767e374dce
Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
124 lines
5.6 KiB
C++
124 lines
5.6 KiB
C++
// Copyright 2009-2021 Intel Corporation
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
#pragma once
|
|
|
|
#include "linei.h"
|
|
#include "line_intersector.h"
|
|
#include "intersector_epilog.h"
|
|
|
|
namespace embree
|
|
{
|
|
namespace isa
|
|
{
|
|
template<int M, bool filter>
|
|
struct FlatLinearCurveMiIntersector1
|
|
{
|
|
typedef LineMi<M> Primitive;
|
|
typedef CurvePrecalculations1 Precalculations;
|
|
|
|
static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(normal.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
|
|
const vbool<M> valid = line.valid();
|
|
FlatLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
|
|
}
|
|
|
|
static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(shadow.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
|
|
const vbool<M> valid = line.valid();
|
|
return FlatLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,Occluded1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
|
|
}
|
|
|
|
static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& line)
|
|
{
|
|
return PrimitivePointQuery1<Primitive>::pointQuery(query, context, line);
|
|
}
|
|
};
|
|
|
|
template<int M, bool filter>
|
|
struct FlatLinearCurveMiMBIntersector1
|
|
{
|
|
typedef LineMi<M> Primitive;
|
|
typedef CurvePrecalculations1 Precalculations;
|
|
|
|
static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(normal.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time());
|
|
const vbool<M> valid = line.valid();
|
|
FlatLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,Intersect1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
|
|
}
|
|
|
|
static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(shadow.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time());
|
|
const vbool<M> valid = line.valid();
|
|
return FlatLinearCurveIntersector1<M>::intersect(valid,ray,context,geom,pre,v0,v1,Occluded1EpilogM<M,filter>(ray,context,line.geomID(),line.primID()));
|
|
}
|
|
|
|
static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& line)
|
|
{
|
|
return PrimitivePointQuery1<Primitive>::pointQuery(query, context, line);
|
|
}
|
|
};
|
|
|
|
template<int M, int K, bool filter>
|
|
struct FlatLinearCurveMiIntersectorK
|
|
{
|
|
typedef LineMi<M> Primitive;
|
|
typedef CurvePrecalculationsK<K> Precalculations;
|
|
|
|
static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(normal.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
|
|
const vbool<M> valid = line.valid();
|
|
FlatLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
|
|
}
|
|
|
|
static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(shadow.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom);
|
|
const vbool<M> valid = line.valid();
|
|
return FlatLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Occluded1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
|
|
}
|
|
};
|
|
|
|
template<int M, int K, bool filter>
|
|
struct FlatLinearCurveMiMBIntersectorK
|
|
{
|
|
typedef LineMi<M> Primitive;
|
|
typedef CurvePrecalculationsK<K> Precalculations;
|
|
|
|
static __forceinline void intersect(const Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(normal.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time()[k]);
|
|
const vbool<M> valid = line.valid();
|
|
FlatLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Intersect1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
|
|
}
|
|
|
|
static __forceinline bool occluded(const Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& line)
|
|
{
|
|
STAT3(shadow.trav_prims,1,1,1);
|
|
const LineSegments* geom = context->scene->get<LineSegments>(line.geomID());
|
|
Vec4vf<M> v0,v1; line.gather(v0,v1,geom,ray.time()[k]);
|
|
const vbool<M> valid = line.valid();
|
|
return FlatLinearCurveIntersectorK<M,K>::intersect(valid,ray,k,context,geom,pre,v0,v1,Occluded1KEpilogM<M,K,filter>(ray,k,context,line.geomID(),line.primID()));
|
|
}
|
|
};
|
|
}
|
|
}
|