virtualx-engine/servers
lawnjelly 7b33050b3d BVH - fix physics expecting plus one based IDs.
Godot physics relies on ID zero being invalid, whereas BVH 0 is a valid ID.
2021-01-14 13:26:44 +00:00
..
arvr Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics BVH - fix physics expecting plus one based IDs. 2021-01-14 13:26:44 +00:00
physics_2d Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
arvr_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
arvr_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_server_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_server_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00