virtualx-engine/thirdparty/icu4c/common/locid.cpp
2020-12-18 23:03:46 +02:00

2547 lines
76 KiB
C++

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
* Copyright (C) 1997-2016, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*
* File locid.cpp
*
* Created by: Richard Gillam
*
* Modification History:
*
* Date Name Description
* 02/11/97 aliu Changed gLocPath to fgDataDirectory and added
* methods to get and set it.
* 04/02/97 aliu Made operator!= inline; fixed return value
* of getName().
* 04/15/97 aliu Cleanup for AIX/Win32.
* 04/24/97 aliu Numerous changes per code review.
* 08/18/98 stephen Changed getDisplayName()
* Added SIMPLIFIED_CHINESE, TRADITIONAL_CHINESE
* Added getISOCountries(), getISOLanguages(),
* getLanguagesForCountry()
* 03/16/99 bertrand rehaul.
* 07/21/99 stephen Added U_CFUNC setDefault
* 11/09/99 weiv Added const char * getName() const;
* 04/12/00 srl removing unicodestring api's and cached hash code
* 08/10/01 grhoten Change the static Locales to accessor functions
******************************************************************************
*/
#include <utility>
#include "unicode/bytestream.h"
#include "unicode/locid.h"
#include "unicode/localebuilder.h"
#include "unicode/strenum.h"
#include "unicode/stringpiece.h"
#include "unicode/uloc.h"
#include "unicode/ures.h"
#include "bytesinkutil.h"
#include "charstr.h"
#include "charstrmap.h"
#include "cmemory.h"
#include "cstring.h"
#include "mutex.h"
#include "putilimp.h"
#include "uassert.h"
#include "ucln_cmn.h"
#include "uhash.h"
#include "ulocimp.h"
#include "umutex.h"
#include "uniquecharstr.h"
#include "ustr_imp.h"
#include "uvector.h"
U_CDECL_BEGIN
static UBool U_CALLCONV locale_cleanup(void);
U_CDECL_END
U_NAMESPACE_BEGIN
static Locale *gLocaleCache = NULL;
static UInitOnce gLocaleCacheInitOnce = U_INITONCE_INITIALIZER;
// gDefaultLocaleMutex protects all access to gDefaultLocalesHashT and gDefaultLocale.
static UMutex gDefaultLocaleMutex;
static UHashtable *gDefaultLocalesHashT = NULL;
static Locale *gDefaultLocale = NULL;
/**
* \def ULOC_STRING_LIMIT
* strings beyond this value crash in CharString
*/
#define ULOC_STRING_LIMIT 357913941
U_NAMESPACE_END
typedef enum ELocalePos {
eENGLISH,
eFRENCH,
eGERMAN,
eITALIAN,
eJAPANESE,
eKOREAN,
eCHINESE,
eFRANCE,
eGERMANY,
eITALY,
eJAPAN,
eKOREA,
eCHINA, /* Alias for PRC */
eTAIWAN,
eUK,
eUS,
eCANADA,
eCANADA_FRENCH,
eROOT,
//eDEFAULT,
eMAX_LOCALES
} ELocalePos;
U_CDECL_BEGIN
//
// Deleter function for Locales owned by the default Locale hash table/
//
static void U_CALLCONV
deleteLocale(void *obj) {
delete (icu::Locale *) obj;
}
static UBool U_CALLCONV locale_cleanup(void)
{
U_NAMESPACE_USE
delete [] gLocaleCache;
gLocaleCache = NULL;
gLocaleCacheInitOnce.reset();
if (gDefaultLocalesHashT) {
uhash_close(gDefaultLocalesHashT); // Automatically deletes all elements, using deleter func.
gDefaultLocalesHashT = NULL;
}
gDefaultLocale = NULL;
return TRUE;
}
static void U_CALLCONV locale_init(UErrorCode &status) {
U_NAMESPACE_USE
U_ASSERT(gLocaleCache == NULL);
gLocaleCache = new Locale[(int)eMAX_LOCALES];
if (gLocaleCache == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
ucln_common_registerCleanup(UCLN_COMMON_LOCALE, locale_cleanup);
gLocaleCache[eROOT] = Locale("");
gLocaleCache[eENGLISH] = Locale("en");
gLocaleCache[eFRENCH] = Locale("fr");
gLocaleCache[eGERMAN] = Locale("de");
gLocaleCache[eITALIAN] = Locale("it");
gLocaleCache[eJAPANESE] = Locale("ja");
gLocaleCache[eKOREAN] = Locale("ko");
gLocaleCache[eCHINESE] = Locale("zh");
gLocaleCache[eFRANCE] = Locale("fr", "FR");
gLocaleCache[eGERMANY] = Locale("de", "DE");
gLocaleCache[eITALY] = Locale("it", "IT");
gLocaleCache[eJAPAN] = Locale("ja", "JP");
gLocaleCache[eKOREA] = Locale("ko", "KR");
gLocaleCache[eCHINA] = Locale("zh", "CN");
gLocaleCache[eTAIWAN] = Locale("zh", "TW");
gLocaleCache[eUK] = Locale("en", "GB");
gLocaleCache[eUS] = Locale("en", "US");
gLocaleCache[eCANADA] = Locale("en", "CA");
gLocaleCache[eCANADA_FRENCH] = Locale("fr", "CA");
}
U_CDECL_END
U_NAMESPACE_BEGIN
Locale *locale_set_default_internal(const char *id, UErrorCode& status) {
// Synchronize this entire function.
Mutex lock(&gDefaultLocaleMutex);
UBool canonicalize = FALSE;
// If given a NULL string for the locale id, grab the default
// name from the system.
// (Different from most other locale APIs, where a null name means use
// the current ICU default locale.)
if (id == NULL) {
id = uprv_getDefaultLocaleID(); // This function not thread safe? TODO: verify.
canonicalize = TRUE; // always canonicalize host ID
}
CharString localeNameBuf;
{
CharStringByteSink sink(&localeNameBuf);
if (canonicalize) {
ulocimp_canonicalize(id, sink, &status);
} else {
ulocimp_getName(id, sink, &status);
}
}
if (U_FAILURE(status)) {
return gDefaultLocale;
}
if (gDefaultLocalesHashT == NULL) {
gDefaultLocalesHashT = uhash_open(uhash_hashChars, uhash_compareChars, NULL, &status);
if (U_FAILURE(status)) {
return gDefaultLocale;
}
uhash_setValueDeleter(gDefaultLocalesHashT, deleteLocale);
ucln_common_registerCleanup(UCLN_COMMON_LOCALE, locale_cleanup);
}
Locale *newDefault = (Locale *)uhash_get(gDefaultLocalesHashT, localeNameBuf.data());
if (newDefault == NULL) {
newDefault = new Locale(Locale::eBOGUS);
if (newDefault == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
return gDefaultLocale;
}
newDefault->init(localeNameBuf.data(), FALSE);
uhash_put(gDefaultLocalesHashT, (char*) newDefault->getName(), newDefault, &status);
if (U_FAILURE(status)) {
return gDefaultLocale;
}
}
gDefaultLocale = newDefault;
return gDefaultLocale;
}
U_NAMESPACE_END
/* sfb 07/21/99 */
U_CFUNC void
locale_set_default(const char *id)
{
U_NAMESPACE_USE
UErrorCode status = U_ZERO_ERROR;
locale_set_default_internal(id, status);
}
/* end */
U_CFUNC const char *
locale_get_default(void)
{
U_NAMESPACE_USE
return Locale::getDefault().getName();
}
U_NAMESPACE_BEGIN
UOBJECT_DEFINE_RTTI_IMPLEMENTATION(Locale)
/*Character separating the posix id fields*/
// '_'
// In the platform codepage.
#define SEP_CHAR '_'
#define NULL_CHAR '\0'
Locale::~Locale()
{
if (baseName != fullName) {
uprv_free(baseName);
}
baseName = NULL;
/*if fullName is on the heap, we free it*/
if (fullName != fullNameBuffer)
{
uprv_free(fullName);
fullName = NULL;
}
}
Locale::Locale()
: UObject(), fullName(fullNameBuffer), baseName(NULL)
{
init(NULL, FALSE);
}
/*
* Internal constructor to allow construction of a locale object with
* NO side effects. (Default constructor tries to get
* the default locale.)
*/
Locale::Locale(Locale::ELocaleType)
: UObject(), fullName(fullNameBuffer), baseName(NULL)
{
setToBogus();
}
Locale::Locale( const char * newLanguage,
const char * newCountry,
const char * newVariant,
const char * newKeywords)
: UObject(), fullName(fullNameBuffer), baseName(NULL)
{
if( (newLanguage==NULL) && (newCountry == NULL) && (newVariant == NULL) )
{
init(NULL, FALSE); /* shortcut */
}
else
{
UErrorCode status = U_ZERO_ERROR;
int32_t size = 0;
int32_t lsize = 0;
int32_t csize = 0;
int32_t vsize = 0;
int32_t ksize = 0;
// Calculate the size of the resulting string.
