995 lines
33 KiB
C++
995 lines
33 KiB
C++
/*************************************************************************/
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/* editor_resource_picker.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_resource_picker.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/filesystem_dock.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/quick_open.h"
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#include "editor/scene_tree_dock.h"
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HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache;
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void EditorResourcePicker::clear_caches() {
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allowed_types_cache.clear();
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}
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void EditorResourcePicker::_update_resource() {
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preview_rect->set_texture(Ref<Texture2D>());
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assign_button->set_custom_minimum_size(Size2(1, 1));
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if (edited_resource == Ref<Resource>()) {
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assign_button->set_icon(Ref<Texture2D>());
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assign_button->set_text(TTR("[empty]"));
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assign_button->set_tooltip("");
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} else {
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assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), "Object"));
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if (!edited_resource->get_name().is_empty()) {
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assign_button->set_text(edited_resource->get_name());
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} else if (edited_resource->get_path().is_resource_file()) {
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assign_button->set_text(edited_resource->get_path().get_file());
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} else {
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assign_button->set_text(edited_resource->get_class());
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}
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String resource_path;
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if (edited_resource->get_path().is_resource_file()) {
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resource_path = edited_resource->get_path() + "\n";
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}
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assign_button->set_tooltip(resource_path + TTR("Type:") + " " + edited_resource->get_class());
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// Preview will override the above, so called at the end.
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EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
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}
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}
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void EditorResourcePicker::_update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) {
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if (!edited_resource.is_valid() || edited_resource->get_instance_id() != p_obj) {
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return;
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}
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Ref<Script> script = edited_resource;
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if (script.is_valid()) {
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assign_button->set_text(script->get_path().get_file());
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return;
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}
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if (p_preview.is_valid()) {
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preview_rect->set_offset(SIDE_LEFT, assign_button->get_icon()->get_width() + assign_button->get_theme_stylebox(SNAME("normal"))->get_default_margin(SIDE_LEFT) + get_theme_constant(SNAME("h_separation"), SNAME("Button")));
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// Resource-specific stretching.
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if (Ref<GradientTexture1D>(edited_resource).is_valid() || Ref<Gradient>(edited_resource).is_valid()) {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
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assign_button->set_custom_minimum_size(Size2(1, 1));
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} else {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
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thumbnail_size *= EDSCALE;
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assign_button->set_custom_minimum_size(Size2(1, thumbnail_size));
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}
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preview_rect->set_texture(p_preview);
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assign_button->set_text("");
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}
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}
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void EditorResourcePicker::_resource_selected() {
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if (edited_resource.is_null()) {
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edit_button->set_pressed(true);
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_update_menu();
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return;
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}
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emit_signal(SNAME("resource_selected"), edited_resource, false);
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}
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void EditorResourcePicker::_file_selected(const String &p_path) {
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Ref<Resource> loaded_resource = ResourceLoader::load(p_path);
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ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
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if (!base_type.is_empty()) {
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bool any_type_matches = false;
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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if (loaded_resource->is_class(base)) {
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any_type_matches = true;
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break;
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}
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}
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if (!any_type_matches) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), loaded_resource->get_class(), base_type));
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return;
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}
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}
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edited_resource = loaded_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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}
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void EditorResourcePicker::_file_quick_selected() {
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_file_selected(quick_open->get_selected());
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}
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void EditorResourcePicker::_update_menu() {
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_update_menu_items();
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Rect2 gt = edit_button->get_screen_rect();
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edit_menu->reset_size();
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int ms = edit_menu->get_contents_minimum_size().width;
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Vector2 popup_pos = gt.get_end() - Vector2(ms, 0);
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edit_menu->set_position(popup_pos);
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edit_menu->popup();
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}
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void EditorResourcePicker::_update_menu_items() {
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_ensure_resource_menu();
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edit_menu->clear();
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// Add options for creating specific subtypes of the base resource type.
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set_create_options(edit_menu);
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// Add an option to load a resource from a file using the QuickOpen dialog.
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edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Quick Load"), OBJ_MENU_QUICKLOAD);
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// Add an option to load a resource from a file using the regular file dialog.
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edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Load"), OBJ_MENU_LOAD);
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// Add options for changing existing value of the resource.
