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export
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
context_gl_windows.cpp
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2021-01-01 20:19:21 +01:00 |
context_gl_windows.h
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2021-01-01 20:19:21 +01:00 |
crash_handler_windows.cpp
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2021-01-01 20:19:21 +01:00 |
crash_handler_windows.h
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2021-01-01 20:19:21 +01:00 |
detect.py
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SCons: Add only selected platform's opts to env
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2020-12-16 16:31:19 +01:00 |
display_server_windows.cpp
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Removes semicolon typo in display_server_windows
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2021-01-06 15:08:51 +03:00 |
display_server_windows.h
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Fix PopupMenu's which are not closed after a recent commit
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2021-01-06 14:42:15 +03:00 |
godot.ico
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Make the Windows icon file smaller
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2017-06-20 14:38:50 +02:00 |
godot.natvis
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Incorrect format specifiers used to display some String/StringName data
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2020-12-28 18:46:32 +00:00 |
godot_res.rc
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PCK: Set VERSION_PATCH in header, factor out header magic
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2020-01-06 13:13:17 +01:00 |
godot_windows.cpp
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2021-01-01 20:19:21 +01:00 |
joypad_windows.cpp
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2021-01-01 20:19:21 +01:00 |
joypad_windows.h
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2021-01-01 20:19:21 +01:00 |
key_mapping_windows.cpp
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2021-01-01 20:19:21 +01:00 |
key_mapping_windows.h
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2021-01-01 20:19:21 +01:00 |
lang_table.h
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2021-01-01 20:19:21 +01:00 |
logo.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2018-06-28 19:17:41 +02:00 |
os_windows.cpp
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2021-01-01 20:19:21 +01:00 |
os_windows.h
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2021-01-01 20:19:21 +01:00 |
platform_config.h
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2021-01-01 20:19:21 +01:00 |
platform_windows_builders.py
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
SCsub
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Remove debug_symbols=full in favor of debug_symbols=yes
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2020-11-09 15:48:30 +01:00 |
vulkan_context_win.cpp
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2021-01-01 20:19:21 +01:00 |
vulkan_context_win.h
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2021-01-01 20:19:21 +01:00 |
windows_terminal_logger.cpp
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2021-01-01 20:19:21 +01:00 |
windows_terminal_logger.h
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2021-01-01 20:19:21 +01:00 |