// Language
if ( newLanguage != NULL )
{
lsize = (int32_t)uprv_strlen(newLanguage);
if ( lsize < 0 || lsize > ULOC_STRING_LIMIT ) { // int32 wrap
setToBogus();
return;
}
size = lsize;
}
CharString togo(newLanguage, lsize, status); // start with newLanguage
// _Country
if ( newCountry != NULL )
{
csize = (int32_t)uprv_strlen(newCountry);
if ( csize < 0 || csize > ULOC_STRING_LIMIT ) { // int32 wrap
setToBogus();
return;
}
size += csize;
}
// _Variant
if ( newVariant != NULL )
{
// remove leading _'s
while(newVariant[0] == SEP_CHAR)
{
newVariant++;
}
// remove trailing _'s
vsize = (int32_t)uprv_strlen(newVariant);
if ( vsize < 0 || vsize > ULOC_STRING_LIMIT ) { // int32 wrap
setToBogus();
return;
}
while( (vsize>1) && (newVariant[vsize-1] == SEP_CHAR) )
{
vsize--;
}
}
if( vsize > 0 )
{
size += vsize;
}
// Separator rules:
if ( vsize > 0 )
{
size += 2; // at least: __v
}
else if ( csize > 0 )
{
size += 1; // at least: _v
}
if ( newKeywords != NULL)
{
ksize = (int32_t)uprv_strlen(newKeywords);
if ( ksize < 0 || ksize > ULOC_STRING_LIMIT ) {
setToBogus();
return;
}
size += ksize + 1;
}
// NOW we have the full locale string..
// Now, copy it back.
// newLanguage is already copied
if ( ( vsize != 0 ) || (csize != 0) ) // at least: __v
{ // ^
togo.append(SEP_CHAR, status);
}
if ( csize != 0 )
{
togo.append(newCountry, status);
}
if ( vsize != 0)
{
togo.append(SEP_CHAR, status)
.append(newVariant, vsize, status);
}
if ( ksize != 0)
{
if (uprv_strchr(newKeywords, '=')) {
togo.append('@', status); /* keyword parsing */
}
else {
togo.append('_', status); /* Variant parsing with a script */
if ( vsize == 0) {
togo.append('_', status); /* No country found */
}
}
togo.append(newKeywords, status);
}
if (U_FAILURE(status)) {
// Something went wrong with appending, etc.
setToBogus();
return;
}
// Parse it, because for example 'language' might really be a complete
// string.
init(togo.data(), FALSE);
}
}
Locale::Locale(const Locale &other)
: UObject(other), fullName(fullNameBuffer), baseName(NULL)
{
*this = other;
}
Locale::Locale(Locale&& other) U_NOEXCEPT
: UObject(other), fullName(fullNameBuffer), baseName(fullName) {
*this = std::move(other);
}
Locale& Locale::operator=(const Locale& other) {
if (this == &other) {
return *this;
}
setToBogus();
if (other.fullName == other.fullNameBuffer) {
uprv_strcpy(fullNameBuffer, other.fullNameBuffer);
} else if (other.fullName == nullptr) {
fullName = nullptr;
} else {
fullName = uprv_strdup(other.fullName);
if (fullName == nullptr) return *this;
}
if (other.baseName == other.fullName) {
baseName = fullName;
} else if (other.baseName != nullptr) {
baseName = uprv_strdup(other.baseName);
if (baseName == nullptr) return *this;
}
uprv_strcpy(language, other.language);
uprv_strcpy(script, other.script);
uprv_strcpy(country, other.country);
variantBegin = other.variantBegin;
fIsBogus = other.fIsBogus;
return *this;
}
Locale& Locale::operator=(Locale&& other) U_NOEXCEPT {
if (baseName != fullName) uprv_free(baseName);
if (fullName != fullNameBuffer) uprv_free(fullName);
if (other.fullName == other.fullNameBuffer) {
uprv_strcpy(fullNameBuffer, other.fullNameBuffer);
fullName = fullNameBuffer;
} else {
fullName = other.fullName;
}
if (other.baseName == other.fullName) {
baseName = fullName;
} else {
baseName = other.baseName;
}
uprv_strcpy(language, other.language);
uprv_strcpy(script, other.script);
uprv_strcpy(country, other.country);
variantBegin = other.variantBegin;
fIsBogus = other.fIsBogus;
other.baseName = other.fullName = other.fullNameBuffer;
return *this;
}
Locale *
Locale::clone() const {
return new Locale(*this);
}
UBool
Locale::operator==( const Locale& other) const
{
return (uprv_strcmp(other.fullName, fullName) == 0);
}
namespace {
UInitOnce gKnownCanonicalizedInitOnce = U_INITONCE_INITIALIZER;
UHashtable *gKnownCanonicalized = nullptr;
static const char* const KNOWN_CANONICALIZED[] = {
"c",
// Commonly used locales known are already canonicalized
"af", "af_ZA", "am", "am_ET", "ar", "ar_001", "as", "as_IN", "az", "az_AZ",
"be", "be_BY", "bg", "bg_BG", "bn", "bn_IN", "bs", "bs_BA", "ca", "ca_ES",
"cs", "cs_CZ", "cy", "cy_GB", "da", "da_DK", "de", "de_DE", "el", "el_GR",
"en", "en_GB", "en_US", "es", "es_419", "es_ES", "et", "et_EE", "eu",
"eu_ES", "fa", "fa_IR", "fi", "fi_FI", "fil", "fil_PH", "fr", "fr_FR",
"ga", "ga_IE", "gl", "gl_ES", "gu", "gu_IN", "he", "he_IL", "hi", "hi_IN",
"hr", "hr_HR", "hu", "hu_HU", "hy", "hy_AM", "id", "id_ID", "is", "is_IS",
"it", "it_IT", "ja", "ja_JP", "jv", "jv_ID", "ka", "ka_GE", "kk", "kk_KZ",
"km", "km_KH", "kn", "kn_IN", "ko", "ko_KR", "ky", "ky_KG", "lo", "lo_LA",
"lt", "lt_LT", "lv", "lv_LV", "mk", "mk_MK", "ml", "ml_IN", "mn", "mn_MN",
"mr", "mr_IN", "ms", "ms_MY", "my", "my_MM", "nb", "nb_NO", "ne", "ne_NP",
"nl", "nl_NL", "or", "or_IN", "pa", "pa_IN", "pl", "pl_PL", "ps", "ps_AF",
"pt", "pt_BR", "pt_PT", "ro", "ro_RO", "ru", "ru_RU", "sd", "sd_IN", "si",
"si_LK", "sk", "sk_SK", "sl", "sl_SI", "so", "so_SO", "sq", "sq_AL", "sr",
"sr_Cyrl_RS", "sr_Latn", "sr_RS", "sv", "sv_SE", "sw", "sw_TZ", "ta",
"ta_IN", "te", "te_IN", "th", "th_TH", "tk", "tk_TM", "tr", "tr_TR", "uk",
"uk_UA", "ur", "ur_PK", "uz", "uz_UZ", "vi", "vi_VN", "yue", "yue_Hant",
"yue_Hant_HK", "yue_HK", "zh", "zh_CN", "zh_Hans", "zh_Hans_CN", "zh_Hant",
"zh_Hant_TW", "zh_TW", "zu", "zu_ZA"
};
static UBool U_CALLCONV cleanupKnownCanonicalized() {
gKnownCanonicalizedInitOnce.reset();
if (gKnownCanonicalized) { uhash_close(gKnownCanonicalized); }
return TRUE;
}
static void U_CALLCONV loadKnownCanonicalized(UErrorCode &status) {
ucln_common_registerCleanup(UCLN_COMMON_LOCALE_KNOWN_CANONICALIZED,
cleanupKnownCanonicalized);
LocalUHashtablePointer newKnownCanonicalizedMap(
uhash_open(uhash_hashChars, uhash_compareChars, nullptr, &status));
for (int32_t i = 0;
U_SUCCESS(status) && i < UPRV_LENGTHOF(KNOWN_CANONICALIZED);
i++) {
uhash_puti(newKnownCanonicalizedMap.getAlias(),
(void*)KNOWN_CANONICALIZED[i],
1, &status);
}
if (U_FAILURE(status)) {
return;
}
gKnownCanonicalized = newKnownCanonicalizedMap.orphan();
}
class AliasData;
/**
* A Builder class to build the alias data.
*/
class AliasDataBuilder {
public:
AliasDataBuilder() {
}
// Build the AliasData from resource.
AliasData* build(UErrorCode &status);
private:
void readAlias(UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length,
void (*checkType)(const char* type),
void (*checkReplacement)(const UnicodeString& replacement),
UErrorCode &status);
// Read the languageAlias data from alias to
// strings+types+replacementIndexes
// The number of record will be stored into length.
// Allocate length items for types, to store the type field.
