msgstr "Zapisz wszystkie sceny"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Close Scene"
|
||
msgstr "Zamknij scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Close Goto Prev. Scene"
|
||
msgstr "Zamknij i przejdź do poprzedniej sceny"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open Recent"
|
||
msgstr "Ostatnio otwierane"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quick Filter Files.."
|
||
msgstr "Szybkie filtry plików.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Convert To.."
|
||
msgstr "Konwertuje na.."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Translatable Strings.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "MeshLibrary.."
|
||
msgstr "MeshLibrary..."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "TileSet.."
|
||
msgstr "TileSet..."
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Redo"
|
||
msgstr "Ponów"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Run Script"
|
||
msgstr "Uruchom skrypt"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Project Settings"
|
||
msgstr "Ustawienia projektu"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Revert Scene"
|
||
msgstr "Resetuj scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Quit to Project List"
|
||
msgstr "Wyjdź do Listy Projektów"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Import assets to the project."
|
||
msgstr "Importuj zasoby do projektu."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Import"
|
||
msgstr "Importuj"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Miscellaneous project or scene-wide tools."
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Tools"
|
||
msgstr "Narzędzia"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export the project to many platforms."
|
||
msgstr "Eksportuj projekt na inne platformy."
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Export"
|
||
msgstr "Eksport"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play the project."
|
||
msgstr "Uruchom projekt."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Play"
|
||
msgstr "Uruchom"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Pause the scene"
|
||
msgstr "Zapauzuj scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Pause Scene"
|
||
msgstr "Zapauzuj scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Stop the scene."
|
||
msgstr "Zatrzymaj scene."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Stop"
|
||
msgstr "Stop"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play the edited scene."
|
||
msgstr "Uruchom aktualnie edytowaną scenę."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play Scene"
|
||
msgstr "Odtwórz Scene"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play custom scene"
|
||
msgstr "Uruchom niestandardową scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Play Custom Scene"
|
||
msgstr "Uruchom niestandardową scenę"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Debug options"
|
||
msgstr "Opcje debugowania"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Deploy with Remote Debug"
|
||
msgstr "Uruchom z użyciem zdalnego debugowania"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When exporting or deploying, the resulting executable will attempt to "
|
||
"connect to the IP of this computer in order to be debugged."
|
||
msgstr ""
|
||
"Podczas eksportu lub uruchomienia aplikacja wynikowa spróbuje połączyć się z "
|
||
"adresem IP tego komputera w celu debugowania."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Small Deploy with Network FS"
|
||
msgstr ""
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is enabled, export or deploy will produce a minimal "
|
||
"executable.\n"
|
||
"The filesystem will be provided from the project by the editor over the "
|
||
"network.\n"
|
||
"On Android, deploy will use the USB cable for faster performance. This "
|
||
"option speeds up testing for games with a large footprint."
|
||
msgstr ""
|
||
"Gdy ta opcja jest zaznaczona, eksportowanie utworzy jak najmniejszy plik "
|
||
"wykonywalny.\n"
|
||
"System plików będzie udostępniony przez ten edytor poprzez sieć.\n"
|
||
"Na Androidzie eksport użyje kabla USB dla lepszej wydajności. Opcja ta "
|
||
"znacznie przyspiesza testowanie dużych gier."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Visible Collision Shapes"
|
||
msgstr "Widoczne kształty kolizji"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
||
"running game if this option is turned on."
|
||
msgstr ""
|
||
"Kształty kolizji i promienie raycast (2D i 3D) będą widoczne, jeśli ta opcja "
|
||
"będzie zaznaczona."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Visible Navigation"
|
||
msgstr "Widoczna nawigacja"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"Navigation meshes and polygons will be visible on the running game if this "
|
||
"option is turned on."
|
||
msgstr ""
|
||
"Kształty i poligony nawigacyjne będą widoczne, jeśli ta opcja będzie "
|
||
"zaznaczona."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Sync Scene Changes"
|
||
msgstr "Synchronizuj zmiany w scenie"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any changes made to the scene in the editor "
|
||
"will be replicated in the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
"Wszelkie zmiany sceny w edytorze będą odtworzone w uruchomionej grze na "
|
||
"urządzeniu zdalnym. Opcja ta działa szybciej na sieciowych systemach plików."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Sync Script Changes"
|
||
msgstr "Synchronizuj zmiany skryptów"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid ""
|
||
"When this option is turned on, any script that is saved will be reloaded on "
|
||
"the running game.\n"
|
||
"When used remotely on a device, this is more efficient with network "
|
||
"filesystem."
|
||
msgstr ""
|
||
"Wszelkie zmiany skryptów będą synchronizowane z urządzeniem zdalnym "
|
||
"(działające instancje będą zrestartowane). Opcja ta działa szybciej z "
|
||
"użyciem sieciowych systemów plików."
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Settings"
|
||
msgstr "Ustawienia"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "Editor Settings"
|
||
msgstr "Ustawienia edytora"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Editor Layout"
|
||
msgstr "Layout edytora"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Install Export Templates"
|
||
msgstr "Zainstaluj Szablony Eksportu"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "About"
|
||
msgstr "O programie"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Alerts when an external resource has changed."
|
||
msgstr "Powiadomienie o zmianie stanu zasobu zewnętrznego."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Spins when the editor window repaints!"
|
||
msgstr "Ikona obraca się, gdy okno edytora jest odrysowywane!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Update Always"
|
||
msgstr "Zawsze Odświeżaj"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Update Changes"
|
||
msgstr "Odśwież Zmiany"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Inspector"
|
||
msgstr "Inspektor"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Create a new resource in memory and edit it."
|
||
msgstr "Utwórz nowy zasób wewnątrz pamięci i edytuj go."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Load an existing resource from disk and edit it."
|
||
msgstr "Wczytaj istniejący zasób i edytuj go."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Save the currently edited resource."
|
||
msgstr "Zapisz aktualnie edytowany zasób."
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save As.."
|
||
msgstr "Zapisz jako..."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Go to the previous edited object in history."
|
||
msgstr "Idź do poprzedniego edytowanego obiektu w historii."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Go to the next edited object in history."
|
||
msgstr "Idź do następnego edytowanego obiektu w historii."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "History of recently edited objects."
|
||
msgstr "Historia ostatnio edytowanych obiektów."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Object properties."
|
||
msgstr "Właściwości obiektu."
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "FileSystem"
|
||
msgstr "System plików"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Output"
|
||
msgstr "Konsola"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Re-Import"
|
||
msgstr "Prze-Importuj"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
|
||
msgid "Update"
|
||
msgstr "Odśwież"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Thanks from the Godot community!"
|
||
msgstr "Podziękowania od społeczności Godot'a!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Thanks!"
|
||
msgstr "Dzięki!"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Import Templates From ZIP File"
|
||
msgstr "Zaimportuj Szablony z pliku ZIP"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Export Project"
|
||
msgstr "Wyeksportuj projekt"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Export Library"
|
||
msgstr "Wyeksportuj biblioteke"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Merge With Existing"
|
||
msgstr "Połącz z Istniejącym"
|
||
|
||
#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
|
||
msgid "Password:"
|
||
msgstr "Hasło:"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Open & Run a Script"
|
||
msgstr "Otwórz i Uruchom Skrypt"
|
||
|
||
#: tools/editor/editor_node.cpp
|
||
msgid "Load Errors"
|
||
msgstr "Wczytaj błędy"
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Installed Plugins:"
|
||
msgstr "Zainstalowane wtyczki:"
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Version:"
|
||
msgstr "Wersja:"
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Author:"
|
||
msgstr "Autor:"
|
||
|
||
#: tools/editor/editor_plugin_settings.cpp
|
||
msgid "Status:"
|
||
msgstr "Status:"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Stop Profiling"
|
||
msgstr "Zatrzymaj profilowanie"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Start Profiling"
|
||
msgstr "Rozpocznij profilowanie"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Measure:"
|
||
msgstr "Zmierzono:"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Frame Time (sec)"
|
||
msgstr "Czas ramki (sek)"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Average Time (sec)"
|
||
msgstr "Średni Czas (sek)"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Frame %"
|
||
msgstr "% Ramek"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Fixed Frame %"
|
||
msgstr "% Ramek Fixed"
|
||
|
||
#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
|
||
msgid "Time:"
|
||
msgstr "Czas:"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Inclusive"
|
||
msgstr "Włącznie"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
#, fuzzy
|
||
msgid "Self"
|
||
msgstr "Ten obiekt"
|
||
|
||
#: tools/editor/editor_profiler.cpp
|
||
msgid "Frame #:"
|
||
msgstr "Klatka #:"
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Please wait for scan to complete."
|
||
msgstr "Proszę poczekać na zakończenie skanowania."
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Current scene must be saved to re-import."
|
||
msgstr "Bieżąca scena musi być zapisana aby ponownie zaimportować."
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Save & Re-Import"
|
||
msgstr "Zapisz i Prze-Importuj"
|
||
|
||
#: tools/editor/editor_reimport_dialog.cpp
|
||
msgid "Re-Import Changed Resources"
|
||
msgstr "Zaimportuj ponownie zmienione zasoby"
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Write your logic in the _run() method."
|
||
msgstr "Wpisz swoją logikę w metodzie _run()."
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "There is an edited scene already."
|
||
msgstr "Edytowana scena już istnieje."
