793b0de197
From https://github.com/assimp/assimp repo at d2b45377e4b09a1f43be95e45553afcc06b03f4b
376 lines
9.9 KiB
C++
376 lines
9.9 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2019, assimp team
|
|
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
#pragma once
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
#include <memory>
|
|
#include <iostream>
|
|
#include <fstream>
|
|
#include <ostream>
|
|
#include "MMDCpp14.h"
|
|
|
|
namespace vmd
|
|
{
|
|
class VmdBoneFrame
|
|
{
|
|
public:
|
|
std::string name;
|
|
int frame;
|
|
float position[3];
|
|
float orientation[4];
|
|
char interpolation[4][4][4];
|
|
|
|
void Read(std::istream* stream)
|
|
{
|
|
char buffer[15];
|
|
stream->read((char*) buffer, sizeof(char)*15);
|
|
name = std::string(buffer);
|
|
stream->read((char*) &frame, sizeof(int));
|
|
stream->read((char*) position, sizeof(float)*3);
|
|
stream->read((char*) orientation, sizeof(float)*4);
|
|
stream->read((char*) interpolation, sizeof(char) * 4 * 4 * 4);
|
|
}
|
|
|
|
void Write(std::ostream* stream)
|
|
{
|
|
stream->write((char*)name.c_str(), sizeof(char) * 15);
|
|
stream->write((char*)&frame, sizeof(int));
|
|
stream->write((char*)position, sizeof(float) * 3);
|
|
stream->write((char*)orientation, sizeof(float) * 4);
|
|
stream->write((char*)interpolation, sizeof(char) * 4 * 4 * 4);
|
|
}
|
|
};
|
|
|
|
class VmdFaceFrame
|
|
{
|
|
public:
|
|
std::string face_name;
|
|
float weight;
|
|
uint32_t frame;
|
|
|
|
void Read(std::istream* stream)
|
|
{
|
|
char buffer[15];
|
|
stream->read((char*) &buffer, sizeof(char) * 15);
|
|
face_name = std::string(buffer);
|
|
stream->read((char*) &frame, sizeof(int));
|
|
stream->read((char*) &weight, sizeof(float));
|
|
}
|
|
|
|
void Write(std::ostream* stream)
|
|
{
|
|
stream->write((char*)face_name.c_str(), sizeof(char) * 15);
|
|
stream->write((char*)&frame, sizeof(int));
|
|
stream->write((char*)&weight, sizeof(float));
|
|
}
|
|
};
|
|
|
|
class VmdCameraFrame
|
|
{
|
|
public:
|
|
int frame;
|
|
float distance;
|
|
float position[3];
|
|
float orientation[3];
|
|
char interpolation[6][4];
|
|
float angle;
|
|
char unknown[3];
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
stream->read((char*) &frame, sizeof(int));
|
|
stream->read((char*) &distance, sizeof(float));
|
|
stream->read((char*) position, sizeof(float) * 3);
|
|
stream->read((char*) orientation, sizeof(float) * 3);
|
|
stream->read((char*) interpolation, sizeof(char) * 24);
|
|
stream->read((char*) &angle, sizeof(float));
|
|
stream->read((char*) unknown, sizeof(char) * 3);
|
|
}
|
|
|
|
void Write(std::ostream *stream)
|
|
{
|
|
stream->write((char*)&frame, sizeof(int));
|
|
stream->write((char*)&distance, sizeof(float));
|
|
stream->write((char*)position, sizeof(float) * 3);
|
|
stream->write((char*)orientation, sizeof(float) * 3);
|
|
stream->write((char*)interpolation, sizeof(char) * 24);
|
|
stream->write((char*)&angle, sizeof(float));
|
|
stream->write((char*)unknown, sizeof(char) * 3);
|
|
}
|
|
};
|
|
|
|
class VmdLightFrame
|
|
{
|
|
public:
|
|
int frame;
|
|
float color[3];
|
|