// Allocate length items for replacementIndexes,
// to store the index in the strings for the replacement script.
void readLanguageAlias(UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length,
UErrorCode &status);
// Read the scriptAlias data from alias to
// strings+types+replacementIndexes
// Allocate length items for types, to store the type field.
// Allocate length items for replacementIndexes,
// to store the index in the strings for the replacement script.
void readScriptAlias(UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length, UErrorCode &status);
// Read the territoryAlias data from alias to
// strings+types+replacementIndexes
// Allocate length items for types, to store the type field.
// Allocate length items for replacementIndexes,
// to store the index in the strings for the replacement script.
void readTerritoryAlias(UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length, UErrorCode &status);
// Read the variantAlias data from alias to
// strings+types+replacementIndexes
// Allocate length items for types, to store the type field.
// Allocate length items for replacementIndexes,
// to store the index in the strings for the replacement variant.
void readVariantAlias(UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length, UErrorCode &status);
};
/**
* A class to hold the Alias Data.
*/
class AliasData : public UMemory {
public:
static const AliasData* singleton(UErrorCode& status) {
if (U_FAILURE(status)) {
// Do not get into loadData if the status already has error.
return nullptr;
}
umtx_initOnce(AliasData::gInitOnce, &AliasData::loadData, status);
return gSingleton;
}
const CharStringMap& languageMap() const { return language; }
const CharStringMap& scriptMap() const { return script; }
const CharStringMap& territoryMap() const { return territory; }
const CharStringMap& variantMap() const { return variant; }
static void U_CALLCONV loadData(UErrorCode &status);
static UBool U_CALLCONV cleanup();
static UInitOnce gInitOnce;
private:
AliasData(CharStringMap languageMap,
CharStringMap scriptMap,
CharStringMap territoryMap,
CharStringMap variantMap,
CharString* strings)
: language(std::move(languageMap)),
script(std::move(scriptMap)),
territory(std::move(territoryMap)),
variant(std::move(variantMap)),
strings(strings) {
}
~AliasData() {
delete strings;
}
static const AliasData* gSingleton;
CharStringMap language;
CharStringMap script;
CharStringMap territory;
CharStringMap variant;
CharString* strings;
friend class AliasDataBuilder;
};
const AliasData* AliasData::gSingleton = nullptr;
UInitOnce AliasData::gInitOnce = U_INITONCE_INITIALIZER;
UBool U_CALLCONV
AliasData::cleanup()
{
gInitOnce.reset();
delete gSingleton;
return TRUE;
}
void
AliasDataBuilder::readAlias(
UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length,
void (*checkType)(const char* type),
void (*checkReplacement)(const UnicodeString& replacement),
UErrorCode &status) {
if (U_FAILURE(status)) {
return;
}
length = ures_getSize(alias);
const char** rawTypes = types.allocateInsteadAndCopy(length);
if (rawTypes == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
int32_t* rawIndexes = replacementIndexes.allocateInsteadAndCopy(length);
if (rawIndexes == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
int i = 0;
while (ures_hasNext(alias)) {
LocalUResourceBundlePointer res(
ures_getNextResource(alias, nullptr, &status));
const char* aliasFrom = ures_getKey(res.getAlias());
UnicodeString aliasTo =
ures_getUnicodeStringByKey(res.getAlias(), "replacement", &status);
checkType(aliasFrom);
checkReplacement(aliasTo);
rawTypes[i] = aliasFrom;
rawIndexes[i] = strings->add(aliasTo, status);
i++;
}
}
/**
* Read the languageAlias data from alias to strings+types+replacementIndexes.
* Allocate length items for types, to store the type field. Allocate length
* items for replacementIndexes, to store the index in the strings for the
* replacement language.
*/
void
AliasDataBuilder::readLanguageAlias(
UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length,
UErrorCode &status)
{
return readAlias(
alias, strings, types, replacementIndexes, length,
#if U_DEBUG
[](const char* type) {
// Assert the aliasFrom only contains the following possibilties
// language_REGION_variant
// language_REGION
// language_variant
// language
// und_variant
Locale test(type);
// Assert no script in aliasFrom
U_ASSERT(test.getScript()[0] == '\0');
// Assert when language is und, no REGION in aliasFrom.
U_ASSERT(test.getLanguage()[0] != '\0' || test.getCountry()[0] == '\0');
},
#else
[](const char*) {},
#endif
[](const UnicodeString&) {}, status);
}
/**
* Read the scriptAlias data from alias to strings+types+replacementIndexes.
* Allocate length items for types, to store the type field. Allocate length
* items for replacementIndexes, to store the index in the strings for the
* replacement script.
*/
void
AliasDataBuilder::readScriptAlias(
UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length,
UErrorCode &status)
{
return readAlias(
alias, strings, types, replacementIndexes, length,
#if U_DEBUG
[](const char* type) {
U_ASSERT(uprv_strlen(type) == 4);
},
[](const UnicodeString& replacement) {
U_ASSERT(replacement.length() == 4);
},
#else
[](const char*) {},
[](const UnicodeString&) { },
#endif
status);
}
/**
* Read the territoryAlias data from alias to strings+types+replacementIndexes.
* Allocate length items for types, to store the type field. Allocate length
* items for replacementIndexes, to store the index in the strings for the
* replacement regions.
*/
void
AliasDataBuilder::readTerritoryAlias(
UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length,
UErrorCode &status)
{
return readAlias(
alias, strings, types, replacementIndexes, length,
#if U_DEBUG
[](const char* type) {
U_ASSERT(uprv_strlen(type) == 2 || uprv_strlen(type) == 3);
},
#else
[](const char*) {},
#endif
[](const UnicodeString&) { },
status);
}
/**
* Read the variantAlias data from alias to strings+types+replacementIndexes.
* Allocate length items for types, to store the type field. Allocate length
* items for replacementIndexes, to store the index in the strings for the
* replacement variant.
*/
void
AliasDataBuilder::readVariantAlias(
UResourceBundle* alias,
UniqueCharStrings* strings,
LocalMemory<const char*>& types,
LocalMemory<int32_t>& replacementIndexes,
int32_t &length,
UErrorCode &status)
{
return readAlias(
alias, strings, types, replacementIndexes, length,
#if U_DEBUG
[](const char* type) {
U_ASSERT(uprv_strlen(type) >= 4 && uprv_strlen(type) <= 8);
U_ASSERT(uprv_strlen(type) != 4 ||
(type[0] >= '0' && type[0] <= '9'));
},
[](const UnicodeString& replacement) {
U_ASSERT(replacement.length() >= 4 && replacement.length() <= 8);
U_ASSERT(replacement.length() != 4 ||
(replacement.charAt(0) >= u'0' &&
replacement.charAt(0) <= u'9'));
},
#else
[](const char*) {},
[](const UnicodeString&) { },
#endif
status);
}
/**
* Initializes the alias data from the ICU resource bundles. The alias data
* contains alias of language, country, script and variants.
*
* If the alias data has already loaded, then this method simply returns without
* doing anything meaningful.
*/
void U_CALLCONV
AliasData::loadData(UErrorCode &status)
{
#ifdef LOCALE_CANONICALIZATION_DEBUG
UDate start = uprv_getRawUTCtime();
#endif // LOCALE_CANONICALIZATION_DEBUG
ucln_common_registerCleanup(UCLN_COMMON_LOCALE_ALIAS, cleanup);
AliasDataBuilder builder;
gSingleton = builder.build(status);
#ifdef LOCALE_CANONICALIZATION_DEBUG
UDate end = uprv_getRawUTCtime();
printf("AliasData::loadData took total %f ms\n", end - start);
#endif // LOCALE_CANONICALIZATION_DEBUG
}
/**
* Build the alias data from resources.
