virtualx-engine/scene/gui/item_list.cpp
Rémi Verschelde 01afc442c7 Signals: Port connect calls to use callable_mp
Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.

No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00

1617 lines
45 KiB
C++

/*************************************************************************/
/* item_list.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "item_list.h"
#include "core/os/os.h"
#include "core/project_settings.h"
void ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) {
Item item;
item.icon = p_texture;
item.icon_transposed = false;
item.icon_region = Rect2i();
item.icon_modulate = Color(1, 1, 1, 1);
item.text = p_item;
item.selectable = p_selectable;
item.selected = false;
item.disabled = false;
item.tooltip_enabled = true;
item.custom_bg = Color(0, 0, 0, 0);
items.push_back(item);
update();
shape_changed = true;
}
void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
Item item;
item.icon = p_item;
item.icon_transposed = false;
item.icon_region = Rect2i();
item.icon_modulate = Color(1, 1, 1, 1);
//item.text=p_item;
item.selectable = p_selectable;
item.selected = false;
item.disabled = false;
item.tooltip_enabled = true;
item.custom_bg = Color(0, 0, 0, 0);
items.push_back(item);
update();
shape_changed = true;
}
void ItemList::set_item_text(int p_idx, const String &p_text) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].text = p_text;
update();
shape_changed = true;
}
String ItemList::get_item_text(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), String());
return items[p_idx].text;
}
void ItemList::set_item_tooltip_enabled(int p_idx, const bool p_enabled) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].tooltip_enabled = p_enabled;
}
bool ItemList::is_item_tooltip_enabled(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), false);
return items[p_idx].tooltip_enabled;
}
void ItemList::set_item_tooltip(int p_idx, const String &p_tooltip) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].tooltip = p_tooltip;
update();
shape_changed = true;
}
String ItemList::get_item_tooltip(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), String());
return items[p_idx].tooltip;
}
void ItemList::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].icon = p_icon;
update();
shape_changed = true;
}
Ref<Texture2D> ItemList::get_item_icon(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture2D>());
return items[p_idx].icon;
}
void ItemList::set_item_icon_transposed(int p_idx, const bool p_transposed) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].icon_transposed = p_transposed;
update();
shape_changed = true;
}
bool ItemList::is_item_icon_transposed(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), false);
return items[p_idx].icon_transposed;
}
void ItemList::set_item_icon_region(int p_idx, const Rect2 &p_region) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].icon_region = p_region;
update();
shape_changed = true;
}
Rect2 ItemList::get_item_icon_region(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), Rect2());
return items[p_idx].icon_region;
}
void ItemList::set_item_icon_modulate(int p_idx, const Color &p_modulate) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].icon_modulate = p_modulate;
update();
}
Color ItemList::get_item_icon_modulate(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), Color());
return items[p_idx].icon_modulate;
}
void ItemList::set_item_custom_bg_color(int p_idx, const Color &p_custom_bg_color) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].custom_bg = p_custom_bg_color;
}
Color ItemList::get_item_custom_bg_color(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), Color());
return items[p_idx].custom_bg;
}
void ItemList::set_item_custom_fg_color(int p_idx, const Color &p_custom_fg_color) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].custom_fg = p_custom_fg_color;
}
Color ItemList::get_item_custom_fg_color(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), Color());
return items[p_idx].custom_fg;
}
void ItemList::set_item_tag_icon(int p_idx, const Ref<Texture2D> &p_tag_icon) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].tag_icon = p_tag_icon;
update();
shape_changed = true;
}
Ref<Texture2D> ItemList::get_item_tag_icon(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), Ref<Texture2D>());
return items[p_idx].tag_icon;
}
void ItemList::set_item_selectable(int p_idx, bool p_selectable) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].selectable = p_selectable;
}
bool ItemList::is_item_selectable(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), false);
return items[p_idx].selectable;
}
void ItemList::set_item_disabled(int p_idx, bool p_disabled) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].disabled = p_disabled;
update();
}
bool ItemList::is_item_disabled(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), false);
return items[p_idx].disabled;
}
void ItemList::set_item_metadata(int p_idx, const Variant &p_metadata) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].metadata = p_metadata;
update();
shape_changed = true;
}
Variant ItemList::get_item_metadata(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), Variant());
return items[p_idx].metadata;
}
void ItemList::select(int p_idx, bool p_single) {
ERR_FAIL_INDEX(p_idx, items.size());
if (p_single || select_mode == SELECT_SINGLE) {
if (!items[p_idx].selectable || items[p_idx].disabled) {
return;
}
for (int i = 0; i < items.size(); i++) {
items.write[i].selected = p_idx == i;
}
current = p_idx;
ensure_selected_visible = false;
} else {
if (items[p_idx].selectable && !items[p_idx].disabled) {