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Couldn't instance script:"
|
||
msgstr "Nie udało się utworzyć instancji skryptu:"
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Did you forget the 'tool' keyword?"
|
||
msgstr "Zapomniałeś nazwy 'narzędzia' ?"
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Couldn't run script:"
|
||
msgstr "Nie można uruchomić skryptu:"
|
||
|
||
#: tools/editor/editor_run_script.cpp
|
||
msgid "Did you forget the '_run' method?"
|
||
msgstr "Zapomniałeś metody '_run'?"
|
||
|
||
#: tools/editor/editor_settings.cpp
|
||
msgid "Default (Same as Editor)"
|
||
msgstr "Damyślny(Same as Editor)"
|
||
|
||
#: tools/editor/editor_sub_scene.cpp
|
||
msgid "Select Node(s) to Import"
|
||
msgstr "Wybierz węzły do importu"
|
||
|
||
#: tools/editor/editor_sub_scene.cpp
|
||
msgid "Scene Path:"
|
||
msgstr "Ścieżka sceny:"
|
||
|
||
#: tools/editor/editor_sub_scene.cpp
|
||
msgid "Import From Node:"
|
||
msgstr "Zaimportuj z węzła:"
|
||
|
||
#: tools/editor/file_type_cache.cpp
|
||
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
|
||
msgstr ""
|
||
"Nie udało się otworzyć pliku file_type_cache.cch do zapisu, pamięć podręczna "
|
||
"typu plików nie będzie zapisana!"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Same source and destination files, doing nothing."
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Same source and destination paths, doing nothing."
|
||
msgstr ""
|
||
"Ścieżki źródłowa i docelowa są takie same, żadna akcja nie została wykonana."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
#, fuzzy
|
||
msgid "Can't move directories to within themselves."
|
||
msgstr "Nie możesz przenieść danego katalogu do jego wnętrza."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Can't operate on '..'"
|
||
msgstr ""
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Pick New Name and Location For:"
|
||
msgstr "Wybierz nową nazwę i lokację dla:"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "No files selected!"
|
||
msgstr "Nie wybrano pliku!"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Instance"
|
||
msgstr "Instancja"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Edit Dependencies.."
|
||
msgstr "Edytuj Zależności..."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "View Owners.."
|
||
msgstr "Pokaż właścicieli.."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Copy Path"
|
||
msgstr "Skopiuj Ścieżkę"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Rename or Move.."
|
||
msgstr "Zmień nazwę lub Przenieś..."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Move To.."
|
||
msgstr "Przenieś Do..."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Info"
|
||
msgstr "Informacje"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Show In File Manager"
|
||
msgstr "Pokaż w menadżerze plików"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Re-Import.."
|
||
msgstr "Importuj ponownie.."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Previous Directory"
|
||
msgstr "Poprzedni katalog"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Next Directory"
|
||
msgstr "Następny folder"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Re-Scan Filesystem"
|
||
msgstr "Przeskanuj system plików ponownie"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Toggle folder status as Favorite"
|
||
msgstr "Ustaw folder jako ulubiony"
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Instance the selected scene(s) as child of the selected node."
|
||
msgstr "Utwórz instancje wybranej sceny/scen jako dziecko wybranego węzła."
|
||
|
||
#: tools/editor/filesystem_dock.cpp
|
||
msgid "Move"
|
||
msgstr "Przenieś"
|
||
|
||
#: tools/editor/groups_editor.cpp
|
||
msgid "Add to Group"
|
||
msgstr "Dodaj do Grupy"
|
||
|
||
#: tools/editor/groups_editor.cpp
|
||
msgid "Remove from Group"
|
||
msgstr "Usuń z Grupy"
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
msgid "No bit masks to import!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Target path is empty."
|
||
msgstr "Docelowa ścieżka jest pusta."
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Target path must be a complete resource path."
|
||
msgstr "Ścieżka docelowa musi być bezwzględna."
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Target path must exist."
|
||
msgstr "Docelowa ścieżka musi istnieć."
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Save path is empty!"
|
||
msgstr "Ścieżka zapisu jest pusta!"
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
msgid "Import BitMasks"
|
||
msgstr "Importuj BitMasks"
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Source Texture(s):"
|
||
msgstr "Źródło tekstury:"
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Target Path:"
|
||
msgstr "Ścieżka docelowa:"
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Accept"
|
||
msgstr "Akceptuj"
|
||
|
||
#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
|
||
msgid "Bit Mask"
|
||
msgstr "BitMask"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "No source font file!"
|
||
msgstr "Brak pliku źródłowego czcionki!"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "No target font resource!"
|
||
msgstr "Brak docelowego zasobu czcionki!"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid ""
|
||
"Invalid file extension.\n"
|
||
"Please use .fnt."
|
||
msgstr ""
|
||
"Błędne rozszerzenie pliku.\n"
|
||
"Proszę użyć .fnt."
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Can't load/process source font."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Couldn't save font."
|
||
msgstr "Nie udało się zapisać czcionki."
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Source Font:"
|
||
msgstr "Źródło czcionki:"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Source Font Size:"
|
||
msgstr "Wielkość oryginalna czcionki:"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Dest Resource:"
|
||
msgstr "Wielkość docelowa czcionki:"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "The quick brown fox jumps over the lazy dog."
|
||
msgstr "ŻżŹźĆćŃńĄąŁłĘęÓó."
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Test:"
|
||
msgstr "Test:"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Options:"
|
||
msgstr "Opcje:"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Font Import"
|
||
msgstr "Import czcionki"
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid ""
|
||
"This file is already a Godot font file, please supply a BMFont type file "
|
||
"instead."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Failed opening as BMFont file."
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
msgid "Invalid font custom source."
|
||
msgstr "Nie rozpoznano typu czcionki."
|
||
|
||
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Font"
|
||
msgstr "Czcionka"
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "No meshes to import!"
|
||
msgstr "Brak siatek do zaimportowania!"
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "Single Mesh Import"
|
||
msgstr "Importuj Mesh"
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "Source Mesh(es):"
|
||
msgstr "Źródło Mesh:"
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh"
|
||
msgstr "Siatka"
|
||
|
||
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
|
||
msgid "Surface %d"
|
||
msgstr "Powierzchnia %d"
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "No samples to import!"
|
||
msgstr "Brak sampli do importu!"
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Import Audio Samples"
|
||
msgstr "Importuj pliki dźwiękowe"
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Source Sample(s):"
|
||
msgstr "Źródło dźwięku:"
|
||
|
||
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
|
||
msgid "Audio Sample"
|
||
msgstr "Dźwięk"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "New Clip"
|
||
msgstr "Nowy klip"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Animation Options"
|
||
msgstr "Opcje animacji"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Flags"
|
||
msgstr "Flagi"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Bake FPS:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Optimizer"
|
||
msgstr "Optymalizator"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Max Linear Error"
|
||
msgstr "Maksymalny błąd liniowy"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Max Angular Error"
|
||
msgstr "Maksymalny błąd kątowy"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Max Angle"
|
||
msgstr "Maksymalny Kąt"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Clips"
|
||
msgstr "Klipy"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Start(s)"
|
||
msgstr "Start"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "End(s)"
|
||
msgstr "Koniec"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Loop"
|
||
msgstr "Pętla"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Filters"
|
||
msgstr "Filtry"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Source path is empty."
|
||
msgstr "Ścieżka źródłowa jest pusta."
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Couldn't load post-import script."
|
||
msgstr "Nie udało się wczytać skryptu po imporcie."
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Invalid/broken script for post-import."
|
||
msgstr "Niepoprawny/uszkodzony skrypt post-importu."
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Error importing scene."
|
||
msgstr "Błąd podczas wczytywania sceny."
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import 3D Scene"
|
||
msgstr "Zaimportuj Scene 3D"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Source Scene:"
|
||
msgstr "Scena źródłowa:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Same as Target Scene"
|
||
msgstr "Taki sam jak scena docelowa"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Shared"
|
||
msgstr "Współdzielone"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Target Texture Folder:"
|
||
msgstr "Docelowy folder tekstur:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Post-Process Script:"
|
||
msgstr "Skrypt do wywołania po imporcie:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Custom Root Node Type:"
|
||
msgstr "Niestandardowy typ węzła głównego:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Auto"
|
||
msgstr "Automatyczny"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "The Following Files are Missing:"
|
||
msgstr "Brakuje następujących plików:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import Anyway"
|
||
msgstr "Zaimportuj Pomimo"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import & Open"
|
||
msgstr "Importuj i Otwórz"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Edited scene has not been saved, open imported scene anyway?"
|
||
msgstr ""
|
||
"Edytowana sceny nie została zapisana. Otworzyć importowaną scenę mimo tego?"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Import Scene"
|
||
msgstr "Importuj Scene"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Importing Scene.."
|
||
msgstr "Importowanie Sceny.."
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Running Custom Script.."
|
||
msgstr "Uruchamiam skrypt..."