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if (edited_resource.is_valid()) {
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edit_menu->add_icon_item(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), TTR("Edit"), OBJ_MENU_EDIT);
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edit_menu->add_icon_item(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), TTR("Clear"), OBJ_MENU_CLEAR);
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edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
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edit_menu->add_icon_item(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")), TTR("Save"), OBJ_MENU_SAVE);
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if (edited_resource->get_path().is_resource_file()) {
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edit_menu->add_separator();
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edit_menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
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}
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}
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// Add options to copy/paste resource.
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Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
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bool paste_valid = false;
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if (cb.is_valid()) {
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if (base_type.is_empty()) {
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paste_valid = true;
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} else {
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) {
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paste_valid = true;
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break;
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}
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}
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}
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}
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if (edited_resource.is_valid() || paste_valid) {
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edit_menu->add_separator();
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if (edited_resource.is_valid()) {
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edit_menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
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}
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if (paste_valid) {
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edit_menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
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}
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}
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// Add options to convert existing resource to another type of resource.
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if (edited_resource.is_valid()) {
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
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if (conversions.size()) {
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edit_menu->add_separator();
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}
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for (int i = 0; i < conversions.size(); i++) {
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String what = conversions[i]->converts_to();
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Ref<Texture2D> icon;
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if (has_theme_icon(what, SNAME("EditorIcons"))) {
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icon = get_theme_icon(what, SNAME("EditorIcons"));
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} else {
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icon = get_theme_icon(what, SNAME("Resource"));
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}
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edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + i);
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}
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}
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}
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void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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switch (p_which) {
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case OBJ_MENU_LOAD: {
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List<String> extensions;
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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ResourceLoader::get_recognized_extensions_for_type(base, &extensions);
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}
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HashSet<String> valid_extensions;
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for (const String &E : extensions) {
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valid_extensions.insert(E);
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}
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if (!file_dialog) {
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file_dialog = memnew(EditorFileDialog);
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file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
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add_child(file_dialog);
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file_dialog->connect("file_selected", callable_mp(this, &EditorResourcePicker::_file_selected));
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}
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file_dialog->clear_filters();
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for (const String &E : valid_extensions) {
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file_dialog->add_filter("*." + E, E.to_upper());
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}
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file_dialog->popup_file_dialog();
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} break;
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case OBJ_MENU_QUICKLOAD: {
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if (!quick_open) {
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quick_open = memnew(EditorQuickOpen);
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add_child(quick_open);
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quick_open->connect("quick_open", callable_mp(this, &EditorResourcePicker::_file_quick_selected));
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}
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quick_open->popup_dialog(base_type);
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quick_open->set_title(TTR("Resource"));
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} break;
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case OBJ_MENU_EDIT: {
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if (edited_resource.is_valid()) {
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emit_signal(SNAME("resource_selected"), edited_resource, true);
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}
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} break;
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case OBJ_MENU_CLEAR: {
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edited_resource = Ref<Resource>();
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_MAKE_UNIQUE: {
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if (edited_resource.is_null()) {
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return;
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}
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List<PropertyInfo> property_list;
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edited_resource->get_property_list(&property_list);
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List<Pair<String, Variant>> propvalues;
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for (const PropertyInfo &pi : property_list) {
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Pair<String, Variant> p;
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if (pi.usage & PROPERTY_USAGE_STORAGE) {
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p.first = pi.name;
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p.second = edited_resource->get(pi.name);
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}
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propvalues.push_back(p);
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}
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String orig_type = edited_resource->get_class();
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Object *inst = ClassDB::instantiate(orig_type);
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Ref<Resource> unique_resource = Ref<Resource>(Object::cast_to<Resource>(inst));
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ERR_FAIL_COND(unique_resource.is_null());
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for (const Pair<String, Variant> &p : propvalues) {
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unique_resource->set(p.first, p.second);
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}
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edited_resource = unique_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_SAVE: {
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if (edited_resource.is_null()) {
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return;
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}
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EditorNode::get_singleton()->save_resource(edited_resource);
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} break;
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case OBJ_MENU_COPY: {
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EditorSettings::get_singleton()->set_resource_clipboard(edited_resource);
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} break;
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case OBJ_MENU_PASTE: {
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edited_resource = EditorSettings::get_singleton()->get_resource_clipboard();
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if (edited_resource->is_built_in() && EditorNode::get_singleton()->get_edited_scene() &&
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edited_resource->get_path().get_slice("::", 0) != EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path()) {
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// Automatically make resource unique if it belongs to another scene.
