aa177fc4db
This makes its organization consistent with MovieWriterMJPEG.
71 lines
3.3 KiB
C++
71 lines
3.3 KiB
C++
/*************************************************************************/
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/* movie_writer_pngwav.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef MOVIE_WRITER_PNGWAV_H
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#define MOVIE_WRITER_PNGWAV_H
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#include "servers/movie_writer/movie_writer.h"
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class MovieWriterPNGWAV : public MovieWriter {
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GDCLASS(MovieWriterPNGWAV, MovieWriter)
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enum {
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MAX_TRAILING_ZEROS = 8 // more than 10 days at 60fps, no hard drive can put up with this anyway :)
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};
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uint32_t mix_rate = 48000;
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AudioServer::SpeakerMode speaker_mode = AudioServer::SPEAKER_MODE_STEREO;
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String base_path;
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uint32_t frame_count = 0;
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uint32_t fps = 0;
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uint32_t audio_block_size = 0;
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Ref<FileAccess> f_wav;
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uint32_t wav_data_size_pos = 0;
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String zeros_str(uint32_t p_index);
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protected:
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virtual uint32_t get_audio_mix_rate() const override;
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virtual AudioServer::SpeakerMode get_audio_speaker_mode() const override;
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virtual void get_supported_extensions(List<String> *r_extensions) const override;
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virtual Error write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) override;
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virtual Error write_frame(const Ref<Image> &p_image, const int32_t *p_audio_data) override;
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virtual void write_end() override;
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virtual bool handles_file(const String &p_path) const override;
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public:
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MovieWriterPNGWAV();
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};
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#endif // MOVIE_WRITER_PNGWAV_H
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