items.write[p_idx].selected = true;
}
}
update();
}
void ItemList::unselect(int p_idx) {
ERR_FAIL_INDEX(p_idx, items.size());
if (select_mode != SELECT_MULTI) {
items.write[p_idx].selected = false;
current = -1;
} else {
items.write[p_idx].selected = false;
}
update();
}
void ItemList::unselect_all() {
if (items.size() < 1)
return;
for (int i = 0; i < items.size(); i++) {
items.write[i].selected = false;
}
current = -1;
update();
}
bool ItemList::is_selected(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), false);
return items[p_idx].selected;
}
void ItemList::set_current(int p_current) {
ERR_FAIL_INDEX(p_current, items.size());
if (select_mode == SELECT_SINGLE)
select(p_current, true);
else {
current = p_current;
update();
}
}
int ItemList::get_current() const {
return current;
}
void ItemList::move_item(int p_from_idx, int p_to_idx) {
ERR_FAIL_INDEX(p_from_idx, items.size());
ERR_FAIL_INDEX(p_to_idx, items.size());
if (is_anything_selected() && get_selected_items()[0] == p_from_idx) {
current = p_to_idx;
}
Item item = items[p_from_idx];
items.remove(p_from_idx);
items.insert(p_to_idx, item);
update();
shape_changed = true;
}
int ItemList::get_item_count() const {
return items.size();
}
void ItemList::remove_item(int p_idx) {
ERR_FAIL_INDEX(p_idx, items.size());
items.remove(p_idx);
update();
shape_changed = true;
defer_select_single = -1;
}
void ItemList::clear() {
items.clear();
current = -1;
ensure_selected_visible = false;
update();
shape_changed = true;
defer_select_single = -1;
}
void ItemList::set_fixed_column_width(int p_size) {
ERR_FAIL_COND(p_size < 0);
fixed_column_width = p_size;
update();
shape_changed = true;
}
int ItemList::get_fixed_column_width() const {
return fixed_column_width;
}
void ItemList::set_same_column_width(bool p_enable) {
same_column_width = p_enable;
update();
shape_changed = true;
}
bool ItemList::is_same_column_width() const {
return same_column_width;
}
void ItemList::set_max_text_lines(int p_lines) {
ERR_FAIL_COND(p_lines < 1);
max_text_lines = p_lines;
update();
shape_changed = true;
}
int ItemList::get_max_text_lines() const {
return max_text_lines;
}
void ItemList::set_max_columns(int p_amount) {
ERR_FAIL_COND(p_amount < 0);
max_columns = p_amount;
update();
shape_changed = true;
}
int ItemList::get_max_columns() const {
return max_columns;
}
void ItemList::set_select_mode(SelectMode p_mode) {
select_mode = p_mode;
update();
}
ItemList::SelectMode ItemList::get_select_mode() const {
return select_mode;
}
void ItemList::set_icon_mode(IconMode p_mode) {
ERR_FAIL_INDEX((int)p_mode, 2);
icon_mode = p_mode;
update();
shape_changed = true;
}
ItemList::IconMode ItemList::get_icon_mode() const {
return icon_mode;
}
void ItemList::set_fixed_icon_size(const Size2 &p_size) {
fixed_icon_size = p_size;
update();
}
Size2 ItemList::get_fixed_icon_size() const {
return fixed_icon_size;
}
Size2 ItemList::Item::get_icon_size() const {
if (icon.is_null())
return Size2();
Size2 size_result = Size2(icon_region.size).abs();
if (icon_region.size.x == 0 || icon_region.size.y == 0)
size_result = icon->get_size();
if (icon_transposed) {
Size2 size_tmp = size_result;
size_result.x = size_tmp.y;
size_result.y = size_tmp.x;
}
return size_result;
}
void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
double prev_scroll = scroll_bar->get_value();
Ref<InputEventMouseMotion> mm = p_event;
if (defer_select_single >= 0 && mm.is_valid()) {
defer_select_single = -1;
return;
}
Ref<InputEventMouseButton> mb = p_event;
if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
select(defer_select_single, true);
emit_signal("multi_selected", defer_select_single, true);
defer_select_single = -1;
return;
}
if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) {
search_string = ""; //any mousepress cancels
Vector2 pos = mb->get_position();
Ref<StyleBox> bg = get_stylebox("bg");
pos -= bg->get_offset();
pos.y += scroll_bar->get_value();
int closest = -1;
for (int i = 0; i < items.size(); i++) {
Rect2 rc = items[i].rect_cache;
if (i % current_columns == current_columns - 1) {
rc.size.width = get_size().width; //not right but works
}
if (rc.has_point(pos)) {
closest = i;
break;
}
}
if (closest != -1) {
int i = closest;
if (select_mode == SELECT_MULTI && items[i].selected && mb->get_command()) {
unselect(i);
emit_signal("multi_selected", i, false);
} else if (select_mode == SELECT_MULTI && mb->get_shift() && current >= 0 && current < items.size() && current != i) {
int from = current;
int to = i;
if (i < current) {
SWAP(from, to);
}
for (int j = from; j <= to; j++) {
bool selected = !items[j].selected;
select(j, false);
if (selected)
emit_signal("multi_selected", j, true);
}
if (mb->get_button_index() == BUTTON_RIGHT) {
emit_signal("item_rmb_selected", i, get_local_mouse_position());
}
} else {
if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == BUTTON_LEFT) {
defer_select_single = i;
return;
}
if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) {
emit_signal("item_rmb_selected", i, get_local_mouse_position());
} else {
bool selected = items[i].selected;
select(i, select_mode == SELECT_SINGLE || !mb->get_command());
if (!selected || allow_reselect) {
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", i);
} else
emit_signal("multi_selected", i, true);
}
if (mb->get_button_index() == BUTTON_RIGHT) {
emit_signal("item_rmb_selected", i, get_local_mouse_position());
} else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) {
emit_signal("item_activated", i);
}
}
}
return;
}
if (mb->get_button_index() == BUTTON_RIGHT) {
emit_signal("rmb_clicked", mb->get_position());
return;
}
// Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting.