float position[3];
|
|
|
|
void Read(std::istream* stream)
|
|
{
|
|
stream->read((char*) &frame, sizeof(int));
|
|
stream->read((char*) color, sizeof(float) * 3);
|
|
stream->read((char*) position, sizeof(float) * 3);
|
|
}
|
|
|
|
void Write(std::ostream* stream)
|
|
{
|
|
stream->write((char*)&frame, sizeof(int));
|
|
stream->write((char*)color, sizeof(float) * 3);
|
|
stream->write((char*)position, sizeof(float) * 3);
|
|
}
|
|
};
|
|
|
|
class VmdIkEnable
|
|
{
|
|
public:
|
|
std::string ik_name;
|
|
bool enable;
|
|
};
|
|
|
|
class VmdIkFrame
|
|
{
|
|
public:
|
|
int frame;
|
|
bool display;
|
|
std::vector<VmdIkEnable> ik_enable;
|
|
|
|
void Read(std::istream *stream)
|
|
{
|
|
char buffer[20];
|
|
stream->read((char*) &frame, sizeof(int));
|
|
stream->read((char*) &display, sizeof(uint8_t));
|
|
int ik_count;
|
|
stream->read((char*) &ik_count, sizeof(int));
|
|
ik_enable.resize(ik_count);
|
|
for (int i = 0; i < ik_count; i++)
|
|
{
|
|
stream->read(buffer, 20);
|
|
ik_enable[i].ik_name = std::string(buffer);
|
|
stream->read((char*) &ik_enable[i].enable, sizeof(uint8_t));
|
|
}
|
|
}
|
|
|
|
void Write(std::ostream *stream)
|
|
{
|
|
stream->write((char*)&frame, sizeof(int));
|
|
stream->write((char*)&display, sizeof(uint8_t));
|
|
int ik_count = static_cast<int>(ik_enable.size());
|
|
stream->write((char*)&ik_count, sizeof(int));
|
|
for (int i = 0; i < ik_count; i++)
|
|
{
|
|
const VmdIkEnable& ik_enable = this->ik_enable.at(i);
|
|
stream->write(ik_enable.ik_name.c_str(), 20);
|
|
stream->write((char*)&ik_enable.enable, sizeof(uint8_t));
|
|
}
|
|
}
|
|
};
|
|
|
|
class VmdMotion
|
|
{
|
|
public:
|
|
std::string model_name;
|
|
int version;
|
|
std::vector<VmdBoneFrame> bone_frames;
|
|
std::vector<VmdFaceFrame> face_frames;
|
|
std::vector<VmdCameraFrame> camera_frames;
|
|
std::vector<VmdLightFrame> light_frames;
|
|
std::vector<VmdIkFrame> ik_frames;
|
|
|
|
static std::unique_ptr<VmdMotion> LoadFromFile(char const *filename)
|
|
{
|
|
std::ifstream stream(filename, std::ios::binary);
|
|
auto result = LoadFromStream(&stream);
|
|
stream.close();
|
|
return result;
|
|
}
|
|
|
|
static std::unique_ptr<VmdMotion> LoadFromStream(std::ifstream *stream)
|
|
{
|
|
|
|
char buffer[30];
|
|
auto result = mmd::make_unique<VmdMotion>();
|
|
|
|
// magic and version
|
|
stream->read((char*) buffer, 30);
|
|
if (strncmp(buffer, "Vocaloid Motion Data", 20))
|
|
{
|
|
std::cerr << "invalid vmd file." << std::endl;
|
|
return nullptr;
|
|
}
|
|
result->version = std::atoi(buffer + 20);
|
|
|
|
// name
|
|
stream->read(buffer, 20);
|
|
result->model_name = std::string(buffer);
|
|
|
|
// bone frames
|
|
int bone_frame_num;
|
|
stream->read((char*) &bone_frame_num, sizeof(int));
|
|
result->bone_frames.resize(bone_frame_num);
|
|
for (int i = 0; i < bone_frame_num; i++)
|
|
{
|
|
result->bone_frames[i].Read(stream);
|
|
}
|
|
|
|
// face frames
|
|
int face_frame_num;
|
|
stream->read((char*) &face_frame_num, sizeof(int));
|
|
result->face_frames.resize(face_frame_num);
|
|
for (int i = 0; i < face_frame_num; i++)
|
|
{
|
|