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_edit_menu_cbk(OBJ_MENU_MAKE_UNIQUE);
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return;
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}
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
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FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
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file_system_dock->navigate_to_path(edited_resource->get_path());
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// Ensure that the FileSystem dock is visible.
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TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
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tab_container->set_current_tab(tab_container->get_tab_idx_from_control(file_system_dock));
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} break;
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default: {
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// Allow subclasses to handle their own options first, only then fallback on the default branch logic.
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if (handle_menu_selected(p_which)) {
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break;
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}
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if (p_which >= CONVERT_BASE_ID) {
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int to_type = p_which - CONVERT_BASE_ID;
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
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ERR_FAIL_INDEX(to_type, conversions.size());
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edited_resource = conversions[to_type]->convert(edited_resource);
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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break;
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}
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ERR_FAIL_COND(inheritors_array.is_empty());
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String intype = inheritors_array[p_which - TYPE_BASE_ID];
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Variant obj;
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if (ScriptServer::is_global_class(intype)) {
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obj = ClassDB::instantiate(ScriptServer::get_global_class_native_base(intype));
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if (obj) {
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
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if (script.is_valid()) {
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((Object *)obj)->set_script(script);
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}
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}
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} else {
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obj = ClassDB::instantiate(intype);
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}
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if (!obj) {
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obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
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}
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Resource *resp = Object::cast_to<Resource>(obj);
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ERR_BREAK(!resp);
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EditorNode::get_editor_data().instantiate_object_properties(obj);
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edited_resource = Ref<Resource>(resp);
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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}
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}
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void EditorResourcePicker::set_create_options(Object *p_menu_node) {
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_ensure_resource_menu();
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// If a subclass implements this method, use it to replace all create items.
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if (GDVIRTUAL_CALL(_set_create_options, p_menu_node)) {
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return;
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}
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// By default provide generic "New ..." options.
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if (!base_type.is_empty()) {
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int idx = 0;
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HashSet<String> allowed_types;
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_get_allowed_types(false, &allowed_types);
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Vector<EditorData::CustomType> custom_resources;
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if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
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custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
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}
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for (const String &E : allowed_types) {
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const String &t = E;
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bool is_custom_resource = false;
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Ref<Texture2D> icon;
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if (!custom_resources.is_empty()) {
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for (int j = 0; j < custom_resources.size(); j++) {
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if (custom_resources[j].name == t) {
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is_custom_resource = true;
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if (custom_resources[j].icon.is_valid()) {
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icon = custom_resources[j].icon;
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}
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break;
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}
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}
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}
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if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instantiate(t))) {
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continue;
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}
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inheritors_array.push_back(t);
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if (!icon.is_valid()) {
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icon = get_theme_icon(has_theme_icon(t, SNAME("EditorIcons")) ? t : String("Object"), SNAME("EditorIcons"));
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}
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int id = TYPE_BASE_ID + idx;
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edit_menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
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idx++;
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}
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if (edit_menu->get_item_count()) {
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edit_menu->add_separator();
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}
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}
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}
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bool EditorResourcePicker::handle_menu_selected(int p_which) {
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bool success;
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if (GDVIRTUAL_CALL(_handle_menu_selected, p_which, success)) {
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return success;
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}
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return false;
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}
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void EditorResourcePicker::_button_draw() {
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if (dropping) {
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Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
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assign_button->draw_rect(Rect2(Point2(), assign_button->get_size()), color, false);
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}
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}
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void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) {
|
|
if (!editable) {
|
|
return;
|
|
}
|
|
|
|
Ref<InputEventMouseButton> mb = p_event;
|
|
|
|
if (mb.is_valid()) {
|
|
if (mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
|
|
_update_menu_items();
|
|
|
|
Vector2 pos = get_screen_position() + mb->get_position();
|
|
edit_menu->reset_size();
|
|
edit_menu->set_position(pos);
|
|
edit_menu->popup();
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_get_allowed_types(bool p_with_convert, HashSet<String> *p_vector) const {
|
|
Vector<String> allowed_types = base_type.split(",");
|
|
int size = allowed_types.size();
|
|
|
|
List<StringName> global_classes;
|
|
ScriptServer::get_global_class_list(&global_classes);
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
String base = allowed_types[i].strip_edges();
|
|
p_vector->insert(base);
|
|
|
|
// If we hit a familiar base type, take all the data from cache.