emit_signal("nothing_selected");
}
if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8);
}
if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8);
}
if (p_event->is_pressed() && items.size() > 0) {
if (p_event->is_action("ui_up")) {
if (search_string != "") {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current - 1; i >= 0; i--) {
if (items[i].text.begins_with(search_string)) {
set_current(i);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
break;
}
}
accept_event();
return;
}
}
if (current >= current_columns) {
set_current(current - current_columns);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
accept_event();
}
} else if (p_event->is_action("ui_down")) {
if (search_string != "") {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current + 1; i < items.size(); i++) {
if (items[i].text.begins_with(search_string)) {
set_current(i);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
break;
}
}
accept_event();
return;
}
}
if (current < items.size() - current_columns) {
set_current(current + current_columns);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
accept_event();
}
} else if (p_event->is_action("ui_page_up")) {
search_string = ""; //any mousepress cancels
for (int i = 4; i > 0; i--) {
if (current - current_columns * i >= 0) {
set_current(current - current_columns * i);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
accept_event();
break;
}
}
} else if (p_event->is_action("ui_page_down")) {
search_string = ""; //any mousepress cancels
for (int i = 4; i > 0; i--) {
if (current + current_columns * i < items.size()) {
set_current(current + current_columns * i);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
accept_event();
break;
}
}
} else if (p_event->is_action("ui_left")) {
search_string = ""; //any mousepress cancels
if (current % current_columns != 0) {
set_current(current - 1);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
accept_event();
}
} else if (p_event->is_action("ui_right")) {
search_string = ""; //any mousepress cancels
if (current % current_columns != (current_columns - 1) && current + 1 < items.size()) {
set_current(current + 1);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
accept_event();
}
} else if (p_event->is_action("ui_cancel")) {
search_string = "";
} else if (p_event->is_action("ui_select") && select_mode == SELECT_MULTI) {
if (current >= 0 && current < items.size()) {
if (items[current].selectable && !items[current].disabled && !items[current].selected) {
select(current, false);
emit_signal("multi_selected", current, true);
} else if (items[current].selected) {
unselect(current);
emit_signal("multi_selected", current, false);
}
}
} else if (p_event->is_action("ui_accept")) {
search_string = ""; //any mousepress cance
if (current >= 0 && current < items.size()) {
emit_signal("item_activated", current);
}
} else {
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->get_unicode()) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000));
search_time_msec = now;
if (diff > max_interval) {
search_string = "";
}
if (String::chr(k->get_unicode()) != search_string)
search_string += String::chr(k->get_unicode());
for (int i = current + 1; i <= items.size(); i++) {
if (i == items.size()) {
if (current == 0 || current == -1)
break;
else
i = 0;
}
if (i == current)
break;
if (items[i].text.findn(search_string) == 0) {
set_current(i);
ensure_current_is_visible();
if (select_mode == SELECT_SINGLE) {
emit_signal("item_selected", current);
}
break;
}
}
}
}
}
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * pan_gesture->get_delta().y / 8);
}
if (scroll_bar->get_value() != prev_scroll)
accept_event(); //accept event if scroll changed
}
void ItemList::ensure_current_is_visible() {
ensure_selected_visible = true;
update();
}
static Rect2 _adjust_to_max_size(Size2 p_size, Size2 p_max_size) {
Size2 size = p_max_size;
int tex_width = p_size.width * size.height / p_size.height;
int tex_height = size.height;
if (tex_width > size.width) {
tex_width = size.width;
tex_height = p_size.height * tex_width / p_size.width;
}
int ofs_x = (size.width - tex_width) / 2;
int ofs_y = (size.height - tex_height) / 2;
return Rect2(ofs_x, ofs_y, tex_width, tex_height);
}
void ItemList::_notification(int p_what) {
