virtualx-engine/modules/navigation
Nicholas Foo e7ee672120 Add getters to navigation servers
Add virtual functions and bind to navigation servers
Implement getters
Add documentation
2023-12-19 19:51:49 +01:00
..
editor [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
config.py Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
godot_navigation_server.cpp Add getters to navigation servers 2023-12-19 19:51:49 +01:00
godot_navigation_server.h Add getters to navigation servers 2023-12-19 19:51:49 +01:00
godot_navigation_server_2d.cpp Add getters to navigation servers 2023-12-19 19:51:49 +01:00
godot_navigation_server_2d.h Add getters to navigation servers 2023-12-19 19:51:49 +01:00
nav_agent.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
nav_agent.h
nav_base.h
nav_link.cpp
nav_link.h
nav_map.cpp Merge pull request #85253 from sandygk/fix-reachable-polygon-closest-to-end-point 2023-12-19 13:01:45 +01:00
nav_map.h Add NavigationServer random point queries 2023-12-08 00:18:05 +01:00
nav_mesh_generator_2d.cpp Move tile transforms handling cache to TileData 2023-12-13 17:44:59 +01:00
nav_mesh_generator_2d.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
nav_mesh_generator_3d.cpp Fix hole in heightmap navigation mesh baking 2023-10-22 18:23:43 +02:00
nav_mesh_generator_3d.h Add multi-threaded NavMesh baking to NavigationServer 2023-08-07 17:14:37 +02:00
nav_obstacle.cpp
nav_obstacle.h
nav_region.cpp Navigation: Fix GCC 12.3 -Wtype-limits warnings 2023-12-12 11:00:06 +01:00
nav_region.h Add NavigationServer random point queries 2023-12-08 00:18:05 +01:00
nav_rid.h
nav_utils.h Add NavigationServer random point queries 2023-12-08 00:18:05 +01:00
navigation_mesh_generator.cpp Move navigation mesh baking to NavigationServer 2023-08-03 19:49:07 +02:00
navigation_mesh_generator.h Move navigation mesh baking to NavigationServer 2023-08-03 19:49:07 +02:00
register_types.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
register_types.h
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