|
|
if (allowed_types_cache.has(base)) {
|
|
List<StringName> allowed_subtypes = allowed_types_cache[base];
|
|
for (const StringName &subtype_name : allowed_subtypes) {
|
|
p_vector->insert(subtype_name);
|
|
}
|
|
} else {
|
|
List<StringName> allowed_subtypes;
|
|
|
|
List<StringName> inheriters;
|
|
ClassDB::get_inheriters_from_class(base, &inheriters);
|
|
for (const StringName &subtype_name : inheriters) {
|
|
p_vector->insert(subtype_name);
|
|
allowed_subtypes.push_back(subtype_name);
|
|
}
|
|
|
|
for (const StringName &subtype_name : global_classes) {
|
|
if (EditorNode::get_editor_data().script_class_is_parent(subtype_name, base)) {
|
|
p_vector->insert(subtype_name);
|
|
allowed_subtypes.push_back(subtype_name);
|
|
}
|
|
}
|
|
|
|
// Store the subtypes of the base type in the cache for future use.
|
|
allowed_types_cache[base] = allowed_subtypes;
|
|
}
|
|
|
|
if (p_with_convert) {
|
|
if (base == "BaseMaterial3D") {
|
|
p_vector->insert("Texture2D");
|
|
} else if (base == "ShaderMaterial") {
|
|
p_vector->insert("Shader");
|
|
} else if (base == "Texture2D") {
|
|
p_vector->insert("Image");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
|
|
Vector<EditorData::CustomType> custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
|
|
|
|
for (int i = 0; i < custom_resources.size(); i++) {
|
|
p_vector->insert(custom_resources[i].name);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
|
|
if (base_type.is_empty()) {
|
|
return true;
|
|
}
|
|
|
|
Dictionary drag_data = p_drag_data;
|
|
|
|
Ref<Resource> res;
|
|
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
|
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
|
if (se) {
|
|
res = se->get_edited_resource();
|
|
}
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
|
res = drag_data["resource"];
|
|
}
|
|
|
|
HashSet<String> allowed_types;
|
|
_get_allowed_types(true, &allowed_types);
|
|
|
|
if (res.is_valid() && _is_type_valid(res->get_class(), allowed_types)) {
|
|
return true;
|
|
}
|
|
|
|
if (res.is_valid() && res->get_script()) {
|
|
StringName custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res->get_script());
|
|
if (_is_type_valid(custom_class, allowed_types)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (drag_data.has("type") && String(drag_data["type"]) == "files") {
|
|
Vector<String> files = drag_data["files"];
|
|
|
|
if (files.size() == 1) {
|
|
String file = files[0];
|
|
|
|
String file_type = EditorFileSystem::get_singleton()->get_file_type(file);
|
|
if (!file_type.is_empty() && _is_type_valid(file_type, allowed_types)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool EditorResourcePicker::_is_type_valid(const String p_type_name, HashSet<String> p_allowed_types) const {
|
|
for (const String &E : p_allowed_types) {
|
|
String at = E.strip_edges();
|
|
if (p_type_name == at || ClassDB::is_parent_class(p_type_name, at) || EditorNode::get_editor_data().script_class_is_parent(p_type_name, at)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Variant EditorResourcePicker::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
|
|
if (edited_resource.is_valid()) {
|
|
return EditorNode::get_singleton()->drag_resource(edited_resource, p_from);
|
|
}
|
|
|
|
return Variant();
|
|
}
|
|
|
|
bool EditorResourcePicker::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
|
|
return editable && _is_drop_valid(p_data);
|
|
}
|
|
|
|
void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
|
|
ERR_FAIL_COND(!_is_drop_valid(p_data));
|
|
|
|
Dictionary drag_data = p_data;
|
|
|
|
Ref<Resource> dropped_resource;
|
|
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
|
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
|
if (se) {
|
|
dropped_resource = se->get_edited_resource();
|
|
}
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
|
dropped_resource = drag_data["resource"];
|
|
}
|
|
|
|
if (!dropped_resource.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") {
|
|
Vector<String> files = drag_data["files"];
|
|
|
|
if (files.size() == 1) {
|
|
String file = files[0];
|
|
dropped_resource = ResourceLoader::load(file);
|
|
}
|
|
}
|
|
|
|
if (dropped_resource.is_valid()) {
|
|
HashSet<String> allowed_types;
|
|
_get_allowed_types(false, &allowed_types);
|
|
|
|
// If the accepted dropped resource is from the extended list, it requires conversion.