*/
AliasData*
AliasDataBuilder::build(UErrorCode &status) {
LocalUResourceBundlePointer metadata(
ures_openDirect(nullptr, "metadata", &status));
LocalUResourceBundlePointer metadataAlias(
ures_getByKey(metadata.getAlias(), "alias", nullptr, &status));
LocalUResourceBundlePointer languageAlias(
ures_getByKey(metadataAlias.getAlias(), "language", nullptr, &status));
LocalUResourceBundlePointer scriptAlias(
ures_getByKey(metadataAlias.getAlias(), "script", nullptr, &status));
LocalUResourceBundlePointer territoryAlias(
ures_getByKey(metadataAlias.getAlias(), "territory", nullptr, &status));
LocalUResourceBundlePointer variantAlias(
ures_getByKey(metadataAlias.getAlias(), "variant", nullptr, &status));
if (U_FAILURE(status)) {
return nullptr;
}
int32_t languagesLength = 0, scriptLength = 0, territoryLength = 0,
variantLength = 0;
// Read the languageAlias into languageTypes, languageReplacementIndexes
// and strings
UniqueCharStrings strings(status);
LocalMemory<const char*> languageTypes;
LocalMemory<int32_t> languageReplacementIndexes;
readLanguageAlias(languageAlias.getAlias(),
&strings,
languageTypes,
languageReplacementIndexes,
languagesLength,
status);
// Read the scriptAlias into scriptTypes, scriptReplacementIndexes
// and strings
LocalMemory<const char*> scriptTypes;
LocalMemory<int32_t> scriptReplacementIndexes;
readScriptAlias(scriptAlias.getAlias(),
&strings,
scriptTypes,
scriptReplacementIndexes,
scriptLength,
status);
// Read the territoryAlias into territoryTypes, territoryReplacementIndexes
// and strings
LocalMemory<const char*> territoryTypes;
LocalMemory<int32_t> territoryReplacementIndexes;
readTerritoryAlias(territoryAlias.getAlias(),
&strings,
territoryTypes,
territoryReplacementIndexes,
territoryLength, status);
// Read the variantAlias into variantTypes, variantReplacementIndexes
// and strings
LocalMemory<const char*> variantTypes;
LocalMemory<int32_t> variantReplacementIndexes;
readVariantAlias(variantAlias.getAlias(),
&strings,
variantTypes,
variantReplacementIndexes,
variantLength, status);
if (U_FAILURE(status)) {
return nullptr;
}
// We can only use strings after freeze it.
strings.freeze();
// Build the languageMap from languageTypes & languageReplacementIndexes
CharStringMap languageMap(490, status);
for (int32_t i = 0; U_SUCCESS(status) && i < languagesLength; i++) {
languageMap.put(languageTypes[i],
strings.get(languageReplacementIndexes[i]),
status);
}
// Build the scriptMap from scriptTypes & scriptReplacementIndexes
CharStringMap scriptMap(1, status);
for (int32_t i = 0; U_SUCCESS(status) && i < scriptLength; i++) {
scriptMap.put(scriptTypes[i],
strings.get(scriptReplacementIndexes[i]),
status);
}
// Build the territoryMap from territoryTypes & territoryReplacementIndexes
CharStringMap territoryMap(650, status);
for (int32_t i = 0; U_SUCCESS(status) && i < territoryLength; i++) {
territoryMap.put(territoryTypes[i],
strings.get(territoryReplacementIndexes[i]),
status);
}
// Build the variantMap from variantTypes & variantReplacementIndexes.
CharStringMap variantMap(2, status);
for (int32_t i = 0; U_SUCCESS(status) && i < variantLength; i++) {
variantMap.put(variantTypes[i],
strings.get(variantReplacementIndexes[i]),
status);
}
if (U_FAILURE(status)) {
return nullptr;
}
// copy hashtables
auto *data = new AliasData(
std::move(languageMap),
std::move(scriptMap),
std::move(territoryMap),
std::move(variantMap),
strings.orphanCharStrings());
if (data == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
}
return data;
}
/**
* A class that find the replacement values of locale fields by using AliasData.
*/
class AliasReplacer {
public:
AliasReplacer(UErrorCode status) :
language(nullptr), script(nullptr), region(nullptr),
extensions(nullptr), variants(status),
data(nullptr) {
}
~AliasReplacer() {
}
// Check the fields inside locale, if need to replace fields,
// place the the replaced locale ID in out and return true.
// Otherwise return false for no replacement or error.
bool replace(
const Locale& locale, CharString& out, UErrorCode& status);
private:
const char* language;
const char* script;
const char* region;
const char* extensions;
UVector variants;
const AliasData* data;
inline bool notEmpty(const char* str) {
return str && str[0] != NULL_CHAR;
}
/**
* If replacement is neither null nor empty and input is either null or empty,
* return replacement.
* If replacement is neither null nor empty but input is not empty, return input.
* If replacement is either null or empty and type is either null or empty,
* return input.
* Otherwise return null.
* replacement input type return
* AAA nullptr * AAA
* AAA BBB * BBB
* nullptr || "" CCC nullptr CCC
* nullptr || "" * DDD nullptr
*/
inline const char* deleteOrReplace(
const char* input, const char* type, const char* replacement) {
return notEmpty(replacement) ?
((input == nullptr) ? replacement : input) :
((type == nullptr) ? input : nullptr);
}
inline bool same(const char* a, const char* b) {
if (a == nullptr && b == nullptr) {
return true;
}
if ((a == nullptr && b != nullptr) ||
(a != nullptr && b == nullptr)) {
return false;
}
return uprv_strcmp(a, b) == 0;
}
// Gather fields and generate locale ID into out.
CharString& outputToString(CharString& out, UErrorCode status);
// Generate the lookup key.
CharString& generateKey(const char* language, const char* region,
const char* variant, CharString& out,
UErrorCode status);
void parseLanguageReplacement(const char* replacement,
const char*& replaceLanguage,
const char*& replaceScript,
const char*& replaceRegion,
const char*& replaceVariant,
const char*& replaceExtensions,
UVector& toBeFreed,
UErrorCode& status);
// Replace by using languageAlias.
bool replaceLanguage(bool checkLanguage, bool checkRegion,
bool checkVariants, UVector& toBeFreed,
UErrorCode& status);
// Replace by using territoryAlias.
bool replaceTerritory(UVector& toBeFreed, UErrorCode& status);
// Replace by using scriptAlias.
bool replaceScript(UErrorCode& status);
// Replace by using variantAlias.
bool replaceVariant(UErrorCode& status);
};
CharString&
AliasReplacer::generateKey(
const char* language, const char* region, const char* variant,
CharString& out, UErrorCode status)
{
out.append(language, status);
if (notEmpty(region)) {
out.append(SEP_CHAR, status)
.append(region, status);
}
if (notEmpty(variant)) {
out.append(SEP_CHAR, status)
.append(variant, status);
}
return out;
}
void
AliasReplacer::parseLanguageReplacement(
const char* replacement,
const char*& replacedLanguage,
const char*& replacedScript,
const char*& replacedRegion,
const char*& replacedVariant,
const char*& replacedExtensions,
UVector& toBeFreed,
UErrorCode& status)
{
if (U_FAILURE(status)) {
return;
}
replacedScript = replacedRegion = replacedVariant
= replacedExtensions = nullptr;
if (uprv_strchr(replacement, '_') == nullptr) {
replacedLanguage = replacement;
// reach the end, just return it.
return;
}
// We have multiple field so we have to allocate and parse
CharString* str = new CharString(
replacement, (int32_t)uprv_strlen(replacement), status);
if (U_FAILURE(status)) {
return;
}
if (str == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
toBeFreed.addElement(str, status);
char* data = str->data();
replacedLanguage = (const char*) data;
char* endOfField = uprv_strchr(data, '_');
*endOfField = '\0'; // null terminiate it.
endOfField++;
const char* start = endOfField;
endOfField = (char*) uprv_strchr(start, '_');
size_t len = 0;
if (endOfField == nullptr) {
len = uprv_strlen(start);
} else {
len = endOfField - start;
*endOfField = '\0'; // null terminiate it.
}
if (len == 4 && uprv_isASCIILetter(*start)) {
// Got a script
replacedScript = start;
if (endOfField == nullptr) {
return;
}
start = endOfField++;
endOfField = (char*)uprv_strchr(start, '_');
if (endOfField == nullptr) {
len = uprv_strlen(start);
} else {
len = endOfField - start;
*endOfField = '\0'; // null terminiate it.
}
}
if (len >= 2 && len <= 3) {
// Got a region
replacedRegion = start;
if (endOfField == nullptr) {
return;
}
start = endOfField++;
endOfField = (char*)uprv_strchr(start, '_');
if (endOfField == nullptr) {
len = uprv_strlen(start);
} else {
len = endOfField - start;
*endOfField = '\0'; // null terminiate it.
}
}
if (len >= 4) {
// Got a variant
replacedVariant = start;
if (endOfField == nullptr) {
return;
}
start = endOfField++;
}
replacedExtensions = start;
}
bool
AliasReplacer::replaceLanguage(
bool checkLanguage, bool checkRegion,
bool checkVariants, UVector& toBeFreed, UErrorCode& status)
{
if (U_FAILURE(status)) {
return false;
}
if ( (checkRegion && region == nullptr) ||
(checkVariants && variants.size() == 0)) {
// Nothing to search.
return false;
}
int32_t variant_size = checkVariants ? variants.size() : 1;
// Since we may have more than one variant, we need to loop through them.
const char* searchLanguage = checkLanguage ? language : "und";
const char* searchRegion = checkRegion ? region : nullptr;
const char* searchVariant = nullptr;
for (int32_t variant_index = 0;
variant_index < variant_size;
variant_index++) {
if (checkVariants) {
U_ASSERT(variant_index < variant_size);
searchVariant = (const char*)(variants.elementAt(variant_index));
}
if (searchVariant != nullptr && uprv_strlen(searchVariant) < 4) {
// Do not consider ill-formed variant subtag.
searchVariant = nullptr;
}
CharString typeKey;
generateKey(searchLanguage, searchRegion, searchVariant, typeKey,
status);
if (U_FAILURE(status)) {
return false;
}
const char *replacement = data->languageMap().get(typeKey.data());
if (replacement == nullptr) {
// Found no replacement data.
continue;
}
const char* replacedLanguage = nullptr;
const char* replacedScript = nullptr;
const char* replacedRegion = nullptr;
const char* replacedVariant = nullptr;
const char* replacedExtensions = nullptr;
parseLanguageReplacement(replacement,
replacedLanguage,
replacedScript,
replacedRegion,
replacedVariant,
replacedExtensions,
toBeFreed,
status);
replacedLanguage =
(replacedLanguage != nullptr && uprv_strcmp(replacedLanguage, "und") == 0) ?
language : replacedLanguage;
replacedScript = deleteOrReplace(script, nullptr, replacedScript);
replacedRegion = deleteOrReplace(region, searchRegion, replacedRegion);
replacedVariant = deleteOrReplace(
searchVariant, searchVariant, replacedVariant);
if ( same(language, replacedLanguage) &&
same(script, replacedScript) &&
same(region, replacedRegion) &&
same(searchVariant, replacedVariant) &&
replacedExtensions == nullptr) {
// Replacement produce no changes.
continue;
}
language = replacedLanguage;
region = replacedRegion;
script = replacedScript;
if (searchVariant != nullptr) {
if (notEmpty(replacedVariant)) {
variants.setElementAt((void*)replacedVariant, variant_index);
} else {
variants.removeElementAt(variant_index);
}
}
if (replacedExtensions != nullptr) {
// TODO(ICU-21292)
// DO NOTHING
// UTS35 does not specifiy what should we do if we have extensions in the
// replacement. Currently we know only the following 4 "BCP47 LegacyRules" have
// extensions in them languageAlias:
// i_default => en_x_i_default
// i_enochian => und_x_i_enochian
// i_mingo => see_x_i_mingo
// zh_min => nan_x_zh_min
// But all of them are already changed by code inside ultag_parse() before
// hitting this code.
}
// Something changed by language alias data.
return true;
}
// Nothing changed by language alias data.
return false;
}
bool
AliasReplacer::replaceTerritory(UVector& toBeFreed, UErrorCode& status)
{
if (U_FAILURE(status)) {
return false;
}
if (region == nullptr) {
// No region to search.
return false;
}
const char *replacement = data->territoryMap().get(region);
if (replacement == nullptr) {
// Found no replacement data for this region.
return false;
}
const char* replacedRegion = replacement;
const char* firstSpace = uprv_strchr(replacement, ' ');
if (firstSpace != nullptr) {
// If there are are more than one region in the replacement.
// We need to check which one match based on the language.
// Cannot use nullptr for language because that will construct
// the default locale, in that case, use "und" to get the correct
// locale.
Locale l = LocaleBuilder()
.setLanguage(language == nullptr ? "und" : language)
.setScript(script)
.build(status);
l.addLikelySubtags(status);
const char* likelyRegion = l.getCountry();
LocalPointer<CharString> item;
if (likelyRegion != nullptr && uprv_strlen(likelyRegion) > 0) {
size_t len = uprv_strlen(likelyRegion);
const char* foundInReplacement = uprv_strstr(replacement,
likelyRegion);
if (foundInReplacement != nullptr) {
// Assuming the case there are no three letter region code in
// the replacement of territoryAlias
U_ASSERT(foundInReplacement == replacement ||
*(foundInReplacement-1) == ' ');
U_ASSERT(foundInReplacement[len] == ' ' ||
foundInReplacement[len] == '\0');
item.adoptInsteadAndCheckErrorCode(
new CharString(foundInReplacement, (int32_t)len, status), status);
}
}
if (item.isNull() && U_SUCCESS(status)) {
item.adoptInsteadAndCheckErrorCode(
new CharString(replacement,
(int32_t)(firstSpace - replacement), status), status);
}
if (U_FAILURE(status)) { return false; }
if (item.isNull()) {
status = U_MEMORY_ALLOCATION_ERROR;
return false;
}
replacedRegion = item->data();
toBeFreed.addElement(item.orphan(), status);
}
U_ASSERT(!same(region, replacedRegion));
region = replacedRegion;
// The region is changed by data in territory alias.
return true;
}
bool
AliasReplacer::replaceScript(UErrorCode& status)
{
if (U_FAILURE(status)) {
return false;
}
if (script == nullptr) {
// No script to search.
return false;
}
const char *replacement = data->scriptMap().get(script);
if (replacement == nullptr) {
// Found no replacement data for this script.
return false;
}
U_ASSERT(!same(script, replacement));
script = replacement;
// The script is changed by data in script alias.
return true;
}
bool
AliasReplacer::replaceVariant(UErrorCode& status)
{
if (U_FAILURE(status)) {
return false;
}
// Since we may have more than one variant, we need to loop through them.
for (int32_t i = 0; i < variants.size(); i++) {
const char *variant = (const char*)(variants.elementAt(i));
const char *replacement = data->variantMap().get(variant);
if (replacement == nullptr) {
// Found no replacement data for this variant.
continue;
}
U_ASSERT((uprv_strlen(replacement) >= 5 &&
uprv_strlen(replacement) <= 8) ||
(uprv_strlen(replacement) == 4 &&
replacement[0] >= '0' &&
replacement[0] <= '9'));
if (!same(variant, replacement)) {
variants.setElementAt((void*)replacement, i);
// Special hack to handle hepburn-heploc => alalc97
if (uprv_strcmp(variant, "heploc") == 0) {
for (int32_t j = 0; j < variants.size(); j++) {
if (uprv_strcmp((const char*)(variants.elementAt(j)),
"hepburn") == 0) {
variants.removeElementAt(j);
}
}
}
return true;
}
}
return false;
}
CharString&
AliasReplacer::outputToString(
CharString& out, UErrorCode status)
{
out.append(language, status);
if (notEmpty(script)) {
out.append(SEP_CHAR, status)
.append(script, status);
}
if (notEmpty(region)) {
out.append(SEP_CHAR, status)
.append(region, status);
}
if (variants.size() > 0) {
if (!notEmpty(script) && !notEmpty(region)) {
out.append(SEP_CHAR, status);
}
variants.sort([](UElement e1, UElement e2) -> int8_t {
return uprv_strcmp(
(const char*)e1.pointer, (const char*)e2.pointer);
}, status);
int32_t variantsStart = out.length();
for (int32_t i = 0; i < variants.size(); i++) {
out.append(SEP_CHAR, status)
.append((const char*)(variants.elementAt(i)),
status);
}
T_CString_toUpperCase(out.data() + variantsStart);
}
if (notEmpty(extensions)) {
CharString tmp("und_", status);
tmp.append(extensions, status);
Locale tmpLocale(tmp.data());
// only support x extension inside CLDR for now.
U_ASSERT(extensions[0] == 'x');
out.append(tmpLocale.getName() + 1, status);
}
return out;
}
bool
AliasReplacer::replace(const Locale& locale, CharString& out, UErrorCode& status)
{
data = AliasData::singleton(status);
if (U_FAILURE(status)) {
return false;
}
U_ASSERT(data != nullptr);
out.clear();
language = locale.getLanguage();
if (!notEmpty(language)) {
language = nullptr;
}
script = locale.getScript();
if (!notEmpty(script)) {
script = nullptr;
}
region = locale.getCountry();
if (!notEmpty(region)) {
region = nullptr;
}
const char* variantsStr = locale.getVariant();
const char* extensionsStr = locale_getKeywordsStart(locale.getName());
CharString variantsBuff(variantsStr, -1, status);
if (!variantsBuff.isEmpty()) {
if (U_FAILURE(status)) { return false; }
char* start = variantsBuff.data();
T_CString_toLowerCase(start);
char* end;
while ((end = uprv_strchr(start, SEP_CHAR)) != nullptr &&
U_SUCCESS(status)) {
*end = NULL_CHAR; // null terminate inside variantsBuff
variants.addElement(start, status);
start = end + 1;
}
variants.addElement(start, status);
}
if (U_FAILURE(status)) { return false; }
// Sort the variants
variants.sort([](UElement e1, UElement e2) -> int8_t {
return uprv_strcmp(
(const char*)e1.pointer, (const char*)e2.pointer);
}, status);
// A changed count to assert when loop too many times.
int changed = 0;
// A UVector to to hold CharString allocated by the replace* method
// and freed when out of scope from his function.
UVector stringsToBeFreed([](void *obj){ delete ((CharString*) obj); },
nullptr, 10, status);
while (U_SUCCESS(status)) {
// Something wrong with the data cause looping here more than 10 times
// already.
