.. |
arvr
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
audio
|
Remove comments and corrected code, which exists for correctness but will likely never be used. Fixes #20362
|
2018-11-21 22:57:31 -03:00 |
physics
|
Merge pull request #23668 from sdfgeoff/fix_angular_constraints
|
2018-11-17 16:15:33 +01:00 |
physics_2d
|
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
|
2018-11-16 08:49:26 -03:00 |
visual
|
Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specified. Fixes #20435
|
2018-11-21 23:07:09 -03:00 |
arvr_server.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
arvr_server.h
|
Merge pull request #21982 from luzpaz/misc-typos
|
2018-09-13 10:59:00 +02:00 |
audio_server.cpp
|
Ability to remove buses while they are being used on 2D and 3D stream players. Fixes #15115
|
2018-11-13 18:17:19 -03:00 |
audio_server.h
|
Ability to remove buses while they are being used on 2D and 3D stream players. Fixes #15115
|
2018-11-13 18:17:19 -03:00 |
physics_2d_server.cpp
|
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
|
2018-11-07 17:51:27 -03:00 |
physics_2d_server.h
|
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
|
2018-11-16 08:49:26 -03:00 |
physics_server.cpp
|
Fix warnings about unhandled enum value in switch [-Wswitch]
|
2018-09-27 18:34:30 +02:00 |
physics_server.h
|
Merge pull request #23668 from sdfgeoff/fix_angular_constraints
|
2018-11-17 16:15:33 +01:00 |
register_server_types.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
register_server_types.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
server_wrap_mt_common.h
|
add 3D textures
|
2018-07-30 12:20:27 +02:00 |
visual_server.cpp
|
Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
|
2018-11-19 10:43:29 -03:00 |
visual_server.h
|
Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
|
2018-11-19 10:43:29 -03:00 |