virtualx-engine/scene
PouleyKetchoupp 7a0c210f9b Refactor layer property editor grid
- Now able to display up to 32 layers in physics (still 20 for render)
- Adjustable grid size to fit available space in dock
- Expansion icon to display more layers vertically
- Layer numbers in cells to help with selection
2021-07-30 11:19:50 -07:00
..
2d Merge pull request #50905 from fabriceci/fix-multiple-direction-collision 2021-07-27 19:10:47 +02:00
3d Add node configuration warning for GeometryInstance3D distance 2021-07-28 19:33:14 +02:00
animation Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Multiple cosmetic fixes for embedded windows 2021-07-27 23:55:06 -03:00
main Multiple cosmetic fixes for embedded windows 2021-07-27 23:55:06 -03:00
resources Fix a crash when trying to load a WebP StreamTexture2D 2021-07-29 16:05:03 +03:00
register_scene_types.cpp Refactor layer property editor grid 2021-07-30 11:19:50 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00