virtualx-engine/platform/android/export
Rémi Verschelde 2b2a1b4c71 Android: Change export plugin poll to 300 ms
This removes the reliance on the not-so-fully-implemented Power API,
which throws an error in the HTML5 editor.

This was already changed to 200 ms in the master branch, and here I
picked 300 ms to be consistent with the iOS export plugin. All these
thread sleeps need to be re-assessed together to be made more
consistent (and possibly configurable - and most importantly battery
preserving by default).
2022-05-25 12:16:24 +02:00
..
export.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
export.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
export_plugin.cpp Android: Change export plugin poll to 300 ms 2022-05-25 12:16:24 +02:00
export_plugin.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_plugin_config.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_plugin_config.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gradle_export_util.cpp Fix the logic to restart the Godot application 2022-05-23 13:15:25 -07:00
gradle_export_util.h Fix the logic to restart the Godot application 2022-05-23 13:15:25 -07:00