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Couldn't load post-import script:"
|
||
msgstr "Nie udało się wczytać skryptu po imporcie:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Invalid/broken script for post-import (check console):"
|
||
msgstr ""
|
||
"Pojawiły się błędy podczas uruchamiania skryptu po imporcie (sprawdź "
|
||
"konsolę):"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Error running post-import script:"
|
||
msgstr "Błąd podczas uruchamiania skryptu po imporcie:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Import Image:"
|
||
msgstr "Zaimportuj Obraz:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Can't import a file over itself:"
|
||
msgstr "Nie można zaimportować pliku wewnątrz siebie samego:"
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Couldn't localize path: %s (already local)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "Saving.."
|
||
msgstr "Zapisywanie.."
|
||
|
||
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
|
||
msgid "3D Scene Animation"
|
||
msgstr "Scena animacji 3D"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Uncompressed"
|
||
msgstr "Nieskompresowany"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Compress Lossless (PNG)"
|
||
msgstr "Bezstratna Kompresja (PNG)"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Compress Lossy (WebP)"
|
||
msgstr "Kompresja Stratna (WebP)"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Compress (VRAM)"
|
||
msgstr "Skompresuj (VRAM)"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture Format"
|
||
msgstr "Format Tekstury"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture Compression Quality (WebP):"
|
||
msgstr "Jakość Kompresji Textury (WebP):"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture Options"
|
||
msgstr "Opcje Tekstury"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Please specify some files!"
|
||
msgstr "Proszę podać kilka plików !"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "At least one file needed for Atlas."
|
||
msgstr "Co najmniej jeden plik potrzebny do \"Atlas'u\"."
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Error importing:"
|
||
msgstr "Błąd importowania:"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Only one file is required for large texture."
|
||
msgstr "Tylko jeden plik jest wymagany dla dużych tekstur."
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Max Texture Size:"
|
||
msgstr "Maksymalny rozmiar tekstury:"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures for Atlas (2D)"
|
||
msgstr "Zaimportuj Tekstury z \"Atlas'u\" (2D)"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Cell Size:"
|
||
msgstr "Rozmiar komórki:"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Large Texture"
|
||
msgstr "Duża Tekstura"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Large Textures (2D)"
|
||
msgstr "Zaimportuj Duże Tekstury (2D)"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Source Texture"
|
||
msgstr "Źródłowa Tekstura"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Base Atlas Texture"
|
||
msgstr "Bazowa tekstura \"Atlas'u\""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Source Texture(s)"
|
||
msgstr "Tekstura(y) źródłowe"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures for 2D"
|
||
msgstr "Importuj tekstury dla 2D"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures for 3D"
|
||
msgstr "Importuj tekstury dla 3D"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Textures"
|
||
msgstr "Zaimportuj Textury"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "2D Texture"
|
||
msgstr "Tekstura 2D"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "3D Texture"
|
||
msgstr "Tekstura 3D"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Atlas Texture"
|
||
msgstr "Tekstura \"Atlas'u\""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid ""
|
||
"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
|
||
"the project."
|
||
msgstr ""
|
||
"UWAGA: Importowanie tekstur 2D nie jest wymagane. Po prostu skopiuj pliki "
|
||
"png/jpg do folderu projektu."
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Crop empty space."
|
||
msgstr "Przytnij pusty obszar."
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Texture"
|
||
msgstr "Tekstura"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Import Large Texture"
|
||
msgstr "Importuj dużą teksturę"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Load Source Image"
|
||
msgstr "Wczytaj obrazek źródłowy"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Slicing"
|
||
msgstr "Przycinanie"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Inserting"
|
||
msgstr "Wstawianie"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Saving"
|
||
msgstr "Zapisywanie"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't save large texture:"
|
||
msgstr "Nie udało się zapisać dużej tekstury:"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Build Atlas For:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Loading Image:"
|
||
msgstr "Ładowanie obrazu:"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't load image:"
|
||
msgstr "Nie można załadować obrazu:"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Converting Images"
|
||
msgstr "Konwersja obrazków"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Cropping Images"
|
||
msgstr "Przycinanie obrazków"
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Blitting Images"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't save atlas image:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
|
||
msgid "Couldn't save converted texture:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Invalid source!"
|
||
msgstr "Wadliwe źródło!"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Invalid translation source!"
|
||
msgstr "Nieprawidłowe źródło tłumaczenia!"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Column"
|
||
msgstr "Kolumna"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Language"
|
||
msgstr "Język"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "No items to import!"
|
||
msgstr "Brak elementów do importu!"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "No target path!"
|
||
msgstr "Brak ścieżki docelowej!"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Import Translations"
|
||
msgstr "Importuj tłumaczenia"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Couldn't import!"
|
||
msgstr "Nie można zaimportować!"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Import Translation"
|
||
msgstr "Importuj tłumaczenie"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Source CSV:"
|
||
msgstr "Źródłowy CSV:"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Ignore First Row"
|
||
msgstr "Ignoruj pierwszy wiersz"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Compress"
|
||
msgstr "Skompresuj"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Add to Project (engine.cfg)"
|
||
msgstr "Dodaj do projektu (engine.cfg)"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Import Languages:"
|
||
msgstr "Zaimportuj Język:"
|
||
|
||
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
|
||
msgid "Translation"
|
||
msgstr "Tłumaczenie"
|
||
|
||
#: tools/editor/multi_node_edit.cpp
|
||
msgid "MultiNode Set"
|
||
msgstr ""
|
||
|
||
#: tools/editor/node_dock.cpp
|
||
msgid "Node"
|
||
msgstr "Węzeł"
|
||
|
||
#: tools/editor/node_dock.cpp
|
||
msgid "Groups"
|
||
msgstr "Grupy"
|
||
|
||
#: tools/editor/node_dock.cpp
|
||
msgid "Select a Node to edit Signals and Groups."
|
||
msgstr "Wybierz węzeł do edycji sygnałów i grup."
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Toggle Autoplay"
|
||
msgstr "Ustaw automatycznie"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Animation Name:"
|
||
msgstr "Nowa nazwa animacji:"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "New Anim"
|
||
msgstr "Nowa animacja"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Animation Name:"
|
||
msgstr "Zmień nazwę animacji:"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Remove Animation"
|
||
msgstr "Usuń animację"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: Invalid animation name!"
|
||
msgstr "BŁĄD: błędna nazwa animacji!"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: Animation name already exists!"
|
||
msgstr "BŁĄD: animacja o takiej nazwie już istnieje!"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Rename Animation"
|
||
msgstr "Zmień nazwę animacji"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Animation"
|
||
msgstr "Dodaj animację"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Next Changed"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Change Blend Time"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load Animation"
|
||
msgstr "Wczytaj animację"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Duplicate Animation"
|
||
msgstr "Duplikuj animacje"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation to copy!"
|
||
msgstr "BŁĄD: Brak animacji do skopiowania!"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation resource on clipboard!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Pasted Animation"
|
||
msgstr "Wklejona animacja"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Paste Animation"
|
||
msgstr "Wklej animację"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "ERROR: No animation to edit!"
|
||
msgstr "BŁĄD: Brak animacji do edycji!"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from current pos. (A)"
|
||
msgstr "Odtwórz zaznaczoną animację od tyłu z aktualnej poz. (A)"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation backwards from end. (Shift+A)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Stop animation playback. (S)"
|
||
msgstr "Zatrzymaj animację (S)"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from start. (Shift+D)"
|
||
msgstr "Uruchom animację od początku (Shift+D)"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Play selected animation from current pos. (D)"
|
||
msgstr "Uruchom animację od aktualnej pozycji (D)"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation position (in seconds)."
|
||
msgstr "Pozycja animacji (sekundy)."
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Scale animation playback globally for the node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Create new animation in player."
|
||
msgstr "Stwórz nową animację."
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load animation from disk."
|
||
msgstr "Załaduj animację z dysku."
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Load an animation from disk."
|
||
msgstr "Załaduj animacje z dysku."
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save the current animation"
|
||
msgstr "Zapisz wybraną animacje"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Save As"
|
||
msgstr "Zapisz jako"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Display list of animations in player."
|
||
msgstr "Wyświetl listę animacji w odtwarzaczu."
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Autoplay on Load"
|
||
msgstr "Auto odtwarzanie po załadowaniu"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Edit Target Blend Times"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Tools"
|
||
msgstr "Narzędzia do animacji"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Copy Animation"
|
||
msgstr "Skopiuj animacje"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Create New Animation"
|
||
msgstr "Utwórz nową animację"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Animation Name:"
|
||
msgstr "Nazwa animacji:"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
|
||
msgid "Error!"
|
||
msgstr "Błąd!"
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Blend Times:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Next (Auto Queue):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
msgid "Cross-Animation Blend Times"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_player_editor_plugin.cpp
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Animation"
|
||
msgstr "Animacja"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "New name:"
|
||
msgstr "Nowa nazwa:"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Scale:"
|
||
msgstr "Skala:"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Fade In (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Fade Out (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Mix"
|
||
msgstr "Mix"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Auto Restart:"
|
||
msgstr "Automatyczny Restart:"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Restart (s):"
|
||
msgstr "Restart(y):"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Random Restart (s):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Start!"
|
||
msgstr "Start!"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Amount:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend 0:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend 1:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "X-Fade Time (s):"
|
||
msgstr "Czas X-Fade (s):"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Current:"
|
||
msgstr "Bieżący:"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Add Input"
|
||
msgstr "Dodaj Wejście"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Clear Auto-Advance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Set Auto-Advance"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Delete Input"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Rename"
|
||
msgstr "Zmień nazwę"
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation tree is valid."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation tree is invalid."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Animation Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "OneShot Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Mix Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend2 Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend3 Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Blend4 Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "TimeScale Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "TimeSeek Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Transition Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Import Animations.."
|
||
msgstr "Zaimportuj animacje.."