U_ASSERT(changed < 5);
// From observation of key in data/misc/metadata.txt
// we know currently we only need to search in the following combination
// of fields for type in languageAlias:
// * lang_region_variant
// * lang_region
// * lang_variant
// * lang
// * und_variant
// This assumption is ensured by the U_ASSERT in readLanguageAlias
//
// lang REGION variant
if ( replaceLanguage(true, true, true, stringsToBeFreed, status) ||
replaceLanguage(true, true, false, stringsToBeFreed, status) ||
replaceLanguage(true, false, true, stringsToBeFreed, status) ||
replaceLanguage(true, false, false, stringsToBeFreed, status) ||
replaceLanguage(false,false, true, stringsToBeFreed, status) ||
replaceTerritory(stringsToBeFreed, status) ||
replaceScript(status) ||
replaceVariant(status)) {
// Some values in data is changed, try to match from the beginning
// again.
changed++;
continue;
}
// Nothing changed. Break out.
break;
} // while(1)
if (U_FAILURE(status)) { return false; }
// Nothing changed and we know the order of the vaiants are not change
// because we have no variant or only one.
if (changed == 0 && variants.size() <= 1) {
return false;
}
outputToString(out, status);
if (extensionsStr != nullptr) {
out.append(extensionsStr, status);
}
if (U_FAILURE(status)) {
return false;
}
// If the tag is not changed, return.
if (uprv_strcmp(out.data(), locale.getName()) == 0) {
U_ASSERT(changed == 0);
U_ASSERT(variants.size() > 1);
out.clear();
return false;
}
return true;
}
// Return true if the locale is changed during canonicalization.
// The replaced value then will be put into out.
bool
canonicalizeLocale(const Locale& locale, CharString& out, UErrorCode& status)
{
AliasReplacer replacer(status);
return replacer.replace(locale, out, status);
}
// Function to optimize for known cases without so we can skip the loading
// of resources in the startup time until we really need it.
bool
isKnownCanonicalizedLocale(const char* locale, UErrorCode& status)
{
if ( uprv_strcmp(locale, "c") == 0 ||
uprv_strcmp(locale, "en") == 0 ||
uprv_strcmp(locale, "en_US") == 0) {
return true;
}
// common well-known Canonicalized.
umtx_initOnce(gKnownCanonicalizedInitOnce,
&loadKnownCanonicalized, status);
if (U_FAILURE(status)) {
return false;
}
U_ASSERT(gKnownCanonicalized != nullptr);
return uhash_geti(gKnownCanonicalized, locale) != 0;
}
} // namespace
// Function for testing.
U_CAPI const char* const*
ulocimp_getKnownCanonicalizedLocaleForTest(int32_t* length)
{
*length = UPRV_LENGTHOF(KNOWN_CANONICALIZED);
return KNOWN_CANONICALIZED;
}
// Function for testing.
U_CAPI bool
ulocimp_isCanonicalizedLocaleForTest(const char* localeName)
{
Locale l(localeName);
UErrorCode status = U_ZERO_ERROR;
CharString temp;
return !canonicalizeLocale(l, temp, status) && U_SUCCESS(status);
}
/*This function initializes a Locale from a C locale ID*/
Locale& Locale::init(const char* localeID, UBool canonicalize)
{
fIsBogus = FALSE;
/* Free our current storage */
if (baseName != fullName) {
uprv_free(baseName);
}
baseName = NULL;
if(fullName != fullNameBuffer) {
uprv_free(fullName);
fullName = fullNameBuffer;
}
// not a loop:
// just an easy way to have a common error-exit
// without goto and without another function
do {
char *separator;
char *field[5] = {0};
int32_t fieldLen[5] = {0};
int32_t fieldIdx;
int32_t variantField;
int32_t length;
UErrorCode err;
if(localeID == NULL) {
// not an error, just set the default locale
return *this = getDefault();
}
/* preset all fields to empty */
language[0] = script[0] = country[0] = 0;
// "canonicalize" the locale ID to ICU/Java format
err = U_ZERO_ERROR;
length = canonicalize ?
uloc_canonicalize(localeID, fullName, sizeof(fullNameBuffer), &err) :
uloc_getName(localeID, fullName, sizeof(fullNameBuffer), &err);
if(err == U_BUFFER_OVERFLOW_ERROR || length >= (int32_t)sizeof(fullNameBuffer)) {
/*Go to heap for the fullName if necessary*/
fullName = (char *)uprv_malloc(sizeof(char)*(length + 1));
if(fullName == 0) {
fullName = fullNameBuffer;
break; // error: out of memory
}
err = U_ZERO_ERROR;
length = canonicalize ?
uloc_canonicalize(localeID, fullName, length+1, &err) :
uloc_getName(localeID, fullName, length+1, &err);
}
if(U_FAILURE(err) || err == U_STRING_NOT_TERMINATED_WARNING) {
/* should never occur */
break;
}
variantBegin = length;
/* after uloc_getName/canonicalize() we know that only '_' are separators */
/* But _ could also appeared in timezone such as "en@timezone=America/Los_Angeles" */
separator = field[0] = fullName;
fieldIdx = 1;
char* at = uprv_strchr(fullName, '@');
while ((separator = uprv_strchr(field[fieldIdx-1], SEP_CHAR)) != 0 &&
fieldIdx < UPRV_LENGTHOF(field)-1 &&
(at == nullptr || separator < at)) {
field[fieldIdx] = separator + 1;
fieldLen[fieldIdx-1] = (int32_t)(separator - field[fieldIdx-1]);
fieldIdx++;
}
// variant may contain @foo or .foo POSIX cruft; remove it
separator = uprv_strchr(field[fieldIdx-1], '@');
char* sep2 = uprv_strchr(field[fieldIdx-1], '.');
if (separator!=NULL || sep2!=NULL) {
if (separator==NULL || (sep2!=NULL && separator > sep2)) {
separator = sep2;
}
fieldLen[fieldIdx-1] = (int32_t)(separator - field[fieldIdx-1]);
} else {
fieldLen[fieldIdx-1] = length - (int32_t)(field[fieldIdx-1] - fullName);
}
if (fieldLen[0] >= (int32_t)(sizeof(language)))
{
break; // error: the language field is too long
}
variantField = 1; /* Usually the 2nd one, except when a script or country is also used. */
if (fieldLen[0] > 0) {
/* We have a language */
uprv_memcpy(language, fullName, fieldLen[0]);
language[fieldLen[0]] = 0;
}
if (fieldLen[1] == 4 && uprv_isASCIILetter(field[1][0]) &&
uprv_isASCIILetter(field[1][1]) && uprv_isASCIILetter(field[1][2]) &&
uprv_isASCIILetter(field[1][3])) {
/* We have at least a script */
uprv_memcpy(script, field[1], fieldLen[1]);
script[fieldLen[1]] = 0;
variantField++;
}
if (fieldLen[variantField] == 2 || fieldLen[variantField] == 3) {
/* We have a country */
uprv_memcpy(country, field[variantField], fieldLen[variantField]);
country[fieldLen[variantField]] = 0;
variantField++;
} else if (fieldLen[variantField] == 0) {
variantField++; /* script or country empty but variant in next field (i.e. en__POSIX) */
}
if (fieldLen[variantField] > 0) {
/* We have a variant */
variantBegin = (int32_t)(field[variantField] - fullName);
}
err = U_ZERO_ERROR;
initBaseName(err);
if (U_FAILURE(err)) {
break;
}
if (canonicalize) {
if (!isKnownCanonicalizedLocale(fullName, err)) {
CharString replaced;
// Not sure it is already canonicalized
if (canonicalizeLocale(*this, replaced, err)) {
U_ASSERT(U_SUCCESS(err));
// If need replacement, call init again.
init(replaced.data(), false);
}
if (U_FAILURE(err)) {
break;
}
}
} // if (canonicalize) {
// successful end of init()
return *this;
} while(0); /*loop doesn't iterate*/
// when an error occurs, then set this object to "bogus" (there is no UErrorCode here)
setToBogus();
return *this;
}
/*
* Set up the base name.
* If there are no key words, it's exactly the full name.
* If key words exist, it's the full name truncated at the '@' character.
* Need to set up both at init() and after setting a keyword.