if (p_what == NOTIFICATION_RESIZED) {
shape_changed = true;
update();
}
if (p_what == NOTIFICATION_DRAW) {
Ref<StyleBox> bg = get_stylebox("bg");
int mw = scroll_bar->get_minimum_size().x;
scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw);
scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP));
scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM));
Size2 size = get_size();
int width = size.width - bg->get_minimum_size().width;
if (scroll_bar->is_visible()) {
width -= mw;
}
draw_style_box(bg, Rect2(Point2(), size));
int hseparation = get_constant("hseparation");
int vseparation = get_constant("vseparation");
int icon_margin = get_constant("icon_margin");
int line_separation = get_constant("line_separation");
Ref<StyleBox> sbsel = has_focus() ? get_stylebox("selected_focus") : get_stylebox("selected");
Ref<StyleBox> cursor = has_focus() ? get_stylebox("cursor") : get_stylebox("cursor_unfocused");
Ref<Font> font = get_font("font");
Color guide_color = get_color("guide_color");
Color font_color = get_color("font_color");
Color font_color_selected = get_color("font_color_selected");
int font_height = font->get_height();
Vector<int> line_size_cache;
Vector<int> line_limit_cache;
if (max_text_lines) {
line_size_cache.resize(max_text_lines);
line_limit_cache.resize(max_text_lines);
}
if (has_focus()) {
VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), true);
draw_style_box(get_stylebox("bg_focus"), Rect2(Point2(), size));
VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false);
}
if (shape_changed) {
float max_column_width = 0;
//1- compute item minimum sizes
for (int i = 0; i < items.size(); i++) {
Size2 minsize;
if (items[i].icon.is_valid()) {
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
minsize = fixed_icon_size * icon_scale;
} else {
minsize = items[i].get_icon_size() * icon_scale;
}
if (items[i].text != "") {
if (icon_mode == ICON_MODE_TOP) {
minsize.y += icon_margin;
} else {
minsize.x += icon_margin;
}
}
}
if (items[i].text != "") {
Size2 s = font->get_string_size(items[i].text);
//s.width=MIN(s.width,fixed_column_width);
if (icon_mode == ICON_MODE_TOP) {
minsize.x = MAX(minsize.x, s.width);
if (max_text_lines > 0) {
minsize.y += (font_height + line_separation) * max_text_lines;
} else {
minsize.y += s.height;
}
} else {
minsize.y = MAX(minsize.y, s.height);
minsize.x += s.width;
}
}
if (fixed_column_width > 0)
minsize.x = fixed_column_width;
max_column_width = MAX(max_column_width, minsize.x);
// elements need to adapt to the selected size
minsize.y += vseparation;
minsize.x += hseparation;
items.write[i].rect_cache.size = minsize;
items.write[i].min_rect_cache.size = minsize;
}
int fit_size = size.x - bg->get_minimum_size().width - mw;
//2-attempt best fit
current_columns = 0x7FFFFFFF;
if (max_columns > 0)
current_columns = max_columns;
while (true) {
//repeat until all fits
bool all_fit = true;
Vector2 ofs;
int col = 0;
int max_h = 0;
separators.clear();
for (int i = 0; i < items.size(); i++) {
if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) {
//went past
current_columns = MAX(col, 1);
all_fit = false;
break;
}
if (same_column_width)
items.write[i].rect_cache.size.x = max_column_width;
items.write[i].rect_cache.position = ofs;
max_h = MAX(max_h, items[i].rect_cache.size.y);
ofs.x += items[i].rect_cache.size.x + hseparation;
col++;
if (col == current_columns) {
if (i < items.size() - 1)
separators.push_back(ofs.y + max_h + vseparation / 2);
for (int j = i; j >= 0 && col > 0; j--, col--) {
items.write[j].rect_cache.size.y = max_h;
}
ofs.x = 0;
ofs.y += max_h + vseparation;
col = 0;
max_h = 0;
}
}
for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) {
items.write[j].rect_cache.size.y = max_h;
}
if (all_fit) {
float page = MAX(0, size.height - bg->get_minimum_size().height);
float max = MAX(page, ofs.y + max_h);
if (auto_height)
auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
scroll_bar->set_max(max);
scroll_bar->set_page(page);
if (max <= page) {
scroll_bar->set_value(0);
scroll_bar->hide();
} else {
scroll_bar->show();
if (do_autoscroll_to_bottom)
scroll_bar->set_value(max);
}
break;
}
}
minimum_size_changed();
shape_changed = false;
}
//ensure_selected_visible needs to be checked before we draw the list.