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Edit Node Filters"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
|
||
msgid "Filters.."
|
||
msgstr "Filtry.."
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Parsing %d Triangles:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Triangle #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Light Baker Setup:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Parsing Geometry"
|
||
msgstr "Parsowanie Geometrii"
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Fixing Lights"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Making BVH"
|
||
msgstr "Tworzenie BVH"
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Creating Light Octree"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Creating Octree Texture"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Transfer to Lightmaps:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Allocating Texture #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Baking Triangle #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_baker.cpp
|
||
msgid "Post-Processing Texture #"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
||
msgid "Bake!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/baked_light_editor_plugin.cpp
|
||
msgid "Reset the lightmap octree baking process (start over)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/camera_editor_plugin.cpp
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Preview"
|
||
msgstr "Podgląd"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Configure Snap"
|
||
msgstr "Konfiguruj krokowanie"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid Offset:"
|
||
msgstr "Offset siatki:"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid Step:"
|
||
msgstr "Krok siatki:"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Offset:"
|
||
msgstr "Offset obrotu:"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotation Step:"
|
||
msgstr "Krok obrotu:"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Pivot"
|
||
msgstr "Przesuń pivot"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Action"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Edit IK Chain"
|
||
msgstr "Edytuj łańcuch IK"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Edit CanvasItem"
|
||
msgstr "Edytuj CanvasItem"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Change Anchors"
|
||
msgstr "Zmień zakotwiczenie"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom (%):"
|
||
msgstr "Powiększenie (%):"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Paste Pose"
|
||
msgstr "Wklej Pozę"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Select Mode"
|
||
msgstr "Tryb zaznaczenia"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Drag: Rotate"
|
||
msgstr "Przeciągnij: Obróć"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+Drag: Move"
|
||
msgstr "Alt+Przeciągnij: Przesuń"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#, fuzzy
|
||
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
||
msgstr ""
|
||
"Wciśnij 'v' by Zmienić Pivot, 'Shift+v' by Przesunąć Pivot (podczas "
|
||
"poruszania)."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Alt+RMB: Depth list selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Move Mode"
|
||
msgstr "Tryb przesuwania"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Rotate Mode"
|
||
msgstr "Tryb Rotacji"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid ""
|
||
"Show a list of all objects at the position clicked\n"
|
||
"(same as Alt+RMB in select mode)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Click to change object's rotation pivot."
|
||
msgstr "Kliknij by zmienić środek obrotu obiektu."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Pan Mode"
|
||
msgstr "Tryb przesuwania"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Lock the selected object in place (can't be moved)."
|
||
msgstr "Zablokuj wybrany obiekt w miejscu (nie można go przesuwać)."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Unlock the selected object (can be moved)."
|
||
msgstr "Odblokuj wybrany obiekt (można go przesuwać)."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Makes sure the object's children are not selectable."
|
||
msgstr "Zablokuj selekcję węzłów podrzędnych."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Restores the object's children's ability to be selected."
|
||
msgstr "Odblokuj selekcję węzłów podrzędnych."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Edit"
|
||
msgstr "Edycja"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Use Snap"
|
||
msgstr "Użyj przyciągania"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Show Grid"
|
||
msgstr "Pokaż kratownicę"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Rotation Snap"
|
||
msgstr "Użyj kroków obrotu"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap Relative"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Configure Snap.."
|
||
msgstr "Konfiguruj krokowanie.."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Use Pixel Snap"
|
||
msgstr "Użyj krokowania na poziomie pikseli"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Expand to Parent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Skeleton.."
|
||
msgstr "Szkielet.."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make Bones"
|
||
msgstr "Utwórz Kości"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear Bones"
|
||
msgstr "Wyczyść Kości"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Make IK Chain"
|
||
msgstr "Utwórz Łańcuch IK"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear IK Chain"
|
||
msgstr "Wyczyść Łańcuch IK"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View"
|
||
msgstr "Widok"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom Reset"
|
||
msgstr "Wyzeruj przybliżenie"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Zoom Set.."
|
||
msgstr "Ustaw przybliżenie..."
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Center Selection"
|
||
msgstr "Wyśrodkowywanie na zaznaczeniu"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Frame Selection"
|
||
msgstr "Powiększ do zaznaczenia"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Anchor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Keys"
|
||
msgstr "Wstaw Klucze"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Key"
|
||
msgstr "Wstaw Klucz"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Insert Key (Existing Tracks)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Copy Pose"
|
||
msgstr "Skopiuj Pozę"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Clear Pose"
|
||
msgstr "Wyczyść Pozę"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Set a Value"
|
||
msgstr "Ustaw Wartość"
|
||
|
||
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
|
||
msgid "Snap (Pixels):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Create Poly"
|
||
msgstr "Utwórz Polygon"
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Edit Poly"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Edit Poly (Remove Point)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Create a new polygon from scratch."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
|
||
msgid "Create Poly3D"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
|
||
msgid "Set Handle"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
||
msgid "Add/Remove Color Ramp Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/color_ramp_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Modify Color Ramp"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Creating Mesh Library"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Thumbnail.."
|
||
msgstr "Miniatura.."
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Remove item %d?"
|
||
msgstr "Usuń element %d?"
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Add Item"
|
||
msgstr "Dodaj element"
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Remove Selected Item"
|
||
msgstr "Usuń zaznaczony element"
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Import from Scene"
|
||
msgstr "Import ze sceny"
|
||
|
||
#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
|
||
msgid "Update from Scene"
|
||
msgstr "Aktualizuj ze sceny"
|
||
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item %d"
|
||
msgstr "Element %d"
|
||
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Items"
|
||
msgstr "Elementy"
|
||
|
||
#: tools/editor/plugins/item_list_editor_plugin.cpp
|
||
msgid "Item List Editor"
|
||
msgstr "Edytor listy elementów"
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
msgid "Create Occluder Polygon"
|
||
msgstr "Stwórz Occluder Polygon"
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Edit existing polygon:"
|
||
msgstr "Edytuj istniejący polygon:"
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "LMB: Move Point."
|
||
msgstr "LMB: Przesuń Punkt."
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Ctrl+LMB: Split Segment."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "RMB: Erase Point."
|
||
msgstr "RMB: Wymaż Punkt."
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh is empty!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Trimesh Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Static Convex Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "This doesn't work on scene root!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Shape"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Shape"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Navigation Mesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "MeshInstance lacks a Mesh!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Mesh has not surface to create outlines from!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Could not create outline!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Static Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Static Body"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Trimesh Collision Sibling"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Convex Collision Sibling"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Create Outline Mesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
|
||
msgid "Outline Size:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and no MultiMesh set in node)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (invalid path)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (not a MeshInstance)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh source is invalid (contains no Mesh resource)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "No surface source specified."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (invalid path)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no geometry)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Surface source is invalid (no faces)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Parent has no solid faces to populate."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Couldn't map area."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Source Mesh:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Select a Target Surface:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate Surface"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate MultiMesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Target Surface:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Source Mesh:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "X-Axis"
|
||
msgstr "Oś-X"
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Y-Axis"
|
||
msgstr "Oś-Y"
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Z-Axis"
|
||
msgstr "Oś-Z"
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Mesh Up Axis:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Rotation:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Tilt:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Random Scale:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/multimesh_editor_plugin.cpp
|
||
msgid "Populate"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Create Navigation Polygon"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
|
||
msgid "Remove Poly And Point"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Error loading image:"
|
||
msgstr "Błąd wczytywania obrazu:"
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "No pixels with transparency > 128 in image.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Set Emission Mask"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Clear Emission Mask"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Load Emission Mask"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_2d_editor_plugin.cpp
|
||
msgid "Generated Point Count:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Node does not contain geometry (faces)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Faces contain no area!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "No faces!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Generate AABB"
|
||
msgstr "Generuj AABB"
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter From Mesh"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter From Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Clear Emitter"
|
||
msgstr "Wyczyść Emiter"
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Create Emitter"
|
||
msgstr "Utwórz Emiter"
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Positions:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Emission Fill:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Surface"
|
||
msgstr "Powierzchnia"
|
||
|
||
#: tools/editor/plugins/particles_editor_plugin.cpp
|
||
msgid "Volume"
|
||
msgstr "Głośność"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Remove Point from Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point to Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Point in Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move In-Control in Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Move Out-Control in Curve"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Select Points"
|
||
msgstr "Zaznacz Punkty"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Shift+Drag: Select Control Points"
|
||
msgstr "Shift+Drag: Zaznacz Punkty Kontrolne"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Click: Add Point"
|
||
msgstr "Klik: Dodaj Punkt"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Right Click: Delete Point"
|
||
msgstr "Prawy Klik: Usuń Punkt"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
msgid "Select Control Points (Shift+Drag)"
|
||
msgstr "Zaznacz Punkty Kontrolne (Shift+Drag)"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Add Point (in empty space)"
|
||
msgstr "Dodaj Punkt (w pustym miejscu)"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Segment (in curve)"
|
||
msgstr "Podziel Segment (na krzywej)"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Delete Point"
|
||
msgstr "Usuń Punkt"
|
||
|
||
#: tools/editor/plugins/path_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Close Curve"
|
||
msgstr "Zamknij krzywą"
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Curve Point #"
|
||
msgstr "Punkt Krzywej #"
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Point Pos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve In Pos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Set Curve Out Pos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Split Path"
|
||
msgstr "Podziel Ścieżkę"
|
||
|
||
#: tools/editor/plugins/path_editor_plugin.cpp
|
||
msgid "Remove Path Point"
|
||
msgstr "Usuń punkt ścieżki"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Create UV Map"
|
||
msgstr "Utwórz Mapę UV"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Transform UV Map"
|
||
msgstr "Przekształć Mapę UV"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon 2D UV Editor"
|
||
msgstr "Wielokąt 2D UV Edytor"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Move Point"
|
||
msgstr "Przesuń Punkt"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Ctrl: Rotate"
|
||
msgstr "Ctrl: Obróć"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift: Move All"
|
||
msgstr "Shift: Przesuń wszystko"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Shift+Ctrl: Scale"
|
||
msgstr "Shift+Ctrl: Skaluj"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Move Polygon"
|
||
msgstr "Przesuń Wielokąt"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Rotate Polygon"
|
||
msgstr "Obróć Wielokąt"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Scale Polygon"
|
||
msgstr "Skaluj Wielokąt"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Polygon->UV"
|
||
msgstr "Wielokąt->UV"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "UV->Polygon"
|
||
msgstr "UV->Wielokąt"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Clear UV"
|
||
msgstr "Wyczyść UV"
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Enable Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
|
||
msgid "Grid"
|
||
msgstr "Kratownica"
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load resource!"
