virtualx-engine/scene
lawnjelly 788567987a Portals - defer setting active in VisualServer until enter tree
`set_portal_active()` was being called loading packed scenes prior to entering the tree, visual server portals had not been fully created at this point hence the call was being ignored with an error flagged.
This PR defers the call until after entering the tree.
2024-02-25 10:11:06 +00:00
..
2d Merge pull request #86786 from lawnjelly/calinou_sdf_fixed 2024-02-07 09:40:59 +01:00
3d Portals - defer setting active in VisualServer until enter tree 2024-02-25 10:11:06 +00:00
animation add ORMSpatialMaterial 2024-02-08 20:34:11 +01:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Fix signed distance field font rendering 2024-02-05 17:50:33 +00:00
main add ORMSpatialMaterial 2024-02-08 20:34:11 +01:00
resources add ORMSpatialMaterial 2024-02-08 20:34:11 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp add ORMSpatialMaterial 2024-02-08 20:34:11 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00
scene_string_names.h Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00
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