d8223ffa75
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
(cherry picked from commit c7bc44d5ad
)
406 lines
10 KiB
C++
406 lines
10 KiB
C++
/*************************************************************************/
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/* resources_dock.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "resources_dock.h"
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#include "editor_node.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "editor_settings.h"
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#include "project_settings.h"
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#include "globals.h"
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#include "editor_file_system.h"
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void ResourcesDock::_tool_selected(int p_tool) {
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current_action=p_tool;
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switch(p_tool) {
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case TOOL_NEW: {
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create_dialog->popup_centered_ratio();
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} break;
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case TOOL_OPEN: {
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editor->open_resource();
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} break;
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case TOOL_SAVE: {
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TreeItem *ti = resources->get_selected();
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if (!ti)
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break;
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Ref<Resource> current_res = ti->get_metadata(0);
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if (current_res->get_path()!="" && current_res->get_path().find("::")==-1) {
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_file_action(current_res->get_path());
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break;
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};
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}; /* fallthrough */
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case TOOL_SAVE_AS: {
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TreeItem *ti = resources->get_selected();
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if (!ti)
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break;
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save_resource_as(ti->get_metadata(0));
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} break;
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case TOOL_MAKE_LOCAL: {
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TreeItem *ti = resources->get_selected();
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if (!ti)
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break;
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Ref<Resource> current_res = ti->get_metadata(0);
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current_res->set_path("");
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_update_name(ti);
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} break;
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case TOOL_COPY: {
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TreeItem *ti = resources->get_selected();
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if (!ti)
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break;
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Ref<Resource> current_res = ti->get_metadata(0);
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EditorSettings::get_singleton()->set_resource_clipboard(current_res);
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} break;
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case TOOL_PASTE: {
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add_resource(EditorSettings::get_singleton()->get_resource_clipboard());
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} break;
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}
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}
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void ResourcesDock::_notification(int p_what) {
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switch(p_what) {
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case NOTIFICATION_ENTER_TREE: {
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button_new->set_icon(get_icon("New","EditorIcons"));
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button_open->set_icon(get_icon("Folder","EditorIcons"));
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button_save->set_icon(get_icon("Save","EditorIcons"));
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button_tools->set_icon(get_icon("Tools","EditorIcons"));
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} break;
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}
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}
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void ResourcesDock::save_resource(const String& p_path,const Ref<Resource>& p_resource) {
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editor->get_editor_data().apply_changes_in_editors();;
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int flg=0;
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if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
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flg|=ResourceSaver::FLAG_COMPRESS;
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//if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
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// flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
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String path = Globals::get_singleton()->localize_path(p_path);
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Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
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if (err!=OK) {
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accept->set_text(TTR("Error saving resource!"));
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accept->popup_centered_minsize();
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return;
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}
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// EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
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((Resource*)p_resource.ptr())->set_path(path);
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editor->emit_signal("resource_saved",p_resource);
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}
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void ResourcesDock::save_resource_as(const Ref<Resource>& p_resource) {
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current_action=TOOL_SAVE_AS;
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RES res(p_resource);
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List<String> extensions;
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ResourceSaver::get_recognized_extensions(res,&extensions);
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file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
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if (p_resource->get_path()!="" && p_resource->get_path().find("::")==-1) {
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file->set_current_path(p_resource->get_path());
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} else {
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String existing;
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if (extensions.size()) {
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existing="new_"+res->get_type().to_lower()+"."+extensions.front()->get().to_lower();
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}
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file->set_current_file(existing);
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}
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file->clear_filters();
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for(int i=0;i<extensions.size();i++) {
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file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
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}
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file->popup_centered_ratio();
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}
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void ResourcesDock::_file_action(const String& p_path) {
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switch(current_action) {
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case TOOL_OPEN: {
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} break;
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case TOOL_SAVE:
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case TOOL_SAVE_AS: {
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TreeItem *ti = resources->get_selected();
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if (!ti)
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break;
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Ref<Resource> current_res = ti->get_metadata(0);
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RES res(current_res);
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save_resource(p_path,res);
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_update_name(ti);
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} break;
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}
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}
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void ResourcesDock::_update_name(TreeItem *item) {
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Ref<Resource> res = item->get_metadata(0);
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if (res->get_name()!="")
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item->set_text(0,res->get_name());
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else if (res->get_path()!="" && res->get_path().find("::")==-1)
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item->set_text(0,res->get_path().get_file());
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else
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item->set_text(0,res->get_type()+" ("+itos(res->get_instance_ID())+")");
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}
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void ResourcesDock::remove_resource(const Ref<Resource>& p_resource) {
