..
portals
Portals - Allow user to set roaming expansion margin
2021-11-12 15:46:04 +00:00
rasterizer.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
rasterizer.h
Implement async shader compilation plus caching for GL ES 3
2021-11-09 12:19:12 +01:00
SCsub
Portal occlusion culling
2021-07-14 11:43:23 +01:00
shader_language.cpp
Implement async shader compilation plus caching for GL ES 3
2021-11-09 12:19:12 +01:00
shader_language.h
Implement async shader compilation plus caching for GL ES 3
2021-11-09 12:19:12 +01:00
shader_types.cpp
Merge pull request #53411 from RandomShaper/ubershaders_3.x
2021-11-09 13:12:44 +01:00
shader_types.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visual_server_canvas.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_canvas.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_server_globals.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
visual_server_globals.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
visual_server_raster.cpp
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
visual_server_raster.h
Portals - Allow user to set roaming expansion margin
2021-11-12 15:46:04 +00:00
visual_server_scene.cpp
Portals - Allow user to set roaming expansion margin
2021-11-12 15:46:04 +00:00
visual_server_scene.h
Portals - Allow user to set roaming expansion margin
2021-11-12 15:46:04 +00:00
visual_server_viewport.cpp
Only update render target directly if ARVR mode is off
2021-10-26 21:40:25 +11:00
visual_server_viewport.h
Add support for contrast-adaptive sharpening in 3D (GLES3 only)
2021-06-21 15:37:31 +02:00
visual_server_wrap_mt.cpp
Sphere occluders (portals and general use)
2021-08-17 09:02:06 +01:00
visual_server_wrap_mt.h
Portals - Allow user to set roaming expansion margin
2021-11-12 15:46:04 +00:00