|
||
msgstr "BŁĄD: Nie można wczytać zasobu!"
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Add Resource"
|
||
msgstr "Dodaj Zasób"
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Rename Resource"
|
||
msgstr "Zmień nazwę Zasobu"
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Delete Resource"
|
||
msgstr "Usuń zasób"
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Load Resource"
|
||
msgstr "Wczytaj Zasób"
|
||
|
||
#: tools/editor/plugins/rich_text_editor_plugin.cpp
|
||
msgid "Parse BBCode"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_editor_plugin.cpp
|
||
msgid "Length:"
|
||
msgstr "Długość:"
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Open Sample File(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load sample!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Add Sample"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Rename Sample"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Delete Sample"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "16 Bits"
|
||
msgstr "16 Bits"
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "8 Bits"
|
||
msgstr "8 Bits"
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Stereo"
|
||
msgstr "Stereo"
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Mono"
|
||
msgstr "Mono"
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Format"
|
||
msgstr "Format"
|
||
|
||
#: tools/editor/plugins/sample_library_editor_plugin.cpp
|
||
msgid "Pitch"
|
||
msgstr "Wysokość"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error while saving theme"
|
||
msgstr "Błąd podczas zapisywania motywu"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error saving"
|
||
msgstr "Błąd zapisywania"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error importing theme"
|
||
msgstr "Błąd importowania motywu"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Error importing"
|
||
msgstr "Błąd importowania"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Import Theme"
|
||
msgstr "Zaimportuj motyw"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme As.."
|
||
msgstr "Zapisz motyw jako.."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Next script"
|
||
msgstr "Następny skrypt"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Previous script"
|
||
msgstr "Poprzedni skrypt"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/project_export.cpp
|
||
msgid "File"
|
||
msgstr "Plik"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "New"
|
||
msgstr "Nowy"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save All"
|
||
msgstr "Zapisz wszystko"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "History Prev"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "History Next"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload Theme"
|
||
msgstr "Przeładuj motyw"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme"
|
||
msgstr "Zapisz motyw"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Save Theme As"
|
||
msgstr "Zapisz motyw jako"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Close Docs"
|
||
msgstr "Zamknij pliki pomocy"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Up"
|
||
msgstr "Przesuń w górę"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Down"
|
||
msgstr "Przesuń w dół"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Indent Left"
|
||
msgstr "Wcięcie w lewo"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Indent Right"
|
||
msgstr "Wcięcie w prawo"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Toggle Comment"
|
||
msgstr "Ustaw komentarz"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Clone Down"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Complete Symbol"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Trim Trailing Whitespace"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Auto Indent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Soft Reload Script"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Find.."
|
||
msgstr "Znajdź.."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Find Next"
|
||
msgstr "Znajdź następny"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Find Previous"
|
||
msgstr "Znajdź poprzedni"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Replace.."
|
||
msgstr "Zamień.."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Goto Function.."
|
||
msgstr "Przejdź do funkcji.."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Goto Line.."
|
||
msgstr "Przejdź do linii.."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Debug"
|
||
msgstr "Debug"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "Przełącz pułapkę"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Remove All Breakpoints"
|
||
msgstr "Usuń wszystkie pułapki"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Goto Next Breakpoint"
|
||
msgstr "Przejdź do następnej pułapki"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Goto Previous Breakpoint"
|
||
msgstr "Przejdź do poprzedniej pułapki"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Step Over"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Step Into"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Break"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Continue"
|
||
msgstr "Kontynuuj"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Keep Debugger Open"
|
||
msgstr "Pozostaw Debugger otwarty"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Window"
|
||
msgstr "Okno"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Move Left"
|
||
msgstr "Przesuń w lewo"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Move Right"
|
||
msgstr "Przesuń w prawo"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Help"
|
||
msgstr "Pomoc"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Contextual Help"
|
||
msgstr "Pomoc kontekstowa"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Tutorials"
|
||
msgstr "Poradniki"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Open https://godotengine.org at tutorials section."
|
||
msgstr "Otwórz https://godotengine.org na sekcji poradników."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Classes"
|
||
msgstr "Klasy"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search the class hierarchy."
|
||
msgstr "Szukaj w hierarchii klas."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Search the reference documentation."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to previous edited document."
|
||
msgstr "Przejdź do poprzednio edytowanego dokumentu."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Go to next edited document."
|
||
msgstr "Przejdź do następnego edytowanego dokumentu."
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Create Script"
|
||
msgstr "Utwórz Skrypt"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"The following files are newer on disk.\n"
|
||
"What action should be taken?:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Reload"
|
||
msgstr "Przeładuj"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid "Resave"
|
||
msgstr "Zapisz ponownie"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Debugger"
|
||
msgstr "Debugger"
|
||
|
||
#: tools/editor/plugins/script_editor_plugin.cpp
|
||
msgid ""
|
||
"Built-in scripts can only be edited when the scene they belong to is loaded"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Vertex"
|
||
msgstr "Wierzchołek"
|
||
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Fragment"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_editor_plugin.cpp
|
||
msgid "Lighting"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Constant"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Constant"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Constant"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Scalar Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Operator"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Toggle Rot Only"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Function"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Function"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Scalar Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Vec Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change RGB Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Default Value"
|
||
msgstr "Zmień Wartość Domyślną"
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change XForm Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Texture Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Cubemap Uniform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Comment"
|
||
msgstr "Zmień komentarz"
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add/Remove to Color Ramp"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add/Remove to Curve Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Modify Curve Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Change Input Name"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Connect Graph Nodes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Disconnect Graph Nodes"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Remove Shader Graph Node"
|
||
msgstr "Usuń węzeł Shader Graph"
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Move Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Duplicate Graph Node(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Delete Shader Graph Node(s)"
|
||
msgstr "Usuń węzeł(y) Shader Graph"
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Error: Cyclic Connection Link"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Error: Missing Input Connections"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/shader_graph_editor_plugin.cpp
|
||
msgid "Add Shader Graph Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Orthogonal"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Aborted."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "X-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Y-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Z-Axis Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Plane Transform."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scaling to %s%%."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotating %s degrees."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear"
|
||
msgstr "Tył"
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front"
|
||
msgstr "Przód"
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Keying is disabled (no key inserted)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Animation Key Inserted."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Align with view"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Environment"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Audio Listener"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Gizmos"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "XForm Dialog"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "No scene selected to instance!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Instance at Cursor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Could not instance scene!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Move Mode (W)"
|
||
msgstr "Tryb Przesuwania (W)"
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Mode (E)"
|
||
msgstr "Tryb Rotacji (E)"
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Mode (R)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Bottom View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Top View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rear View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Front View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Left View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Right View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Switch Perspective/Orthogonal view"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Insert Animation Key"
|
||
msgstr "Wstaw klucz animacji"
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Focus Selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Align Selection With View"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Local Coords"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Dialog.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Use Default Light"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Use Default sRGB"
|
||
msgstr "Użyj domyślnie sRGB"
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "1 Viewport"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "2 Viewports (Alt)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "3 Viewports (Alt)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "4 Viewports"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Normal"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Wireframe"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Overdraw"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Display Shadeless"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Origin"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Grid"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Snap Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate Snap:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate Snap (deg.):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale Snap (%):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Viewport Settings"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Default Light Normal:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Ambient Light Color:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Perspective FOV (deg.):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Near:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "View Z-Far:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Change"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Translate:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Rotate (deg.):"
|
||
msgstr "Obrót (stopnie):"
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Scale (ratio):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Transform Type"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Pre"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/spatial_editor_plugin.cpp
|
||
msgid "Post"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "ERROR: Couldn't load frame resource!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Frame"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Resource clipboard is empty or not a texture!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Paste Frame"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Add Empty"
|
||
msgstr "Dodaj pusty"
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Change Animation Loop"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Change Animation FPS"
|
||
msgstr "Zmień FPS animacji"
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "(empty)"
|
||
msgstr "(pusty)"
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animations"
|
||
msgstr "Animacje"
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Speed (FPS):"
|
||
msgstr "Prędkość (FPS):"