if (ensure_selected_visible && current >= 0 && current < items.size()) {
Rect2 r = items[current].rect_cache;
int from = scroll_bar->get_value();
int to = from + scroll_bar->get_page();
if (r.position.y < from) {
scroll_bar->set_value(r.position.y);
} else if (r.position.y + r.size.y > to) {
scroll_bar->set_value(r.position.y + r.size.y - (to - from));
}
}
ensure_selected_visible = false;
Vector2 base_ofs = bg->get_offset();
base_ofs.y -= int(scroll_bar->get_value());
const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there
int first_item_visible;
{
// do a binary search to find the first item whose rect reaches below clip.position.y
int lo = 0;
int hi = items.size();
while (lo < hi) {
const int mid = (lo + hi) / 2;
const Rect2 &rcache = items[mid].rect_cache;
if (rcache.position.y + rcache.size.y < clip.position.y) {
lo = mid + 1;
} else {
hi = mid;
}
}
// we might have ended up with column 2, or 3, ..., so let's find the first column
while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) {
lo -= 1;
}
first_item_visible = lo;
}
for (int i = first_item_visible; i < items.size(); i++) {
Rect2 rcache = items[i].rect_cache;
if (rcache.position.y > clip.position.y + clip.size.y)
break; // done
if (!clip.intersects(rcache))
continue;
if (current_columns == 1) {
rcache.size.width = width - rcache.position.x;
}
if (items[i].selected) {
Rect2 r = rcache;
r.position += base_ofs;
r.position.y -= vseparation / 2;
r.size.y += vseparation;
r.position.x -= hseparation / 2;
r.size.x += hseparation;
draw_style_box(sbsel, r);
}
if (items[i].custom_bg.a > 0.001) {
Rect2 r = rcache;
r.position += base_ofs;
// Size rect to make the align the temperature colors
r.position.y -= vseparation / 2;
r.size.y += vseparation;
r.position.x -= hseparation / 2;
r.size.x += hseparation;
draw_rect(r, items[i].custom_bg);
}
Vector2 text_ofs;
if (items[i].icon.is_valid()) {
Size2 icon_size;
//= _adjust_to_max_size(items[i].get_icon_size(),fixed_icon_size) * icon_scale;
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
icon_size = fixed_icon_size * icon_scale;
} else {
icon_size = items[i].get_icon_size() * icon_scale;
}
Vector2 icon_ofs;
Point2 pos = items[i].rect_cache.position + icon_ofs + base_ofs;
if (icon_mode == ICON_MODE_TOP) {
pos.x += Math::floor((items[i].rect_cache.size.width - icon_size.width) / 2);
pos.y += MIN(
Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2),
items[i].rect_cache.size.height - items[i].min_rect_cache.size.height);
text_ofs.y = icon_size.height + icon_margin;
text_ofs.y += items[i].rect_cache.size.height - items[i].min_rect_cache.size.height;
} else {
pos.y += Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2);
text_ofs.x = icon_size.width + icon_margin;
}
Rect2 draw_rect = Rect2(pos, icon_size);
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
Rect2 adj = _adjust_to_max_size(items[i].get_icon_size() * icon_scale, icon_size);
draw_rect.position += adj.position;
draw_rect.size = adj.size;
}
Color modulate = items[i].icon_modulate;
if (items[i].disabled)
modulate.a *= 0.5;
// If the icon is transposed, we have to switch the size so that it is drawn correctly
if (items[i].icon_transposed) {
Size2 size_tmp = draw_rect.size;
draw_rect.size.x = size_tmp.y;
draw_rect.size.y = size_tmp.x;
}
Rect2 region = (items[i].icon_region.size.x == 0 || items[i].icon_region.size.y == 0) ? Rect2(Vector2(), items[i].icon->get_size()) : Rect2(items[i].icon_region);
draw_texture_rect_region(items[i].icon, draw_rect, region, modulate, items[i].icon_transposed);
}
if (items[i].tag_icon.is_valid()) {
draw_texture(items[i].tag_icon, items[i].rect_cache.position + base_ofs);
}
if (items[i].text != "") {
int max_len = -1;
Vector2 size2 = font->get_string_size(items[i].text);
if (fixed_column_width)
max_len = fixed_column_width;
else if (same_column_width)
max_len = items[i].rect_cache.size.x;
else
max_len = size2.x;
Color modulate = items[i].selected ? font_color_selected : (items[i].custom_fg != Color() ? items[i].custom_fg : font_color);
if (items[i].disabled)
modulate.a *= 0.5;
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
int ss = items[i].text.length();
float ofs = 0;
int line = 0;
for (int j = 0; j <= ss; j++) {
int cs = j < ss ? font->get_char_size(items[i].text[j], items[i].text[j + 1]).x : 0;
if (ofs + cs > max_len || j == ss) {
line_limit_cache.write[line] = j;
line_size_cache.write[line] = ofs;
line++;
ofs = 0;
if (line >= max_text_lines)
break;
