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2d
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Add autocompletion for AnimatedSprite.play()
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2022-05-05 14:36:35 +08:00 |
3d
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Add autocompletion for AnimatedSprite.play()
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2022-05-05 14:36:35 +08:00 |
animation
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Fix error spam when tweened node leaves tree
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2022-05-05 17:57:25 +02:00 |
audio
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Use switch consistently in _notification (scene folder)
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2022-02-15 18:44:55 +01:00 |
debugger
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Rename profiler "Idle Time" to "Process Time"
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2022-05-05 20:23:47 +02:00 |
gui
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Merge pull request #59185 from NeilKleistGao/master
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2022-05-05 16:41:39 +02:00 |
main
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Implement missing Node & Resource placeholders
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2022-05-03 17:08:09 +02:00 |
multiplayer
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remove child on despawn instead of just queue_delete
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2022-05-05 08:50:21 -05:00 |
resources
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Merge pull request #60597 from reduz/missing-node-resource-placeholders
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2022-05-05 15:57:50 +02:00 |
property_utils.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
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Merge pull request #60597 from reduz/missing-node-resource-placeholders
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2022-05-05 15:57:50 +02:00 |
register_scene_types.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |