30 lines
1.5 KiB
XML
30 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="InputEventMouseButton" inherits="InputEventMouse" version="3.4">
|
|
<brief_description>
|
|
Input event type for mouse button events.
|
|
</brief_description>
|
|
<description>
|
|
Contains mouse click information. See [method Node._input].
|
|
</description>
|
|
<tutorials>
|
|
<link>https://docs.godotengine.org/en/3.4/tutorials/inputs/mouse_and_input_coordinates.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0">
|
|
The mouse button identifier, one of the [enum ButtonList] button or button wheel constants.
|
|
</member>
|
|
<member name="doubleclick" type="bool" setter="set_doubleclick" getter="is_doubleclick" default="false">
|
|
If [code]true[/code], the mouse button's state is a double-click.
|
|
</member>
|
|
<member name="factor" type="float" setter="set_factor" getter="get_factor" default="1.0">
|
|
The amount (or delta) of the event. When used for high-precision scroll events, this indicates the scroll amount (vertical or horizontal). This is only supported on some platforms; the reported sensitivity varies depending on the platform. May be [code]0[/code] if not supported.
|
|
</member>
|
|
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
|
|
If [code]true[/code], the mouse button's state is pressed. If [code]false[/code], the mouse button's state is released.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|