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Animation Frames"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (Before)"
|
||
msgstr "Dodaj pusty (wcześniej)"
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Insert Empty (After)"
|
||
msgstr "Dodaj pusty (później)"
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Up"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
|
||
msgid "Down"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/style_box_editor_plugin.cpp
|
||
msgid "StyleBox Preview:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Snap Mode:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "<None>"
|
||
msgstr "<żaden>"
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Pixel Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Grid Snap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Auto Slice"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Offset:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Step:"
|
||
msgstr "Krok:"
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Separation:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Texture Region"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/texture_region_editor_plugin.cpp
|
||
msgid "Texture Region Editor"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Can't save theme to file:"
|
||
msgstr "Nie mogę zapisać motywu do pliku:"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All Items"
|
||
msgstr "Dodaj wszystkie elementy"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add All"
|
||
msgstr "Dodaj wszystko"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Remove Item"
|
||
msgstr "Usuń element"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Add Class Items"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Remove Class Items"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Template"
|
||
msgstr "Utwórz pusty szablon"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Create Empty Editor Template"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio1"
|
||
msgstr "CheckBox Radio1"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "CheckBox Radio2"
|
||
msgstr "CheckBox Radio2"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Item"
|
||
msgstr "Element"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Check Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Checked Item"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Has"
|
||
msgstr "Ma"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Many"
|
||
msgstr "Wiele"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
|
||
msgid "Options"
|
||
msgstr "Opcje"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Have,Many,Several,Options!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 1"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 2"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Tab 3"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Type:"
|
||
msgstr "Typ:"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Data Type:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Icon"
|
||
msgstr "Ikona"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Style"
|
||
msgstr "Styl"
|
||
|
||
#: tools/editor/plugins/theme_editor_plugin.cpp
|
||
msgid "Color"
|
||
msgstr "Kolor"
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Paint TileMap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Duplicate"
|
||
msgstr "Duplikuj"
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase TileMap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Erase selection"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Find tile"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Transpose"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror X"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Mirror Y"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Bucket"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Pick Tile"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Select"
|
||
msgstr "Zaznacz"
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 0 degrees"
|
||
msgstr "Obróć o 0 stopni"
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 90 degrees"
|
||
msgstr "Obróć o 90 stopni"
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 180 degrees"
|
||
msgstr "Obróć o 180 stopni"
|
||
|
||
#: tools/editor/plugins/tile_map_editor_plugin.cpp
|
||
msgid "Rotate 270 degrees"
|
||
msgstr "Obróć o 270 stopni"
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Could not find tile:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Item name or ID:"
|
||
msgstr "Nazwa elementu lub ID:"
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from scene?"
|
||
msgstr "Utwórz ze sceny?"
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from scene?"
|
||
msgstr "Połącz ze sceny?"
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Create from Scene"
|
||
msgstr "Utwórz ze sceny"
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
msgid "Merge from Scene"
|
||
msgstr "Połącz ze sceny"
|
||
|
||
#: tools/editor/plugins/tile_set_editor_plugin.cpp
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Error"
|
||
msgstr "Błąd"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Edit Script Options"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Please export outside the project folder!"
|
||
msgstr "Eksportuj poza folderem projektu!"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Error exporting project!"
|
||
msgstr "Błąd przy eksporcie projektu!"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Error writing the project PCK!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "No exporter for platform '%s' yet."
|
||
msgstr "Brak jeszcze eksportu dla platformy '%s'."
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Include"
|
||
msgstr "Zawiera"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Change Image Group"
|
||
msgstr "Zmień grupę obrazków"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Group name can't be empty!"
|
||
msgstr "Nazwa grupy nie może być pusta!"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Invalid character in group name!"
|
||
msgstr "Nieprawidłowy znak w nazwie grupy!"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Group name already exists!"
|
||
msgstr "Nazwa grupy już istnieje!"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Add Image Group"
|
||
msgstr "Dodaj grupę obrazków"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Delete Image Group"
|
||
msgstr "Usuń grupę obrazków"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Atlas Preview"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Project Export Settings"
|
||
msgstr "Opcje eksportu projektu"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Target"
|
||
msgstr "Cel"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export to Platform"
|
||
msgstr "Eksportuj na platformę"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Resources"
|
||
msgstr "Zasoby"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export selected resources (including dependencies)."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export all resources in the project."
|
||
msgstr "Eksportuj wszystkie zasoby w projekcie."
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export all files in the project directory."
|
||
msgstr "Eksportuj wszystkie pliki w katalogu projektu."
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export Mode:"
|
||
msgstr "Tryb eksportu:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Resources to Export:"
|
||
msgstr "Zasoby do eksportu:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Action"
|
||
msgstr "Akcja"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid ""
|
||
"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Convert text scenes to binary on export."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Images"
|
||
msgstr "Obrazki"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Keep Original"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress for Disk (Lossy, WebP)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress for RAM (BC/PVRTC/ETC)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Convert Images (*.png):"
|
||
msgstr "Konwertuj obrazki (*.png):"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress for Disk (Lossy) Quality:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Shrink All Images:"
|
||
msgstr "Zmniejsz wszystkie obrazki:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress Formats:"
|
||
msgstr "Format kompresji:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Image Groups"
|
||
msgstr "Grupy obrazków"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Groups:"
|
||
msgstr "Grupy:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress Disk"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress RAM"
|
||
msgstr "Kompresja RAM"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress Mode:"
|
||
msgstr "Tryb kompresji:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Lossy Quality:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Atlas:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Shrink By:"
|
||
msgstr "Zmniejsz o:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Preview Atlas"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Image Filter:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Images:"
|
||
msgstr "Obrazki:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Select None"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Group"
|
||
msgstr "Grupa"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Samples"
|
||
msgstr "Sample"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Sample Conversion Mode: (.wav files):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Keep"
|
||
msgstr "Bez zmian"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compress (RAM - IMA-ADPCM)"
|
||
msgstr "Kompresja (RAM - IMA-ADPCM)"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Sampling Rate Limit (Hz):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Trim"
|
||
msgstr "Przytnij"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Trailing Silence:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Script"
|
||
msgstr "Skrypt"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Script Export Mode:"
|
||
msgstr "Tryb eksportu skryptów:"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Text"
|
||
msgstr "Tekst"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Compiled"
|
||
msgstr "Skompilowany"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Encrypted (Provide Key Below)"
|
||
msgstr "Zaszyfrowany (podaj klucz poniżej)"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Script Encryption Key (256-bits as hex):"
|
||
msgstr "Klucz szyfrujący skryptu (256-bit jako hex):"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export PCK/Zip"
|
||
msgstr "Eksport PCK/Zip"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export Project PCK"
|
||
msgstr "Eksport projektu PCK"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export.."
|
||
msgstr "Eksport.."
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Project Export"
|
||
msgstr "Eksport projektu"
|
||
|
||
#: tools/editor/project_export.cpp
|
||
msgid "Export Preset:"
|
||
msgstr "Szablon eksportu:"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path, the path must exist!"
|
||
msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path, engine.cfg must not exist."
|
||
msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć."
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path, engine.cfg must exist."
|
||
msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć."
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Imported Project"
|
||
msgstr "Zaimportowano projekt"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Invalid project path (changed anything?)."
|
||
msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)."
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Couldn't create engine.cfg in project path."
|
||
msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu."
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "The following files failed extraction from package:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Package Installed Successfully!"
|
||
msgstr "Pakiet zastał zainstalowany poprawnie!"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Import Existing Project"
|
||
msgstr "Importuj istniejący projekt"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Path (Must Exist):"
|
||
msgstr "Ścieżka projektu (musi istnieć):"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Name:"
|
||
msgstr "Nazwa projektu:"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Create New Project"
|
||
msgstr "Utwórz nowy projekt"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Path:"
|
||
msgstr "Ścieżka do projektu:"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Install Project:"
|
||
msgstr "Zainstaluj projekt:"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Install"
|
||
msgstr "Instaluj"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Browse"
|
||
msgstr "Szukaj"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "New Game Project"
|
||
msgstr "Nowy projekt gry"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "That's a BINGO!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Unnamed Project"
|
||
msgstr "Projekt bez nazwy"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Are you sure to open more than one project?"
|
||
msgstr "Czy jesteś pewny że chcesz otworzyć więcej niż jeden projekt?"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Are you sure to run more than one project?"
|
||
msgstr "Czy jesteś pewny że chcesz uruchomić więcej niż jeden projekt?"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Remove project from the list? (Folder contents will not be modified)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid ""
|
||
"You are about the scan %s folders for existing Godot projects. Do you "
|
||
"confirm?"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project Manager"
|
||
msgstr "Menedżer projektów"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Project List"
|
||
msgstr "Lista projektów"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Run"
|
||
msgstr "Uruchom"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Scan"
|
||
msgstr "Skanuj"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Select a Folder to Scan"
|
||
msgstr "Wybierz folder do skanowania"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "New Project"
|
||
msgstr "Nowy projekt"
|
||
|
||
#: tools/editor/project_manager.cpp
|
||
msgid "Exit"
|
||
msgstr "Wyjdź"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Key "
|
||
msgstr "Klawisz "
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joy Button"
|
||
msgstr "Przycisk joysticka"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joy Axis"
|
||
msgstr "Oś joysticka"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Mouse Button"
|
||
msgstr "Przycisk myszy"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Invalid action (anything goes but '/' or ':')."
