.. |
effects
|
Move roughness limiter and sort into their own classes
|
2023-03-09 21:58:55 +11:00 |
environment
|
Move roughness limiter and sort into their own classes
|
2023-03-09 21:58:55 +11:00 |
forward_clustered
|
Add a few more rendering timestamps
|
2023-03-02 18:15:21 -08:00 |
forward_mobile
|
Use MSAA 2D texture in multipass tonemapper
|
2023-03-01 18:59:59 +11:00 |
shaders
|
Merge pull request #74019 from BastiaanOlij/split_last_effects
|
2023-03-10 14:02:14 +01:00 |
spirv-reflect
|
Refactor SPIR-V reflection into a generic RenderingDevice feature
|
2022-12-12 14:14:53 +01:00 |
storage_rd
|
Merge pull request #74708 from BastiaanOlij/fix_rd_texture
|
2023-03-10 22:48:19 +01:00 |
cluster_builder_rd.cpp
|
Fix some SpotLight3D issues (clustering artifacts, light leak)
|
2023-01-24 01:08:32 +01:00 |
cluster_builder_rd.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
framebuffer_cache_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
framebuffer_cache_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
pipeline_cache_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
pipeline_cache_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_canvas_render_rd.cpp
|
Fixes a canvas item set to clip children being drawn as black if no children are visible
|
2023-03-07 09:53:26 +02:00 |
renderer_canvas_render_rd.h
|
fix normal map not flipping in sprite2D
|
2023-01-14 11:51:56 +05:30 |
renderer_compositor_rd.cpp
|
Move roughness limiter and sort into their own classes
|
2023-03-09 21:58:55 +11:00 |
renderer_compositor_rd.h
|
Move roughness limiter and sort into their own classes
|
2023-03-09 21:58:55 +11:00 |
renderer_scene_render_rd.cpp
|
Merge pull request #69001 from dzil123/fix_rendering_checks
|
2023-02-13 21:07:05 +01:00 |
renderer_scene_render_rd.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
SCsub
|
Refactor SPIR-V reflection into a generic RenderingDevice feature
|
2022-12-12 14:14:53 +01:00 |
shader_rd.cpp
|
Move some worker_thread_pool.h includes out of header files
|
2023-02-13 14:02:01 -05:00 |
shader_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
uniform_set_cache_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
uniform_set_cache_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |