3127 lines
81 KiB
C++
3127 lines
81 KiB
C++
// basisu_enc.h
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// Copyright (C) 2019-2021 Binomial LLC. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "../transcoder/basisu.h"
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#include "../transcoder/basisu_transcoder_internal.h"
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#include <mutex>
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#include <atomic>
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#include <condition_variable>
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#include <functional>
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#include <thread>
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#include <unordered_map>
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#include <ostream>
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#if !defined(_WIN32) || defined(__MINGW32__)
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#include <libgen.h>
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#endif
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// This module is really just a huge grab bag of classes and helper functions needed by the encoder.
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// If BASISU_USE_HIGH_PRECISION_COLOR_DISTANCE is 1, quality in perceptual mode will be slightly greater, but at a large increase in encoding CPU time.
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#define BASISU_USE_HIGH_PRECISION_COLOR_DISTANCE (0)
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namespace basisu
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{
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extern uint8_t g_hamming_dist[256];
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extern const uint8_t g_debug_font8x8_basic[127 - 32 + 1][8];
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// Encoder library initialization.
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// This function MUST be called before encoding anything!
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void basisu_encoder_init();
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// basisu_kernels_sse.cpp - will be a no-op and g_cpu_supports_sse41 will always be false unless compiled with BASISU_SUPPORT_SSE=1
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extern void detect_sse41();
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#if BASISU_SUPPORT_SSE
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extern bool g_cpu_supports_sse41;
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#else
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const bool g_cpu_supports_sse41 = false;
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#endif
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void error_printf(const char *pFmt, ...);
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// Helpers
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inline uint8_t clamp255(int32_t i)
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{
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return (uint8_t)((i & 0xFFFFFF00U) ? (~(i >> 31)) : i);
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}
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inline int32_t clampi(int32_t value, int32_t low, int32_t high)
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{
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if (value < low)
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value = low;
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else if (value > high)
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value = high;
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return value;
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}
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inline uint8_t mul_8(uint32_t v, uint32_t a)
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{
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v = v * a + 128;
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return (uint8_t)((v + (v >> 8)) >> 8);
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}
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inline uint64_t read_bits(const uint8_t* pBuf, uint32_t& bit_offset, uint32_t codesize)
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{
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assert(codesize <= 64);
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uint64_t bits = 0;
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uint32_t total_bits = 0;
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while (total_bits < codesize)
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{
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uint32_t byte_bit_offset = bit_offset & 7;
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uint32_t bits_to_read = minimum<int>(codesize - total_bits, 8 - byte_bit_offset);
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uint32_t byte_bits = pBuf[bit_offset >> 3] >> byte_bit_offset;
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byte_bits &= ((1 << bits_to_read) - 1);
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bits |= ((uint64_t)(byte_bits) << total_bits);
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total_bits += bits_to_read;
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bit_offset += bits_to_read;
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}
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return bits;
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}
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inline uint32_t read_bits32(const uint8_t* pBuf, uint32_t& bit_offset, uint32_t codesize)
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{
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assert(codesize <= 32);
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uint32_t bits = 0;
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uint32_t total_bits = 0;
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while (total_bits < codesize)
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{
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uint32_t byte_bit_offset = bit_offset & 7;
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uint32_t bits_to_read = minimum<int>(codesize - total_bits, 8 - byte_bit_offset);
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uint32_t byte_bits = pBuf[bit_offset >> 3] >> byte_bit_offset;
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byte_bits &= ((1 << bits_to_read) - 1);
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bits |= (byte_bits << total_bits);
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total_bits += bits_to_read;
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bit_offset += bits_to_read;
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}
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return bits;
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}
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// Hashing
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inline uint32_t bitmix32c(uint32_t v)
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{
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v = (v + 0x7ed55d16) + (v << 12);
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v = (v ^ 0xc761c23c) ^ (v >> 19);
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v = (v + 0x165667b1) + (v << 5);
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v = (v + 0xd3a2646c) ^ (v << 9);
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v = (v + 0xfd7046c5) + (v << 3);
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v = (v ^ 0xb55a4f09) ^ (v >> 16);
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return v;
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}
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inline uint32_t bitmix32(uint32_t v)
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{
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v -= (v << 6);
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v ^= (v >> 17);
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v -= (v << 9);
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v ^= (v << 4);
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v -= (v << 3);
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v ^= (v << 10);
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v ^= (v >> 15);
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return v;
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}
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inline uint32_t wang_hash(uint32_t seed)
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{
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seed = (seed ^ 61) ^ (seed >> 16);
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seed *= 9;
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seed = seed ^ (seed >> 4);
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seed *= 0x27d4eb2d;
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seed = seed ^ (seed >> 15);
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return seed;
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}
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uint32_t hash_hsieh(const uint8_t* pBuf, size_t len);
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template <typename Key>
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struct bit_hasher
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{
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std::size_t operator()(const Key& k) const
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{
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return hash_hsieh(reinterpret_cast<const uint8_t *>(&k), sizeof(k));
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}
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};
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class running_stat
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{
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public:
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running_stat() :
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m_n(0),
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m_old_m(0), m_new_m(0), m_old_s(0), m_new_s(0)
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{
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}
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void clear()
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{
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m_n = 0;
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}
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void push(double x)
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{
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m_n++;
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if (m_n == 1)
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{
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m_old_m = m_new_m = x;
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m_old_s = 0.0;
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m_min = x;
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m_max = x;
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}
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else
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{
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m_new_m = m_old_m + (x - m_old_m) / m_n;
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m_new_s = m_old_s + (x - m_old_m) * (x - m_new_m);
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m_old_m = m_new_m;
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m_old_s = m_new_s;
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m_min = basisu::minimum(x, m_min);
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m_max = basisu::maximum(x, m_max);
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}
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}
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uint32_t get_num() const
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{
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return m_n;
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}
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double get_mean() const
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{
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return (m_n > 0) ? m_new_m : 0.0;
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}
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double get_variance() const
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{
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return ((m_n > 1) ? m_new_s / (m_n - 1) : 0.0);
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}
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double get_std_dev() const
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{
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return sqrt(get_variance());
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}
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double get_min() const
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{
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return m_min;
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}
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double get_max() const
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{
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return m_max;
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}
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private:
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uint32_t m_n;
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double m_old_m, m_new_m, m_old_s, m_new_s, m_min, m_max;
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};
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// Linear algebra
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template <uint32_t N, typename T>
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class vec
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{
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protected:
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T m_v[N];
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public:
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enum { num_elements = N };
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inline vec() { }
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inline vec(eZero) { set_zero(); }
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explicit inline vec(T val) { set(val); }
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inline vec(T v0, T v1) { set(v0, v1); }
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inline vec(T v0, T v1, T v2) { set(v0, v1, v2); }
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inline vec(T v0, T v1, T v2, T v3) { set(v0, v1, v2, v3); }
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inline vec(const vec &other) { for (uint32_t i = 0; i < N; i++) m_v[i] = other.m_v[i]; }
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template <uint32_t OtherN, typename OtherT> inline vec(const vec<OtherN, OtherT> &other) { set(other); }
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inline T operator[](uint32_t i) const { assert(i < N); return m_v[i]; }
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inline T &operator[](uint32_t i) { assert(i < N); return m_v[i]; }
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inline T getX() const { return m_v[0]; }
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inline T getY() const { static_assert(N >= 2, "N too small"); return m_v[1]; }
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inline T getZ() const { static_assert(N >= 3, "N too small"); return m_v[2]; }
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inline T getW() const { static_assert(N >= 4, "N too small"); return m_v[3]; }
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inline bool operator==(const vec &rhs) const { for (uint32_t i = 0; i < N; i++) if (m_v[i] != rhs.m_v[i]) return false; return true; }
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inline bool operator<(const vec &rhs) const { for (uint32_t i = 0; i < N; i++) { if (m_v[i] < rhs.m_v[i]) return true; else if (m_v[i] != rhs.m_v[i]) return false; } return false; }
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inline void set_zero() { for (uint32_t i = 0; i < N; i++) m_v[i] = 0; }
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template <uint32_t OtherN, typename OtherT>
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inline vec &set(const vec<OtherN, OtherT> &other)
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{
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uint32_t i;
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if ((const void *)(&other) == (const void *)(this))
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return *this;
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const uint32_t m = minimum(OtherN, N);
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for (i = 0; i < m; i++)
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m_v[i] = static_cast<T>(other[i]);
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for (; i < N; i++)
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m_v[i] = 0;
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return *this;
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}
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inline vec &set_component(uint32_t index, T val) { assert(index < N); m_v[index] = val; return *this; }
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inline vec &set(T val) { for (uint32_t i = 0; i < N; i++) m_v[i] = val; return *this; }
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inline void clear_elements(uint32_t s, uint32_t e) { assert(e <= N); for (uint32_t i = s; i < e; i++) m_v[i] = 0; }
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inline vec &set(T v0, T v1)
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{
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m_v[0] = v0;
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if (N >= 2)
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{
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m_v[1] = v1;
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clear_elements(2, N);
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}
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return *this;
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}
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inline vec &set(T v0, T v1, T v2)
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{
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m_v[0] = v0;
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if (N >= 2)
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{
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m_v[1] = v1;
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if (N >= 3)
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{
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m_v[2] = v2;
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clear_elements(3, N);
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}
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}
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return *this;
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}
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inline vec &set(T v0, T v1, T v2, T v3)
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{
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m_v[0] = v0;
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if (N >= 2)
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{
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m_v[1] = v1;
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if (N >= 3)
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{
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m_v[2] = v2;
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if (N >= 4)
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{
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m_v[3] = v3;
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clear_elements(5, N);
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}
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}
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}
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return *this;
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}
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inline vec &operator=(const vec &rhs) { if (this != &rhs) for (uint32_t i = 0; i < N; i++) m_v[i] = rhs.m_v[i]; return *this; }
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template <uint32_t OtherN, typename OtherT> inline vec &operator=(const vec<OtherN, OtherT> &rhs) { set(rhs); return *this; }
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inline const T *get_ptr() const { return reinterpret_cast<const T *>(&m_v[0]); }
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inline T *get_ptr() { return reinterpret_cast<T *>(&m_v[0]); }
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inline vec operator- () const { vec res; for (uint32_t i = 0; i < N; i++) res.m_v[i] = -m_v[i]; return res; }
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inline vec operator+ () const { return *this; }
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inline vec &operator+= (const vec &other) { for (uint32_t i = 0; i < N; i++) m_v[i] += other.m_v[i]; return *this; }
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inline vec &operator-= (const vec &other) { for (uint32_t i = 0; i < N; i++) m_v[i] -= other.m_v[i]; return *this; }
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inline vec &operator/= (const vec &other) { for (uint32_t i = 0; i < N; i++) m_v[i] /= other.m_v[i]; return *this; }
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inline vec &operator*=(const vec &other) { for (uint32_t i = 0; i < N; i++) m_v[i] *= other.m_v[i]; return *this; }
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inline vec &operator/= (T s) { for (uint32_t i = 0; i < N; i++) m_v[i] /= s; return *this; }
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inline vec &operator*= (T s) { for (uint32_t i = 0; i < N; i++) m_v[i] *= s; return *this; }
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friend inline vec operator+(const vec &lhs, const vec &rhs) { vec res; for (uint32_t i = 0; i < N; i++) res.m_v[i] = lhs.m_v[i] + rhs.m_v[i]; return res; }
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friend inline vec operator-(const vec &lhs, const vec &rhs) { vec res; for (uint32_t i = 0; i < N; i++) res.m_v[i] = lhs.m_v[i] - rhs.m_v[i]; return res; }
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friend inline vec operator*(const vec &lhs, T val) { vec res; for (uint32_t i = 0; i < N; i++) res.m_v[i] = lhs.m_v[i] * val; return res; }
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friend inline vec operator*(T val, const vec &rhs) { vec res; for (uint32_t i = 0; i < N; i++) res.m_v[i] = val * rhs.m_v[i]; return res; }
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friend inline vec operator/(const vec &lhs, T val) { vec res; for (uint32_t i = 0; i < N; i++) res.m_v[i] = lhs.m_v[i] / val; return res; }
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friend inline vec operator/(const vec &lhs, const vec &rhs) { vec res; for (uint32_t i = 0; i < N; i++) res.m_v[i] = lhs.m_v[i] / rhs.m_v[i]; return res; }
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static inline T dot_product(const vec &lhs, const vec &rhs) { T res = lhs.m_v[0] * rhs.m_v[0]; for (uint32_t i = 1; i < N; i++) res += lhs.m_v[i] * rhs.m_v[i]; return res; }
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inline T dot(const vec &rhs) const { return dot_product(*this, rhs); }
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inline T norm() const { return dot_product(*this, *this); }
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inline T length() const { return sqrt(norm()); }
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inline T squared_distance(const vec &other) const { T d2 = 0; for (uint32_t i = 0; i < N; i++) { T d = m_v[i] - other.m_v[i]; d2 += d * d; } return d2; }
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inline double squared_distance_d(const vec& other) const { double d2 = 0; for (uint32_t i = 0; i < N; i++) { double d = (double)m_v[i] - (double)other.m_v[i]; d2 += d * d; } return d2; }
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inline T distance(const vec &other) const { return static_cast<T>(sqrt(squared_distance(other))); }
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inline double distance_d(const vec& other) const { return sqrt(squared_distance_d(other)); }
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inline vec &normalize_in_place() { T len = length(); if (len != 0.0f) *this *= (1.0f / len); return *this; }
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inline vec &clamp(T l, T h)
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{
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for (uint32_t i = 0; i < N; i++)
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m_v[i] = basisu::clamp(m_v[i], l, h);
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return *this;
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}
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static vec component_min(const vec& a, const vec& b)
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{
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vec res;
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for (uint32_t i = 0; i < N; i++)
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res[i] = minimum(a[i], b[i]);
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return res;
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}
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static vec component_max(const vec& a, const vec& b)
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{
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vec res;
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for (uint32_t i = 0; i < N; i++)
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res[i] = maximum(a[i], b[i]);
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return res;
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}
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};
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typedef vec<4, double> vec4D;
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typedef vec<3, double> vec3D;
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typedef vec<2, double> vec2D;
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typedef vec<1, double> vec1D;
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typedef vec<4, float> vec4F;
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typedef vec<3, float> vec3F;
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typedef vec<2, float> vec2F;
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typedef vec<1, float> vec1F;
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template <uint32_t Rows, uint32_t Cols, typename T>
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class matrix
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{
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public:
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typedef vec<Rows, T> col_vec;
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typedef vec<Cols, T> row_vec;
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typedef T scalar_type;
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enum { rows = Rows, cols = Cols };
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protected:
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row_vec m_r[Rows];
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public:
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inline matrix() {}
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inline matrix(eZero) { set_zero(); }
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inline matrix(const matrix &other) { for (uint32_t i = 0; i < Rows; i++) m_r[i] = other.m_r[i]; }
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inline matrix &operator=(const matrix &rhs) { if (this != &rhs) for (uint32_t i = 0; i < Rows; i++) m_r[i] = rhs.m_r[i]; return *this; }
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inline T operator()(uint32_t r, uint32_t c) const { assert((r < Rows) && (c < Cols)); return m_r[r][c]; }
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inline T &operator()(uint32_t r, uint32_t c) { assert((r < Rows) && (c < Cols)); return m_r[r][c]; }
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inline const row_vec &operator[](uint32_t r) const { assert(r < Rows); return m_r[r]; }
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inline row_vec &operator[](uint32_t r) { assert(r < Rows); return m_r[r]; }
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inline matrix &set_zero()
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{
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for (uint32_t i = 0; i < Rows; i++)
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m_r[i].set_zero();
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return *this;
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}
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inline matrix &set_identity()
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{
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for (uint32_t i = 0; i < Rows; i++)
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{
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m_r[i].set_zero();
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if (i < Cols)
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m_r[i][i] = 1.0f;
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}
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return *this;
|
|
}
|
|
};
|
|
|
|
template<uint32_t N, typename VectorType>
|
|
inline VectorType compute_pca_from_covar(matrix<N, N, float> &cmatrix)
|
|
{
|
|
VectorType axis;
|
|
if (N == 1)
|
|
axis.set(1.0f);
|
|
else
|
|
{
|
|
for (uint32_t i = 0; i < N; i++)
|
|
axis[i] = lerp(.75f, 1.25f, i * (1.0f / maximum<int>(N - 1, 1)));
|
|
}
|
|
|
|
VectorType prev_axis(axis);
|
|
|
|
// Power iterations
|
|
for (uint32_t power_iter = 0; power_iter < 8; power_iter++)
|
|
{
|
|
VectorType trial_axis;
|
|
double max_sum = 0;
|
|
|
|
for (uint32_t i = 0; i < N; i++)
|
|
{
|
|
double sum = 0;
|
|
for (uint32_t j = 0; j < N; j++)
|
|
sum += cmatrix[i][j] * axis[j];
|
|
|
|
trial_axis[i] = static_cast<float>(sum);
|
|
|
|
max_sum = maximum(fabs(sum), max_sum);
|
|
}
|
|
|
|
if (max_sum != 0.0f)
|
|
trial_axis *= static_cast<float>(1.0f / max_sum);
|
|
|
|
VectorType delta_axis(prev_axis - trial_axis);
|
|
|
|
prev_axis = axis;
|
|
axis = trial_axis;
|
|
|
|
if (delta_axis.norm() < .0024f)
|
|
break;
|
|
}
|
|
|
|
return axis.normalize_in_place();
|
|
}
|
|
|
|
template<typename T> inline void indirect_sort(uint32_t num_indices, uint32_t* pIndices, const T* pKeys)
|
|
{
|
|
for (uint32_t i = 0; i < num_indices; i++)
|
|
pIndices[i] = i;
|
|
|
|
std::sort(
|
|
pIndices,
|
|
pIndices + num_indices,
|
|
[pKeys](uint32_t a, uint32_t b) { return pKeys[a] < pKeys[b]; }
|
|
);
|
|
}
|
|
|
|
// Very simple job pool with no dependencies.
|
|
class job_pool
|
|
{
|
|
BASISU_NO_EQUALS_OR_COPY_CONSTRUCT(job_pool);
|
|
|
|
public:
|
|
// num_threads is the TOTAL number of job pool threads, including the calling thread! So 2=1 new thread, 3=2 new threads, etc.
|
|
job_pool(uint32_t num_threads);
|
|
~job_pool();
|
|
|
|
void add_job(const std::function<void()>& job);
|
|
void add_job(std::function<void()>&& job);
|
|
|
|
void wait_for_all();
|
|
|
|
size_t get_total_threads() const { return 1 + m_threads.size(); }
|
|
|
|
private:
|
|
std::vector<std::thread> m_threads;
|
|
std::vector<std::function<void()> > m_queue;
|
|
|
|
std::mutex m_mutex;
|
|
std::condition_variable m_has_work;
|
|
std::condition_variable m_no_more_jobs;
|
|
|
|
uint32_t m_num_active_jobs;
|
|
|
|
std::atomic<bool> m_kill_flag;
|
|
|
|
void job_thread(uint32_t index);
|
|
};
|
|
|
|
// Simple 32-bit color class
|
|
|
|
class color_rgba_i16
|
|
{
|
|
public:
|
|
union
|
|
{
|
|
int16_t m_comps[4];
|
|
|
|
struct
|
|
{
|
|
int16_t r;
|
|
int16_t g;
|
|
int16_t b;
|
|
int16_t a;
|
|
};
|
|
};
|
|
|
|
inline color_rgba_i16()
|
|
{
|
|
static_assert(sizeof(*this) == sizeof(int16_t)*4, "sizeof(*this) == sizeof(int16_t)*4");
|
|
}
|
|
|
|
inline color_rgba_i16(int sr, int sg, int sb, int sa)
|
|
{
|
|
set(sr, sg, sb, sa);
|
|
}
|
|
|
|
inline color_rgba_i16 &set(int sr, int sg, int sb, int sa)
|
|
{
|
|
m_comps[0] = (int16_t)clamp<int>(sr, INT16_MIN, INT16_MAX);
|
|
m_comps[1] = (int16_t)clamp<int>(sg, INT16_MIN, INT16_MAX);
|
|
m_comps[2] = (int16_t)clamp<int>(sb, INT16_MIN, INT16_MAX);
|
|
m_comps[3] = (int16_t)clamp<int>(sa, INT16_MIN, INT16_MAX);
|
|
return *this;
|
|
}
|
|
};
|
|
|
|
class color_rgba
|
|
{
|
|
public:
|
|
union
|
|
{
|
|
uint8_t m_comps[4];
|
|
|
|
struct
|
|
{
|
|
uint8_t r;
|
|
uint8_t g;
|
|
uint8_t b;
|
|
uint8_t a;
|
|
};
|
|
};
|
|
|
|
inline color_rgba()
|
|
{
|
|
static_assert(sizeof(*this) == 4, "sizeof(*this) != 4");
|
|
static_assert(sizeof(*this) == sizeof(basist::color32), "sizeof(*this) != sizeof(basist::color32)");
|
|
}
|
|
|
|
// Not too hot about this idea.
|
|
inline color_rgba(const basist::color32& other) :
|
|
r(other.r),
|
|
g(other.g),
|
|
b(other.b),
|
|
a(other.a)
|
|
{
|
|
}
|
|
|
|
color_rgba& operator= (const basist::color32& rhs)
|
|
{
|
|
r = rhs.r;
|
|
g = rhs.g;
|
|
b = rhs.b;
|
|
a = rhs.a;
|
|
return *this;
|
|
}
|
|
|
|
inline color_rgba(int y)
|
|
{
|
|
set(y);
|
|
}
|
|
|
|
inline color_rgba(int y, int na)
|
|
{
|
|
set(y, na);
|
|
}
|
|
|
|
inline color_rgba(int sr, int sg, int sb, int sa)
|
|
{
|
|
set(sr, sg, sb, sa);
|
|
}
|
|
|
|
inline color_rgba(eNoClamp, int sr, int sg, int sb, int sa)
|
|
{
|
|
set_noclamp_rgba((uint8_t)sr, (uint8_t)sg, (uint8_t)sb, (uint8_t)sa);
|
|
}
|
|
|
|
inline color_rgba& set_noclamp_y(int y)
|
|
{
|
|
m_comps[0] = (uint8_t)y;
|
|
m_comps[1] = (uint8_t)y;
|
|
m_comps[2] = (uint8_t)y;
|
|
m_comps[3] = (uint8_t)255;
|
|
return *this;
|
|
}
|
|
|
|
inline color_rgba &set_noclamp_rgba(int sr, int sg, int sb, int sa)
|
|
{
|
|
m_comps[0] = (uint8_t)sr;
|
|
m_comps[1] = (uint8_t)sg;
|
|
m_comps[2] = (uint8_t)sb;
|
|
m_comps[3] = (uint8_t)sa;
|
|
return *this;
|
|
}
|
|
|
|
inline color_rgba &set(int y)
|
|
{
|
|
m_comps[0] = static_cast<uint8_t>(clamp<int>(y, 0, 255));
|
|
m_comps[1] = m_comps[0];
|
|
m_comps[2] = m_comps[0];
|
|
m_comps[3] = 255;
|
|
return *this;
|
|
}
|
|
|
|
inline color_rgba &set(int y, int na)
|
|
{
|
|
m_comps[0] = static_cast<uint8_t>(clamp<int>(y, 0, 255));
|
|
m_comps[1] = m_comps[0];
|
|
m_comps[2] = m_comps[0];
|
|
m_comps[3] = static_cast<uint8_t>(clamp<int>(na, 0, 255));
|
|
return *this;
|
|
}
|
|
|
|
inline color_rgba &set(int sr, int sg, int sb, int sa)
|
|
{
|
|
m_comps[0] = static_cast<uint8_t>(clamp<int>(sr, 0, 255));
|
|
m_comps[1] = static_cast<uint8_t>(clamp<int>(sg, 0, 255));
|
|
m_comps[2] = static_cast<uint8_t>(clamp<int>(sb, 0, 255));
|
|
m_comps[3] = static_cast<uint8_t>(clamp<int>(sa, 0, 255));
|
|
return *this;
|
|
}
|
|
|
|
inline color_rgba &set_rgb(int sr, int sg, int sb)
|
|
{
|
|
m_comps[0] = static_cast<uint8_t>(clamp<int>(sr, 0, 255));
|
|
m_comps[1] = static_cast<uint8_t>(clamp<int>(sg, 0, 255));
|
|
m_comps[2] = static_cast<uint8_t>(clamp<int>(sb, 0, 255));
|
|
return *this;
|
|
}
|
|
|
|
inline color_rgba &set_rgb(const color_rgba &other)
|
|
{
|
|
r = other.r;
|
|
g = other.g;
|
|
b = other.b;
|
|
return *this;
|
|
}
|
|
|
|
inline const uint8_t &operator[] (uint32_t index) const { assert(index < 4); return m_comps[index]; }
|
|
inline uint8_t &operator[] (uint32_t index) { assert(index < 4); return m_comps[index]; }
|
|
|
|
inline void clear()
|
|
{
|
|
m_comps[0] = 0;
|
|
m_comps[1] = 0;
|
|
m_comps[2] = 0;
|
|
m_comps[3] = 0;
|
|
}
|
|
|
|
inline bool operator== (const color_rgba &rhs) const
|
|
{
|
|
if (m_comps[0] != rhs.m_comps[0]) return false;
|
|
if (m_comps[1] != rhs.m_comps[1]) return false;
|
|
if (m_comps[2] != rhs.m_comps[2]) return false;
|
|
if (m_comps[3] != rhs.m_comps[3]) return false;
|
|
return true;
|
|
}
|
|
|
|
inline bool operator!= (const color_rgba &rhs) const
|
|
{
|
|
return !(*this == rhs);
|
|
}
|
|
|
|
inline bool operator<(const color_rgba &rhs) const
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (m_comps[i] < rhs.m_comps[i])
|
|
return true;
|
|
else if (m_comps[i] != rhs.m_comps[i])
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
inline int get_601_luma() const { return (19595U * m_comps[0] + 38470U * m_comps[1] + 7471U * m_comps[2] + 32768U) >> 16U; }
|
|
inline int get_709_luma() const { return (13938U * m_comps[0] + 46869U * m_comps[1] + 4729U * m_comps[2] + 32768U) >> 16U; }
|
|
inline int get_luma(bool luma_601) const { return luma_601 ? get_601_luma() : get_709_luma(); }
|
|
|
|
inline basist::color32 get_color32() const
|
|
{
|
|
return basist::color32(r, g, b, a);
|
|
}
|
|
|
|
static color_rgba comp_min(const color_rgba& a, const color_rgba& b) { return color_rgba(basisu::minimum(a[0], b[0]), basisu::minimum(a[1], b[1]), basisu::minimum(a[2], b[2]), basisu::minimum(a[3], b[3])); }
|
|
static color_rgba comp_max(const color_rgba& a, const color_rgba& b) { return color_rgba(basisu::maximum(a[0], b[0]), basisu::maximum(a[1], b[1]), basisu::maximum(a[2], b[2]), basisu::maximum(a[3], b[3])); }
|
|
};
|
|
|
|
typedef basisu::vector<color_rgba> color_rgba_vec;
|
|
|
|
const color_rgba g_black_color(0, 0, 0, 255);
|
|
const color_rgba g_black_trans_color(0, 0, 0, 0);
|
|
const color_rgba g_white_color(255, 255, 255, 255);
|
|
|
|
inline int color_distance(int r0, int g0, int b0, int r1, int g1, int b1)
|
|
{
|
|
int dr = r0 - r1, dg = g0 - g1, db = b0 - b1;
|
|
return dr * dr + dg * dg + db * db;
|
|
}
|
|
|
|
inline int color_distance(int r0, int g0, int b0, int a0, int r1, int g1, int b1, int a1)
|
|
{
|
|
int dr = r0 - r1, dg = g0 - g1, db = b0 - b1, da = a0 - a1;
|
|
return dr * dr + dg * dg + db * db + da * da;
|
|
}
|
|
|
|
inline int color_distance(const color_rgba &c0, const color_rgba &c1, bool alpha)
|
|
{
|
|
if (alpha)
|
|
return color_distance(c0.r, c0.g, c0.b, c0.a, c1.r, c1.g, c1.b, c1.a);
|
|
else
|
|
return color_distance(c0.r, c0.g, c0.b, c1.r, c1.g, c1.b);
|
|
}
|
|
|
|
// TODO: Allow user to control channel weightings.
