virtualx-engine/platform/windows
Rémi Verschelde f1cdb91f34 SCons: Remove unused DEBUG_MEMORY_ENABLED define
Its last use was removed in Godot 3.0, so it no longer makes sense to define.

Also removed `D3D_DEBUG_INFO` for Windows as it's likely a left over from a
long time ago pre-opensourcing when Godot had some form of Direct3D 9 support?

(cherry picked from commit dcf902df85)
2020-07-24 10:31:57 +02:00
..
export Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
context_gl_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
context_gl_windows.h Fix Vsync Via Compositor causing halved refresh rate when vsync is forced by the graphics driver 2020-01-15 16:04:23 -06:00
crash_handler_windows.cpp Windows: Appease capricious MSVC versions with moody headers 2020-04-27 10:19:08 +02:00
crash_handler_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-24 10:31:57 +02:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Update natvis file to display Node class correctly in Visual Studio debugger 2019-10-29 10:24:29 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_windows.cpp Fix use uninitialized ofs variable introduced in 39701. 2020-06-22 15:41:36 +02:00
joypad_windows.h Fix missing slider joystick handling on Windows 2020-06-21 21:41:14 +02:00
key_mapping_windows.cpp Fix certain characters being recognized as special keys in Windows when using the us international layout 2020-05-19 10:19:52 +02:00
key_mapping_windows.h Fix certain characters being recognized as special keys in Windows when using the us international layout 2020-05-19 10:19:52 +02:00
lang_table.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp [3.2] fix crlf for clipboard 2020-07-20 15:42:32 +08:00
os_windows.h [3.2] Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11). 2020-06-13 11:01:49 +03:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_windows.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_windows.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
windows_terminal_logger.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
windows_terminal_logger.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00