} else {
ofs += cs;
}
}
line = 0;
ofs = 0;
text_ofs.y += font->get_ascent();
text_ofs = text_ofs.floor();
text_ofs += base_ofs;
text_ofs += items[i].rect_cache.position;
FontDrawer drawer(font, Color(1, 1, 1));
for (int j = 0; j < ss; j++) {
if (j == line_limit_cache[line]) {
line++;
ofs = 0;
if (line >= max_text_lines)
break;
}
ofs += drawer.draw_char(get_canvas_item(), text_ofs + Vector2(ofs + (max_len - line_size_cache[line]) / 2, line * (font_height + line_separation)).floor(), items[i].text[j], items[i].text[j + 1], modulate);
}
//special multiline mode
} else {
if (fixed_column_width > 0)
size2.x = MIN(size2.x, fixed_column_width);
if (icon_mode == ICON_MODE_TOP) {
text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2;
} else {
text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2;
}
text_ofs.y += font->get_ascent();
text_ofs = text_ofs.floor();
text_ofs += base_ofs;
text_ofs += items[i].rect_cache.position;
draw_string(font, text_ofs, items[i].text, modulate, max_len + 1);
}
}
if (select_mode == SELECT_MULTI && i == current) {
Rect2 r = rcache;
r.position += base_ofs;
r.position.y -= vseparation / 2;
r.size.y += vseparation;
r.position.x -= hseparation / 2;
r.size.x += hseparation;
draw_style_box(cursor, r);
}
}
int first_visible_separator = 0;
{
// do a binary search to find the first separator that is below clip_position.y
int lo = 0;
int hi = separators.size();
while (lo < hi) {
const int mid = (lo + hi) / 2;
if (separators[mid] < clip.position.y) {
lo = mid + 1;
} else {
hi = mid;
}
}
first_visible_separator = lo;
}
for (int i = first_visible_separator; i < separators.size(); i++) {
if (separators[i] > clip.position.y + clip.size.y)
break; // done
const int y = base_ofs.y + separators[i];
draw_line(Vector2(bg->get_margin(MARGIN_LEFT), y), Vector2(width, y), guide_color);
}
}
}
void ItemList::_scroll_changed(double) {
update();
}
int ItemList::get_item_at_position(const Point2 &p_pos, bool p_exact) const {
Vector2 pos = p_pos;
Ref<StyleBox> bg = get_stylebox("bg");
pos -= bg->get_offset();
pos.y += scroll_bar->get_value();
int closest = -1;
int closest_dist = 0x7FFFFFFF;
for (int i = 0; i < items.size(); i++) {
Rect2 rc = items[i].rect_cache;
if (i % current_columns == current_columns - 1) {
rc.size.width = get_size().width - rc.position.x; //make sure you can still select the last item when clicking past the column
}
if (rc.has_point(pos)) {
closest = i;
break;
}
float dist = rc.distance_to(pos);
if (!p_exact && dist < closest_dist) {
closest = i;
closest_dist = dist;
}
}
return closest;
}
bool ItemList::is_pos_at_end_of_items(const Point2 &p_pos) const {
if (items.empty())
return true;
Vector2 pos = p_pos;
Ref<StyleBox> bg = get_stylebox("bg");
pos -= bg->get_offset();
pos.y += scroll_bar->get_value();
Rect2 endrect = items[items.size() - 1].rect_cache;
return (pos.y > endrect.position.y + endrect.size.y);
}
String ItemList::get_tooltip(const Point2 &p_pos) const {
int closest = get_item_at_position(p_pos, true);
if (closest != -1) {
if (!items[closest].tooltip_enabled) {
return "";
}
if (items[closest].tooltip != "") {
return items[closest].tooltip;
}
if (items[closest].text != "") {
return items[closest].text;
}
}
return Control::get_tooltip(p_pos);
}
void ItemList::sort_items_by_text() {
items.sort();
update();
shape_changed = true;
if (select_mode == SELECT_SINGLE) {
for (int i = 0; i < items.size(); i++) {
if (items[i].selected) {
select(i);
return;
}
}
}
}
int ItemList::find_metadata(const Variant &p_metadata) const {
for (int i = 0; i < items.size(); i++) {
if (items[i].metadata == p_metadata) {
return i;
}
}
return -1;
}
void ItemList::set_allow_rmb_select(bool p_allow) {
allow_rmb_select = p_allow;
}
bool ItemList::get_allow_rmb_select() const {
return allow_rmb_select;
}
void ItemList::set_allow_reselect(bool p_allow) {
allow_reselect = p_allow;
}
bool ItemList::get_allow_reselect() const {
return allow_reselect;
}
void ItemList::set_icon_scale(real_t p_scale) {
icon_scale = p_scale;
}
real_t ItemList::get_icon_scale() const {
return icon_scale;
}
Vector<int> ItemList::get_selected_items() {
Vector<int> selected;
for (int i = 0; i < items.size(); i++) {
if (items[i].selected) {
selected.push_back(i);
if (this->select_mode == SELECT_SINGLE) {
break;
}
}
}
return selected;
}
bool ItemList::is_anything_selected() {
for (int i = 0; i < items.size(); i++) {
if (items[i].selected)
return true;
}
return false;
}
