virtualx-engine/scene
Rémi Verschelde d596946a45 Merge pull request #8271 from MattUV/master
Add methods to get and set bits of collision layers and masks for TileMaps (3.0)
2017-04-09 23:37:56 +02:00
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2d Merge pull request #8271 from MattUV/master 2017-04-09 23:37:56 +02:00
3d Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00
animation Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gui Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
io Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
main Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_scene_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00