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Action '%s' already exists!"
|
||
msgstr "Akcja %s już istnieje!"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Rename Input Action Event"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Input Action Event"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "Control+"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "Press a Key.."
|
||
msgstr "Naciśnij klawisz.."
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Mouse Button Index:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Left Button"
|
||
msgstr "Lewy guzik"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Right Button"
|
||
msgstr "Prawy guzik"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Middle Button"
|
||
msgstr "Środkowy guzik"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Wheel Up Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Wheel Down Button"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 6"
|
||
msgstr "Przycisk 6"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 7"
|
||
msgstr "Przycisk 7"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 8"
|
||
msgstr "Przycisk 8"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Button 9"
|
||
msgstr "Przycisk 9"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joystick Axis Index:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Joystick Button Index:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Input Action"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Erase Input Action Event"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Toggle Persisting"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Error saving settings."
|
||
msgstr "Błąd zapisu ustawień."
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Settings saved OK."
|
||
msgstr "Ustawienia zapisane pomyślnie."
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Translation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remove Translation"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add Remapped Path"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Resource Remap Add Remap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Change Resource Remap Language"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remove Resource Remap"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remove Resource Remap Option"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Project Settings (engine.cfg)"
|
||
msgstr "Ustawienia projektu (engine.cfg)"
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
|
||
msgid "General"
|
||
msgstr "Ogólny"
|
||
|
||
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
|
||
msgid "Property:"
|
||
msgstr "Właściwość:"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Del"
|
||
msgstr "Usuń"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Copy To Platform.."
|
||
msgstr "Kopiuj na platformę..."
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Input Map"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Action:"
|
||
msgstr "Akcja:"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Device:"
|
||
msgstr "Urządzenie:"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Index:"
|
||
msgstr "Indeks:"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Localization"
|
||
msgstr "Lokalizacja"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Translations"
|
||
msgstr "Tłumaczenia"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Translations:"
|
||
msgstr "Tłumaczenia:"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Add.."
|
||
msgstr "Dodaj.."
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remaps"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Resources:"
|
||
msgstr "Zasoby:"
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Remaps by Locale:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Locale"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "AutoLoad"
|
||
msgstr ""
|
||
|
||
#: tools/editor/project_settings.cpp
|
||
msgid "Plugins"
|
||
msgstr "Wtyczki"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Preset.."
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Ease In"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Ease Out"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Zero"
|
||
msgstr "Zero"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Easing In-Out"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Easing Out-In"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "File.."
|
||
msgstr "Plik.."
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Dir.."
|
||
msgstr "Katalog.."
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Load"
|
||
msgstr "Wczytaj"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Assign"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Error loading file: Not a resource!"
|
||
msgstr "Błąd wczytania pliku: Brak zasobu!"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Couldn't load image"
|
||
msgstr "Nie można wczytać obrazu"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Bit %d, val %d."
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "On"
|
||
msgstr ""
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Set"
|
||
msgstr "Ustaw"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Properties:"
|
||
msgstr "Właściwości:"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Global"
|
||
msgstr "Globalne"
|
||
|
||
#: tools/editor/property_editor.cpp
|
||
msgid "Sections:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/pvrtc_compress.cpp
|
||
msgid "Could not execute PVRTC tool:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/pvrtc_compress.cpp
|
||
msgid "Can't load back converted image using PVRTC tool:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
||
msgid "Reparent Node"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp
|
||
msgid "Reparent Location (Select new Parent):"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp
|
||
msgid "Keep Global Transform"
|
||
msgstr ""
|
||
|
||
#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
|
||
msgid "Reparent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Create New Resource"
|
||
msgstr "Utwórz nowy zasób"
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Open Resource"
|
||
msgstr "Otwórz zasób"
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Save Resource"
|
||
msgstr "Zapisz zasób"
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Resource Tools"
|
||
msgstr "Narzędzia zasobów"
|
||
|
||
#: tools/editor/resources_dock.cpp
|
||
msgid "Make Local"
|
||
msgstr ""
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Run Mode:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Current Scene"
|
||
msgstr "Aktualna scena"
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Main Scene"
|
||
msgstr "Główna scena"
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Main Scene Arguments:"
|
||
msgstr "Argumenty głównej sceny:"
|
||
|
||
#: tools/editor/run_settings_dialog.cpp
|
||
msgid "Scene Run Settings"
|
||
msgstr "Ustawienia uruchomienia sceny"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "OK :("
|
||
msgstr "OK :("
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance a child at."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "No parent to instance the scenes at."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error loading scene from %s"
|
||
msgstr "Błąd przy ładowaniu sceny z %s"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error instancing scene from %s"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Ok"
|
||
msgstr "Ok"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Cannot instance the scene '%s' because the current scene exists within one "
|
||
"of its nodes."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Instance Scene(s)"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on the tree root."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Node In Parent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Move Nodes In Parent"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Duplicate Node(s)"
|
||
msgstr "Duplikuj węzeł(y)"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)?"
|
||
msgstr "Usuń węzeł(y)?"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done without a scene."
|
||
msgstr "Ta operacja nie może zostać wykonana bez sceny."
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation requires a single selected node."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "This operation can't be done on instanced scenes."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Save New Scene As.."
|
||
msgstr "Zapisz nową scenę jako ..."
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Makes Sense!"
|
||
msgstr "To ma sens!"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes from a foreign scene!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Can't operate on nodes the current scene inherits from!"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Remove Node(s)"
|
||
msgstr "Usuń węzeł(y)"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Create Node"
|
||
msgstr "Utwórz węzeł"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
||
"satisfied."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error saving scene."
|
||
msgstr "Błąd podczas zapisywania sceny."
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Error duplicating scene to save it."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Edit Groups"
|
||
msgstr "Edytuj grupy"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Edit Connections"
|
||
msgstr "Edytuj Połączenia"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Delete Node(s)"
|
||
msgstr "Usuń węzeł (węzły)"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Add Child Node"
|
||
msgstr "Dodaj dziecko węzła"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Instance Child Scene"
|
||
msgstr "Instancjonuj dziecko sceny"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Change Type"
|
||
msgstr "Zmień typ"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Add Script"
|
||
msgstr "Dodaj skrypt"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Merge From Scene"
|
||
msgstr "Dołącz ze sceny"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Save Branch as Scene"
|
||
msgstr "Zapisz gałąź jako scenę"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Delete (No Confirm)"
|
||
msgstr "Usuń (bez potwierdzenie)"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid "Add/Create a New Node"
|
||
msgstr "Dodaj/Utwórz nowy węzeł"
|
||
|
||
#: tools/editor/scene_tree_dock.cpp
|
||
msgid ""
|
||
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
||
"exists."
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid ""
|
||
"This item cannot be made visible because the parent is hidden. Unhide the "
|
||
"parent first."
|
||
msgstr ""
|
||
"Ten obiekt nie może być widoczny ponieważ jego rodzic jest ukryty. Odkryj "
|
||
"najpierw rodzica."
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Toggle Spatial Visible"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Toggle CanvasItem Visible"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Instance:"
|
||
msgstr "Instancja:"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Invalid node name, the following characters are not allowed:"
|
||
msgstr "Nieprawidłowa nazwa węzła, następujące znaki są niedozwolone:"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Rename Node"
|
||
msgstr "Zmień nazwę węzła"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Scene Tree (Nodes):"
|
||
msgstr "Drzewo sceny (węzły):"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Editable Children"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Load As Placeholder"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Discard Instancing"
|
||
msgstr ""
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Open in Editor"
|
||
msgstr "Otwórz w edytorze"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Clear Inheritance"
|
||
msgstr "Wyczyść dziedziczenie"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Clear Inheritance? (No Undo!)"
|
||
msgstr "Wyczyścić dziedziczenie? (Nie można cofnąć!)"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Clear!"
|
||
msgstr "Czysto!"
|
||
|
||
#: tools/editor/scene_tree_editor.cpp
|
||
msgid "Select a Node"
|
||
msgstr "Wybierz węzeł"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid parent class name"
|
||
msgstr "Nieprawidłowa nazwa klasy bazowej"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Valid chars:"
|
||
msgstr "Poprawne znaki:"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid class name"
|
||
msgstr "Niepoprawna nazwa klasy"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Valid name"
|
||
msgstr "Poprawna nazwa"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "N/A"
|
||
msgstr "N/A"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Class name is invalid!"
|
||
msgstr "Nazwa klasy jest niepoprawna!"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Parent class name is invalid!"
|
||
msgstr "Nazwa klasy nadrzędnej jest niepoprawna!"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid path!"
|
||
msgstr "Niepoprawna ścieżka!"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Could not create script in filesystem."
|
||
msgstr "Nie można było utworzyć skryptu w systemie plików."
