7924d643e5
Node methods in C# extended to use generics now have the optional parameter `includeInternal` like their non-generic equivalents. Also, fixed a typo in the `Node.get_child` documentation. |
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ExternalAnnotations | ||
Godot.SourceGenerators.Internal | ||
GodotPlugins | ||
GodotSharp | ||
GodotSharpEditor | ||
.editorconfig | ||
.gitignore | ||
GodotSharp.sln | ||
GodotSharp.sln.DotSettings |