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TreeItem *root = resources->get_root();
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ERR_FAIL_COND(!root);
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TreeItem *existing=root->get_children();
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while(existing) {
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Ref<Resource> r = existing->get_metadata(0);
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if (r==p_resource) {
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//existing->move_to_top();
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memdelete(existing);
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return;
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}
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existing=existing->get_next();
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}
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}
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void ResourcesDock::add_resource(const Ref<Resource>& p_resource) {
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if (block_add)
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return;
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if (!p_resource.is_valid())
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return;
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TreeItem *root = resources->get_root();
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ERR_FAIL_COND(!root);
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TreeItem *existing=root->get_children();
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while(existing) {
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Ref<Resource> r = existing->get_metadata(0);
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if (r==p_resource) {
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//existing->move_to_top();
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existing->select(0);
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resources->ensure_cursor_is_visible();
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return; // existing
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}
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existing=existing->get_next();
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}
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TreeItem *res = resources->create_item(root);
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res->set_metadata(0,p_resource);
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if (has_icon(p_resource->get_type(),"EditorIcons")) {
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res->set_icon(0,get_icon(p_resource->get_type(),"EditorIcons"));
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}
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_update_name(res);
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res->add_button(0,get_icon("Del","EditorIcons"));
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res->move_to_top();
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res->select(0);
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resources->ensure_cursor_is_visible();
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}
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void ResourcesDock::_resource_selected() {
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TreeItem *sel = resources->get_selected();
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ERR_FAIL_COND(!sel);
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Ref<Resource> r = sel->get_metadata(0);
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if (r.is_null())
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return;
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block_add=true;
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editor->push_item(r.ptr());
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block_add=false;
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}
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void ResourcesDock::_delete(Object* p_item, int p_column, int p_id) {
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TreeItem *ti = p_item->cast_to<TreeItem>();
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ERR_FAIL_COND(!ti);
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call_deferred("remove_resource",ti->get_metadata(0));
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}
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void ResourcesDock::_create() {
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Object *c = create_dialog->instance_selected();
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ERR_FAIL_COND(!c);
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Resource *r = c->cast_to<Resource>();
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ERR_FAIL_COND(!r);
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REF res( r );
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editor->push_item(c);
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}
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void ResourcesDock::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_tool_selected"),&ResourcesDock::_tool_selected);
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ObjectTypeDB::bind_method(_MD("_create"),&ResourcesDock::_create);
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ObjectTypeDB::bind_method(_MD("_resource_selected"),&ResourcesDock::_resource_selected);
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ObjectTypeDB::bind_method(_MD("_delete"),&ResourcesDock::_delete);
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ObjectTypeDB::bind_method(_MD("remove_resource"),&ResourcesDock::remove_resource);
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ObjectTypeDB::bind_method(_MD("_file_action"),&ResourcesDock::_file_action);
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}
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void ResourcesDock::cleanup() {
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resources->clear();
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resources->create_item(); //root
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}
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ResourcesDock::ResourcesDock(EditorNode *p_editor) {
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editor=p_editor;
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VBoxContainer *vbc = this;
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HBoxContainer *hbc = memnew( HBoxContainer );
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vbc->add_child(hbc);
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Button *b;
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b = memnew( ToolButton );
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b->set_tooltip(TTR("Create New Resource"));
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b->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW));
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hbc->add_child( b );
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button_new=b;
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b = memnew( ToolButton );
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b->set_tooltip(TTR("Open Resource"));
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b->connect("pressed",this,"_tool_selected",make_binds(TOOL_OPEN));
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hbc->add_child( b );
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button_open=b;
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MenuButton *mb = memnew( MenuButton );
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mb->set_tooltip(TTR("Save Resource"));
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mb->get_popup()->add_item(TTR("Save Resource"),TOOL_SAVE);
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mb->get_popup()->add_item(TTR("Save Resource As.."),TOOL_SAVE_AS);
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mb->get_popup()->connect("item_pressed",this,"_tool_selected" );
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hbc->add_child( mb );
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button_save=mb;
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hbc->add_spacer();
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mb = memnew( MenuButton );
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mb->set_tooltip(TTR("Resource Tools"));
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mb->get_popup()->add_item(TTR("Make Local"),TOOL_MAKE_LOCAL);
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mb->get_popup()->add_item(TTR("Copy"),TOOL_COPY);
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mb->get_popup()->add_item(TTR("Paste"),TOOL_PASTE);
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mb->get_popup()->connect("item_pressed",this,"_tool_selected" );
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hbc->add_child( mb );
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button_tools=mb;
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resources = memnew( Tree );
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vbc->add_child(resources);
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resources->set_v_size_flags(SIZE_EXPAND_FILL);
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resources->create_item(); //root
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resources->set_hide_root(true);
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resources->connect("cell_selected",this,"_resource_selected");
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resources->connect("button_pressed",this,"_delete");
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create_dialog = memnew( CreateDialog );
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add_child(create_dialog);
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create_dialog->set_base_type("Resource");
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create_dialog->connect("create",this,"_create");
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accept = memnew (AcceptDialog);
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add_child(accept);
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file = memnew( EditorFileDialog );
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add_child(file);
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file->connect("file_selected",this,"_file_action");
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block_add=false;
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}
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