|
|
inline uint32_t color_distance(bool perceptual, const color_rgba &e1, const color_rgba &e2, bool alpha)
|
|
{
|
|
if (perceptual)
|
|
{
|
|
#if BASISU_USE_HIGH_PRECISION_COLOR_DISTANCE
|
|
const float l1 = e1.r * .2126f + e1.g * .715f + e1.b * .0722f;
|
|
const float l2 = e2.r * .2126f + e2.g * .715f + e2.b * .0722f;
|
|
|
|
const float cr1 = e1.r - l1;
|
|
const float cr2 = e2.r - l2;
|
|
|
|
const float cb1 = e1.b - l1;
|
|
const float cb2 = e2.b - l2;
|
|
|
|
const float dl = l1 - l2;
|
|
const float dcr = cr1 - cr2;
|
|
const float dcb = cb1 - cb2;
|
|
|
|
uint32_t d = static_cast<uint32_t>(32.0f*4.0f*dl*dl + 32.0f*2.0f*(.5f / (1.0f - .2126f))*(.5f / (1.0f - .2126f))*dcr*dcr + 32.0f*.25f*(.5f / (1.0f - .0722f))*(.5f / (1.0f - .0722f))*dcb*dcb);
|
|
|
|
if (alpha)
|
|
{
|
|
int da = static_cast<int>(e1.a) - static_cast<int>(e2.a);
|
|
d += static_cast<uint32_t>(128.0f*da*da);
|
|
}
|
|
|
|
return d;
|
|
#elif 1
|
|
int dr = e1.r - e2.r;
|
|
int dg = e1.g - e2.g;
|
|
int db = e1.b - e2.b;
|
|
|
|
int delta_l = dr * 27 + dg * 92 + db * 9;
|
|
int delta_cr = dr * 128 - delta_l;
|
|
int delta_cb = db * 128 - delta_l;
|
|
|
|
uint32_t id = ((uint32_t)(delta_l * delta_l) >> 7U) +
|
|
((((uint32_t)(delta_cr * delta_cr) >> 7U) * 26U) >> 7U) +
|
|
((((uint32_t)(delta_cb * delta_cb) >> 7U) * 3U) >> 7U);
|
|
|
|
if (alpha)
|
|
{
|
|
int da = (e1.a - e2.a) << 7;
|
|
id += ((uint32_t)(da * da) >> 7U);
|
|
}
|
|
|
|
return id;
|
|
#else
|
|
int dr = e1.r - e2.r;
|
|
int dg = e1.g - e2.g;
|
|
int db = e1.b - e2.b;
|
|
|
|
int64_t delta_l = dr * 27 + dg * 92 + db * 9;
|
|
int64_t delta_cr = dr * 128 - delta_l;
|
|
int64_t delta_cb = db * 128 - delta_l;
|
|
|
|
int64_t id = ((delta_l * delta_l) * 128) +
|
|
((delta_cr * delta_cr) * 26) +
|
|
((delta_cb * delta_cb) * 3);
|
|
|
|
if (alpha)
|
|
{
|
|
int64_t da = (e1.a - e2.a);
|
|
id += (da * da) * 128;
|
|
}
|
|
|
|
int d = (id + 8192) >> 14;
|
|
|
|
return d;
|
|
#endif
|
|
}
|
|
else
|
|
return color_distance(e1, e2, alpha);
|
|
}
|
|
|
|
static inline uint32_t color_distance_la(const color_rgba& a, const color_rgba& b)
|
|
{
|
|
const int dl = a.r - b.r;
|
|
const int da = a.a - b.a;
|
|
return dl * dl + da * da;
|
|
}
|
|
|
|
// String helpers
|
|
|
|
inline int string_find_right(const std::string& filename, char c)
|
|
{
|
|
size_t result = filename.find_last_of(c);
|
|
return (result == std::string::npos) ? -1 : (int)result;
|
|
}
|
|
|
|
inline std::string string_get_extension(const std::string &filename)
|
|
{
|
|
int sep = -1;
|
|
#ifdef _WIN32
|
|
sep = string_find_right(filename, '\\');
|
|
#endif
|
|
if (sep < 0)
|
|
sep = string_find_right(filename, '/');
|
|
|
|
int dot = string_find_right(filename, '.');
|
|
if (dot <= sep)
|
|
return "";
|
|
|
|
std::string result(filename);
|
|
result.erase(0, dot + 1);
|
|
|
|
return result;
|
|
}
|
|
|
|
inline bool string_remove_extension(std::string &filename)
|
|
{
|
|
int sep = -1;
|
|
#ifdef _WIN32
|
|
sep = string_find_right(filename, '\\');
|
|
#endif
|
|
if (sep < 0)
|
|
sep = string_find_right(filename, '/');
|
|
|
|
int dot = string_find_right(filename, '.');
|
|
if ((dot < sep) || (dot < 0))
|
|
return false;
|
|
|
|
filename.resize(dot);
|
|
|
|
return true;
|
|
}
|
|
|
|
inline std::string string_format(const char* pFmt, ...)
|
|
{
|
|
char buf[2048];
|
|
|
|
va_list args;
|
|
va_start(args, pFmt);
|
|
#ifdef _WIN32
|
|
vsprintf_s(buf, sizeof(buf), pFmt, args);
|
|
#else
|
|
vsnprintf(buf, sizeof(buf), pFmt, args);
|
|
#endif
|
|
va_end(args);
|
|
|
|
return std::string(buf);
|
|
}
|
|
|
|
inline std::string string_tolower(const std::string& s)
|
|
{
|
|
std::string result(s);
|
|
for (size_t i = 0; i < result.size(); i++)
|
|
result[i] = (char)tolower((int)result[i]);
|
|
return result;
|
|
}
|
|
|
|
inline char *strcpy_safe(char *pDst, size_t dst_len, const char *pSrc)
|
|
{
|
|
assert(pDst && pSrc && dst_len);
|
|
if (!dst_len)
|
|
return pDst;
|
|
|
|
const size_t src_len = strlen(pSrc);
|
|
const size_t src_len_plus_terminator = src_len + 1;
|
|
|
|
if (src_len_plus_terminator <= dst_len)
|
|
memcpy(pDst, pSrc, src_len_plus_terminator);
|
|
else
|
|
{
|
|
if (dst_len > 1)
|
|
memcpy(pDst, pSrc, dst_len - 1);
|
|
pDst[dst_len - 1] = '\0';
|
|
}
|
|
|
|
return pDst;
|
|
}
|
|
|
|
inline bool string_ends_with(const std::string& s, char c)
|
|
{
|
|
return (s.size() != 0) && (s.back() == c);
|
|
}
|
|
|
|
inline bool string_split_path(const char *p, std::string *pDrive, std::string *pDir, std::string *pFilename, std::string *pExt)
|
|
{
|
|
#ifdef _MSC_VER
|
|
char drive_buf[_MAX_DRIVE] = { 0 };
|
|
char dir_buf[_MAX_DIR] = { 0 };
|
|
char fname_buf[_MAX_FNAME] = { 0 };
|
|
char ext_buf[_MAX_EXT] = { 0 };
|
|
|
|
errno_t error = _splitpath_s(p,
|
|
pDrive ? drive_buf : NULL, pDrive ? _MAX_DRIVE : 0,
|
|
pDir ? dir_buf : NULL, pDir ? _MAX_DIR : 0,
|
|
pFilename ? fname_buf : NULL, pFilename ? _MAX_FNAME : 0,
|
|
pExt ? ext_buf : NULL, pExt ? _MAX_EXT : 0);
|
|
if (error != 0)
|
|
return false;
|
|
|
|
if (pDrive) *pDrive = drive_buf;
|
|
if (pDir) *pDir = dir_buf;
|
|
if (pFilename) *pFilename = fname_buf;
|
|
if (pExt) *pExt = ext_buf;
|
|
return true;
|
|
#else
|
|
char dirtmp[1024], nametmp[1024];
|
|
strcpy_safe(dirtmp, sizeof(dirtmp), p);
|
|
strcpy_safe(nametmp, sizeof(nametmp), p);
|
|
|
|
if (pDrive)
|
|
pDrive->resize(0);
|
|
|
|
const char *pDirName = dirname(dirtmp);
|
|
const char* pBaseName = basename(nametmp);
|
|
if ((!pDirName) || (!pBaseName))
|
|
return false;
|
|
|
|
if (pDir)
|
|
{
|
|
*pDir = pDirName;
|
|
if ((pDir->size()) && (pDir->back() != '/'))
|
|
*pDir += "/";
|
|
}
|
|
|
|
if (pFilename)
|
|
{
|
|
*pFilename = pBaseName;
|
|
string_remove_extension(*pFilename);
|
|
}
|
|
|
|
if (pExt)
|
|
{
|
|
*pExt = pBaseName;
|
|
*pExt = string_get_extension(*pExt);
|
|
if (pExt->size())
|
|
*pExt = "." + *pExt;
|
|
}
|
|
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
inline bool is_path_separator(char c)
|
|
{
|
|
#ifdef _WIN32
|
|
return (c == '/') || (c == '\\');
|
|
#else
|
|
return (c == '/');
|
|
#endif
|
|
}
|
|
|
|
inline bool is_drive_separator(char c)
|
|
{
|
|
#ifdef _WIN32
|
|
return (c == ':');
|
|
#else
|
|
(void)c;
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
inline void string_combine_path(std::string &dst, const char *p, const char *q)
|
|
{
|
|
std::string temp(p);
|
|
if (temp.size() && !is_path_separator(q[0]))
|
|
{
|
|
if (!is_path_separator(temp.back()))
|
|
temp.append(1, BASISU_PATH_SEPERATOR_CHAR);
|
|
}
|
|
temp += q;
|
|
dst.swap(temp);
|
|
}
|
|
|
|
inline void string_combine_path(std::string &dst, const char *p, const char *q, const char *r)
|
|
{
|
|
string_combine_path(dst, p, q);
|
|
string_combine_path(dst, dst.c_str(), r);
|
|
}
|
|
|
|
inline void string_combine_path_and_extension(std::string &dst, const char *p, const char *q, const char *r, const char *pExt)
|
|
{
|
|
string_combine_path(dst, p, q, r);
|
|
if ((!string_ends_with(dst, '.')) && (pExt[0]) && (pExt[0] != '.'))
|
|
dst.append(1, '.');
|
|
dst.append(pExt);
|
|
}
|
|
|
|
inline bool string_get_pathname(const char *p, std::string &path)
|
|
{
|
|
std::string temp_drive, temp_path;
|
|
if (!string_split_path(p, &temp_drive, &temp_path, NULL, NULL))
|
|
return false;
|
|
string_combine_path(path, temp_drive.c_str(), temp_path.c_str());
|
|
return true;
|
|
}
|
|
|
|
inline bool string_get_filename(const char *p, std::string &filename)
|
|
{
|
|
std::string temp_ext;
|
|
if (!string_split_path(p, nullptr, nullptr, &filename, &temp_ext))
|
|
return false;
|
|
filename += temp_ext;
|
|
return true;
|
|
}
|
|
|
|
class rand
|
|
{
|
|
std::mt19937 m_mt;
|
|
|
|
public:
|
|
rand() { }
|
|
|
|
rand(uint32_t s) { seed(s); }
|
|
void seed(uint32_t s) { m_mt.seed(s); }
|
|
|
|
// between [l,h]
|
|
int irand(int l, int h) { std::uniform_int_distribution<int> d(l, h); return d(m_mt); }
|
|
|
|
uint32_t urand32() { return static_cast<uint32_t>(irand(INT32_MIN, INT32_MAX)); }
|
|
|
|
bool bit() { return irand(0, 1) == 1; }
|
|
|
|
uint8_t byte() { return static_cast<uint8_t>(urand32()); }
|
|
|
|
// between [l,h)
|
|
float frand(float l, float h) { std::uniform_real_distribution<float> d(l, h); return d(m_mt); }
|
|
|
|
float gaussian(float mean, float stddev) { std::normal_distribution<float> d(mean, stddev); return d(m_mt); }
|
|
};
|
|
|
|
class priority_queue
|
|
{
|
|
public:
|
|
priority_queue() :
|
|
m_size(0)
|
|
{
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
m_heap.clear();
|
|
m_size = 0;
|
|
}
|
|
|
|
void init(uint32_t max_entries, uint32_t first_index, float first_priority)
|
|
{
|
|
m_heap.resize(max_entries + 1);
|
|
m_heap[1].m_index = first_index;
|
|
m_heap[1].m_priority = first_priority;
|
|
m_size = 1;
|
|
}
|
|
|
|
inline uint32_t size() const { return m_size; }
|
|
|
|
inline uint32_t get_top_index() const { return m_heap[1].m_index; }
|
|
inline float get_top_priority() const { return m_heap[1].m_priority; }
|
|
|
|
inline void delete_top()
|
|
{
|
|
assert(m_size > 0);
|
|
m_heap[1] = m_heap[m_size];
|
|
m_size--;
|
|
if (m_size)
|
|
down_heap(1);
|
|
}
|
|
|
|
inline void add_heap(uint32_t index, float priority)
|
|
{
|
|
m_size++;
|
|
|
|
uint32_t k = m_size;
|
|
|
|
if (m_size >= m_heap.size())
|
|
m_heap.resize(m_size + 1);
|
|
|
|
for (;;)
|
|
{
|
|
uint32_t parent_index = k >> 1;
|
|
if ((!parent_index) || (m_heap[parent_index].m_priority > priority))
|
|
break;
|
|
m_heap[k] = m_heap[parent_index];
|
|
k = parent_index;
|
|
}
|
|
|
|
m_heap[k].m_index = index;
|
|
m_heap[k].m_priority = priority;
|
|
}
|
|
|
|
private:
|
|
struct entry
|
|
{
|
|
uint32_t m_index;
|
|
float m_priority;
|
|
};
|
|
|
|
basisu::vector<entry> m_heap;
|
|
uint32_t m_size;
|
|
|
|
// Push down entry at index
|
|
inline void down_heap(uint32_t heap_index)
|
|
{
|
|
uint32_t orig_index = m_heap[heap_index].m_index;
|
|
const float orig_priority = m_heap[heap_index].m_priority;
|
|
|
|
uint32_t child_index;
|
|
while ((child_index = (heap_index << 1)) <= m_size)
|
|
{
|
|
if ((child_index < m_size) && (m_heap[child_index].m_priority < m_heap[child_index + 1].m_priority)) ++child_index;
|
|
if (orig_priority > m_heap[child_index].m_priority)
|
|
break;
|
|
m_heap[heap_index] = m_heap[child_index];
|
|
heap_index = child_index;
|
|
}
|
|
|
|
m_heap[heap_index].m_index = orig_index;
|
|
m_heap[heap_index].m_priority = orig_priority;
|
|
}
|
|
};
|
|
|
|
// Tree structured vector quantization (TSVQ)
|
|
|
|
template <typename TrainingVectorType>
|
|
class tree_vector_quant
|
|
{
|
|
public:
|
|
typedef TrainingVectorType training_vec_type;
|
|
typedef std::pair<TrainingVectorType, uint64_t> training_vec_with_weight;
|
|
typedef basisu::vector< training_vec_with_weight > array_of_weighted_training_vecs;
|
|
|
|
tree_vector_quant() :
|
|
m_next_codebook_index(0)
|
|
{
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
clear_vector(m_training_vecs);
|
|
clear_vector(m_nodes);
|
|
m_next_codebook_index = 0;
|
|
}
|
|
|
|
void add_training_vec(const TrainingVectorType &v, uint64_t weight) { m_training_vecs.push_back(std::make_pair(v, weight)); }
|
|
|
|
size_t get_total_training_vecs() const { return m_training_vecs.size(); }
|
|
const array_of_weighted_training_vecs &get_training_vecs() const { return m_training_vecs; }
|
|
array_of_weighted_training_vecs &get_training_vecs() { return m_training_vecs; }
|
|
|
|
void retrieve(basisu::vector< basisu::vector<uint32_t> > &codebook) const
|
|
{
|
|
for (uint32_t i = 0; i < m_nodes.size(); i++)
|
|
{
|
|
const tsvq_node &n = m_nodes[i];
|
|
if (!n.is_leaf())
|
|
continue;
|
|
|
|
codebook.resize(codebook.size() + 1);
|
|
codebook.back() = n.m_training_vecs;
|
|
}
|
|
}
|
|
|
|
void retrieve(basisu::vector<TrainingVectorType> &codebook) const
|
|
{
|
|
for (uint32_t i = 0; i < m_nodes.size(); i++)
|
|
{
|
|
const tsvq_node &n = m_nodes[i];
|
|
if (!n.is_leaf())
|
|
continue;
|
|
|
|
codebook.resize(codebook.size() + 1);
|
|
codebook.back() = n.m_origin;
|
|
}
|
|
}
|
|
|
|
void retrieve(uint32_t max_clusters, basisu::vector<uint_vec> &codebook) const
|
|
{
|
|
uint_vec node_stack;
|
|
node_stack.reserve(512);
|
|
|
|
codebook.resize(0);
|
|
codebook.reserve(max_clusters);
|
|
|
|
uint32_t node_index = 0;
|
|
|
|
while (true)
|
|
{
|
|
const tsvq_node& cur = m_nodes[node_index];
|
|
|
|
if (cur.is_leaf() || ((2 + cur.m_codebook_index) > (int)max_clusters))
|
|
{
|
|
codebook.resize(codebook.size() + 1);
|
|
codebook.back() = cur.m_training_vecs;
|
|
|
|
if (node_stack.empty())
|
|
break;
|
|
|
|
node_index = node_stack.back();
|
|
node_stack.pop_back();
|
|
continue;
|
|
}
|
|
|
|
node_stack.push_back(cur.m_right_index);
|
|
node_index = cur.m_left_index;
|
|
}
|
|
}
|
|
|
|
bool generate(uint32_t max_size)
|
|
{
|
|
if (!m_training_vecs.size())
|
|
return false;
|
|
|
|
m_next_codebook_index = 0;
|
|
|
|
clear_vector(m_nodes);
|
|
m_nodes.reserve(max_size * 2 + 1);
|
|
|
|
m_nodes.push_back(prepare_root());
|
|
|
|
priority_queue var_heap;
|
|
var_heap.init(max_size, 0, m_nodes[0].m_var);
|
|
|
|
basisu::vector<uint32_t> l_children, r_children;
|
|
|
|
// Now split the worst nodes
|
|
l_children.reserve(m_training_vecs.size() + 1);
|
|
r_children.reserve(m_training_vecs.size() + 1);
|
|
|
|
uint32_t total_leaf_nodes = 1;
|
|
|
|
while ((var_heap.size()) && (total_leaf_nodes < max_size))
|
|
{
|
|
const uint32_t node_index = var_heap.get_top_index();
|
|
const tsvq_node &node = m_nodes[node_index];
|
|
|
|
assert(node.m_var == var_heap.get_top_priority());
|
|
assert(node.is_leaf());
|
|
|
|
var_heap.delete_top();
|
|
|
|
if (node.m_training_vecs.size() > 1)
|
|
{
|
|
if (split_node(node_index, var_heap, l_children, r_children))
|
|
{
|
|
// This removes one leaf node (making an internal node) and replaces it with two new leaves, so +1 total.
|
|
total_leaf_nodes += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
class tsvq_node
|
|
{
|
|
public:
|
|
inline tsvq_node() : m_weight(0), m_origin(cZero), m_left_index(-1), m_right_index(-1), m_codebook_index(-1) { }
|
|
|
|
// vecs is erased
|
|
inline void set(const TrainingVectorType &org, uint64_t weight, float var, basisu::vector<uint32_t> &vecs) { m_origin = org; m_weight = weight; m_var = var; m_training_vecs.swap(vecs); }
|
|
|
|
inline bool is_leaf() const { return m_left_index < 0; }
|
|
|
|
float m_var;
|
|
uint64_t m_weight;
|
|
TrainingVectorType m_origin;
|
|
int32_t m_left_index, m_right_index;
|
|
basisu::vector<uint32_t> m_training_vecs;
|
|
int m_codebook_index;
|
|
};
|
|
|
|
typedef basisu::vector<tsvq_node> tsvq_node_vec;
|
|
tsvq_node_vec m_nodes;
|
|
|
|
array_of_weighted_training_vecs m_training_vecs;
|
|
|
|
uint32_t m_next_codebook_index;
|
|
|
|
tsvq_node prepare_root() const
|
|
{
|
|
double ttsum = 0.0f;
|
|
|
|
// Prepare root node containing all training vectors
|
|
tsvq_node root;
|
|
root.m_training_vecs.reserve(m_training_vecs.size());
|
|
|
|
for (uint32_t i = 0; i < m_training_vecs.size(); i++)
|
|
{
|
|
const TrainingVectorType &v = m_training_vecs[i].first;
|
|
const uint64_t weight = m_training_vecs[i].second;
|
|
|
|
root.m_training_vecs.push_back(i);
|
|
|
|
root.m_origin += (v * static_cast<float>(weight));
|
|
root.m_weight += weight;
|
|
|
|
ttsum += v.dot(v) * weight;
|
|
}
|
|
|
|
root.m_var = static_cast<float>(ttsum - (root.m_origin.dot(root.m_origin) / root.m_weight));
|
|
|
|
root.m_origin *= (1.0f / root.m_weight);
|
|
|
|
return root;
|
|
}
|
|
|
|
bool split_node(uint32_t node_index, priority_queue &var_heap, basisu::vector<uint32_t> &l_children, basisu::vector<uint32_t> &r_children)
|
|
{
|
|
TrainingVectorType l_child_org, r_child_org;
|
|
uint64_t l_weight = 0, r_weight = 0;
|
|
float l_var = 0.0f, r_var = 0.0f;
|
|
|
|
// Compute initial left/right child origins
|
|
if (!prep_split(m_nodes[node_index], l_child_org, r_child_org))
|
|
return false;
|
|
|
|
// Use k-means iterations to refine these children vectors
|
|
if (!refine_split(m_nodes[node_index], l_child_org, l_weight, l_var, l_children, r_child_org, r_weight, r_var, r_children))
|
|
return false;
|
|
|
|
// Create children
|
|
const uint32_t l_child_index = (uint32_t)m_nodes.size(), r_child_index = (uint32_t)m_nodes.size() + 1;
|
|
|
|
m_nodes[node_index].m_left_index = l_child_index;
|
|
m_nodes[node_index].m_right_index = r_child_index;
|
|
|
|
m_nodes[node_index].m_codebook_index = m_next_codebook_index;
|
|
m_next_codebook_index++;
|
|
|
|
m_nodes.resize(m_nodes.size() + 2);
|
|
|
|
tsvq_node &l_child = m_nodes[l_child_index], &r_child = m_nodes[r_child_index];
|
|
|
|
l_child.set(l_child_org, l_weight, l_var, l_children);
|
|
r_child.set(r_child_org, r_weight, r_var, r_children);
|
|
|
|
if ((l_child.m_var <= 0.0f) && (l_child.m_training_vecs.size() > 1))
|
|
{
|
|
TrainingVectorType v(m_training_vecs[l_child.m_training_vecs[0]].first);
|
|
|
|
for (uint32_t i = 1; i < l_child.m_training_vecs.size(); i++)
|
|
{
|
|
if (!(v == m_training_vecs[l_child.m_training_vecs[i]].first))
|
|
{
|
|
l_child.m_var = 1e-4f;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((r_child.m_var <= 0.0f) && (r_child.m_training_vecs.size() > 1))
|
|
{
|
|
TrainingVectorType v(m_training_vecs[r_child.m_training_vecs[0]].first);
|
|
|
|
for (uint32_t i = 1; i < r_child.m_training_vecs.size(); i++)
|
|
{
|
|
if (!(v == m_training_vecs[r_child.m_training_vecs[i]].first))
|
|
{
|
|
r_child.m_var = 1e-4f;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((l_child.m_var > 0.0f) && (l_child.m_training_vecs.size() > 1))
|
|
var_heap.add_heap(l_child_index, l_child.m_var);
|
|
|
|
if ((r_child.m_var > 0.0f) && (r_child.m_training_vecs.size() > 1))
|
|
var_heap.add_heap(r_child_index, r_child.m_var);
|
|
|
|
return true;
|
|
}
|
|
|
|
TrainingVectorType compute_split_axis(const tsvq_node &node) const
|
|
{
|
|
const uint32_t N = TrainingVectorType::num_elements;
|
|
|
|
matrix<N, N, float> cmatrix(cZero);
|
|
|
|
// Compute covariance matrix from weighted input vectors
|
|
for (uint32_t i = 0; i < node.m_training_vecs.size(); i++)
|
|
{
|
|
const TrainingVectorType v(m_training_vecs[node.m_training_vecs[i]].first - node.m_origin);
|
|
const TrainingVectorType w(static_cast<float>(m_training_vecs[node.m_training_vecs[i]].second) * v);
|
|
|
|
for (uint32_t x = 0; x < N; x++)
|
|
for (uint32_t y = x; y < N; y++)
|
|
cmatrix[x][y] = cmatrix[x][y] + v[x] * w[y];
|
|
}
|
|
|
|
const float renorm_scale = 1.0f / node.m_weight;
|
|
|
|
for (uint32_t x = 0; x < N; x++)
|
|
for (uint32_t y = x; y < N; y++)
|
|
cmatrix[x][y] *= renorm_scale;
|
|
|
|
// Diagonal flip
|
|
for (uint32_t x = 0; x < (N - 1); x++)
|
|
for (uint32_t y = x + 1; y < N; y++)
|
|
cmatrix[y][x] = cmatrix[x][y];
|
|
|
|
return compute_pca_from_covar<N, TrainingVectorType>(cmatrix);
|
|
}
|
|
|
|
bool prep_split(const tsvq_node &node, TrainingVectorType &l_child_result, TrainingVectorType &r_child_result) const
|
|
{
|
|
//const uint32_t N = TrainingVectorType::num_elements;
|
|
|
|
if (2 == node.m_training_vecs.size())
|
|
{
|
|
l_child_result = m_training_vecs[node.m_training_vecs[0]].first;
|
|
r_child_result = m_training_vecs[node.m_training_vecs[1]].first;
|
|
return true;
|
|
}
|
|
|
|
TrainingVectorType axis(compute_split_axis(node)), l_child(0.0f), r_child(0.0f);
|
|
double l_weight = 0.0f, r_weight = 0.0f;
|
|
|
|
// Compute initial left/right children
|
|
for (uint32_t i = 0; i < node.m_training_vecs.size(); i++)
|
|
{
|
|
const float weight = (float)m_training_vecs[node.m_training_vecs[i]].second;
|
|
|
|
const TrainingVectorType &v = m_training_vecs[node.m_training_vecs[i]].first;
|
|
|
|
double t = (v - node.m_origin).dot(axis);
|
|
if (t >= 0.0f)
|
|
{
|
|
r_child += v * weight;
|
|
r_weight += weight;
|
|
}
|
|
else
|
|
{
|
|
l_child += v * weight;
|
|
l_weight += weight;
|
|
}
|
|
}
|
|
|
|
if ((l_weight > 0.0f) && (r_weight > 0.0f))
|
|
{
|
|
l_child_result = l_child * static_cast<float>(1.0f / l_weight);
|
|
r_child_result = r_child * static_cast<float>(1.0f / r_weight);
|
|
}
|
|
else
|
|
{
|
|
TrainingVectorType l(1e+20f);
|
|
TrainingVectorType h(-1e+20f);
|
|
for (uint32_t i = 0; i < node.m_training_vecs.size(); i++)
|
|
{
|
|
const TrainingVectorType& v = m_training_vecs[node.m_training_vecs[i]].first;
|
|
|
|
l = TrainingVectorType::component_min(l, v);
|
|
h = TrainingVectorType::component_max(h, v);
|
|
}
|
|
|
|
TrainingVectorType r(h - l);
|
|
|
|
float largest_axis_v = 0.0f;
|
|
int largest_axis_index = -1;
|
|
for (uint32_t i = 0; i < TrainingVectorType::num_elements; i++)
|
|
{
|
|
if (r[i] > largest_axis_v)
|
|
{
|
|
largest_axis_v = r[i];
|
|
largest_axis_index = i;
|
|
}
|
|
}
|
|
|
|
if (largest_axis_index < 0)
|
|
return false;
|
|
|
|
basisu::vector<float> keys(node.m_training_vecs.size());
|
|
for (uint32_t i = 0; i < node.m_training_vecs.size(); i++)
|
|
keys[i] = m_training_vecs[node.m_training_vecs[i]].first[largest_axis_index];
|
|
|
|
uint_vec indices(node.m_training_vecs.size());
|
|
indirect_sort((uint32_t)node.m_training_vecs.size(), &indices[0], &keys[0]);
|
|
|
|
l_child.set_zero();
|
|
l_weight = 0;
|
|
|
|
r_child.set_zero();
|
|
r_weight = 0;
|
|
|
|
const uint32_t half_index = (uint32_t)node.m_training_vecs.size() / 2;
|
|
for (uint32_t i = 0; i < node.m_training_vecs.size(); i++)
|
|
{
|
|
const float weight = (float)m_training_vecs[node.m_training_vecs[i]].second;
|
|
|
|
const TrainingVectorType& v = m_training_vecs[node.m_training_vecs[i]].first;
|
|
|
|
if (i < half_index)
|
|
{
|
|
l_child += v * weight;
|
|
l_weight += weight;
|
|
}
|
|
else
|
|
{
|
|
r_child += v * weight;
|
|
r_weight += weight;
|
|
}
|
|
}
|
|
|
|
if ((l_weight > 0.0f) && (r_weight > 0.0f))
|
|
{
|
|
l_child_result = l_child * static_cast<float>(1.0f / l_weight);
|
|
r_child_result = r_child * static_cast<float>(1.0f / r_weight);
|
|
}
|
|
else
|
|
{
|
|
l_child_result = l;
|
|
r_child_result = h;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool refine_split(const tsvq_node &node,
|
|
TrainingVectorType &l_child, uint64_t &l_weight, float &l_var, basisu::vector<uint32_t> &l_children,
|
|
TrainingVectorType &r_child, uint64_t &r_weight, float &r_var, basisu::vector<uint32_t> &r_children) const
|
|
{
|
|
l_children.reserve(node.m_training_vecs.size());
|
|
r_children.reserve(node.m_training_vecs.size());
|
|
|
|
float prev_total_variance = 1e+10f;
|
|
|
|
// Refine left/right children locations using k-means iterations
|
|
const uint32_t cMaxIters = 6;
|
|
for (uint32_t iter = 0; iter < cMaxIters; iter++)
|
|
{
|
|
l_children.resize(0);
|
|
r_children.resize(0);
|
|
|
|
TrainingVectorType new_l_child(cZero), new_r_child(cZero);
|
|
|
|
double l_ttsum = 0.0f, r_ttsum = 0.0f;
|
|
|
|
l_weight = 0;
|
|
r_weight = 0;
|
|
|
|
for (uint32_t i = 0; i < node.m_training_vecs.size(); i++)
|
|
{
|
|
const TrainingVectorType &v = m_training_vecs[node.m_training_vecs[i]].first;
|
|
const uint64_t weight = m_training_vecs[node.m_training_vecs[i]].second;
|
|
|
|
double left_dist2 = l_child.squared_distance_d(v), right_dist2 = r_child.squared_distance_d(v);
|
|
|
|
if (left_dist2 >= right_dist2)
|
|
{
|
|
new_r_child += (v * static_cast<float>(weight));
|
|
r_weight += weight;
|
|
|
|
r_ttsum += weight * v.dot(v);
|
|
r_children.push_back(node.m_training_vecs[i]);
|
|
}
|
|
else
|
|
{
|
|
new_l_child += (v * static_cast<float>(weight));
|
|
l_weight += weight;
|
|
|
|
l_ttsum += weight * v.dot(v);
|
|
l_children.push_back(node.m_training_vecs[i]);
|
|
}
|
|
}
|
|
|
|
if ((!l_weight) || (!r_weight))
|
|
{
|
|
TrainingVectorType firstVec;
|
|
for (uint32_t i = 0; i < node.m_training_vecs.size(); i++)
|
|
{
|
|
const TrainingVectorType& v = m_training_vecs[node.m_training_vecs[i]].first;
|
|
const uint64_t weight = m_training_vecs[node.m_training_vecs[i]].second;
|
|
|
|
if ((!i) || (v == firstVec))
|
|
{
|
|
firstVec = v;
|
|
|
|
new_r_child += (v * static_cast<float>(weight));
|
|
r_weight += weight;
|
|
|
|
r_ttsum += weight * v.dot(v);
|
|
r_children.push_back(node.m_training_vecs[i]);
|
|
}
|
|
else
|
|
{
|
|
new_l_child += (v * static_cast<float>(weight));
|
|
l_weight += weight;
|
|
|
|
l_ttsum += weight * v.dot(v);
|
|
l_children.push_back(node.m_training_vecs[i]);
|
|
}
|
|
}
|
|
|
|
if (!l_weight)
|
|
return false;
|
|
}
|
|
|
|
l_var = static_cast<float>(l_ttsum - (new_l_child.dot(new_l_child) / l_weight));
|
|
r_var = static_cast<float>(r_ttsum - (new_r_child.dot(new_r_child) / r_weight));
|
|
|
|
new_l_child *= (1.0f / l_weight);
|
|
new_r_child *= (1.0f / r_weight);
|
|
|
|
l_child = new_l_child;
|
|
r_child = new_r_child;
|
|
|
|
float total_var = l_var + r_var;
|
|
const float cGiveupVariance = .00001f;
|
|
if (total_var < cGiveupVariance)
|
|
break;
|
|
|
|
// Check to see if the variance has settled
|
|
const float cVarianceDeltaThresh = .00125f;
|
|
if (((prev_total_variance - total_var) / total_var) < cVarianceDeltaThresh)
|
|
break;
|
|
|
|
prev_total_variance = total_var;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
struct weighted_block_group
|
|
{
|
|
uint64_t m_total_weight;
|
|
uint_vec m_indices;
|
|
};
|
|
|
|
template<typename Quantizer>
|
|
bool generate_hierarchical_codebook_threaded_internal(Quantizer& q,
|
|
uint32_t max_codebook_size, uint32_t max_parent_codebook_size,
|
|
basisu::vector<uint_vec>& codebook,
|
|
basisu::vector<uint_vec>& parent_codebook,
|
|
uint32_t max_threads, bool limit_clusterizers, job_pool *pJob_pool)
|
|
{
|
|
codebook.resize(0);
|
|
parent_codebook.resize(0);
|
|
|
|
if ((max_threads <= 1) || (q.get_training_vecs().size() < 256) || (max_codebook_size < max_threads * 16))
|
|
{
|
|
if (!q.generate(max_codebook_size))
|
|
return false;
|
|
|
|
q.retrieve(codebook);
|
|
|
|
if (max_parent_codebook_size)
|
|
q.retrieve(max_parent_codebook_size, parent_codebook);
|
|
|
|
return true;
|
|
}
|
|
|
|
const uint32_t cMaxThreads = 16;
|
|
if (max_threads > cMaxThreads)
|
|
max_threads = cMaxThreads;
|
|
|
|
if (!q.generate(max_threads))
|
|
return false;
|
|
|
|
basisu::vector<uint_vec> initial_codebook;
|
|
|
|
q.retrieve(initial_codebook);
|
|
|
|
if (initial_codebook.size() < max_threads)
|
|
{
|
|
codebook = initial_codebook;
|
|
|
|
if (max_parent_codebook_size)
|
|
q.retrieve(max_parent_codebook_size, parent_codebook);
|
|
|
|
return true;
|
|
}
|
|
|
|
Quantizer quantizers[cMaxThreads];
|
|
|
|
bool success_flags[cMaxThreads];
|
|
clear_obj(success_flags);
|
|
|
|
basisu::vector<uint_vec> local_clusters[cMaxThreads];
|
|
basisu::vector<uint_vec> local_parent_clusters[cMaxThreads];
|
|
|
|
for (uint32_t thread_iter = 0; thread_iter < max_threads; thread_iter++)
|
|
{
|
|
#ifndef __EMSCRIPTEN__
|
|
pJob_pool->add_job( [thread_iter, &local_clusters, &local_parent_clusters, &success_flags, &quantizers, &initial_codebook, &q, &limit_clusterizers, &max_codebook_size, &max_threads, &max_parent_codebook_size] {
|
|
#endif
|
|
|
|
Quantizer& lq = quantizers[thread_iter];
|
|
uint_vec& cluster_indices = initial_codebook[thread_iter];
|
|
|
|
uint_vec local_to_global(cluster_indices.size());
|
|
|
|
for (uint32_t i = 0; i < cluster_indices.size(); i++)
|
|
{
|
|
const uint32_t global_training_vec_index = cluster_indices[i];
|
|
local_to_global[i] = global_training_vec_index;
|
|
|
|
lq.add_training_vec(q.get_training_vecs()[global_training_vec_index].first, q.get_training_vecs()[global_training_vec_index].second);
|
|
}
|
|
|
|
const uint32_t max_clusters = limit_clusterizers ? ((max_codebook_size + max_threads - 1) / max_threads) : (uint32_t)lq.get_total_training_vecs();
|
|
|
|
success_flags[thread_iter] = lq.generate(max_clusters);
|
|
|
|
if (success_flags[thread_iter])
|
|
{
|
|
lq.retrieve(local_clusters[thread_iter]);
|
|
|
|
for (uint32_t i = 0; i < local_clusters[thread_iter].size(); i++)
|
|
{
|
|
for (uint32_t j = 0; j < local_clusters[thread_iter][i].size(); j++)
|
|
local_clusters[thread_iter][i][j] = local_to_global[local_clusters[thread_iter][i][j]];
|
|
}
|
|
|
|
if (max_parent_codebook_size)
|
|
{
|
|
lq.retrieve((max_parent_codebook_size + max_threads - 1) / max_threads, local_parent_clusters[thread_iter]);
|
|
|
|
for (uint32_t i = 0; i < local_parent_clusters[thread_iter].size(); i++)
|
|
{
|
|
for (uint32_t j = 0; j < local_parent_clusters[thread_iter][i].size(); j++)
|
|
local_parent_clusters[thread_iter][i][j] = local_to_global[local_parent_clusters[thread_iter][i][j]];
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifndef __EMSCRIPTEN__
|
|
} );
|
|
#endif
|
|
|
|
} // thread_iter
|
|
|
|
#ifndef __EMSCRIPTEN__
|
|
pJob_pool->wait_for_all();
|
|
#endif
|
|
|
|
uint32_t total_clusters = 0, total_parent_clusters = 0;
|
|
|
|
for (int thread_iter = 0; thread_iter < (int)max_threads; thread_iter++)
|
|
{
|
|
if (!success_flags[thread_iter])
|
|
return false;
|
|
total_clusters += (uint32_t)local_clusters[thread_iter].size();
|
|
total_parent_clusters += (uint32_t)local_parent_clusters[thread_iter].size();
|
|
}
|
|
|
|
codebook.reserve(total_clusters);
|
|
parent_codebook.reserve(total_parent_clusters);
|
|
|
|
for (uint32_t thread_iter = 0; thread_iter < max_threads; thread_iter++)
|
|
{
|
|
for (uint32_t j = 0; j < local_clusters[thread_iter].size(); j++)
|
|
{
|
|
codebook.resize(codebook.size() + 1);
|
|
codebook.back().swap(local_clusters[thread_iter][j]);
|
|
}
|
|
|
|
for (uint32_t j = 0; j < local_parent_clusters[thread_iter].size(); j++)
|
|
{
|
|
parent_codebook.resize(parent_codebook.size() + 1);
|
|
parent_codebook.back().swap(local_parent_clusters[thread_iter][j]);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
template<typename Quantizer>
|
|
bool generate_hierarchical_codebook_threaded(Quantizer& q,
|
|
uint32_t max_codebook_size, uint32_t max_parent_codebook_size,
|
|
basisu::vector<uint_vec>& codebook,
|
|
basisu::vector<uint_vec>& parent_codebook,
|
|
uint32_t max_threads, job_pool *pJob_pool)
|
|
{
|
|
typedef bit_hasher<typename Quantizer::training_vec_type> training_vec_bit_hasher;
|
|
typedef std::unordered_map < typename Quantizer::training_vec_type, weighted_block_group,
|
|
training_vec_bit_hasher> group_hash;
|
|
|
|
group_hash unique_vecs;
|
|
|
|
weighted_block_group g;
|
|
g.m_indices.resize(1);
|
|
|
|
for (uint32_t i = 0; i < q.get_training_vecs().size(); i++)
|
|
{
|
|
g.m_total_weight = q.get_training_vecs()[i].second;
|
|
g.m_indices[0] = i;
|
|
|
|
auto ins_res = unique_vecs.insert(std::make_pair(q.get_training_vecs()[i].first, g));
|
|
|
|
if (!ins_res.second)
|
|
{
|
|
(ins_res.first)->second.m_total_weight += g.m_total_weight;
|
|
(ins_res.first)->second.m_indices.push_back(i);
|
|
}
|
|
}
|
|
|
|
debug_printf("generate_hierarchical_codebook_threaded: %u training vectors, %u unique training vectors\n", q.get_total_training_vecs(), (uint32_t)unique_vecs.size());
|
|
|
|
Quantizer group_quant;
|
|
typedef typename group_hash::const_iterator group_hash_const_iter;
|
|
basisu::vector<group_hash_const_iter> unique_vec_iters;
|
|
unique_vec_iters.reserve(unique_vecs.size());
|
|
|
|
for (auto iter = unique_vecs.begin(); iter != unique_vecs.end(); ++iter)
|
|
{
|
|
group_quant.add_training_vec(iter->first, iter->second.m_total_weight);
|
|
unique_vec_iters.push_back(iter);
|
|
}
|
|
|
|
bool limit_clusterizers = true;
|
|
if (unique_vecs.size() <= max_codebook_size)
|
|
limit_clusterizers = false;
|
|
|
|
debug_printf("Limit clusterizers: %u\n", limit_clusterizers);
|
|
|
|
basisu::vector<uint_vec> group_codebook, group_parent_codebook;
|
|
bool status = generate_hierarchical_codebook_threaded_internal(group_quant,
|
|
max_codebook_size, max_parent_codebook_size,
|
|
group_codebook,
|
|
group_parent_codebook,
|
|
(unique_vecs.size() < 65536*4) ? 1 : max_threads, limit_clusterizers, pJob_pool);
|
|
|
|
if (!status)
|
|
return false;
|
|
|
|
codebook.resize(0);
|
|
for (uint32_t i = 0; i < group_codebook.size(); i++)
|
|
{
|
|
codebook.resize(codebook.size() + 1);
|
|
|
|
for (uint32_t j = 0; j < group_codebook[i].size(); j++)
|
|
{
|
|
const uint32_t group_index = group_codebook[i][j];
|
|
|
|
typename group_hash::const_iterator group_iter = unique_vec_iters[group_index];
|
|
const uint_vec& training_vec_indices = group_iter->second.m_indices;
|
|
|
|
append_vector(codebook.back(), training_vec_indices);
|
|
}
|
|
}
|
|
|
|
parent_codebook.resize(0);
|
|
for (uint32_t i = 0; i < group_parent_codebook.size(); i++)
|
|
{
|
|
parent_codebook.resize(parent_codebook.size() + 1);
|
|
|
|
for (uint32_t j = 0; j < group_parent_codebook[i].size(); j++)
|
|
{
|
|
const uint32_t group_index = group_parent_codebook[i][j];
|
|
|
|
typename group_hash::const_iterator group_iter = unique_vec_iters[group_index];
|
|
const uint_vec& training_vec_indices = group_iter->second.m_indices;
|
|
|
|
append_vector(parent_codebook.back(), training_vec_indices);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Canonical Huffman coding
|
|
|
|
class histogram
|
|
{
|
|
basisu::vector<uint32_t> m_hist;
|
|
|
|
public:
|
|
histogram(uint32_t size = 0) { init(size); }
|
|
|
|
void clear()
|
|
{
|
|
clear_vector(m_hist);
|
|
}
|
|
|
|
void init(uint32_t size)
|
|
{
|
|
m_hist.resize(0);
|
|
m_hist.resize(size);
|
|
}
|
|
|
|
inline uint32_t size() const { return static_cast<uint32_t>(m_hist.size()); }
|
|
|
|
inline const uint32_t &operator[] (uint32_t index) const
|
|
{
|
|
return m_hist[index];
|
|
}
|
|
|
|
inline uint32_t &operator[] (uint32_t index)
|
|
{
|
|
return m_hist[index];
|
|
}
|
|
|
|
inline void inc(uint32_t index)
|
|
{
|
|
m_hist[index]++;
|
|
}
|
|
|
|
uint64_t get_total() const
|
|
{
|
|
uint64_t total = 0;
|
|
for (uint32_t i = 0; i < m_hist.size(); ++i)
|
|
total += m_hist[i];
|
|
return total;
|
|
}
|
|
|
|
double get_entropy() const
|
|
{
|
|
double total = static_cast<double>(get_total());
|
|
if (total == 0.0f)
|
|
return 0.0f;
|
|
|
|
const double inv_total = 1.0f / total;
|
|
const double neg_inv_log2 = -1.0f / log(2.0f);
|
|
|
|
double e = 0.0f;
|
|
for (uint32_t i = 0; i < m_hist.size(); i++)
|
|
if (m_hist[i])
|
|
e += log(m_hist[i] * inv_total) * neg_inv_log2 * static_cast<double>(m_hist[i]);
|
|
|
|
return e;
|
|
}
|
|
};
|
|
|
|
struct sym_freq
|
|
{
|
|
uint32_t m_key;
|
|
uint16_t m_sym_index;
|
|
};
|
|
|
|
sym_freq *canonical_huffman_radix_sort_syms(uint32_t num_syms, sym_freq *pSyms0, sym_freq *pSyms1);
|
|
void canonical_huffman_calculate_minimum_redundancy(sym_freq *A, int num_syms);
|
|
void canonical_huffman_enforce_max_code_size(int *pNum_codes, int code_list_len, int max_code_size);
|
|
|
|
class huffman_encoding_table
|
|
{
|
|
public:
|
|
huffman_encoding_table()
|
|
{
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
clear_vector(m_codes);
|
|
clear_vector(m_code_sizes);
|
|
}
|
|
|
|
bool init(const histogram &h, uint32_t max_code_size = cHuffmanMaxSupportedCodeSize)
|
|
{
|
|
return init(h.size(), &h[0], max_code_size);
|
|
}
|
|
|
|
bool init(uint32_t num_syms, const uint16_t *pFreq, uint32_t max_code_size);
|
|
bool init(uint32_t num_syms, const uint32_t *pSym_freq, uint32_t max_code_size);
|
|
|
|
inline const uint16_vec &get_codes() const { return m_codes; }
|
|
inline const uint8_vec &get_code_sizes() const { return m_code_sizes; }
|
|
|
|
uint32_t get_total_used_codes() const
|
|
{
|
|
for (int i = static_cast<int>(m_code_sizes.size()) - 1; i >= 0; i--)
|
|
if (m_code_sizes[i])
|
|
return i + 1;
|
|
return 0;
|
|
}
|
|
|
|
private:
|
|
uint16_vec m_codes;
|
|
uint8_vec m_code_sizes;
|
|
};
|
|
|
|
class bitwise_coder
|
|
{
|
|
public:
|
|
bitwise_coder() :
|
|
m_bit_buffer(0),
|
|
m_bit_buffer_size(0),
|
|
m_total_bits(0)
|
|
{
|
|
}
|
|
|
|
inline void clear()
|
|
{
|
|
clear_vector(m_bytes);
|
|
m_bit_buffer = 0;
|
|
m_bit_buffer_size = 0;
|
|
m_total_bits = 0;
|
|
}
|
|
|
|
inline const uint8_vec &get_bytes() const { return m_bytes; }
|
|
|
|
inline uint64_t get_total_bits() const { return m_total_bits; }
|
|
inline void clear_total_bits() { m_total_bits = 0; }
|
|
|
|
inline void init(uint32_t reserve_size = 1024)
|
|
{
|
|
m_bytes.reserve(reserve_size);
|
|
m_bytes.resize(0);
|
|
|
|
m_bit_buffer = 0;
|
|
m_bit_buffer_size = 0;
|
|
m_total_bits = 0;
|
|
}
|
|
|
|
inline uint32_t flush()
|
|
{
|
|
if (m_bit_buffer_size)
|
|
{
|
|
m_total_bits += 8 - (m_bit_buffer_size & 7);
|
|
append_byte(static_cast<uint8_t>(m_bit_buffer));
|
|
|
|
m_bit_buffer = 0;
|
|
m_bit_buffer_size = 0;
|
|
|
|
return 8;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
inline uint32_t put_bits(uint32_t bits, uint32_t num_bits)
|
|
{
|
|
assert(num_bits <= 32);
|
|
assert(bits < (1ULL << num_bits));
|
|
|
|
if (!num_bits)
|
|
return 0;
|
|
|
|
m_total_bits += num_bits;
|
|
|
|
uint64_t v = (static_cast<uint64_t>(bits) << m_bit_buffer_size) | m_bit_buffer;
|
|
m_bit_buffer_size += num_bits;
|
|
|
|
while (m_bit_buffer_size >= 8)
|
|
{
|
|
append_byte(static_cast<uint8_t>(v));
|
|
v >>= 8;
|
|
m_bit_buffer_size -= 8;
|
|
}
|
|
|
|
m_bit_buffer = static_cast<uint8_t>(v);
|
|
return num_bits;
|
|
}
|
|
|
|
inline uint32_t put_code(uint32_t sym, const huffman_encoding_table &tab)
|
|
{
|
|
uint32_t code = tab.get_codes()[sym];
|
|
uint32_t code_size = tab.get_code_sizes()[sym];
|
|
assert(code_size >= 1);
|
|
put_bits(code, code_size);
|
|
return code_size;
|
|
}
|
|
|
|
inline uint32_t put_truncated_binary(uint32_t v, uint32_t n)
|
|
{
|
|
assert((n >= 2) && (v < n));
|
|
|
|
uint32_t k = floor_log2i(n);
|
|
uint32_t u = (1 << (k + 1)) - n;
|
|
|
|
if (v < u)
|
|
return put_bits(v, k);
|
|
|
|
uint32_t x = v + u;
|
|
assert((x >> 1) >= u);
|
|
|
|
put_bits(x >> 1, k);
|
|
put_bits(x & 1, 1);
|
|
return k + 1;
|
|
}
|
|
|
|
inline uint32_t put_rice(uint32_t v, uint32_t m)
|
|
{
|
|
assert(m);
|
|
|
|
const uint64_t start_bits = m_total_bits;
|
|
|
|
uint32_t q = v >> m, r = v & ((1 << m) - 1);
|
|
|
|
// rice coding sanity check
|
|
assert(q <= 64);
|
|
|
|
for (; q > 16; q -= 16)
|
|
put_bits(0xFFFF, 16);
|
|
|
|
put_bits((1 << q) - 1, q);
|
|
put_bits(r << 1, m + 1);
|
|
|
|
return (uint32_t)(m_total_bits - start_bits);
|
|
}
|
|
|
|
inline uint32_t put_vlc(uint32_t v, uint32_t chunk_bits)
|
|
{
|
|
assert(chunk_bits);
|
|
|
|
const uint32_t chunk_size = 1 << chunk_bits;
|
|
const uint32_t chunk_mask = chunk_size - 1;
|
|
|
|
uint32_t total_bits = 0;
|
|
|
|
for ( ; ; )
|
|
{
|
|
uint32_t next_v = v >> chunk_bits;
|
|
|
|
total_bits += put_bits((v & chunk_mask) | (next_v ? chunk_size : 0), chunk_bits + 1);
|
|
if (!next_v)
|
|
break;
|
|
|
|
v = next_v;
|
|
}
|
|
|
|
return total_bits;
|
|
}
|
|
|
|
uint32_t emit_huffman_table(const huffman_encoding_table &tab);
|
|
|
|
private:
|
|
uint8_vec m_bytes;
|
|
uint32_t m_bit_buffer, m_bit_buffer_size;
|
|
uint64_t m_total_bits;
|
|
|
|
void append_byte(uint8_t c)
|
|
{
|
|
m_bytes.resize(m_bytes.size() + 1);
|
|
m_bytes.back() = c;
|
|
}
|
|
|
|
static void end_nonzero_run(uint16_vec &syms, uint32_t &run_size, uint32_t len);
|
|
static void end_zero_run(uint16_vec &syms, uint32_t &run_size);
|
|
};
|
|
|
|
class huff2D
|
|
{
|
|
public:
|
|
huff2D() { }
|
|
huff2D(uint32_t bits_per_sym, uint32_t total_syms_per_group) { init(bits_per_sym, total_syms_per_group); }
|
|
|
|
inline const histogram &get_histogram() const { return m_histogram; }
|
|
inline const huffman_encoding_table &get_encoding_table() const { return m_encoding_table; }
|
|
|
|
inline void init(uint32_t bits_per_sym, uint32_t total_syms_per_group)
|
|
{
|
|
assert((bits_per_sym * total_syms_per_group) <= 16 && total_syms_per_group >= 1 && bits_per_sym >= 1);
|
|
|
|
m_bits_per_sym = bits_per_sym;
|
|
m_total_syms_per_group = total_syms_per_group;
|
|
m_cur_sym_bits = 0;
|
|
m_cur_num_syms = 0;
|
|
m_decode_syms_remaining = 0;
|
|
m_next_decoder_group_index = 0;
|
|
|
|
m_histogram.init(1 << (bits_per_sym * total_syms_per_group));
|
|
}
|
|
|
|
inline void clear()
|
|
{
|
|
m_group_bits.clear();
|
|
|
|
m_cur_sym_bits = 0;
|
|
m_cur_num_syms = 0;
|
|
m_decode_syms_remaining = 0;
|
|
m_next_decoder_group_index = 0;
|
|
}
|
|
|
|
inline void emit(uint32_t sym)
|
|
{
|
|
m_cur_sym_bits |= (sym << (m_cur_num_syms * m_bits_per_sym));
|
|
m_cur_num_syms++;
|
|
|
|
if (m_cur_num_syms == m_total_syms_per_group)
|
|
flush();
|
|
}
|
|
|
|
inline void flush()
|
|
{
|
|
if (m_cur_num_syms)
|
|
{
|
|
m_group_bits.push_back(m_cur_sym_bits);
|
|
m_histogram.inc(m_cur_sym_bits);
|
|
|
|
m_cur_sym_bits = 0;
|
|
m_cur_num_syms = 0;
|
|
}
|
|
}
|
|
|
|
inline bool start_encoding(uint32_t code_size_limit = 16)
|
|
{
|
|
flush();
|
|
|
|
if (!m_encoding_table.init(m_histogram, code_size_limit))
|
|
return false;
|
|
|
|
m_decode_syms_remaining = 0;
|
|
m_next_decoder_group_index = 0;
|
|
|
|
return true;
|
|
}
|
|
|
|
inline uint32_t emit_next_sym(bitwise_coder &c)
|
|
{
|
|
uint32_t bits = 0;
|
|
|
|
if (!m_decode_syms_remaining)
|
|
{
|
|
bits = c.put_code(m_group_bits[m_next_decoder_group_index++], m_encoding_table);
|
|
m_decode_syms_remaining = m_total_syms_per_group;
|
|
}
|
|
|
|
m_decode_syms_remaining--;
|
|
return bits;
|
|
}
|
|
|
|
inline void emit_flush()
|
|
{
|
|
m_decode_syms_remaining = 0;
|
|
}
|
|
|
|
private:
|
|
uint_vec m_group_bits;
|
|
huffman_encoding_table m_encoding_table;
|
|
histogram m_histogram;
|
|
uint32_t m_bits_per_sym, m_total_syms_per_group, m_cur_sym_bits, m_cur_num_syms, m_next_decoder_group_index, m_decode_syms_remaining;
|
|
};
|
|
|
|
bool huffman_test(int rand_seed);
|
|
|
|
// VQ index reordering
|
|
|
|
class palette_index_reorderer
|
|
{
|
|
public:
|
|
palette_index_reorderer()
|
|
{
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
clear_vector(m_hist);
|
|
clear_vector(m_total_count_to_picked);
|
|
clear_vector(m_entries_picked);
|
|
clear_vector(m_entries_to_do);
|
|
clear_vector(m_remap_table);
|
|
}
|
|
|
|
// returns [0,1] distance of entry i to entry j
|
|
typedef float(*pEntry_dist_func)(uint32_t i, uint32_t j, void *pCtx);
|
|
|
|
void init(uint32_t num_indices, const uint32_t *pIndices, uint32_t num_syms, pEntry_dist_func pDist_func, void *pCtx, float dist_func_weight);
|
|
|
|
// Table remaps old to new symbol indices
|
|
inline const uint_vec &get_remap_table() const { return m_remap_table; }
|
|
|
|
private:
|
|
uint_vec m_hist, m_total_count_to_picked, m_entries_picked, m_entries_to_do, m_remap_table;
|
|
|
|
inline uint32_t get_hist(int i, int j, int n) const { return (i > j) ? m_hist[j * n + i] : m_hist[i * n + j]; }
|
|
inline void inc_hist(int i, int j, int n) { if ((i != j) && (i < j) && (i != -1) && (j != -1)) { assert(((uint32_t)i < (uint32_t)n) && ((uint32_t)j < (uint32_t)n)); m_hist[i * n + j]++; } }
|
|
|
|
void prepare_hist(uint32_t num_syms, uint32_t num_indices, const uint32_t *pIndices);
|
|
void find_initial(uint32_t num_syms);
|
|
void find_next_entry(uint32_t &best_entry, double &best_count, pEntry_dist_func pDist_func, void *pCtx, float dist_func_weight);
|
|
float pick_side(uint32_t num_syms, uint32_t entry_to_move, pEntry_dist_func pDist_func, void *pCtx, float dist_func_weight);
|
|
};
|
|
|
|
// Simple 32-bit 2D image class
|
|
|
|
class image
|
|
{
|
|
public:
|
|
image() :
|
|
m_width(0), m_height(0), m_pitch(0)
|
|
{
|
|
}
|
|
|
|
image(uint32_t w, uint32_t h, uint32_t p = UINT32_MAX) :
|
|
m_width(0), m_height(0), m_pitch(0)
|
|
{
|
|
resize(w, h, p);
|
|
}
|
|
|
|
image(const uint8_t *pImage, uint32_t width, uint32_t height, uint32_t comps) :
|
|
m_width(0), m_height(0), m_pitch(0)
|
|
{
|
|
init(pImage, width, height, comps);
|
|
}
|
|
|
|
image(const image &other) :
|
|
m_width(0), m_height(0), m_pitch(0)
|
|
{
|
|
*this = other;
|
|
}
|
|
|
|
image &swap(image &other)
|
|
{
|
|
std::swap(m_width, other.m_width);
|
|
std::swap(m_height, other.m_height);
|
|
std::swap(m_pitch, other.m_pitch);
|
|
m_pixels.swap(other.m_pixels);
|
|
return *this;
|
|
}
|
|
|
|
image &operator= (const image &rhs)
|
|
{
|
|
if (this != &rhs)
|
|
{
|
|
m_width = rhs.m_width;
|
|
m_height = rhs.m_height;
|
|
m_pitch = rhs.m_pitch;
|
|
m_pixels = rhs.m_pixels;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
image &clear()
|
|
{
|
|
m_width = 0;
|
|
m_height = 0;
|
|
m_pitch = 0;
|
|
clear_vector(m_pixels);
|
|
return *this;
|
|
}
|
|
|
|
image &resize(uint32_t w, uint32_t h, uint32_t p = UINT32_MAX, const color_rgba& background = g_black_color)
|
|
{
|
|
return crop(w, h, p, background);
|
|
}
|
|
|
|
image &set_all(const color_rgba &c)
|
|
{
|
|
for (uint32_t i = 0; i < m_pixels.size(); i++)
|
|
m_pixels[i] = c;
|
|
return *this;
|
|
}
|
|
|
|
void init(const uint8_t *pImage, uint32_t width, uint32_t height, uint32_t comps)
|
|
{
|
|
assert(comps >= 1 && comps <= 4);
|
|
|
|
resize(width, height);
|
|
|
|
for (uint32_t y = 0; y < height; y++)
|
|
{
|
|
for (uint32_t x = 0; x < width; x++)
|
|
{
|
|
const uint8_t *pSrc = &pImage[(x + y * width) * comps];
|
|
color_rgba &dst = (*this)(x, y);
|
|
|
|
if (comps == 1)
|
|
{
|
|
dst.r = pSrc[0];
|
|
dst.g = pSrc[0];
|
|
dst.b = pSrc[0];
|
|
dst.a = 255;
|
|
}
|
|
else if (comps == 2)
|
|
{
|
|
dst.r = pSrc[0];
|
|
dst.g = pSrc[0];
|
|
dst.b = pSrc[0];
|
|
dst.a = pSrc[1];
|
|
}
|
|
else
|
|
{
|
|
dst.r = pSrc[0];
|
|
dst.g = pSrc[1];
|
|
dst.b = pSrc[2];
|
|
if (comps == 4)
|
|
dst.a = pSrc[3];
|
|
else
|
|
dst.a = 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
image &fill_box(uint32_t x, uint32_t y, uint32_t w, uint32_t h, const color_rgba &c)
|
|
{
|
|
for (uint32_t iy = 0; iy < h; iy++)
|
|
for (uint32_t ix = 0; ix < w; ix++)
|
|
set_clipped(x + ix, y + iy, c);
|
|
return *this;
|
|
}
|
|
|
|
image& fill_box_alpha(uint32_t x, uint32_t y, uint32_t w, uint32_t h, const color_rgba& c)
|
|
{
|
|
for (uint32_t iy = 0; iy < h; iy++)
|
|
for (uint32_t ix = 0; ix < w; ix++)
|
|
set_clipped_alpha(x + ix, y + iy, c);
|
|
return *this;
|
|
}
|
|
|
|
image &crop_dup_borders(uint32_t w, uint32_t h)
|
|
{
|
|
const uint32_t orig_w = m_width, orig_h = m_height;
|
|
|
|
crop(w, h);
|
|
|
|
if (orig_w && orig_h)
|
|
{
|
|
if (m_width > orig_w)
|
|
{
|
|
for (uint32_t x = orig_w; x < m_width; x++)
|
|
for (uint32_t y = 0; y < m_height; y++)
|
|
set_clipped(x, y, get_clamped(minimum(x, orig_w - 1U), minimum(y, orig_h - 1U)));
|
|
}
|
|
|
|
if (m_height > orig_h)
|
|
{
|
|
for (uint32_t y = orig_h; y < m_height; y++)
|
|
for (uint32_t x = 0; x < m_width; x++)
|
|
set_clipped(x, y, get_clamped(minimum(x, orig_w - 1U), minimum(y, orig_h - 1U)));
|
|
}
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
image &crop(uint32_t w, uint32_t h, uint32_t p = UINT32_MAX, const color_rgba &background = g_black_color)
|
|
{
|
|
if (p == UINT32_MAX)
|
|
p = w;
|
|
|
|
if ((w == m_width) && (m_height == h) && (m_pitch == p))
|
|
return *this;
|
|
|
|
if ((!w) || (!h) || (!p))
|
|
{
|
|
clear();
|
|
return *this;
|
|
}
|
|
|
|
color_rgba_vec cur_state;
|
|
cur_state.swap(m_pixels);
|
|
|
|
m_pixels.resize(p * h);
|
|
|
|
for (uint32_t y = 0; y < h; y++)
|
|
{
|
|
for (uint32_t x = 0; x < w; x++)
|
|
{
|
|
if ((x < m_width) && (y < m_height))
|
|
m_pixels[x + y * p] = cur_state[x + y * m_pitch];
|
|
else
|
|
m_pixels[x + y * p] = background;
|
|
}
|
|
}
|
|
|
|
m_width = w;
|
|
m_height = h;
|
|
m_pitch = p;
|
|
|
|
return *this;
|
|
}
|
|
|
|
inline const color_rgba &operator() (uint32_t x, uint32_t y) const { assert(x < m_width && y < m_height); return m_pixels[x + y * m_pitch]; }
|
|
inline color_rgba &operator() (uint32_t x, uint32_t y) { assert(x < m_width && y < m_height); return m_pixels[x + y * m_pitch]; }
|
|
|
|
inline const color_rgba &get_clamped(int x, int y) const { return (*this)(clamp<int>(x, 0, m_width - 1), clamp<int>(y, 0, m_height - 1)); }
|
|
inline color_rgba &get_clamped(int x, int y) { return (*this)(clamp<int>(x, 0, m_width - 1), clamp<int>(y, 0, m_height - 1)); }
|
|
|
|
inline const color_rgba &get_clamped_or_wrapped(int x, int y, bool wrap_u, bool wrap_v) const
|
|
{
|
|
x = wrap_u ? posmod(x, m_width) : clamp<int>(x, 0, m_width - 1);
|
|
y = wrap_v ? posmod(y, m_height) : clamp<int>(y, 0, m_height - 1);
|
|
return m_pixels[x + y * m_pitch];
|
|
}
|
|
|
|
inline color_rgba &get_clamped_or_wrapped(int x, int y, bool wrap_u, bool wrap_v)
|
|
{
|
|
x = wrap_u ? posmod(x, m_width) : clamp<int>(x, 0, m_width - 1);
|
|
y = wrap_v ? posmod(y, m_height) : clamp<int>(y, 0, m_height - 1);
|
|
return m_pixels[x + y * m_pitch];
|
|
}
|
|
|
|
inline image &set_clipped(int x, int y, const color_rgba &c)
|
|
{
|
|
if ((static_cast<uint32_t>(x) < m_width) && (static_cast<uint32_t>(y) < m_height))
|
|
(*this)(x, y) = c;
|
|
return *this;
|
|
}
|
|
|
|
inline image& set_clipped_alpha(int x, int y, const color_rgba& c)
|
|
{
|
|
if ((static_cast<uint32_t>(x) < m_width) && (static_cast<uint32_t>(y) < m_height))
|
|
(*this)(x, y).m_comps[3] = c.m_comps[3];
|
|
return *this;
|
|
}
|
|
|
|
// Very straightforward blit with full clipping. Not fast, but it works.
|
|
image &blit(const image &src, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y)
|
|
{
|
|
for (int y = 0; y < src_h; y++)
|
|
{
|
|
const int sy = src_y + y;
|
|
if (sy < 0)
|
|
continue;
|
|
else if (sy >= (int)src.get_height())
|
|
break;
|
|
|
|
for (int x = 0; x < src_w; x++)
|
|
{
|
|
const int sx = src_x + x;
|
|
if (sx < 0)
|
|
continue;
|
|
else if (sx >= (int)src.get_height())
|
|
break;
|
|
|
|
set_clipped(dst_x + x, dst_y + y, src(sx, sy));
|
|
}
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
const image &extract_block_clamped(color_rgba *pDst, uint32_t src_x, uint32_t src_y, uint32_t w, uint32_t h) const
|
|
{
|
|
for (uint32_t y = 0; y < h; y++)
|
|
for (uint32_t x = 0; x < w; x++)
|
|
*pDst++ = get_clamped(src_x + x, src_y + y);
|
|
return *this;
|
|
}
|
|
|
|
image &set_block_clipped(const color_rgba *pSrc, uint32_t dst_x, uint32_t dst_y, uint32_t w, uint32_t h)
|
|
{
|
|
for (uint32_t y = 0; y < h; y++)
|
|
for (uint32_t x = 0; x < w; x++)
|
|
set_clipped(dst_x + x, dst_y + y, *pSrc++);
|
|
return *this;
|
|
}
|
|
|
|
inline uint32_t get_width() const { return m_width; }
|
|
inline uint32_t get_height() const { return m_height; }
|
|
inline uint32_t get_pitch() const { return m_pitch; }
|
|
inline uint32_t get_total_pixels() const { return m_width * m_height; }
|
|
|
|
inline uint32_t get_block_width(uint32_t w) const { return (m_width + (w - 1)) / w; }
|
|
inline uint32_t get_block_height(uint32_t h) const { return (m_height + (h - 1)) / h; }
|
|
inline uint32_t get_total_blocks(uint32_t w, uint32_t h) const { return get_block_width(w) * get_block_height(h); }
|
|
|
|
inline const color_rgba_vec &get_pixels() const { return m_pixels; }
|
|
inline color_rgba_vec &get_pixels() { return m_pixels; }
|
|
|
|
inline const color_rgba *get_ptr() const { return &m_pixels[0]; }
|
|
inline color_rgba *get_ptr() { return &m_pixels[0]; }
|
|
|
|
bool has_alpha() const
|
|
{
|
|
for (uint32_t y = 0; y < m_height; ++y)
|
|
for (uint32_t x = 0; x < m_width; ++x)
|
|
if ((*this)(x, y).a < 255)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
image &set_alpha(uint8_t a)
|
|
{
|
|
for (uint32_t y = 0; y < m_height; ++y)
|
|
for (uint32_t x = 0; x < m_width; ++x)
|
|
(*this)(x, y).a = a;
|
|
return *this;
|
|
}
|
|
|
|
image &flip_y()
|
|
{
|
|
for (uint32_t y = 0; y < m_height / 2; ++y)
|
|
for (uint32_t x = 0; x < m_width; ++x)
|
|
std::swap((*this)(x, y), (*this)(x, m_height - 1 - y));
|
|
return *this;
|
|
}
|
|
|
|
// TODO: There are many ways to do this, not sure this is the best way.
|
|
image &renormalize_normal_map()
|
|
{
|
|
for (uint32_t y = 0; y < m_height; y++)
|
|
{
|
|
for (uint32_t x = 0; x < m_width; x++)
|
|
{
|
|
color_rgba &c = (*this)(x, y);
|
|
if ((c.r == 128) && (c.g == 128) && (c.b == 128))
|
|
continue;
|
|
|
|
vec3F v(c.r, c.g, c.b);
|
|
v = (v * (2.0f / 255.0f)) - vec3F(1.0f);
|
|
v.clamp(-1.0f, 1.0f);
|
|
|
|
float length = v.length();
|
|
const float cValidThresh = .077f;
|
|
if (length < cValidThresh)
|
|
{
|
|
c.set(128, 128, 128, c.a);
|
|
}
|
|
else if (fabs(length - 1.0f) > cValidThresh)
|
|
{
|
|
if (length)
|
|
v /= length;
|
|
|
|
for (uint32_t i = 0; i < 3; i++)
|
|
c[i] = static_cast<uint8_t>(clamp<float>(floor((v[i] + 1.0f) * 255.0f * .5f + .5f), 0.0f, 255.0f));
|
|
|
|
if ((c.g == 128) && (c.r == 128))
|
|
{
|
|
if (c.b < 128)
|
|
c.b = 0;
|
|
else
|
|
c.b = 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
void debug_text(uint32_t x_ofs, uint32_t y_ofs, uint32_t x_scale, uint32_t y_scale, const color_rgba &fg, const color_rgba *pBG, bool alpha_only, const char* p, ...);
|
|
|
|
private:
|
|
uint32_t m_width, m_height, m_pitch; // all in pixels
|
|
color_rgba_vec m_pixels;
|
|
};
|
|
|
|
// Float images
|
|
|
|
typedef basisu::vector<vec4F> vec4F_vec;
|
|
|
|
class imagef
|
|
{
|
|
public:
|
|
imagef() :
|
|
m_width(0), m_height(0), m_pitch(0)
|
|
{
|
|
}
|
|
|
|
imagef(uint32_t w, uint32_t h, uint32_t p = UINT32_MAX) :
|
|
m_width(0), m_height(0), m_pitch(0)
|
|
{
|
|
resize(w, h, p);
|
|
}
|
|
|
|
imagef(const imagef &other) :
|
|
m_width(0), m_height(0), m_pitch(0)
|
|
{
|
|
*this = other;
|
|
}
|
|
|
|
imagef &swap(imagef &other)
|
|
{
|
|
std::swap(m_width, other.m_width);
|
|
std::swap(m_height, other.m_height);
|
|
std::swap(m_pitch, other.m_pitch);
|
|
m_pixels.swap(other.m_pixels);
|
|
return *this;
|
|
}
|
|
|
|
imagef &operator= (const imagef &rhs)
|
|
{
|
|
if (this != &rhs)
|
|
{
|
|
m_width = rhs.m_width;
|
|
m_height = rhs.m_height;
|
|
m_pitch = rhs.m_pitch;
|
|
m_pixels = rhs.m_pixels;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
imagef &clear()
|
|
{
|
|
m_width = 0;
|
|
m_height = 0;
|
|
m_pitch = 0;
|
|
clear_vector(m_pixels);
|
|
return *this;
|
|
}
|
|
|
|
imagef &set(const image &src, const vec4F &scale = vec4F(1), const vec4F &bias = vec4F(0))
|
|
{
|
|
const uint32_t width = src.get_width();
|
|
const uint32_t height = src.get_height();
|
|
|
|
resize(width, height);
|
|
|
|
for (int y = 0; y < (int)height; y++)
|
|
{
|
|
for (uint32_t x = 0; x < width; x++)
|
|
{
|
|
const color_rgba &src_pixel = src(x, y);
|
|
(*this)(x, y).set((float)src_pixel.r * scale[0] + bias[0], (float)src_pixel.g * scale[1] + bias[1], (float)src_pixel.b * scale[2] + bias[2], (float)src_pixel.a * scale[3] + bias[3]);
|
|
}
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
imagef &resize(const imagef &other, uint32_t p = UINT32_MAX, const vec4F& background = vec4F(0,0,0,1))
|
|
{
|
|
return resize(other.get_width(), other.get_height(), p, background);
|
|
}
|
|
|
|
imagef &resize(uint32_t w, uint32_t h, uint32_t p = UINT32_MAX, const vec4F& background = vec4F(0,0,0,1))
|
|
{
|
|
return crop(w, h, p, background);
|
|
}
|
|
|
|
imagef &set_all(const vec4F &c)
|
|
{
|
|
for (uint32_t i = 0; i < m_pixels.size(); i++)
|
|
m_pixels[i] = c;
|
|
return *this;
|
|
}
|
|
|
|
imagef &fill_box(uint32_t x, uint32_t y, uint32_t w, uint32_t h, const vec4F &c)
|
|
{
|
|
for (uint32_t iy = 0; iy < h; iy++)
|
|
for (uint32_t ix = 0; ix < w; ix++)
|
|
set_clipped(x + ix, y + iy, c);
|
|
return *this;
|
|
}
|
|
|
|
imagef &crop(uint32_t w, uint32_t h, uint32_t p = UINT32_MAX, const vec4F &background = vec4F(0,0,0,1))
|
|
{
|
|
if (p == UINT32_MAX)
|
|
p = w;
|
|
|
|
if ((w == m_width) && (m_height == h) && (m_pitch == p))
|
|
return *this;
|
|
|
|
if ((!w) || (!h) || (!p))
|
|
{
|
|
clear();
|
|
return *this;
|
|
}
|
|
|
|
vec4F_vec cur_state;
|
|
cur_state.swap(m_pixels);
|
|
|
|
m_pixels.resize(p * h);
|
|
|
|
for (uint32_t y = 0; y < h; y++)
|
|
{
|
|
for (uint32_t x = 0; x < w; x++)
|
|
{
|
|
if ((x < m_width) && (y < m_height))
|
|
m_pixels[x + y * p] = cur_state[x + y * m_pitch];
|
|
else
|
|
m_pixels[x + y * p] = background;
|
|
}
|
|
}
|
|
|
|
m_width = w;
|
|
m_height = h;
|
|
m_pitch = p;
|
|
|
|
return *this;
|
|
}
|
|
|
|
inline const vec4F &operator() (uint32_t x, uint32_t y) const { assert(x < m_width && y < m_height); return m_pixels[x + y * m_pitch]; }
|
|
inline vec4F &operator() (uint32_t x, uint32_t y) { assert(x < m_width && y < m_height); return m_pixels[x + y * m_pitch]; }
|
|
|
|
inline const vec4F &get_clamped(int x, int y) const { return (*this)(clamp<int>(x, 0, m_width - 1), clamp<int>(y, 0, m_height - 1)); }
|
|
inline vec4F &get_clamped(int x, int y) { return (*this)(clamp<int>(x, 0, m_width - 1), clamp<int>(y, 0, m_height - 1)); }
|
|
|
|
inline const vec4F &get_clamped_or_wrapped(int x, int y, bool wrap_u, bool wrap_v) const
|
|
{
|
|
x = wrap_u ? posmod(x, m_width) : clamp<int>(x, 0, m_width - 1);
|
|
y = wrap_v ? posmod(y, m_height) : clamp<int>(y, 0, m_height - 1);
|
|
return m_pixels[x + y * m_pitch];
|
|
}
|
|
|
|
inline vec4F &get_clamped_or_wrapped(int x, int y, bool wrap_u, bool wrap_v)
|
|
{
|
|
x = wrap_u ? posmod(x, m_width) : clamp<int>(x, 0, m_width - 1);
|
|
y = wrap_v ? posmod(y, m_height) : clamp<int>(y, 0, m_height - 1);
|
|
return m_pixels[x + y * m_pitch];
|
|
}
|
|
|
|
inline imagef &set_clipped(int x, int y, const vec4F &c)
|
|
{
|
|
if ((static_cast<uint32_t>(x) < m_width) && (static_cast<uint32_t>(y) < m_height))
|
|
(*this)(x, y) = c;
|
|
return *this;
|
|
}
|
|
|
|
// Very straightforward blit with full clipping. Not fast, but it works.
|
|
imagef &blit(const imagef &src, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y)
|
|
{
|
|
for (int y = 0; y < src_h; y++)
|
|
{
|
|
const int sy = src_y + y;
|
|
if (sy < 0)
|
|
continue;
|
|
else if (sy >= (int)src.get_height())
|
|
break;
|
|
|
|
for (int x = 0; x < src_w; x++)
|
|
{
|
|
const int sx = src_x + x;
|
|
if (sx < 0)
|
|
continue;
|
|
else if (sx >= (int)src.get_height())
|
|
break;
|
|
|
|
set_clipped(dst_x + x, dst_y + y, src(sx, sy));
|
|
}
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
const imagef &extract_block_clamped(vec4F *pDst, uint32_t src_x, uint32_t src_y, uint32_t w, uint32_t h) const
|
|
{
|
|
for (uint32_t y = 0; y < h; y++)
|
|
for (uint32_t x = 0; x < w; x++)
|
|
*pDst++ = get_clamped(src_x + x, src_y + y);
|
|
return *this;
|
|
}
|
|
|
|
imagef &set_block_clipped(const vec4F *pSrc, uint32_t dst_x, uint32_t dst_y, uint32_t w, uint32_t h)
|
|
{
|
|
for (uint32_t y = 0; y < h; y++)
|
|
for (uint32_t x = 0; x < w; x++)
|
|
set_clipped(dst_x + x, dst_y + y, *pSrc++);
|
|
return *this;
|
|
}
|
|
|
|
inline uint32_t get_width() const { return m_width; }
|
|
inline uint32_t get_height() const { return m_height; }
|
|
inline uint32_t get_pitch() const { return m_pitch; }
|
|
inline uint32_t get_total_pixels() const { return m_width * m_height; }
|
|
|
|
inline uint32_t get_block_width(uint32_t w) const { return (m_width + (w - 1)) / w; }
|
|
inline uint32_t get_block_height(uint32_t h) const { return (m_height + (h - 1)) / h; }
|
|
inline uint32_t get_total_blocks(uint32_t w, uint32_t h) const { return get_block_width(w) * get_block_height(h); }
|
|
|
|
inline const vec4F_vec &get_pixels() const { return m_pixels; }
|
|
inline vec4F_vec &get_pixels() { return m_pixels; }
|
|
|
|
inline const vec4F *get_ptr() const { return &m_pixels[0]; }
|
|
inline vec4F *get_ptr() { return &m_pixels[0]; }
|
|
|
|
private:
|
|
uint32_t m_width, m_height, m_pitch; // all in pixels
|
|
vec4F_vec m_pixels;
|
|
};
|
|
|
|
// Image metrics
|
|
|
|
class image_metrics
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{
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public:
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// TODO: Add ssim
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float m_max, m_mean, m_mean_squared, m_rms, m_psnr, m_ssim;
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image_metrics()
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{
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clear();
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}
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void clear()
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{
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m_max = 0;
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m_mean = 0;
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m_mean_squared = 0;
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m_rms = 0;
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m_psnr = 0;
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m_ssim = 0;
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}
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void print(const char *pPrefix = nullptr) { printf("%sMax: %3.0f Mean: %3.3f RMS: %3.3f PSNR: %2.3f dB\n", pPrefix ? pPrefix : "", m_max, m_mean, m_rms, m_psnr); }
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void calc(const image &a, const image &b, uint32_t first_chan = 0, uint32_t total_chans = 0, bool avg_comp_error = true, bool use_601_luma = false);
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};
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// Image saving/loading/resampling
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bool load_png(const uint8_t* pBuf, size_t buf_size, image& img, const char* pFilename = nullptr);
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bool load_png(const char* pFilename, image& img);
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inline bool load_png(const std::string &filename, image &img) { return load_png(filename.c_str(), img); }
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bool load_bmp(const char* pFilename, image& img);
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inline bool load_bmp(const std::string &filename, image &img) { return load_bmp(filename.c_str(), img); }
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bool load_tga(const char* pFilename, image& img);
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inline bool load_tga(const std::string &filename, image &img) { return load_tga(filename.c_str(), img); }
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bool load_jpg(const char *pFilename, image& img);
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inline bool load_jpg(const std::string &filename, image &img) { return load_jpg(filename.c_str(), img); }
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// Currently loads .BMP, .PNG, or .TGA.
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bool load_image(const char* pFilename, image& img);
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inline bool load_image(const std::string &filename, image &img) { return load_image(filename.c_str(), img); }
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|
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uint8_t *read_tga(const uint8_t *pBuf, uint32_t buf_size, int &width, int &height, int &n_chans);
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|
uint8_t *read_tga(const char *pFilename, int &width, int &height, int &n_chans);
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|
|
|
enum
|
|
{
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|
cImageSaveGrayscale = 1,
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|
cImageSaveIgnoreAlpha = 2
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|
};
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|
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|
bool save_png(const char* pFilename, const image& img, uint32_t image_save_flags = 0, uint32_t grayscale_comp = 0);
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|
inline bool save_png(const std::string &filename, const image &img, uint32_t image_save_flags = 0, uint32_t grayscale_comp = 0) { return save_png(filename.c_str(), img, image_save_flags, grayscale_comp); }
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|
|
|
bool read_file_to_vec(const char* pFilename, uint8_vec& data);
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|
|
|
bool write_data_to_file(const char* pFilename, const void* pData, size_t len);
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|
|
|
inline bool write_vec_to_file(const char* pFilename, const uint8_vec& v) { return v.size() ? write_data_to_file(pFilename, &v[0], v.size()) : write_data_to_file(pFilename, "", 0); }
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|
|
|
float linear_to_srgb(float l);
|
|
float srgb_to_linear(float s);
|
|
|
|
bool image_resample(const image &src, image &dst, bool srgb = false,
|
|
const char *pFilter = "lanczos4", float filter_scale = 1.0f,
|
|
bool wrapping = false,
|
|
uint32_t first_comp = 0, uint32_t num_comps = 4);
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|
|
|
// Timing
|
|
|
|
typedef uint64_t timer_ticks;
|
|
|
|
class interval_timer
|
|
{
|
|
public:
|
|
interval_timer();
|
|
|
|
void start();
|
|
void stop();
|
|
|
|
double get_elapsed_secs() const;
|
|
inline double get_elapsed_ms() const { return 1000.0f* get_elapsed_secs(); }
|
|
|
|
static void init();
|
|
static inline timer_ticks get_ticks_per_sec() { return g_freq; }
|
|
static timer_ticks get_ticks();
|
|
static double ticks_to_secs(timer_ticks ticks);
|
|
static inline double ticks_to_ms(timer_ticks ticks) { return ticks_to_secs(ticks) * 1000.0f; }
|
|
|
|
private:
|
|
static timer_ticks g_init_ticks, g_freq;
|
|
static double g_timer_freq;
|
|
|
|
timer_ticks m_start_time, m_stop_time;
|
|
|
|
bool m_started, m_stopped;
|
|
};
|
|
|
|
// 2D array
|
|
|
|
template<typename T>
|
|
class vector2D
|
|
{
|
|
typedef basisu::vector<T> TVec;
|
|
|
|
uint32_t m_width, m_height;
|
|
TVec m_values;
|
|
|
|
public:
|
|
vector2D() :
|
|
m_width(0),
|
|
m_height(0)
|
|
{
|
|
}
|
|
|
|
vector2D(uint32_t w, uint32_t h) :
|
|
m_width(0),
|
|
m_height(0)
|
|
{
|
|
resize(w, h);
|
|
}
|
|
|
|
vector2D(const vector2D &other)
|
|
{
|
|
*this = other;
|
|
}
|
|
|
|
vector2D &operator= (const vector2D &other)
|
|
{
|
|
if (this != &other)
|
|
{
|
|
m_width = other.m_width;
|
|
m_height = other.m_height;
|
|
m_values = other.m_values;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
inline bool operator== (const vector2D &rhs) const
|
|
{
|
|
return (m_width == rhs.m_width) && (m_height == rhs.m_height) && (m_values == rhs.m_values);
|
|
}
|
|
|
|
inline uint32_t size_in_bytes() const { return (uint32_t)m_values.size() * sizeof(m_values[0]); }
|
|
|
|
inline const T &operator() (uint32_t x, uint32_t y) const { assert(x < m_width && y < m_height); return m_values[x + y * m_width]; }
|
|
inline T &operator() (uint32_t x, uint32_t y) { assert(x < m_width && y < m_height); return m_values[x + y * m_width]; }
|
|
|
|
inline const T &operator[] (uint32_t i) const { return m_values[i]; }
|
|
inline T &operator[] (uint32_t i) { return m_values[i]; }
|
|
|
|
inline const T &at_clamped(int x, int y) const { return (*this)(clamp<int>(x, 0, m_width), clamp<int>(y, 0, m_height)); }
|
|
inline T &at_clamped(int x, int y) { return (*this)(clamp<int>(x, 0, m_width), clamp<int>(y, 0, m_height)); }
|
|
|
|
void clear()
|
|
{
|
|
m_width = 0;
|
|
m_height = 0;
|
|
m_values.clear();
|
|
}
|
|
|
|
void set_all(const T&val)
|
|
{
|
|
vector_set_all(m_values, val);
|
|
}
|
|
|
|
inline const T* get_ptr() const { return &m_values[0]; }
|
|
inline T* get_ptr() { return &m_values[0]; }
|
|
|
|
vector2D &resize(uint32_t new_width, uint32_t new_height)
|
|
{
|
|
if ((m_width == new_width) && (m_height == new_height))
|
|
return *this;
|
|
|
|
TVec oldVals(new_width * new_height);
|
|
oldVals.swap(m_values);
|
|
|
|
const uint32_t w = minimum(m_width, new_width);
|
|
const uint32_t h = minimum(m_height, new_height);
|
|
|
|
if ((w) && (h))
|
|
{
|
|
for (uint32_t y = 0; y < h; y++)
|
|
for (uint32_t x = 0; x < w; x++)
|
|
m_values[x + y * new_width] = oldVals[x + y * m_width];
|
|
}
|
|
|
|
m_width = new_width;
|
|
m_height = new_height;
|
|
|
|
return *this;
|
|
}
|
|
};
|
|
|
|
inline FILE *fopen_safe(const char *pFilename, const char *pMode)
|
|
{
|
|
#ifdef _WIN32
|
|
FILE *pFile = nullptr;
|
|
fopen_s(&pFile, pFilename, pMode);
|
|
return pFile;
|
|
#else
|
|
return fopen(pFilename, pMode);
|
|
#endif
|
|
}
|
|
|
|
void fill_buffer_with_random_bytes(void *pBuf, size_t size, uint32_t seed = 1);
|
|
|
|
} // namespace basisu
|
|
|
|
|