*/
void
Locale::initBaseName(UErrorCode &status) {
if (U_FAILURE(status)) {
return;
}
U_ASSERT(baseName==NULL || baseName==fullName);
const char *atPtr = uprv_strchr(fullName, '@');
const char *eqPtr = uprv_strchr(fullName, '=');
if (atPtr && eqPtr && atPtr < eqPtr) {
// Key words exist.
int32_t baseNameLength = (int32_t)(atPtr - fullName);
baseName = (char *)uprv_malloc(baseNameLength + 1);
if (baseName == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
uprv_strncpy(baseName, fullName, baseNameLength);
baseName[baseNameLength] = 0;
// The original computation of variantBegin leaves it equal to the length
// of fullName if there is no variant. It should instead be
// the length of the baseName.
if (variantBegin > baseNameLength) {
variantBegin = baseNameLength;
}
} else {
baseName = fullName;
}
}
int32_t
Locale::hashCode() const
{
return ustr_hashCharsN(fullName, static_cast<int32_t>(uprv_strlen(fullName)));
}
void
Locale::setToBogus() {
/* Free our current storage */
if(baseName != fullName) {
uprv_free(baseName);
}
baseName = NULL;
if(fullName != fullNameBuffer) {
uprv_free(fullName);
fullName = fullNameBuffer;
}
*fullNameBuffer = 0;
*language = 0;
*script = 0;
*country = 0;
fIsBogus = TRUE;
variantBegin = 0;
}
const Locale& U_EXPORT2
Locale::getDefault()
{
{
Mutex lock(&gDefaultLocaleMutex);
if (gDefaultLocale != NULL) {
return *gDefaultLocale;
}
}
UErrorCode status = U_ZERO_ERROR;
return *locale_set_default_internal(NULL, status);
}
void U_EXPORT2
Locale::setDefault( const Locale& newLocale,
UErrorCode& status)
{
if (U_FAILURE(status)) {
return;
}
/* Set the default from the full name string of the supplied locale.
* This is a convenient way to access the default locale caching mechanisms.
*/
const char *localeID = newLocale.getName();
locale_set_default_internal(localeID, status);
}
void
Locale::addLikelySubtags(UErrorCode& status) {
if (U_FAILURE(status)) {
return;
}
CharString maximizedLocaleID;
{
CharStringByteSink sink(&maximizedLocaleID);
ulocimp_addLikelySubtags(fullName, sink, &status);
}
if (U_FAILURE(status)) {
return;
}
init(maximizedLocaleID.data(), /*canonicalize=*/FALSE);
if (isBogus()) {
status = U_ILLEGAL_ARGUMENT_ERROR;
}
}
void
Locale::minimizeSubtags(UErrorCode& status) {
if (U_FAILURE(status)) {
return;
}
CharString minimizedLocaleID;
{
CharStringByteSink sink(&minimizedLocaleID);
ulocimp_minimizeSubtags(fullName, sink, &status);
}
if (U_FAILURE(status)) {
return;
}
init(minimizedLocaleID.data(), /*canonicalize=*/FALSE);
if (isBogus()) {
status = U_ILLEGAL_ARGUMENT_ERROR;
}
}
void
Locale::canonicalize(UErrorCode& status) {
if (U_FAILURE(status)) {
return;
}
if (isBogus()) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
CharString uncanonicalized(fullName, status);
if (U_FAILURE(status)) {
return;
}
init(uncanonicalized.data(), /*canonicalize=*/TRUE);
if (isBogus()) {
status = U_ILLEGAL_ARGUMENT_ERROR;
}
}
Locale U_EXPORT2
Locale::forLanguageTag(StringPiece tag, UErrorCode& status)
{
Locale result(Locale::eBOGUS);
if (U_FAILURE(status)) {
return result;
}
// If a BCP 47 language tag is passed as the language parameter to the
// normal Locale constructor, it will actually fall back to invoking
// uloc_forLanguageTag() to parse it if it somehow is able to detect that
// the string actually is BCP 47. This works well for things like strings
// using BCP 47 extensions, but it does not at all work for things like
// legacy language tags (marked as “Type: grandfathered” in BCP 47,
// e.g., "en-GB-oed") which are possible to also
// interpret as ICU locale IDs and because of that won't trigger the BCP 47
// parsing. Therefore the code here explicitly calls uloc_forLanguageTag()
// and then Locale::init(), instead of just calling the normal constructor.
CharString localeID;
int32_t parsedLength;
{
CharStringByteSink sink(&localeID);
ulocimp_forLanguageTag(
tag.data(),
tag.length(),
sink,
&parsedLength,
&status);
}
if (U_FAILURE(status)) {
return result;
}
if (parsedLength != tag.size()) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return result;
}
result.init(localeID.data(), /*canonicalize=*/FALSE);
if (result.isBogus()) {
status = U_ILLEGAL_ARGUMENT_ERROR;
}
return result;
}
void
Locale::toLanguageTag(ByteSink& sink, UErrorCode& status) const
{
if (U_FAILURE(status)) {
return;
}
if (fIsBogus) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
ulocimp_toLanguageTag(fullName, sink, /*strict=*/FALSE, &status);
}
Locale U_EXPORT2
Locale::createFromName (const char *name)
{
if (name) {
Locale l("");
l.init(name, FALSE);
return l;
}
else {
return getDefault();
}
}
Locale U_EXPORT2
Locale::createCanonical(const char* name) {
Locale loc("");
loc.init(name, TRUE);
return loc;
}
const char *
Locale::getISO3Language() const
{
return uloc_getISO3Language(fullName);
}
const char *
Locale::getISO3Country() const
{
return uloc_getISO3Country(fullName);
}
/**
* Return the LCID value as specified in the "LocaleID" resource for this
* locale. The LocaleID must be expressed as a hexadecimal number, from
* one to four digits. If the LocaleID resource is not present, or is
* in an incorrect format, 0 is returned. The LocaleID is for use in
* Windows (it is an LCID), but is available on all platforms.
*/
uint32_t
Locale::getLCID() const
{
return uloc_getLCID(fullName);
}
const char* const* U_EXPORT2 Locale::getISOCountries()
{
return uloc_getISOCountries();
}
const char* const* U_EXPORT2 Locale::getISOLanguages()
{
return uloc_getISOLanguages();
}
// Set the locale's data based on a posix id.
void Locale::setFromPOSIXID(const char *posixID)
{
init(posixID, TRUE);
}
const Locale & U_EXPORT2
Locale::getRoot(void)
{
return getLocale(eROOT);
}
const Locale & U_EXPORT2
Locale::getEnglish(void)
{
return getLocale(eENGLISH);
}
const Locale & U_EXPORT2
Locale::getFrench(void)
{
return getLocale(eFRENCH);
}
const Locale & U_EXPORT2
Locale::getGerman(void)
{
return getLocale(eGERMAN);
}
const Locale & U_EXPORT2
Locale::getItalian(void)
{
return getLocale(eITALIAN);
}
const Locale & U_EXPORT2
Locale::getJapanese(void)
{
return getLocale(eJAPANESE);
}
const Locale & U_EXPORT2
Locale::getKorean(void)
{
return getLocale(eKOREAN);
}
const Locale & U_EXPORT2
Locale::getChinese(void)
{
return getLocale(eCHINESE);
}
const Locale & U_EXPORT2
Locale::getSimplifiedChinese(void)
{
return getLocale(eCHINA);
}
const Locale & U_EXPORT2
Locale::getTraditionalChinese(void)
{
return getLocale(eTAIWAN);
}
const Locale & U_EXPORT2
Locale::getFrance(void)
{
return getLocale(eFRANCE);
}
const Locale & U_EXPORT2
Locale::getGermany(void)
{
return getLocale(eGERMANY);
}
const Locale & U_EXPORT2
Locale::getItaly(void)
{
return getLocale(eITALY);
}
const Locale & U_EXPORT2
Locale::getJapan(void)
{
return getLocale(eJAPAN);
}
const Locale & U_EXPORT2
Locale::getKorea(void)
{
return getLocale(eKOREA);
}
const Locale & U_EXPORT2
Locale::getChina(void)
{
return getLocale(eCHINA);
}
const Locale & U_EXPORT2
Locale::getPRC(void)
{
return getLocale(eCHINA);
}
const Locale & U_EXPORT2
Locale::getTaiwan(void)
{
return getLocale(eTAIWAN);
}
const Locale & U_EXPORT2
Locale::getUK(void)
{
return getLocale(eUK);
}
const Locale & U_EXPORT2
Locale::getUS(void)
{
return getLocale(eUS);
}
const Locale & U_EXPORT2
Locale::getCanada(void)
{
return getLocale(eCANADA);
}
const Locale & U_EXPORT2
Locale::getCanadaFrench(void)
{
return getLocale(eCANADA_FRENCH);
}
const Locale &
Locale::getLocale(int locid)
{
Locale *localeCache = getLocaleCache();
U_ASSERT((locid < eMAX_LOCALES)&&(locid>=0));
if (localeCache == NULL) {
// Failure allocating the locale cache.
// The best we can do is return a NULL reference.
locid = 0;
}
return localeCache[locid]; /*operating on NULL*/
}
/*
This function is defined this way in order to get around static
initialization and static destruction.