void ItemList::_set_items(const Array &p_items) {
ERR_FAIL_COND(p_items.size() % 3);
clear();
for (int i = 0; i < p_items.size(); i += 3) {
String text = p_items[i + 0];
Ref<Texture2D> icon = p_items[i + 1];
bool disabled = p_items[i + 2];
int idx = get_item_count();
add_item(text, icon);
set_item_disabled(idx, disabled);
}
}
Array ItemList::_get_items() const {
Array items;
for (int i = 0; i < get_item_count(); i++) {
items.push_back(get_item_text(i));
items.push_back(get_item_icon(i));
items.push_back(is_item_disabled(i));
}
return items;
}
Size2 ItemList::get_minimum_size() const {
if (auto_height) {
return Size2(0, auto_height_value);
}
return Size2();
}
void ItemList::set_autoscroll_to_bottom(const bool p_enable) {
do_autoscroll_to_bottom = p_enable;
}
void ItemList::set_auto_height(bool p_enable) {
auto_height = p_enable;
shape_changed = true;
update();
}
bool ItemList::has_auto_height() const {
return auto_height;
}
void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_item", "text", "icon", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
ClassDB::bind_method(D_METHOD("add_icon_item", "icon", "selectable"), &ItemList::add_icon_item, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &ItemList::set_item_text);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &ItemList::get_item_text);
ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &ItemList::set_item_icon);
ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &ItemList::get_item_icon);
ClassDB::bind_method(D_METHOD("set_item_icon_transposed", "idx", "transposed"), &ItemList::set_item_icon_transposed);
ClassDB::bind_method(D_METHOD("is_item_icon_transposed", "idx"), &ItemList::is_item_icon_transposed);
ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);
ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);
ClassDB::bind_method(D_METHOD("set_item_icon_modulate", "idx", "modulate"), &ItemList::set_item_icon_modulate);
ClassDB::bind_method(D_METHOD("get_item_icon_modulate", "idx"), &ItemList::get_item_icon_modulate);
ClassDB::bind_method(D_METHOD("set_item_selectable", "idx", "selectable"), &ItemList::set_item_selectable);
ClassDB::bind_method(D_METHOD("is_item_selectable", "idx"), &ItemList::is_item_selectable);
ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &ItemList::set_item_disabled);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &ItemList::is_item_disabled);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &ItemList::set_item_metadata);
ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &ItemList::get_item_metadata);
ClassDB::bind_method(D_METHOD("set_item_custom_bg_color", "idx", "custom_bg_color"), &ItemList::set_item_custom_bg_color);
ClassDB::bind_method(D_METHOD("get_item_custom_bg_color", "idx"), &ItemList::get_item_custom_bg_color);
ClassDB::bind_method(D_METHOD("set_item_custom_fg_color", "idx", "custom_fg_color"), &ItemList::set_item_custom_fg_color);
ClassDB::bind_method(D_METHOD("get_item_custom_fg_color", "idx"), &ItemList::get_item_custom_fg_color);
ClassDB::bind_method(D_METHOD("set_item_tooltip_enabled", "idx", "enable"), &ItemList::set_item_tooltip_enabled);
ClassDB::bind_method(D_METHOD("is_item_tooltip_enabled", "idx"), &ItemList::is_item_tooltip_enabled);
ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &ItemList::set_item_tooltip);
ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &ItemList::get_item_tooltip);
ClassDB::bind_method(D_METHOD("select", "idx", "single"), &ItemList::select, DEFVAL(true));
ClassDB::bind_method(D_METHOD("unselect", "idx"), &ItemList::unselect);
ClassDB::bind_method(D_METHOD("unselect_all"), &ItemList::unselect_all);
ClassDB::bind_method(D_METHOD("is_selected", "idx"), &ItemList::is_selected);
ClassDB::bind_method(D_METHOD("get_selected_items"), &ItemList::get_selected_items);
ClassDB::bind_method(D_METHOD("move_item", "from_idx", "to_idx"), &ItemList::move_item);
ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item);
ClassDB::bind_method(D_METHOD("clear"), &ItemList::clear);
ClassDB::bind_method(D_METHOD("sort_items_by_text"), &ItemList::sort_items_by_text);
ClassDB::bind_method(D_METHOD("set_fixed_column_width", "width"), &ItemList::set_fixed_column_width);
ClassDB::bind_method(D_METHOD("get_fixed_column_width"), &ItemList::get_fixed_column_width);
ClassDB::bind_method(D_METHOD("set_same_column_width", "enable"), &ItemList::set_same_column_width);
ClassDB::bind_method(D_METHOD("is_same_column_width"), &ItemList::is_same_column_width);