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Path is empty"
|
||
msgstr "Ścieżka jest pusta"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Path is not local"
|
||
msgstr "Ścieżka nie jest lokalna"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid base path"
|
||
msgstr "Niepoprawna ścieżka bazowa"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "File exists"
|
||
msgstr "Plik Istnieje"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Invalid extension"
|
||
msgstr "Niepoprawne rozszerzenie"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Valid path"
|
||
msgstr "Poprawna ścieżka"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Class Name:"
|
||
msgstr "Nazwa klasy:"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Built-In Script"
|
||
msgstr "Wbudowany skrypt"
|
||
|
||
#: tools/editor/script_create_dialog.cpp
|
||
msgid "Create Node Script"
|
||
msgstr "Utwórz skrypt dla węzła"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Bytes:"
|
||
msgstr "Bajty:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Warning"
|
||
msgstr "Ostrzeżenie"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Error:"
|
||
msgstr "Błąd:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Source:"
|
||
msgstr "Źródło:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Function:"
|
||
msgstr "Funkcja:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Errors"
|
||
msgstr "Błędy"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Child Process Connected"
|
||
msgstr "Połączono z procesem potomnym"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Inspect Previous Instance"
|
||
msgstr "Sprawdź poprzednią instancję"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Inspect Next Instance"
|
||
msgstr "Sprawdź następną instancję"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Stack Frames"
|
||
msgstr "Ramki stosu"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Variable"
|
||
msgstr "Zmienna"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Errors:"
|
||
msgstr "Błędy:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Stack Trace (if applicable):"
|
||
msgstr "Śledzenie stosu (jeśli dotyczy):"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Remote Inspector"
|
||
msgstr "Zdalny inspektor"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Live Scene Tree:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Remote Object Properties: "
|
||
msgstr "Właściwości zdalnego obiektu: "
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Profiler"
|
||
msgstr "Profiler"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Monitor"
|
||
msgstr "Monitor"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Value"
|
||
msgstr "Wartość"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Monitors"
|
||
msgstr "Monitory"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "List of Video Memory Usage by Resource:"
|
||
msgstr "Zużycie pamięci wideo według zasobów:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Total:"
|
||
msgstr "Całkowity:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Video Mem"
|
||
msgstr "Pamięć wideo"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Resource Path"
|
||
msgstr "Ścieżka zasobu"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Type"
|
||
msgstr "Typ"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Usage"
|
||
msgstr "Użycie"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Misc"
|
||
msgstr "Różne"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control:"
|
||
msgstr "Kliknięta kontrolka:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Clicked Control Type:"
|
||
msgstr "Typ klikniętej kontrolki:"
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Live Edit Root:"
|
||
msgstr ""
|
||
|
||
#: tools/editor/script_editor_debugger.cpp
|
||
msgid "Set From Tree"
|
||
msgstr "Ustaw z drzewa"
|
||
|
||
#: tools/editor/settings_config_dialog.cpp
|
||
msgid "Shortcuts"
|
||
msgstr "Skróty"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Light Radius"
|
||
msgstr "Zmień promień światła"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera FOV"
|
||
msgstr "Zmień Pole Widzenia Kamery"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Camera Size"
|
||
msgstr "Zmień rozmiar kamery"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Sphere Shape Radius"
|
||
msgstr "Zmień promień Sphere Shape"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Box Shape Extents"
|
||
msgstr "Zmień rozmiar Box Shape"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Radius"
|
||
msgstr "Zmień średnicę Capsule Shape"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Capsule Shape Height"
|
||
msgstr "Zmień wysokośc Capsule Shape"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Ray Shape Length"
|
||
msgstr "Zmień długość Ray Shape"
|
||
|
||
#: tools/editor/spatial_editor_gizmos.cpp
|
||
msgid "Change Notifier Extents"
|
||
msgstr ""
|
||
|
||
#~ msgid ""
|
||
#~ "Return value must be assigned to first element of node working memory! "
|
||
#~ "Fix your node please."
|
||
#~ msgstr ""
|
||
#~ "Zwrócona wartość musi być przypisana do pierwszego elementu węzła pamięci "
|
||
#~ "roboczej! Proszę naprawić swój węzeł."
|
||
|
||
#~ msgid "Node returned an invalid sequence output: "
|
||
#~ msgstr "Węzeł zwrócił niewłaściwą sekwencję wyjściową: "
|
||
|
||
#~ msgid "Stack overflow with stack depth: "
|
||
#~ msgstr "Przepełnienie stosu z głębokością stosu: "
|
||
|
||
#~ msgid "Functions:"
|
||
#~ msgstr "Funkcje:"
|
||
|
||
#~ msgid "Variables:"
|
||
#~ msgstr "Zmienne:"
|
||
|
||
#~ msgid "Name is not a valid identifier:"
|
||
#~ msgstr "Nazwa nie jest prawidłowym identyfikatorem:"
|
||
|
||
#~ msgid "Name already in use by another func/var/signal:"
|
||
#~ msgstr "Nazwa jest już użyta przez inną funkcję/zmienną/sygnał:"
|
||
|
||
#~ msgid "Rename Function"
|
||
#~ msgstr "Zmień nazwę funkcji"
|
||
|
||
#~ msgid "Rename Variable"
|
||
#~ msgstr "Zmień nawę zmiennej"
|
||
|
||
#~ msgid "Rename Signal"
|
||
#~ msgstr "Zmień nazwę sygnału"
|
||
|
||
#~ msgid "Add Function"
|
||
#~ msgstr "Dodaj funkcję"
|
||
|
||
#~ msgid "Add Variable"
|
||
#~ msgstr "Dodaj zmienną"
|
||
|
||
#~ msgid "Add Signal"
|
||
#~ msgstr "Dodaj sygnał"
|
||
|
||
#~ msgid "Remove Function"
|
||
#~ msgstr "Usuń funkcję"
|
||
|
||
#~ msgid "Remove Variable"
|
||
#~ msgstr "Usuń zmienną"
|
||
|
||
#~ msgid "Editing Variable:"
|
||
#~ msgstr "Edytuj zmienną:"
|
||
|
||
#~ msgid "Remove Signal"
|
||
#~ msgstr "Usuń sygnał"
|
||
|
||
#~ msgid "Editing Signal:"
|
||
#~ msgstr "Edytuj sygnał:"
|
||
|
||
#~ msgid "Add Node"
|
||
#~ msgstr "Dodaj węzeł"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Add Preload Node"
|
||
#~ msgstr "Dodaj dziecko węzła"
|
||
|
||
#~ msgid "Add Node(s) From Tree"
|
||
#~ msgstr "Dodaj węzeł(y) z drzewa"
|
||
|
||
#~ msgid "Base Type:"
|
||
#~ msgstr "Typ bazowy:"
|
||
|
||
#~ msgid "Available Nodes:"
|
||
#~ msgstr "Dostępne węzły:"
|
||
|
||
#~ msgid "Select or create a function to edit graph"
|
||
#~ msgstr "Wybierz lub utwórz funkcję, aby edytować wykres"
|
||
|
||
#~ msgid "Edit Signal Arguments:"
|
||
#~ msgstr "Edytuj argumenty sygnału:"
|
||
|
||
#~ msgid "Edit Variable:"
|
||
#~ msgstr "Edytuj zmienną:"
|
||
|
||
#~ msgid "Change"
|
||
#~ msgstr "Zmień"
|
||
|
||
#~ msgid "Delete Selected"
|
||
#~ msgstr "Usuń zaznaczone"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Find Node Type"
|
||
#~ msgstr "Znajdź typ węzła"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Copy Nodes"
|
||
#~ msgstr "Skopiuj Pozę"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Cut Nodes"
|
||
#~ msgstr "Utwórz węzeł"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Paste Nodes"
|
||
#~ msgstr "Wklej Pozę"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid index property name."
|
||
#~ msgstr "Nieprawidłowa nazwa klasy bazowej"
|
||
|
||
#~ msgid "Base object is not a Node!"
|
||
#~ msgstr "Obiekt bazowy nie jest węzłem!"
|
||
|
||
#~ msgid "Path does not lead Node!"
|
||
#~ msgstr "Ścieżka nie prowadzi do węzła!"
|
||
|
||
#~ msgid "Invalid index property name '%s' in node %s."
|
||
#~ msgstr "Nieprawidłowy indeks we właściwości '%s' węzła %s."
|
||
|
||
#~ msgid ": Invalid argument of type: "
|
||
#~ msgstr ":nieprawidłowy argument typu: "
|
||
|
||
#~ msgid ": Invalid arguments: "
|
||
#~ msgstr ":nieprawidłowe argumenty: "
|
||
|
||
#~ msgid "VariableGet not found in script: "
|
||
#~ msgstr "Nie znaleziono VariableGet w skrypcie: "
|
||
|
||
#~ msgid "VariableSet not found in script: "
|
||
#~ msgstr "Nie znaleziono VariableSet w skrypcie: "
|
||
|
||
#, fuzzy
|
||
#~ msgid "Select Property"
|
||
#~ msgstr "Zaznacz Punkty"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Select Method"
|
||
#~ msgstr "Tryb zaznaczenia"
|
||
|
||
#~ msgid "Create a new script for the selected node."
|
||
#~ msgstr "Utwórz nowy skrypt dla zaznaczonego węzła."
|
||
|
||
#~ msgid "Cannot go into subdir:"
|
||
#~ msgstr "Nie można iść do podkatalogu:"
|