|
|
if (!_is_type_valid(dropped_resource->get_class(), allowed_types)) {
|
|
for (const String &E : allowed_types) {
|
|
String at = E.strip_edges();
|
|
|
|
if (at == "BaseMaterial3D" && Ref<Texture2D>(dropped_resource).is_valid()) {
|
|
// Use existing resource if possible and only replace its data.
|
|
Ref<StandardMaterial3D> mat = edited_resource;
|
|
if (!mat.is_valid()) {
|
|
mat.instantiate();
|
|
}
|
|
mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, dropped_resource);
|
|
dropped_resource = mat;
|
|
break;
|
|
}
|
|
|
|
if (at == "ShaderMaterial" && Ref<Shader>(dropped_resource).is_valid()) {
|
|
Ref<ShaderMaterial> mat = edited_resource;
|
|
if (!mat.is_valid()) {
|
|
mat.instantiate();
|
|
}
|
|
mat->set_shader(dropped_resource);
|
|
dropped_resource = mat;
|
|
break;
|
|
}
|
|
|
|
if (at == "Texture2D" && Ref<Image>(dropped_resource).is_valid()) {
|
|
Ref<ImageTexture> texture = edited_resource;
|
|
if (!texture.is_valid()) {
|
|
texture.instantiate();
|
|
}
|
|
texture->set_image(dropped_resource);
|
|
dropped_resource = texture;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
edited_resource = dropped_resource;
|
|
emit_signal(SNAME("resource_changed"), edited_resource);
|
|
_update_resource();
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_update_resource_preview"), &EditorResourcePicker::_update_resource_preview);
|
|
ClassDB::bind_method(D_METHOD("_get_drag_data_fw", "position", "from"), &EditorResourcePicker::get_drag_data_fw);
|
|
ClassDB::bind_method(D_METHOD("_can_drop_data_fw", "position", "data", "from"), &EditorResourcePicker::can_drop_data_fw);
|
|
ClassDB::bind_method(D_METHOD("_drop_data_fw", "position", "data", "from"), &EditorResourcePicker::drop_data_fw);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &EditorResourcePicker::set_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_base_type"), &EditorResourcePicker::get_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_allowed_types"), &EditorResourcePicker::get_allowed_types);
|
|
ClassDB::bind_method(D_METHOD("set_edited_resource", "resource"), &EditorResourcePicker::set_edited_resource);
|
|
ClassDB::bind_method(D_METHOD("get_edited_resource"), &EditorResourcePicker::get_edited_resource);
|
|
ClassDB::bind_method(D_METHOD("set_toggle_mode", "enable"), &EditorResourcePicker::set_toggle_mode);
|
|
ClassDB::bind_method(D_METHOD("is_toggle_mode"), &EditorResourcePicker::is_toggle_mode);
|
|
ClassDB::bind_method(D_METHOD("set_toggle_pressed", "pressed"), &EditorResourcePicker::set_toggle_pressed);
|
|
ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
|
|
ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);
|
|
|
|
GDVIRTUAL_BIND(_set_create_options, "menu_node");
|
|
GDVIRTUAL_BIND(_handle_menu_selected, "id");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", PROPERTY_USAGE_NONE), "set_edited_resource", "get_edited_resource");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
|
|
|
|
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::BOOL, "edit")));
|
|
ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
|
|
}
|
|
|
|
void EditorResourcePicker::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
_update_resource();
|
|
[[fallthrough]];
|
|
}
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
edit_button->set_icon(get_theme_icon(SNAME("select_arrow"), SNAME("Tree")));
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAW: {
|
|
draw_style_box(get_theme_stylebox(SNAME("bg"), SNAME("Tree")), Rect2(Point2(), get_size()));
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAG_BEGIN: {
|
|
if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
|
|
dropping = true;
|
|
assign_button->update();
|
|
}
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAG_END: {
|
|
if (dropping) {
|
|
dropping = false;
|
|
assign_button->update();
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::set_base_type(const String &p_base_type) {
|
|
base_type = p_base_type;
|
|
|
|
// There is a possibility that the new base type is conflicting with the existing value.
|
|
// Keep the value, but warn the user that there is a potential mistake.