result->face_frames[i].Read(stream);
|
|
}
|
|
|
|
// camera frames
|
|
int camera_frame_num;
|
|
stream->read((char*) &camera_frame_num, sizeof(int));
|
|
result->camera_frames.resize(camera_frame_num);
|
|
for (int i = 0; i < camera_frame_num; i++)
|
|
{
|
|
result->camera_frames[i].Read(stream);
|
|
}
|
|
|
|
// light frames
|
|
int light_frame_num;
|
|
stream->read((char*) &light_frame_num, sizeof(int));
|
|
result->light_frames.resize(light_frame_num);
|
|
for (int i = 0; i < light_frame_num; i++)
|
|
{
|
|
result->light_frames[i].Read(stream);
|
|
}
|
|
|
|
// unknown2
|
|
stream->read(buffer, 4);
|
|
|
|
// ik frames
|
|
if (stream->peek() != std::ios::traits_type::eof())
|
|
{
|
|
int ik_num;
|
|
stream->read((char*) &ik_num, sizeof(int));
|
|
result->ik_frames.resize(ik_num);
|
|
for (int i = 0; i < ik_num; i++)
|
|
{
|
|
result->ik_frames[i].Read(stream);
|
|
}
|
|
}
|
|
|
|
if (stream->peek() != std::ios::traits_type::eof())
|
|
{
|
|
std::cerr << "vmd stream has unknown data." << std::endl;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool SaveToFile(const std::u16string& /*filename*/)
|
|
{
|
|
// TODO: How to adapt u16string to string?
|
|
/*
|
|
std::ofstream stream(filename.c_str(), std::ios::binary);
|
|
auto result = SaveToStream(&stream);
|
|
stream.close();
|
|
return result;
|
|
*/
|
|
return false;
|
|
}
|
|
|
|
bool SaveToStream(std::ofstream *stream)
|
|
{
|
|
std::string magic = "Vocaloid Motion Data 0002\0";
|
|
magic.resize(30);
|
|
|
|
// magic and version
|
|
stream->write(magic.c_str(), 30);
|
|
|
|
// name
|
|
stream->write(model_name.c_str(), 20);
|
|
|
|
// bone frames
|
|
const int bone_frame_num = static_cast<int>(bone_frames.size());
|
|
stream->write(reinterpret_cast<const char*>(&bone_frame_num), sizeof(int));
|
|
for (int i = 0; i < bone_frame_num; i++)
|
|
{
|
|
bone_frames[i].Write(stream);
|
|
}
|
|
|
|
// face frames
|
|
const int face_frame_num = static_cast<int>(face_frames.size());
|
|
stream->write(reinterpret_cast<const char*>(&face_frame_num), sizeof(int));
|
|
for (int i = 0; i < face_frame_num; i++)
|
|
{
|
|
face_frames[i].Write(stream);
|
|
}
|
|
|
|
// camera frames
|
|
const int camera_frame_num = static_cast<int>(camera_frames.size());
|
|
stream->write(reinterpret_cast<const char*>(&camera_frame_num), sizeof(int));
|
|
for (int i = 0; i < camera_frame_num; i++)
|
|
{
|
|
camera_frames[i].Write(stream);
|
|
}
|
|
|
|
// light frames
|
|
const int light_frame_num = static_cast<int>(light_frames.size());
|
|
stream->write(reinterpret_cast<const char*>(&light_frame_num), sizeof(int));
|
|
for (int i = 0; i < light_frame_num; i++)
|
|
{
|
|
light_frames[i].Write(stream);
|
|
}
|
|
|
|
// self shadow datas
|
|
const int self_shadow_num = 0;
|
|
stream->write(reinterpret_cast<const char*>(&self_shadow_num), sizeof(int));
|
|
|
|
// ik frames
|
|
const int ik_num = static_cast<int>(ik_frames.size());
|
|
stream->write(reinterpret_cast<const char*>(&ik_num), sizeof(int));
|
|
for (int i = 0; i < ik_num; i++)
|
|
{
|
|
ik_frames[i].Write(stream);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
}
|