1887a9df19
Co-authored-by: Riteo <riteo@posteo.net>
61 lines
3.1 KiB
C++
61 lines
3.1 KiB
C++
/**************************************************************************/
|
|
/* gl_manager_windows_angle.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef GL_MANAGER_WINDOWS_ANGLE_H
|
|
#define GL_MANAGER_WINDOWS_ANGLE_H
|
|
|
|
#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED)
|
|
|
|
#include "core/error/error_list.h"
|
|
#include "core/os/os.h"
|
|
#include "core/templates/local_vector.h"
|
|
#include "drivers/egl/egl_manager.h"
|
|
#include "servers/display_server.h"
|
|
|
|
#include <windows.h>
|
|
|
|
class GLManagerANGLE_Windows : public EGLManager {
|
|
private:
|
|
virtual const char *_get_platform_extension_name() const override;
|
|
virtual EGLenum _get_platform_extension_enum() const override;
|
|
virtual EGLenum _get_platform_api_enum() const override;
|
|
virtual Vector<EGLAttrib> _get_platform_display_attributes() const override;
|
|
virtual Vector<EGLint> _get_platform_context_attribs() const override;
|
|
|
|
public:
|
|
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {}
|
|
|
|
GLManagerANGLE_Windows(){};
|
|
~GLManagerANGLE_Windows(){};
|
|
};
|
|
|
|
#endif // WINDOWS_ENABLED && GLES3_ENABLED
|
|
|
|
#endif // GL_MANAGER_WINDOWS_ANGLE_H
|