|
|
if (!base_type.is_empty() && edited_resource.is_valid()) {
|
|
HashSet<String> allowed_types;
|
|
_get_allowed_types(true, &allowed_types);
|
|
|
|
StringName custom_class;
|
|
bool is_custom = false;
|
|
if (edited_resource->get_script()) {
|
|
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(edited_resource->get_script());
|
|
is_custom = _is_type_valid(custom_class, allowed_types);
|
|
}
|
|
|
|
if (!is_custom && !_is_type_valid(edited_resource->get_class(), allowed_types)) {
|
|
String class_str = (custom_class == StringName() ? edited_resource->get_class() : vformat("%s (%s)", custom_class, edited_resource->get_class()));
|
|
WARN_PRINT(vformat("Value mismatch between the new base type of this EditorResourcePicker, '%s', and the type of the value it already has, '%s'.", base_type, class_str));
|
|
}
|
|
} else {
|
|
// Call the method to build the cache immediately.
|
|
HashSet<String> allowed_types;
|
|
_get_allowed_types(false, &allowed_types);
|
|
}
|
|
}
|
|
|
|
String EditorResourcePicker::get_base_type() const {
|
|
return base_type;
|
|
}
|
|
|
|
Vector<String> EditorResourcePicker::get_allowed_types() const {
|
|
HashSet<String> allowed_types;
|
|
_get_allowed_types(false, &allowed_types);
|
|
|
|
Vector<String> types;
|
|
types.resize(allowed_types.size());
|
|
|
|
int i = 0;
|
|
String *w = types.ptrw();
|
|
for (const String &E : allowed_types) {
|
|
w[i] = E;
|
|
i++;
|
|
}
|
|
|
|
return types;
|
|
}
|
|
|
|
void EditorResourcePicker::set_edited_resource(Ref<Resource> p_resource) {
|
|
if (!p_resource.is_valid()) {
|
|
edited_resource = Ref<Resource>();
|
|
_update_resource();
|
|
return;
|
|
}
|
|
|
|
if (!base_type.is_empty()) {
|
|
HashSet<String> allowed_types;
|
|
_get_allowed_types(true, &allowed_types);
|
|
|
|
StringName custom_class;
|
|
bool is_custom = false;
|
|
if (p_resource->get_script()) {
|
|
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(p_resource->get_script());
|
|
is_custom = _is_type_valid(custom_class, allowed_types);
|
|
}
|
|
|
|
if (!is_custom && !_is_type_valid(p_resource->get_class(), allowed_types)) {
|
|
String class_str = (custom_class == StringName() ? p_resource->get_class() : vformat("%s (%s)", custom_class, p_resource->get_class()));
|
|
ERR_FAIL_MSG(vformat("Failed to set a resource of the type '%s' because this EditorResourcePicker only accepts '%s' and its derivatives.", class_str, base_type));
|
|
}
|
|
}
|
|
|
|
edited_resource = p_resource;
|
|
_update_resource();
|
|
}
|
|
|
|
Ref<Resource> EditorResourcePicker::get_edited_resource() {
|
|
return edited_resource;
|
|
}
|
|
|
|
void EditorResourcePicker::set_toggle_mode(bool p_enable) {
|
|
assign_button->set_toggle_mode(p_enable);
|
|
}
|
|
|
|
bool EditorResourcePicker::is_toggle_mode() const {
|
|
return assign_button->is_toggle_mode();
|
|
}
|
|
|
|
void EditorResourcePicker::set_toggle_pressed(bool p_pressed) {
|
|
if (!is_toggle_mode()) {
|
|
return;
|
|
}
|
|
|
|
assign_button->set_pressed(p_pressed);
|
|
}
|
|
|
|
void EditorResourcePicker::set_editable(bool p_editable) {
|
|
editable = p_editable;
|
|
assign_button->set_disabled(!editable);
|
|
edit_button->set_visible(editable);
|
|
}
|
|
|
|
bool EditorResourcePicker::is_editable() const {
|
|
return editable;
|
|
}
|
|
|
|
void EditorResourcePicker::_ensure_resource_menu() {
|
|
if (edit_menu) {
|
|
return;
|
|
}
|
|
edit_menu = memnew(PopupMenu);
|
|
add_child(edit_menu);
|
|
edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
|
|
edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false));
|
|
}
|
|
|
|
EditorResourcePicker::EditorResourcePicker() {
|
|
assign_button = memnew(Button);
|
|
assign_button->set_flat(true);
|
|
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
assign_button->set_clip_text(true);
|
|
assign_button->set_drag_forwarding(this);