*/
Locale *
Locale::getLocaleCache(void)
{
UErrorCode status = U_ZERO_ERROR;
umtx_initOnce(gLocaleCacheInitOnce, locale_init, status);
return gLocaleCache;
}
class KeywordEnumeration : public StringEnumeration {
private:
char *keywords;
char *current;
int32_t length;
UnicodeString currUSKey;
static const char fgClassID;/* Warning this is used beyond the typical RTTI usage. */
public:
static UClassID U_EXPORT2 getStaticClassID(void) { return (UClassID)&fgClassID; }
virtual UClassID getDynamicClassID(void) const { return getStaticClassID(); }
public:
KeywordEnumeration(const char *keys, int32_t keywordLen, int32_t currentIndex, UErrorCode &status)
: keywords((char *)&fgClassID), current((char *)&fgClassID), length(0) {
if(U_SUCCESS(status) && keywordLen != 0) {
if(keys == NULL || keywordLen < 0) {
status = U_ILLEGAL_ARGUMENT_ERROR;
} else {
keywords = (char *)uprv_malloc(keywordLen+1);
if (keywords == NULL) {
status = U_MEMORY_ALLOCATION_ERROR;
}
else {
uprv_memcpy(keywords, keys, keywordLen);
keywords[keywordLen] = 0;
current = keywords + currentIndex;
length = keywordLen;
}
}
}
}
virtual ~KeywordEnumeration();
virtual StringEnumeration * clone() const
{
UErrorCode status = U_ZERO_ERROR;
return new KeywordEnumeration(keywords, length, (int32_t)(current - keywords), status);
}
virtual int32_t count(UErrorCode &/*status*/) const {
char *kw = keywords;
int32_t result = 0;
while(*kw) {
result++;
kw += uprv_strlen(kw)+1;
}
return result;
}
virtual const char* next(int32_t* resultLength, UErrorCode& status) {
const char* result;
int32_t len;
if(U_SUCCESS(status) && *current != 0) {
result = current;
len = (int32_t)uprv_strlen(current);
current += len+1;
if(resultLength != NULL) {
*resultLength = len;
}
} else {
if(resultLength != NULL) {
*resultLength = 0;
}
result = NULL;
}
return result;
}
virtual const UnicodeString* snext(UErrorCode& status) {
int32_t resultLength = 0;
const char *s = next(&resultLength, status);
return setChars(s, resultLength, status);
}
virtual void reset(UErrorCode& /*status*/) {
current = keywords;
}
};
const char KeywordEnumeration::fgClassID = '\0';
KeywordEnumeration::~KeywordEnumeration() {
uprv_free(keywords);
}
// A wrapper around KeywordEnumeration that calls uloc_toUnicodeLocaleKey() in
// the next() method for each keyword before returning it.
class UnicodeKeywordEnumeration : public KeywordEnumeration {
public:
using KeywordEnumeration::KeywordEnumeration;
virtual ~UnicodeKeywordEnumeration();
virtual const char* next(int32_t* resultLength, UErrorCode& status) {
const char* legacy_key = KeywordEnumeration::next(nullptr, status);
if (U_SUCCESS(status) && legacy_key != nullptr) {
const char* key = uloc_toUnicodeLocaleKey(legacy_key);
if (key == nullptr) {
status = U_ILLEGAL_ARGUMENT_ERROR;
} else {
if (resultLength != nullptr) {
*resultLength = static_cast<int32_t>(uprv_strlen(key));
}
return key;
}
}
if (resultLength != nullptr) *resultLength = 0;
return nullptr;
}
};
// Out-of-line virtual destructor to serve as the "key function".
UnicodeKeywordEnumeration::~UnicodeKeywordEnumeration() = default;
StringEnumeration *
Locale::createKeywords(UErrorCode &status) const
{
StringEnumeration *result = NULL;
if (U_FAILURE(status)) {
return result;
}
const char* variantStart = uprv_strchr(fullName, '@');
const char* assignment = uprv_strchr(fullName, '=');
if(variantStart) {
if(assignment > variantStart) {
CharString keywords;
CharStringByteSink sink(&keywords);
ulocimp_getKeywords(variantStart+1, '@', sink, FALSE, &status);
if (U_SUCCESS(status) && !keywords.isEmpty()) {
result = new KeywordEnumeration(keywords.data(), keywords.length(), 0, status);
if (!result) {
status = U_MEMORY_ALLOCATION_ERROR;
}
}
} else {
status = U_INVALID_FORMAT_ERROR;
}
}
return result;
}
StringEnumeration *
Locale::createUnicodeKeywords(UErrorCode &status) const
{
StringEnumeration *result = NULL;
if (U_FAILURE(status)) {
return result;
}
const char* variantStart = uprv_strchr(fullName, '@');
const char* assignment = uprv_strchr(fullName, '=');
if(variantStart) {
if(assignment > variantStart) {
CharString keywords;
CharStringByteSink sink(&keywords);
ulocimp_getKeywords(variantStart+1, '@', sink, FALSE, &status);
if (U_SUCCESS(status) && !keywords.isEmpty()) {
result = new UnicodeKeywordEnumeration(keywords.data(), keywords.length(), 0, status);
if (!result) {
status = U_MEMORY_ALLOCATION_ERROR;
}
}
} else {
status = U_INVALID_FORMAT_ERROR;
}
}
return result;
}
int32_t
Locale::getKeywordValue(const char* keywordName, char *buffer, int32_t bufLen, UErrorCode &status) const
{
return uloc_getKeywordValue(fullName, keywordName, buffer, bufLen, &status);
}
void
Locale::getKeywordValue(StringPiece keywordName, ByteSink& sink, UErrorCode& status) const {
if (U_FAILURE(status)) {
return;
}
if (fIsBogus) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
// TODO: Remove the need for a const char* to a NUL terminated buffer.
const CharString keywordName_nul(keywordName, status);
if (U_FAILURE(status)) {
return;
}
ulocimp_getKeywordValue(fullName, keywordName_nul.data(), sink, &status);
}
void
Locale::getUnicodeKeywordValue(StringPiece keywordName,
ByteSink& sink,
UErrorCode& status) const {
// TODO: Remove the need for a const char* to a NUL terminated buffer.
const CharString keywordName_nul(keywordName, status);
if (U_FAILURE(status)) {
return;
}
const char* legacy_key = uloc_toLegacyKey(keywordName_nul.data());
if (legacy_key == nullptr) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
CharString legacy_value;
{
CharStringByteSink sink(&legacy_value);
getKeywordValue(legacy_key, sink, status);
}
if (U_FAILURE(status)) {
return;
}
const char* unicode_value = uloc_toUnicodeLocaleType(
keywordName_nul.data(), legacy_value.data());
if (unicode_value == nullptr) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
sink.Append(unicode_value, static_cast<int32_t>(uprv_strlen(unicode_value)));
}
void
Locale::setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status)
{
if (U_FAILURE(status)) {
return;
}
if (status == U_STRING_NOT_TERMINATED_WARNING) {
status = U_ZERO_ERROR;
}
int32_t bufferLength = uprv_max((int32_t)(uprv_strlen(fullName) + 1), ULOC_FULLNAME_CAPACITY);
int32_t newLength = uloc_setKeywordValue(keywordName, keywordValue, fullName,
bufferLength, &status) + 1;
U_ASSERT(status != U_STRING_NOT_TERMINATED_WARNING);
/* Handle the case the current buffer is not enough to hold the new id */
if (status == U_BUFFER_OVERFLOW_ERROR) {
U_ASSERT(newLength > bufferLength);
char* newFullName = (char *)uprv_malloc(newLength);
if (newFullName == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR;
return;
}
uprv_strcpy(newFullName, fullName);
if (fullName != fullNameBuffer) {
// if full Name is already on the heap, need to free it.
uprv_free(fullName);
}
fullName = newFullName;
status = U_ZERO_ERROR;
uloc_setKeywordValue(keywordName, keywordValue, fullName, newLength, &status);
U_ASSERT(status != U_STRING_NOT_TERMINATED_WARNING);
} else {
U_ASSERT(newLength <= bufferLength);
}
if (U_SUCCESS(status) && baseName == fullName) {
// May have added the first keyword, meaning that the fullName is no longer also the baseName.
initBaseName(status);
}
}
void
Locale::setKeywordValue(StringPiece keywordName,
StringPiece keywordValue,
UErrorCode& status) {
// TODO: Remove the need for a const char* to a NUL terminated buffer.
const CharString keywordName_nul(keywordName, status);
const CharString keywordValue_nul(keywordValue, status);
setKeywordValue(keywordName_nul.data(), keywordValue_nul.data(), status);
}
void
Locale::setUnicodeKeywordValue(StringPiece keywordName,
StringPiece keywordValue,
UErrorCode& status) {
// TODO: Remove the need for a const char* to a NUL terminated buffer.
const CharString keywordName_nul(keywordName, status);
const CharString keywordValue_nul(keywordValue, status);
if (U_FAILURE(status)) {
return;
}
const char* legacy_key = uloc_toLegacyKey(keywordName_nul.data());
if (legacy_key == nullptr) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
const char* legacy_value = nullptr;
if (!keywordValue_nul.isEmpty()) {
legacy_value =
uloc_toLegacyType(keywordName_nul.data(), keywordValue_nul.data());
if (legacy_value == nullptr) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
}
setKeywordValue(legacy_key, legacy_value, status);
}
const char *
Locale::getBaseName() const {
return baseName;
}
Locale::Iterator::~Iterator() = default;
//eof
U_NAMESPACE_END