ClassDB::bind_method(D_METHOD("set_max_text_lines", "lines"), &ItemList::set_max_text_lines);
ClassDB::bind_method(D_METHOD("get_max_text_lines"), &ItemList::get_max_text_lines);
ClassDB::bind_method(D_METHOD("set_max_columns", "amount"), &ItemList::set_max_columns);
ClassDB::bind_method(D_METHOD("get_max_columns"), &ItemList::get_max_columns);
ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &ItemList::set_select_mode);
ClassDB::bind_method(D_METHOD("get_select_mode"), &ItemList::get_select_mode);
ClassDB::bind_method(D_METHOD("set_icon_mode", "mode"), &ItemList::set_icon_mode);
ClassDB::bind_method(D_METHOD("get_icon_mode"), &ItemList::get_icon_mode);
ClassDB::bind_method(D_METHOD("set_fixed_icon_size", "size"), &ItemList::set_fixed_icon_size);
ClassDB::bind_method(D_METHOD("get_fixed_icon_size"), &ItemList::get_fixed_icon_size);
ClassDB::bind_method(D_METHOD("set_icon_scale", "scale"), &ItemList::set_icon_scale);
ClassDB::bind_method(D_METHOD("get_icon_scale"), &ItemList::get_icon_scale);
ClassDB::bind_method(D_METHOD("set_allow_rmb_select", "allow"), &ItemList::set_allow_rmb_select);
ClassDB::bind_method(D_METHOD("get_allow_rmb_select"), &ItemList::get_allow_rmb_select);
ClassDB::bind_method(D_METHOD("set_allow_reselect", "allow"), &ItemList::set_allow_reselect);
ClassDB::bind_method(D_METHOD("get_allow_reselect"), &ItemList::get_allow_reselect);
ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height);
ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height);
ClassDB::bind_method(D_METHOD("is_anything_selected"), &ItemList::is_anything_selected);
ClassDB::bind_method(D_METHOD("get_item_at_position", "position", "exact"), &ItemList::get_item_at_position, DEFVAL(false));
ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible);
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);
ClassDB::bind_method(D_METHOD("_set_items"), &ItemList::_set_items);
ClassDB::bind_method(D_METHOD("_get_items"), &ItemList::_get_items);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Multi"), "set_select_mode", "get_select_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_reselect"), "set_allow_reselect", "get_allow_reselect");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_text_lines", PROPERTY_HINT_RANGE, "1,10,1,or_greater"), "set_max_text_lines", "get_max_text_lines");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_height"), "set_auto_height", "has_auto_height");
ADD_GROUP("Columns", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_columns", PROPERTY_HINT_RANGE, "0,10,1,or_greater"), "set_max_columns", "get_max_columns");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_column_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_fixed_column_width", "get_fixed_column_width");
ADD_GROUP("Icon", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_mode", PROPERTY_HINT_ENUM, "Top,Left"), "set_icon_mode", "get_icon_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "icon_scale"), "set_icon_scale", "get_icon_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fixed_icon_size"), "set_fixed_icon_size", "get_fixed_icon_size");
BIND_ENUM_CONSTANT(ICON_MODE_TOP);
BIND_ENUM_CONSTANT(ICON_MODE_LEFT);
BIND_ENUM_CONSTANT(SELECT_SINGLE);
BIND_ENUM_CONSTANT(SELECT_MULTI);
ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index")));
ADD_SIGNAL(MethodInfo("item_rmb_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "at_position")));
ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "selected")));
ADD_SIGNAL(MethodInfo("item_activated", PropertyInfo(Variant::INT, "index")));
ADD_SIGNAL(MethodInfo("rmb_clicked", PropertyInfo(Variant::VECTOR2, "at_position")));
ADD_SIGNAL(MethodInfo("nothing_selected"));
GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers
}
ItemList::ItemList() {
current = -1;
select_mode = SELECT_SINGLE;
icon_mode = ICON_MODE_LEFT;
fixed_column_width = 0;
same_column_width = false;
max_text_lines = 1;
max_columns = 1;
auto_height = false;
auto_height_value = 0.0f;
scroll_bar = memnew(VScrollBar);
add_child(scroll_bar);
shape_changed = true;
scroll_bar->connect("value_changed", callable_mp(this, &ItemList::_scroll_changed));
set_focus_mode(FOCUS_ALL);
current_columns = 1;
search_time_msec = 0;
ensure_selected_visible = false;
defer_select_single = -1;
allow_rmb_select = false;
allow_reselect = false;
do_autoscroll_to_bottom = false;
icon_scale = 1.0f;
set_clip_contents(true);
}
ItemList::~ItemList() {
}