|
|
add_child(assign_button);
|
|
assign_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_resource_selected));
|
|
assign_button->connect("draw", callable_mp(this, &EditorResourcePicker::_button_draw));
|
|
assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
|
|
|
|
preview_rect = memnew(TextureRect);
|
|
preview_rect->set_ignore_texture_size(true);
|
|
preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
|
|
preview_rect->set_offset(SIDE_TOP, 1);
|
|
preview_rect->set_offset(SIDE_BOTTOM, -1);
|
|
preview_rect->set_offset(SIDE_RIGHT, -1);
|
|
assign_button->add_child(preview_rect);
|
|
|
|
edit_button = memnew(Button);
|
|
edit_button->set_flat(true);
|
|
edit_button->set_toggle_mode(true);
|
|
edit_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_update_menu));
|
|
add_child(edit_button);
|
|
edit_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
|
|
|
|
add_theme_constant_override("separation", 0);
|
|
}
|
|
|
|
// EditorScriptPicker
|
|
|
|
void EditorScriptPicker::set_create_options(Object *p_menu_node) {
|
|
PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
|
|
if (!menu_node) {
|
|
return;
|
|
}
|
|
|
|
menu_node->add_icon_item(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
|
|
if (script_owner) {
|
|
Ref<Script> script = script_owner->get_script();
|
|
if (script.is_valid()) {
|
|
menu_node->add_icon_item(get_theme_icon(SNAME("ScriptExtend"), SNAME("EditorIcons")), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
|
|
}
|
|
}
|
|
menu_node->add_separator();
|
|
}
|
|
|
|
bool EditorScriptPicker::handle_menu_selected(int p_which) {
|
|
switch (p_which) {
|
|
case OBJ_MENU_NEW_SCRIPT: {
|
|
if (script_owner) {
|
|
SceneTreeDock::get_singleton()->open_script_dialog(script_owner, false);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
case OBJ_MENU_EXTEND_SCRIPT: {
|
|
if (script_owner) {
|
|
SceneTreeDock::get_singleton()->open_script_dialog(script_owner, true);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void EditorScriptPicker::set_script_owner(Node *p_owner) {
|
|
script_owner = p_owner;
|
|
}
|
|
|
|
Node *EditorScriptPicker::get_script_owner() const {
|
|
return script_owner;
|
|
}
|
|
|
|
void EditorScriptPicker::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_script_owner", "owner_node"), &EditorScriptPicker::set_script_owner);
|
|
ClassDB::bind_method(D_METHOD("get_script_owner"), &EditorScriptPicker::get_script_owner);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "script_owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_script_owner", "get_script_owner");
|
|
}
|
|
|
|
EditorScriptPicker::EditorScriptPicker() {
|
|
}
|
|
|
|
// EditorShaderPicker
|
|
|
|
void EditorShaderPicker::set_create_options(Object *p_menu_node) {
|
|
PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
|
|
if (!menu_node) {
|
|
return;
|
|
}
|
|
|
|
menu_node->add_icon_item(get_theme_icon(SNAME("Shader"), SNAME("EditorIcons")), TTR("New Shader"), OBJ_MENU_NEW_SHADER);
|
|
menu_node->add_separator();
|
|
}
|
|
|
|
bool EditorShaderPicker::handle_menu_selected(int p_which) {
|
|
Ref<ShaderMaterial> material = Ref<ShaderMaterial>(get_edited_material());
|
|
|
|
switch (p_which) {
|
|
case OBJ_MENU_NEW_SHADER: {
|
|
if (material.is_valid()) {
|
|
SceneTreeDock::get_singleton()->open_shader_dialog(material, preferred_mode);
|
|
return true;
|
|
}
|
|
} break;
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void EditorShaderPicker::set_edited_material(ShaderMaterial *p_material) {
|
|
edited_material = p_material;
|
|
}
|
|
|
|
ShaderMaterial *EditorShaderPicker::get_edited_material() const {
|
|
return edited_material;
|
|
}
|
|
|
|
void EditorShaderPicker::set_preferred_mode(int p_mode) {
|
|
preferred_mode = p_mode;
|
|
}
|
|
|
|
EditorShaderPicker::EditorShaderPicker() {
|
|
}
|